Mercurial
view third_party/raylib/custom.c @ 161:87d8d3eb3491
[PostDog] WIP to make it more mordern looking
| author | June Park <parkjune1995@gmail.com> |
|---|---|
| date | Thu, 15 Jan 2026 08:29:26 -0800 |
| parents | 7bd795bac997 |
| children | 058de208e640 |
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#include "third_party/raylib/include/raylib.h" #define RAYGUI_IMPLEMENTATION #include "third_party/raylib/include/raygui.h" #include "third_party/raylib/custom.h" // -- forward declarations --// void DefaultBehaviours() { // Font sizes IncreaseFontSize(); DecreaseFontSize(); } void IncreaseFontSize() { if ((IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_LEFT_CONTROL)) && IsKeyDown(KEY_EQUAL)) GuiSetStyle(DEFAULT, TEXT_SIZE, GuiGetStyle(DEFAULT, TEXT_SIZE) + 1); } void DecreaseFontSize() { if ((IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_LEFT_CONTROL)) && IsKeyDown(KEY_MINUS)) GuiSetStyle(DEFAULT, TEXT_SIZE, GuiGetStyle(DEFAULT, TEXT_SIZE) - 1); } // --- Layout helper --- // Rectangle RightOf(Rectangle ref, float padding) { return (Rectangle){ .x = ref.x + ref.width + padding, .y = ref.y, .width = 0, .height = ref.height }; } Rectangle Below(Rectangle ref, float padding) { return (Rectangle){ .x = ref.x, .y = ref.y + ref.height + padding, .width = ref.width, .height = 0 }; } Rectangle LeftColumn(Rectangle container, float ratio, float padding) { return (Rectangle){ .x = container.x + padding, .y = container.y + padding, .width = (container.width * ratio) - padding, .height = container.height - (2 * padding) }; } Rectangle RightColumn(Rectangle container, Rectangle leftCol, float padding) { return (Rectangle){ .x = leftCol.x + leftCol.width + padding, .y = container.y + padding, .width = container.width - leftCol.width - (3 * padding), .height = container.height - (2 * padding) }; } Rectangle HorizontalSplit(Rectangle container, float ratio) { return (Rectangle){ .x = container.x, .y = container.y, .width = container.width * ratio, .height = container.height }; } void DrawRectangleSelectiveRounded(Rectangle rec, float radius, int segments, Color color, boolean roundTL, boolean roundTR, boolean roundBR, boolean roundBL) { DrawRectangle(rec.x + radius, rec.y + radius, rec.width - 2*radius, rec.height - 2*radius, color); // Top edge (excluding rounded corners) DrawRectangle(rec.x + (roundTL ? radius : 0), rec.y, rec.width - (roundTL ? radius : 0) - (roundTR ? radius : 0), radius, color); // Bottom edge DrawRectangle(rec.x + (roundBL ? radius : 0), rec.y + rec.height - radius, rec.width - (roundBL ? radius : 0) - (roundBR ? radius : 0), radius, color); // Left edge DrawRectangle(rec.x, rec.y + (roundTL ? radius : 0), radius, rec.height - (roundTL ? radius : 0) - (roundBL ? radius : 0), color); // Right edge DrawRectangle(rec.x + rec.width - radius, rec.y + (roundTR ? radius : 0), radius, rec.height - (roundTR ? radius : 0) - (roundBR ? radius : 0), color); if (roundTL) DrawCircleSector((Vector2){rec.x + radius, rec.y + radius}, radius, 180, 270, segments, color); if (roundTR) DrawCircleSector((Vector2){rec.x + rec.width - radius, rec.y + radius}, radius, 270, 360, segments, color); if (roundBR) DrawCircleSector((Vector2){rec.x + rec.width - radius, rec.y + rec.height - radius}, radius, 0, 90, segments, color); if (roundBL) DrawCircleSector((Vector2){rec.x + radius, rec.y + rec.height - radius}, radius, 90, 180, segments, color); } Rectangle AddPadding(Rectangle rect, float padding) { return (Rectangle){ rect.x + padding, rect.y + padding, rect.width - (2 * padding), rect.height - (2 * padding) }; } Rectangle AddPaddingAll(Rectangle rect, float top, float right,float down, float left) { return (Rectangle){ rect.x + left, rect.y + top, rect.width - (right + left), rect.height - (top + down), }; } Rectangle AddPaddingHorizontal(Rectangle rect, float padding) { return (Rectangle){ rect.x + padding, rect.y, rect.width - (2 * padding), rect.height }; } Rectangle AddPaddingVertical(Rectangle rect, float padding) { return (Rectangle){ rect.x, rect.y + padding, rect.width, rect.height - (2 * padding) }; } // // --- Components ---/ // #define TEXT_SIZE_DEFAULT 10 // #define TEXT_AREA_LINE_HEIGHT 20 // #define TEXT_AREA_PADDING 8 // #define TEXT_AREA_CURSOR_WIDTH 2 // #define TEXT_AREA_MAX_UNDO_STATES 64 // #define TEXT_AREA_MAX_INSTANCES 8 // // typedef struct { // char *text; // int cursor_pos; // int selection_start; // int selection_end; // } TextAreaUndoEntry; // // typedef struct { // int id; // Unique ID for this text area // int cursor_pos; // Current cursor position in text // int selection_start; // Selection start (-1 if no selection) // int selection_end; // Selection end (-1 if no selection) // float scroll_offset_y; // Vertical scroll offset // float scroll_offset_x; // Horizontal scroll offset (for non-wrap mode) // boolean is_selecting; // Currently dragging to select // boolean is_initialized; // State has been initialized // // // Undo history // TextAreaUndoEntry *undo_stack; // Dowa array of undo entries // int undo_index; // Current position in undo stack // // // Internal tracking // double last_blink_time; // boolean cursor_visible; // } TextAreaState; // // static TextAreaState g_text_area_states[TEXT_AREA_MAX_INSTANCES] = {0}; // static int g_text_area_state_count = 0; // static char *g_clipboard_text = NULL; // static Dowa_Arena *g_text_area_arena = NULL; // // // Helper functions // static int TA_Min_Int(int a, int b) { return a < b ? a : b; } // static int TA_Max_Int(int a, int b) { return a > b ? a : b; } // static float TA_Min_Float(float a, float b) { return a < b ? a : b; } // static float TA_Max_Float(float a, float b) { return a > b ? a : b; } // // static TextAreaState* GetTextAreaState(int id) { // for (int i = 0; i < g_text_area_state_count; i++) { // if (g_text_area_states[i].id == id && g_text_area_states[i].is_initialized) { // return &g_text_area_states[i]; // } // } // return NULL; // } // // static TextAreaState* CreateTextAreaState(int id) { // if (g_text_area_state_count >= TEXT_AREA_MAX_INSTANCES) // return &g_text_area_states[0]; // Reuse first slot // // TextAreaState *state = &g_text_area_states[g_text_area_state_count++]; // memset(state, 0, sizeof(TextAreaState)); // state->id = id; // state->selection_start = -1; // state->selection_end = -1; // state->undo_index = -1; // state->cursor_visible = TRUE; // state->is_initialized = TRUE; // return state; // } // // static void GetLineAndColumn(const char *text, int pos, int *out_line, int *out_column) { // int line = 0; // int column = 0; // for (int i = 0; i < pos && text[i] != '\0'; i++) // { // if (text[i] == '\n') // { // line++; // column = 0; // } // else // column++; // } // *out_line = line; // *out_column = column; // } // // static int GetPosFromLineColumn(const char *text, int line, int column) { // int current_line = 0; // int current_col = 0; // int i = 0; // // while (text[i] != '\0') // { // if (current_line == line && current_col == column) // return i; // // if (text[i] == '\n') // { // if (current_line == line) // return i; // current_line++; // current_col = 0; // } // else // current_col++; // i++; // } // return i; // } // // static int GetLineStart(const char *text, int pos) { // int i = pos; // while (i > 0 && text[i - 1] != '\n') // i--; // return i; // } // // static int GetLineEnd(const char *text, int pos) { // int i = pos; // int len = strlen(text); // while (i < len && text[i] != '\n') // i++; // return i; // } // // static int CountLines(const char *text) { // int count = 1; // for (int i = 0; text[i] != '\0'; i++) // if (text[i] == '\n') count++; // return count; // } // // static int MeasureTextRange(const char *text, int start, int end, int font_size) { // if (start >= end) return 0; // // char temp[1024]; // int len = TA_Min_Int(end - start, 1023); // strncpy(temp, text + start, len); // temp[len] = '\0'; // // return MeasureTextEx(GuiGetFont(), temp, font_size, TEXT_SIZE_DEFAULT/GuiGetStyle(DEFAULT, TEXT_SIZE)).x; // } // // static int GetCharIndexFromPos(const char *text, Rectangle bounds, Vector2 pos, // boolean wrap, float scroll_y, int font_size, int line_height) { // if (!text || strlen(text) == 0) return 0; // // float content_x = bounds.x + TEXT_AREA_PADDING; // float content_y = bounds.y + TEXT_AREA_PADDING - scroll_y; // float content_width = bounds.width - TEXT_AREA_PADDING * 2; // // int text_len = strlen(text); // // float click_line_y = (pos.y - content_y) / line_height; // int target_visual_line = (int)click_line_y; // if (target_visual_line < 0) target_visual_line = 0; // // int current_visual_line = 0; // int i = 0; // int line_char_start = 0; // // while (i <= text_len) { // boolean is_newline = (i < text_len && text[i] == '\n'); // // if (wrap && i > line_char_start) { // int line_width = MeasureTextRange(text, line_char_start, i, font_size); // if (line_width > content_width && i > line_char_start + 1) { // int wrap_pos = i - 1; // for (int j = i - 1; j > line_char_start; j--) { // if (text[j] == ' ') { // wrap_pos = j; // break; // } // } // // if (current_visual_line == target_visual_line) { // float click_x = pos.x - content_x; // int best_pos = line_char_start; // float best_dist = 99999; // // for (int k = line_char_start; k <= wrap_pos; k++) { // int char_x = MeasureTextRange(text, line_char_start, k, font_size); // float dist = (float)(click_x - char_x); // if (dist < 0) dist = -dist; // if (dist < best_dist) { // best_dist = dist; // best_pos = k; // } // } // return best_pos; // } // // current_visual_line++; // line_char_start = (text[wrap_pos] == ' ') ? wrap_pos + 1 : wrap_pos; // i = line_char_start; // continue; // } // } // // if (is_newline || i == text_len) { // if (current_visual_line == target_visual_line || i == text_len) { // float click_x = pos.x - content_x; // int line_end = i; // int best_pos = line_char_start; // float best_dist = 99999; // // for (int k = line_char_start; k <= line_end; k++) { // int char_x = MeasureTextRange(text, line_char_start, k, font_size); // float dist = (float)(click_x - char_x); // if (dist < 0) dist = -dist; // if (dist < best_dist) { // best_dist = dist; // best_pos = k; // } // } // return TA_Min_Int(best_pos, text_len); // } // // current_visual_line++; // line_char_start = i + 1; // } // // i++; // } // // return text_len; // } // // static Vector2 GetCursorScreenPos(const char *text, int cursor_pos, Rectangle bounds, // boolean wrap, float scroll_y, int font_size, int line_height) { // float content_x = bounds.x + TEXT_AREA_PADDING; // float content_y = bounds.y + TEXT_AREA_PADDING - scroll_y; // float content_width = bounds.width - TEXT_AREA_PADDING * 2; // // if (!text || cursor_pos == 0) { // return (Vector2){content_x, content_y}; // } // // int text_len = strlen(text); // cursor_pos = TA_Min_Int(cursor_pos, text_len); // // int visual_line = 0; // int line_char_start = 0; // // for (int i = 0; i <= cursor_pos; i++) { // if (i == cursor_pos) { // float x = content_x + MeasureTextRange(text, line_char_start, cursor_pos, font_size); // float y = content_y + visual_line * line_height; // return (Vector2){x, y}; // } // // if (text[i] == '\n') { // visual_line++; // line_char_start = i + 1; // } else if (wrap) { // int line_width = MeasureTextRange(text, line_char_start, i + 1, font_size); // if (line_width > content_width && i > line_char_start) { // int wrap_pos = i; // for (int j = i; j > line_char_start; j--) { // if (text[j] == ' ') { // wrap_pos = j; // break; // } // } // // if (cursor_pos <= wrap_pos) { // float x = content_x + MeasureTextRange(text, line_char_start, cursor_pos, font_size); // float y = content_y + visual_line * line_height; // return (Vector2){x, y}; // } // // visual_line++; // line_char_start = (text[wrap_pos] == ' ') ? wrap_pos + 1 : wrap_pos; // } // } // } // // float x = content_x + MeasureTextRange(text, line_char_start, cursor_pos, font_size); // float y = content_y + visual_line * line_height; // return (Vector2){x, y}; // } // // static float GetContentHeight(const char *text, Rectangle bounds, boolean wrap, // int font_size, int line_height) { // if (!text || strlen(text) == 0) return line_height; // // float content_width = bounds.width - TEXT_AREA_PADDING * 2; // int visual_lines = 1; // int line_char_start = 0; // int text_len = strlen(text); // // for (int i = 0; i <= text_len; i++) { // if (i == text_len || text[i] == '\n') { // visual_lines++; // line_char_start = i + 1; // } else if (wrap) { // int line_width = MeasureTextRange(text, line_char_start, i + 1, font_size); // if (line_width > content_width && i > line_char_start) { // int wrap_pos = i; // for (int j = i; j > line_char_start; j--) { // if (text[j] == ' ') { // wrap_pos = j; // break; // } // } // visual_lines++; // line_char_start = (text[wrap_pos] == ' ') ? wrap_pos + 1 : wrap_pos; // } // } // } // // return visual_lines * line_height; // } // // static void PushUndoState(TextAreaState *state, const char *text, Dowa_Arena *arena) { // TextAreaUndoEntry entry; // entry.text = Dowa_String_Copy_Arena((char*)text, arena); // entry.cursor_pos = state->cursor_pos; // entry.selection_start = state->selection_start; // entry.selection_end = state->selection_end; // // if (state->undo_index < (int)Dowa_Array_Length(state->undo_stack) - 1) { // dowa__header(state->undo_stack)->length = state->undo_index + 1; // } // // Dowa_Array_Push_Arena(state->undo_stack, entry, arena); // state->undo_index = Dowa_Array_Length(state->undo_stack) - 1; // // if (Dowa_Array_Length(state->undo_stack) > TEXT_AREA_MAX_UNDO_STATES) { // for (int i = 0; i < (int)Dowa_Array_Length(state->undo_stack) - 1; i++) { // state->undo_stack[i] = state->undo_stack[i + 1]; // } // dowa__header(state->undo_stack)->length--; // state->undo_index--; // } // } // // static boolean PerformUndo(TextAreaState *state, char *text, int text_size) { // if (state->undo_index <= 0) return FALSE; // // state->undo_index--; // TextAreaUndoEntry *entry = &state->undo_stack[state->undo_index]; // // strncpy(text, entry->text, text_size - 1); // text[text_size - 1] = '\0'; // state->cursor_pos = entry->cursor_pos; // state->selection_start = entry->selection_start; // state->selection_end = entry->selection_end; // // return TRUE; // } // // static boolean PerformRedo(TextAreaState *state, char *text, int text_size) { // if (state->undo_index >= (int)Dowa_Array_Length(state->undo_stack) - 1) return FALSE; // // state->undo_index++; // TextAreaUndoEntry *entry = &state->undo_stack[state->undo_index]; // // strncpy(text, entry->text, text_size - 1); // text[text_size - 1] = '\0'; // state->cursor_pos = entry->cursor_pos; // state->selection_start = entry->selection_start; // state->selection_end = entry->selection_end; // // return TRUE; // } // // static void InsertTextAtCursor(char *text, int text_size, int cursor_pos, // const char *insert_text, int *new_cursor_pos) { // int text_len = strlen(text); // int insert_len = strlen(insert_text); // // if (text_len + insert_len >= text_size - 1) { // insert_len = text_size - 1 - text_len; // if (insert_len <= 0) return; // } // // memmove(text + cursor_pos + insert_len, // text + cursor_pos, // text_len - cursor_pos + 1); // // memcpy(text + cursor_pos, insert_text, insert_len); // // *new_cursor_pos = cursor_pos + insert_len; // } // // static void DeleteTextRange(char *text, int start, int end) { // if (start >= end) return; // int text_len = strlen(text); // if (start < 0) start = 0; // if (end > text_len) end = text_len; // // memmove(text + start, text + end, text_len - end + 1); // } // // static char* GetSelectedText(const char *text, int sel_start, int sel_end, Dowa_Arena *arena) { // if (sel_start < 0 || sel_end < 0 || sel_start >= sel_end) return NULL; // // int len = sel_end - sel_start; // char *result = Dowa_Arena_Allocate(arena, len + 1); // strncpy(result, text + sel_start, len); // result[len] = '\0'; // return result; // } // // boolean GuiTextArea(int id, Rectangle bounds, char *text, int text_size, boolean is_edit_mode, // boolean should_text_wrap, Dowa_Arena *arena) { // boolean should_toggle_edit_mode = FALSE; // // // Get or create state for this text area // TextAreaState *state = GetTextAreaState(id); // if (!state) // { // state = CreateTextAreaState(id); // state->cursor_pos = strlen(text); // state->last_blink_time = GetTime(); // PushUndoState(state, text, arena); // } // // int text_len = strlen(text); // Vector2 mouse_pos = GetMousePosition(); // boolean mouse_in_bounds = CheckCollisionPointRec(mouse_pos, bounds); // // // Handle click to enter/exit edit mode // if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { // if (mouse_in_bounds && !is_edit_mode) { // should_toggle_edit_mode = TRUE; // } else if (!mouse_in_bounds && is_edit_mode) { // should_toggle_edit_mode = TRUE; // } // } // // // Content area // float content_height = GetContentHeight(text, bounds, should_text_wrap, // GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_AREA_LINE_HEIGHT); // float visible_height = bounds.height - TEXT_AREA_PADDING * 2; // float max_scroll = TA_Max_Float(0, content_height - visible_height); // // // Handle scrolling // float wheel = GetMouseWheelMove(); // if (mouse_in_bounds && wheel != 0) { // state->scroll_offset_y -= wheel * TEXT_AREA_LINE_HEIGHT * 3; // state->scroll_offset_y = TA_Max_Float(0, TA_Min_Float(state->scroll_offset_y, max_scroll)); // } // // if (is_edit_mode) { // boolean ctrl_pressed = IsKeyDown(KEY_LEFT_CONTROL) || IsKeyDown(KEY_RIGHT_CONTROL) || // IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_RIGHT_SUPER); // boolean shift_pressed = IsKeyDown(KEY_LEFT_SHIFT) || IsKeyDown(KEY_RIGHT_SHIFT); // boolean text_changed = FALSE; // // double current_time = GetTime(); // if (current_time - state->last_blink_time > 0.5) { // state->cursor_visible = !state->cursor_visible; // state->last_blink_time = current_time; // } // // // Mouse Selection // if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && mouse_in_bounds) { // int click_pos = GetCharIndexFromPos(text, bounds, mouse_pos, should_text_wrap, // state->scroll_offset_y, GuiGetStyle(DEFAULT, TEXT_SIZE), // TEXT_AREA_LINE_HEIGHT); // state->cursor_pos = click_pos; // state->selection_start = -1; // state->selection_end = -1; // state->is_selecting = TRUE; // state->cursor_visible = TRUE; // state->last_blink_time = current_time; // } // // if (state->is_selecting && IsMouseButtonDown(MOUSE_BUTTON_LEFT)) { // int drag_pos = GetCharIndexFromPos(text, bounds, mouse_pos, should_text_wrap, // state->scroll_offset_y, GuiGetStyle(DEFAULT, TEXT_SIZE), // TEXT_AREA_LINE_HEIGHT); // if (drag_pos != state->cursor_pos) { // if (state->selection_start < 0) { // state->selection_start = state->cursor_pos; // } // state->selection_end = drag_pos; // } // } // // if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) { // state->is_selecting = FALSE; // if (state->selection_start >= 0 && state->selection_end >= 0) { // if (state->selection_start > state->selection_end) { // int temp = state->selection_start; // state->selection_start = state->selection_end; // state->selection_end = temp; // } // if (state->selection_start == state->selection_end) { // state->selection_start = -1; // state->selection_end = -1; // } // } // } // // // Ctrl+A: Select All // if (ctrl_pressed && IsKeyPressed(KEY_A)) { // state->selection_start = 0; // state->selection_end = text_len; // state->cursor_pos = text_len; // } // // // Ctrl+C: Copy // if (ctrl_pressed && IsKeyPressed(KEY_C)) { // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // char *selected = GetSelectedText(text, sel_min, sel_max, arena); // if (selected) { // if (g_clipboard_text) free(g_clipboard_text); // g_clipboard_text = strdup(selected); // SetClipboardText(g_clipboard_text); // } // } // } // // // Ctrl+X: Cut // if (ctrl_pressed && IsKeyPressed(KEY_X)) { // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // char *selected = GetSelectedText(text, sel_min, sel_max, arena); // if (selected) { // if (g_clipboard_text) free(g_clipboard_text); // g_clipboard_text = strdup(selected); // SetClipboardText(g_clipboard_text); // } // // PushUndoState(state, text, arena); // DeleteTextRange(text, sel_min, sel_max); // state->cursor_pos = sel_min; // state->selection_start = -1; // state->selection_end = -1; // text_changed = TRUE; // } // } // // // Ctrl+V: Paste // if (ctrl_pressed && IsKeyPressed(KEY_V)) { // const char *clipboard = GetClipboardText(); // if (clipboard && strlen(clipboard) > 0) { // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // PushUndoState(state, text, arena); // DeleteTextRange(text, sel_min, sel_max); // state->cursor_pos = sel_min; // state->selection_start = -1; // state->selection_end = -1; // } else { // PushUndoState(state, text, arena); // } // // int new_cursor; // InsertTextAtCursor(text, text_size, state->cursor_pos, clipboard, &new_cursor); // state->cursor_pos = new_cursor; // text_changed = TRUE; // } // } // // // Ctrl+Z: Undo / Ctrl+Shift+Z: Redo // if (ctrl_pressed && IsKeyPressed(KEY_Z)) { // if (shift_pressed) { // PerformRedo(state, text, text_size); // } else { // PerformUndo(state, text, text_size); // } // } // // // Arrow Keys Navigation // if (IsKeyPressed(KEY_LEFT) || IsKeyPressedRepeat(KEY_LEFT)) { // if (state->selection_start >= 0 && !shift_pressed) { // state->cursor_pos = TA_Min_Int(state->selection_start, state->selection_end); // state->selection_start = -1; // state->selection_end = -1; // } else if (state->cursor_pos > 0) { // if (shift_pressed) { // if (state->selection_start < 0) { // state->selection_start = state->cursor_pos; // state->selection_end = state->cursor_pos; // } // state->cursor_pos--; // state->selection_end = state->cursor_pos; // } else { // state->cursor_pos--; // } // } // state->cursor_visible = TRUE; // state->last_blink_time = current_time; // } // // if (IsKeyPressed(KEY_RIGHT) || IsKeyPressedRepeat(KEY_RIGHT)) { // if (state->selection_start >= 0 && !shift_pressed) { // state->cursor_pos = TA_Max_Int(state->selection_start, state->selection_end); // state->selection_start = -1; // state->selection_end = -1; // } else if (state->cursor_pos < text_len) { // if (shift_pressed) { // if (state->selection_start < 0) { // state->selection_start = state->cursor_pos; // state->selection_end = state->cursor_pos; // } // state->cursor_pos++; // state->selection_end = state->cursor_pos; // } else { // state->cursor_pos++; // } // } // state->cursor_visible = TRUE; // state->last_blink_time = current_time; // } // // if (IsKeyPressed(KEY_UP) || IsKeyPressedRepeat(KEY_UP)) { // int line, col; // GetLineAndColumn(text, state->cursor_pos, &line, &col); // if (line > 0) { // int new_pos = GetPosFromLineColumn(text, line - 1, col); // if (shift_pressed) { // if (state->selection_start < 0) { // state->selection_start = state->cursor_pos; // state->selection_end = state->cursor_pos; // } // state->selection_end = new_pos; // } else { // state->selection_start = -1; // state->selection_end = -1; // } // state->cursor_pos = new_pos; // } // state->cursor_visible = TRUE; // state->last_blink_time = current_time; // } // // if (IsKeyPressed(KEY_DOWN) || IsKeyPressedRepeat(KEY_DOWN)) // { // int line, col; // GetLineAndColumn(text, state->cursor_pos, &line, &col); // int total_lines = CountLines(text); // if (line < total_lines - 1) { // int new_pos = GetPosFromLineColumn(text, line + 1, col); // if (shift_pressed) { // if (state->selection_start < 0) { // state->selection_start = state->cursor_pos; // state->selection_end = state->cursor_pos; // } // state->selection_end = new_pos; // } else { // state->selection_start = -1; // state->selection_end = -1; // } // state->cursor_pos = new_pos; // } // state->cursor_visible = TRUE; // state->last_blink_time = current_time; // } // // // Home/End keys // if (IsKeyPressed(KEY_HOME)) { // int line_start = GetLineStart(text, state->cursor_pos); // if (shift_pressed) { // if (state->selection_start < 0) { // state->selection_start = state->cursor_pos; // state->selection_end = state->cursor_pos; // } // state->selection_end = line_start; // } else { // state->selection_start = -1; // state->selection_end = -1; // } // state->cursor_pos = line_start; // } // // if (IsKeyPressed(KEY_END)) { // int line_end = GetLineEnd(text, state->cursor_pos); // if (shift_pressed) { // if (state->selection_start < 0) { // state->selection_start = state->cursor_pos; // state->selection_end = state->cursor_pos; // } // state->selection_end = line_end; // } else { // state->selection_start = -1; // state->selection_end = -1; // } // state->cursor_pos = line_end; // } // // // Text Input // if (!ctrl_pressed) { // int key = GetCharPressed(); // while (key > 0) { // if (key >= 32 && key <= 126) { // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // PushUndoState(state, text, arena); // DeleteTextRange(text, sel_min, sel_max); // state->cursor_pos = sel_min; // state->selection_start = -1; // state->selection_end = -1; // text_changed = TRUE; // } else if (!text_changed) { // PushUndoState(state, text, arena); // } // // char insert_str[2] = {(char)key, '\0'}; // int new_cursor; // InsertTextAtCursor(text, text_size, state->cursor_pos, insert_str, &new_cursor); // state->cursor_pos = new_cursor; // text_changed = TRUE; // } // key = GetCharPressed(); // } // } // // // Enter key // if (IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_KP_ENTER)) { // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // PushUndoState(state, text, arena); // DeleteTextRange(text, sel_min, sel_max); // state->cursor_pos = sel_min; // state->selection_start = -1; // state->selection_end = -1; // } else { // PushUndoState(state, text, arena); // } // // int new_cursor; // InsertTextAtCursor(text, text_size, state->cursor_pos, "\n", &new_cursor); // state->cursor_pos = new_cursor; // text_changed = TRUE; // } // // // Backspace // if (IsKeyPressed(KEY_BACKSPACE) || IsKeyPressedRepeat(KEY_BACKSPACE)) { // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // PushUndoState(state, text, arena); // DeleteTextRange(text, sel_min, sel_max); // state->cursor_pos = sel_min; // state->selection_start = -1; // state->selection_end = -1; // text_changed = TRUE; // } else if (state->cursor_pos > 0) { // PushUndoState(state, text, arena); // DeleteTextRange(text, state->cursor_pos - 1, state->cursor_pos); // state->cursor_pos--; // text_changed = TRUE; // } // } // // // Delete key // if (IsKeyPressed(KEY_DELETE) || IsKeyPressedRepeat(KEY_DELETE)) { // text_len = strlen(text); // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // PushUndoState(state, text, arena); // DeleteTextRange(text, sel_min, sel_max); // state->cursor_pos = sel_min; // state->selection_start = -1; // state->selection_end = -1; // text_changed = TRUE; // } else if (state->cursor_pos < text_len) { // PushUndoState(state, text, arena); // DeleteTextRange(text, state->cursor_pos, state->cursor_pos + 1); // text_changed = TRUE; // } // } // // // Tab key // if (IsKeyPressed(KEY_TAB)) { // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // PushUndoState(state, text, arena); // DeleteTextRange(text, sel_min, sel_max); // state->cursor_pos = sel_min; // state->selection_start = -1; // state->selection_end = -1; // } else { // PushUndoState(state, text, arena); // } // // int new_cursor; // InsertTextAtCursor(text, text_size, state->cursor_pos, " ", &new_cursor); // state->cursor_pos = new_cursor; // text_changed = TRUE; // } // // // Auto-scroll to keep cursor visible // Vector2 cursor_screen = GetCursorScreenPos(text, state->cursor_pos, bounds, // should_text_wrap, state->scroll_offset_y, // GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_AREA_LINE_HEIGHT); // // float visible_top = bounds.y + TEXT_AREA_PADDING; // float visible_bottom = bounds.y + bounds.height - TEXT_AREA_PADDING - TEXT_AREA_LINE_HEIGHT; // // if (cursor_screen.y < visible_top) { // state->scroll_offset_y -= visible_top - cursor_screen.y; // } else if (cursor_screen.y > visible_bottom) { // state->scroll_offset_y += cursor_screen.y - visible_bottom; // } // // state->scroll_offset_y = TA_Max_Float(0, TA_Min_Float(state->scroll_offset_y, max_scroll)); // } // // // Drawing // DrawRectangleRec(bounds, is_edit_mode ? DARKGRAY : (Color){40, 40, 40, 255}); // DrawRectangleLinesEx(bounds, 1, is_edit_mode ? WHITE : GRAY); // // BeginScissorMode((int)bounds.x, (int)bounds.y, (int)bounds.width, (int)bounds.height); // // float content_x = bounds.x + TEXT_AREA_PADDING; // float content_y = bounds.y + TEXT_AREA_PADDING - state->scroll_offset_y; // float content_width = bounds.width - TEXT_AREA_PADDING * 2; // // text_len = strlen(text); // // // Draw selection highlight // if (state->selection_start >= 0 && state->selection_end >= 0 && // state->selection_start != state->selection_end) { // int sel_min = TA_Min_Int(state->selection_start, state->selection_end); // int sel_max = TA_Max_Int(state->selection_start, state->selection_end); // // int line_char_start = 0; // int visual_line = 0; // // for (int i = 0; i <= text_len; i++) { // boolean is_end = (i == text_len); // boolean is_newline = (!is_end && text[i] == '\n'); // boolean should_draw_line = is_end || is_newline; // // if (should_text_wrap && !is_end && !is_newline) { // int line_width = MeasureTextRange(text, line_char_start, i + 1, GuiGetStyle(DEFAULT, TEXT_SIZE)); // if (line_width > content_width && i > line_char_start) { // should_draw_line = TRUE; // } // } // // if (should_draw_line) { // int line_end = i; // // if (sel_min < line_end && sel_max > line_char_start) { // int highlight_start = TA_Max_Int(sel_min, line_char_start); // int highlight_end = TA_Min_Int(sel_max, line_end); // // float x1 = content_x + MeasureTextRange(text, line_char_start, highlight_start, GuiGetStyle(DEFAULT, TEXT_SIZE)); // float x2 = content_x + MeasureTextRange(text, line_char_start, highlight_end, GuiGetStyle(DEFAULT, TEXT_SIZE)); // float y = content_y + visual_line * TEXT_AREA_LINE_HEIGHT; // // DrawRectangle((int)x1, (int)y, (int)(x2 - x1), TEXT_AREA_LINE_HEIGHT, // Fade(SKYBLUE, 0.5f)); // } // // visual_line++; // line_char_start = i + 1; // } // } // } // // // Draw text with wrapping support // if (should_text_wrap) { // int line_char_start = 0; // int visual_line = 0; // // for (int i = 0; i <= text_len; i++) { // boolean is_end = (i == text_len); // boolean is_newline = (!is_end && text[i] == '\n'); // boolean should_draw_line = is_end || is_newline; // // if (!is_end && !is_newline) { // int line_width = MeasureTextRange(text, line_char_start, i + 1, GuiGetStyle(DEFAULT, TEXT_SIZE)); // if (line_width > content_width && i > line_char_start) { // should_draw_line = TRUE; // } // } // // if (should_draw_line && i > line_char_start) { // char line_buffer[1024]; // int line_len = TA_Min_Int(i - line_char_start, 1023); // strncpy(line_buffer, text + line_char_start, line_len); // line_buffer[line_len] = '\0'; // // Vector2 draw_text_vector = { // .x = content_x, // .y = content_y + visual_line * TEXT_AREA_LINE_HEIGHT // }; // DrawTextEx(GuiGetFont(), line_buffer, draw_text_vector, // GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_SIZE_DEFAULT/GuiGetStyle(DEFAULT, TEXT_SIZE), WHITE); // // visual_line++; // line_char_start = is_newline ? i + 1 : i; // } else if (is_newline) { // visual_line++; // line_char_start = i + 1; // } // } // } else { // int line_start = 0; // int visual_line = 0; // // for (int i = 0; i <= text_len; i++) { // if (i == text_len || text[i] == '\n') { // if (i > line_start) { // char line_buffer[1024]; // int line_len = TA_Min_Int(i - line_start, 1023); // strncpy(line_buffer, text + line_start, line_len); // line_buffer[line_len] = '\0'; // // Vector2 draw_text_vector = { // .x = content_x, // .y = content_y + visual_line * TEXT_AREA_LINE_HEIGHT // }; // DrawTextEx(GuiGetFont(), line_buffer, draw_text_vector , // GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_SIZE_DEFAULT/GuiGetStyle(DEFAULT, TEXT_SIZE), WHITE); // } // visual_line++; // line_start = i + 1; // } // } // } // // // Draw cursor // if (is_edit_mode && state->cursor_visible) { // Vector2 cursor_pos = GetCursorScreenPos(text, state->cursor_pos, bounds, // should_text_wrap, state->scroll_offset_y, // GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_AREA_LINE_HEIGHT); // // DrawRectangle((int)cursor_pos.x, (int)cursor_pos.y, // TEXT_AREA_CURSOR_WIDTH, TEXT_AREA_LINE_HEIGHT, WHITE); // } // // EndScissorMode(); // // // Draw scrollbar if needed // if (max_scroll > 0) { // float scrollbar_height = (visible_height / content_height) * visible_height; // float scrollbar_y = bounds.y + TEXT_AREA_PADDING + // (state->scroll_offset_y / max_scroll) * (visible_height - scrollbar_height); // // DrawRectangle((int)(bounds.x + bounds.width - 8), (int)scrollbar_y, // 6, (int)scrollbar_height, Fade(WHITE, 0.3f)); // } // // return should_toggle_edit_mode; // } // // void GuiTextAreaResetState(int id) { // TextAreaState *state = GetTextAreaState(id); // if (state) { // if (state->undo_stack) { // Dowa_Array_Free(state->undo_stack); // state->undo_stack = NULL; // } // state->is_initialized = FALSE; // } // } // // void GuiTextAreaResetAllStates(void) { // for (int i = 0; i < g_text_area_state_count; i++) { // if (g_text_area_states[i].undo_stack) { // Dowa_Array_Free(g_text_area_states[i].undo_stack); // g_text_area_states[i].undo_stack = NULL; // } // g_text_area_states[i].is_initialized = FALSE; // } // g_text_area_state_count = 0; // }