Mercurial
diff third_party/raylib/custom.c @ 161:87d8d3eb3491
[PostDog] WIP to make it more mordern looking
| author | June Park <parkjune1995@gmail.com> |
|---|---|
| date | Thu, 15 Jan 2026 08:29:26 -0800 |
| parents | 7bd795bac997 |
| children | 058de208e640 |
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--- a/third_party/raylib/custom.c Wed Jan 14 19:39:52 2026 -0800 +++ b/third_party/raylib/custom.c Thu Jan 15 08:29:26 2026 -0800 @@ -1,17 +1,9 @@ #include "third_party/raylib/include/raylib.h" #define RAYGUI_IMPLEMENTATION #include "third_party/raylib/include/raygui.h" +#include "third_party/raylib/custom.h" // -- forward declarations --// - -// --- Default Behaviour that should be part of all raylib gui ---/ -void DefaultBehaviours(); -// --- Increase Font Sizes on key press --- // -void IncreaseFontSize(); -// --- Decrease Font Sizes on key press --- // -void DecreaseFontSize(); - - void DefaultBehaviours() { // Font sizes @@ -31,7 +23,6 @@ GuiSetStyle(DEFAULT, TEXT_SIZE, GuiGetStyle(DEFAULT, TEXT_SIZE) - 1); } - // --- Layout helper --- // Rectangle RightOf(Rectangle ref, float padding) { @@ -83,4 +74,1052 @@ }; } +void DrawRectangleSelectiveRounded(Rectangle rec, float radius, int segments, Color color, + boolean roundTL, boolean roundTR, boolean roundBR, boolean roundBL) { + DrawRectangle(rec.x + radius, rec.y + radius, rec.width - 2*radius, rec.height - 2*radius, color); + // Top edge (excluding rounded corners) + DrawRectangle(rec.x + (roundTL ? radius : 0), rec.y, rec.width - (roundTL ? radius : 0) - (roundTR ? radius : 0), radius, color); + // Bottom edge + DrawRectangle(rec.x + (roundBL ? radius : 0), rec.y + rec.height - radius, rec.width - (roundBL ? radius : 0) - (roundBR ? radius : 0), radius, color); + // Left edge + DrawRectangle(rec.x, rec.y + (roundTL ? radius : 0), radius, rec.height - (roundTL ? radius : 0) - (roundBL ? radius : 0), color); + // Right edge + DrawRectangle(rec.x + rec.width - radius, rec.y + (roundTR ? radius : 0), radius, rec.height - (roundTR ? radius : 0) - (roundBR ? radius : 0), color); + if (roundTL) + DrawCircleSector((Vector2){rec.x + radius, rec.y + radius}, radius, 180, 270, segments, color); + + if (roundTR) + DrawCircleSector((Vector2){rec.x + rec.width - radius, rec.y + radius}, radius, 270, 360, segments, color); + + if (roundBR) + DrawCircleSector((Vector2){rec.x + rec.width - radius, rec.y + rec.height - radius}, radius, 0, 90, segments, color); + + if (roundBL) + DrawCircleSector((Vector2){rec.x + radius, rec.y + rec.height - radius}, radius, 90, 180, segments, color); +} + +Rectangle AddPadding(Rectangle rect, float padding) +{ + return (Rectangle){ + rect.x + padding, + rect.y + padding, + rect.width - (2 * padding), + rect.height - (2 * padding) + }; +} + +Rectangle AddPaddingAll(Rectangle rect, float top, float right,float down, float left) +{ + return (Rectangle){ + rect.x + left, + rect.y + top, + rect.width - (right + left), + rect.height - (top + down), + }; +} + + + +Rectangle AddPaddingHorizontal(Rectangle rect, float padding) +{ + return (Rectangle){ + rect.x + padding, + rect.y, + rect.width - (2 * padding), + rect.height + }; +} + +Rectangle AddPaddingVertical(Rectangle rect, float padding) +{ + return (Rectangle){ + rect.x, + rect.y + padding, + rect.width, + rect.height - (2 * padding) + }; +} + +// // --- Components ---/ +// #define TEXT_SIZE_DEFAULT 10 +// #define TEXT_AREA_LINE_HEIGHT 20 +// #define TEXT_AREA_PADDING 8 +// #define TEXT_AREA_CURSOR_WIDTH 2 +// #define TEXT_AREA_MAX_UNDO_STATES 64 +// #define TEXT_AREA_MAX_INSTANCES 8 +// +// typedef struct { +// char *text; +// int cursor_pos; +// int selection_start; +// int selection_end; +// } TextAreaUndoEntry; +// +// typedef struct { +// int id; // Unique ID for this text area +// int cursor_pos; // Current cursor position in text +// int selection_start; // Selection start (-1 if no selection) +// int selection_end; // Selection end (-1 if no selection) +// float scroll_offset_y; // Vertical scroll offset +// float scroll_offset_x; // Horizontal scroll offset (for non-wrap mode) +// boolean is_selecting; // Currently dragging to select +// boolean is_initialized; // State has been initialized +// +// // Undo history +// TextAreaUndoEntry *undo_stack; // Dowa array of undo entries +// int undo_index; // Current position in undo stack +// +// // Internal tracking +// double last_blink_time; +// boolean cursor_visible; +// } TextAreaState; +// +// static TextAreaState g_text_area_states[TEXT_AREA_MAX_INSTANCES] = {0}; +// static int g_text_area_state_count = 0; +// static char *g_clipboard_text = NULL; +// static Dowa_Arena *g_text_area_arena = NULL; +// +// // Helper functions +// static int TA_Min_Int(int a, int b) { return a < b ? a : b; } +// static int TA_Max_Int(int a, int b) { return a > b ? a : b; } +// static float TA_Min_Float(float a, float b) { return a < b ? a : b; } +// static float TA_Max_Float(float a, float b) { return a > b ? a : b; } +// +// static TextAreaState* GetTextAreaState(int id) { +// for (int i = 0; i < g_text_area_state_count; i++) { +// if (g_text_area_states[i].id == id && g_text_area_states[i].is_initialized) { +// return &g_text_area_states[i]; +// } +// } +// return NULL; +// } +// +// static TextAreaState* CreateTextAreaState(int id) { +// if (g_text_area_state_count >= TEXT_AREA_MAX_INSTANCES) +// return &g_text_area_states[0]; // Reuse first slot +// +// TextAreaState *state = &g_text_area_states[g_text_area_state_count++]; +// memset(state, 0, sizeof(TextAreaState)); +// state->id = id; +// state->selection_start = -1; +// state->selection_end = -1; +// state->undo_index = -1; +// state->cursor_visible = TRUE; +// state->is_initialized = TRUE; +// return state; +// } +// +// static void GetLineAndColumn(const char *text, int pos, int *out_line, int *out_column) { +// int line = 0; +// int column = 0; +// for (int i = 0; i < pos && text[i] != '\0'; i++) +// { +// if (text[i] == '\n') +// { +// line++; +// column = 0; +// } +// else +// column++; +// } +// *out_line = line; +// *out_column = column; +// } +// +// static int GetPosFromLineColumn(const char *text, int line, int column) { +// int current_line = 0; +// int current_col = 0; +// int i = 0; +// +// while (text[i] != '\0') +// { +// if (current_line == line && current_col == column) +// return i; +// +// if (text[i] == '\n') +// { +// if (current_line == line) +// return i; +// current_line++; +// current_col = 0; +// } +// else +// current_col++; +// i++; +// } +// return i; +// } +// +// static int GetLineStart(const char *text, int pos) { +// int i = pos; +// while (i > 0 && text[i - 1] != '\n') +// i--; +// return i; +// } +// +// static int GetLineEnd(const char *text, int pos) { +// int i = pos; +// int len = strlen(text); +// while (i < len && text[i] != '\n') +// i++; +// return i; +// } +// +// static int CountLines(const char *text) { +// int count = 1; +// for (int i = 0; text[i] != '\0'; i++) +// if (text[i] == '\n') count++; +// return count; +// } +// +// static int MeasureTextRange(const char *text, int start, int end, int font_size) { +// if (start >= end) return 0; +// +// char temp[1024]; +// int len = TA_Min_Int(end - start, 1023); +// strncpy(temp, text + start, len); +// temp[len] = '\0'; +// +// return MeasureTextEx(GuiGetFont(), temp, font_size, TEXT_SIZE_DEFAULT/GuiGetStyle(DEFAULT, TEXT_SIZE)).x; +// } +// +// static int GetCharIndexFromPos(const char *text, Rectangle bounds, Vector2 pos, +// boolean wrap, float scroll_y, int font_size, int line_height) { +// if (!text || strlen(text) == 0) return 0; +// +// float content_x = bounds.x + TEXT_AREA_PADDING; +// float content_y = bounds.y + TEXT_AREA_PADDING - scroll_y; +// float content_width = bounds.width - TEXT_AREA_PADDING * 2; +// +// int text_len = strlen(text); +// +// float click_line_y = (pos.y - content_y) / line_height; +// int target_visual_line = (int)click_line_y; +// if (target_visual_line < 0) target_visual_line = 0; +// +// int current_visual_line = 0; +// int i = 0; +// int line_char_start = 0; +// +// while (i <= text_len) { +// boolean is_newline = (i < text_len && text[i] == '\n'); +// +// if (wrap && i > line_char_start) { +// int line_width = MeasureTextRange(text, line_char_start, i, font_size); +// if (line_width > content_width && i > line_char_start + 1) { +// int wrap_pos = i - 1; +// for (int j = i - 1; j > line_char_start; j--) { +// if (text[j] == ' ') { +// wrap_pos = j; +// break; +// } +// } +// +// if (current_visual_line == target_visual_line) { +// float click_x = pos.x - content_x; +// int best_pos = line_char_start; +// float best_dist = 99999; +// +// for (int k = line_char_start; k <= wrap_pos; k++) { +// int char_x = MeasureTextRange(text, line_char_start, k, font_size); +// float dist = (float)(click_x - char_x); +// if (dist < 0) dist = -dist; +// if (dist < best_dist) { +// best_dist = dist; +// best_pos = k; +// } +// } +// return best_pos; +// } +// +// current_visual_line++; +// line_char_start = (text[wrap_pos] == ' ') ? wrap_pos + 1 : wrap_pos; +// i = line_char_start; +// continue; +// } +// } +// +// if (is_newline || i == text_len) { +// if (current_visual_line == target_visual_line || i == text_len) { +// float click_x = pos.x - content_x; +// int line_end = i; +// int best_pos = line_char_start; +// float best_dist = 99999; +// +// for (int k = line_char_start; k <= line_end; k++) { +// int char_x = MeasureTextRange(text, line_char_start, k, font_size); +// float dist = (float)(click_x - char_x); +// if (dist < 0) dist = -dist; +// if (dist < best_dist) { +// best_dist = dist; +// best_pos = k; +// } +// } +// return TA_Min_Int(best_pos, text_len); +// } +// +// current_visual_line++; +// line_char_start = i + 1; +// } +// +// i++; +// } +// +// return text_len; +// } +// +// static Vector2 GetCursorScreenPos(const char *text, int cursor_pos, Rectangle bounds, +// boolean wrap, float scroll_y, int font_size, int line_height) { +// float content_x = bounds.x + TEXT_AREA_PADDING; +// float content_y = bounds.y + TEXT_AREA_PADDING - scroll_y; +// float content_width = bounds.width - TEXT_AREA_PADDING * 2; +// +// if (!text || cursor_pos == 0) { +// return (Vector2){content_x, content_y}; +// } +// +// int text_len = strlen(text); +// cursor_pos = TA_Min_Int(cursor_pos, text_len); +// +// int visual_line = 0; +// int line_char_start = 0; +// +// for (int i = 0; i <= cursor_pos; i++) { +// if (i == cursor_pos) { +// float x = content_x + MeasureTextRange(text, line_char_start, cursor_pos, font_size); +// float y = content_y + visual_line * line_height; +// return (Vector2){x, y}; +// } +// +// if (text[i] == '\n') { +// visual_line++; +// line_char_start = i + 1; +// } else if (wrap) { +// int line_width = MeasureTextRange(text, line_char_start, i + 1, font_size); +// if (line_width > content_width && i > line_char_start) { +// int wrap_pos = i; +// for (int j = i; j > line_char_start; j--) { +// if (text[j] == ' ') { +// wrap_pos = j; +// break; +// } +// } +// +// if (cursor_pos <= wrap_pos) { +// float x = content_x + MeasureTextRange(text, line_char_start, cursor_pos, font_size); +// float y = content_y + visual_line * line_height; +// return (Vector2){x, y}; +// } +// +// visual_line++; +// line_char_start = (text[wrap_pos] == ' ') ? wrap_pos + 1 : wrap_pos; +// } +// } +// } +// +// float x = content_x + MeasureTextRange(text, line_char_start, cursor_pos, font_size); +// float y = content_y + visual_line * line_height; +// return (Vector2){x, y}; +// } +// +// static float GetContentHeight(const char *text, Rectangle bounds, boolean wrap, +// int font_size, int line_height) { +// if (!text || strlen(text) == 0) return line_height; +// +// float content_width = bounds.width - TEXT_AREA_PADDING * 2; +// int visual_lines = 1; +// int line_char_start = 0; +// int text_len = strlen(text); +// +// for (int i = 0; i <= text_len; i++) { +// if (i == text_len || text[i] == '\n') { +// visual_lines++; +// line_char_start = i + 1; +// } else if (wrap) { +// int line_width = MeasureTextRange(text, line_char_start, i + 1, font_size); +// if (line_width > content_width && i > line_char_start) { +// int wrap_pos = i; +// for (int j = i; j > line_char_start; j--) { +// if (text[j] == ' ') { +// wrap_pos = j; +// break; +// } +// } +// visual_lines++; +// line_char_start = (text[wrap_pos] == ' ') ? wrap_pos + 1 : wrap_pos; +// } +// } +// } +// +// return visual_lines * line_height; +// } +// +// static void PushUndoState(TextAreaState *state, const char *text, Dowa_Arena *arena) { +// TextAreaUndoEntry entry; +// entry.text = Dowa_String_Copy_Arena((char*)text, arena); +// entry.cursor_pos = state->cursor_pos; +// entry.selection_start = state->selection_start; +// entry.selection_end = state->selection_end; +// +// if (state->undo_index < (int)Dowa_Array_Length(state->undo_stack) - 1) { +// dowa__header(state->undo_stack)->length = state->undo_index + 1; +// } +// +// Dowa_Array_Push_Arena(state->undo_stack, entry, arena); +// state->undo_index = Dowa_Array_Length(state->undo_stack) - 1; +// +// if (Dowa_Array_Length(state->undo_stack) > TEXT_AREA_MAX_UNDO_STATES) { +// for (int i = 0; i < (int)Dowa_Array_Length(state->undo_stack) - 1; i++) { +// state->undo_stack[i] = state->undo_stack[i + 1]; +// } +// dowa__header(state->undo_stack)->length--; +// state->undo_index--; +// } +// } +// +// static boolean PerformUndo(TextAreaState *state, char *text, int text_size) { +// if (state->undo_index <= 0) return FALSE; +// +// state->undo_index--; +// TextAreaUndoEntry *entry = &state->undo_stack[state->undo_index]; +// +// strncpy(text, entry->text, text_size - 1); +// text[text_size - 1] = '\0'; +// state->cursor_pos = entry->cursor_pos; +// state->selection_start = entry->selection_start; +// state->selection_end = entry->selection_end; +// +// return TRUE; +// } +// +// static boolean PerformRedo(TextAreaState *state, char *text, int text_size) { +// if (state->undo_index >= (int)Dowa_Array_Length(state->undo_stack) - 1) return FALSE; +// +// state->undo_index++; +// TextAreaUndoEntry *entry = &state->undo_stack[state->undo_index]; +// +// strncpy(text, entry->text, text_size - 1); +// text[text_size - 1] = '\0'; +// state->cursor_pos = entry->cursor_pos; +// state->selection_start = entry->selection_start; +// state->selection_end = entry->selection_end; +// +// return TRUE; +// } +// +// static void InsertTextAtCursor(char *text, int text_size, int cursor_pos, +// const char *insert_text, int *new_cursor_pos) { +// int text_len = strlen(text); +// int insert_len = strlen(insert_text); +// +// if (text_len + insert_len >= text_size - 1) { +// insert_len = text_size - 1 - text_len; +// if (insert_len <= 0) return; +// } +// +// memmove(text + cursor_pos + insert_len, +// text + cursor_pos, +// text_len - cursor_pos + 1); +// +// memcpy(text + cursor_pos, insert_text, insert_len); +// +// *new_cursor_pos = cursor_pos + insert_len; +// } +// +// static void DeleteTextRange(char *text, int start, int end) { +// if (start >= end) return; +// int text_len = strlen(text); +// if (start < 0) start = 0; +// if (end > text_len) end = text_len; +// +// memmove(text + start, text + end, text_len - end + 1); +// } +// +// static char* GetSelectedText(const char *text, int sel_start, int sel_end, Dowa_Arena *arena) { +// if (sel_start < 0 || sel_end < 0 || sel_start >= sel_end) return NULL; +// +// int len = sel_end - sel_start; +// char *result = Dowa_Arena_Allocate(arena, len + 1); +// strncpy(result, text + sel_start, len); +// result[len] = '\0'; +// return result; +// } +// +// boolean GuiTextArea(int id, Rectangle bounds, char *text, int text_size, boolean is_edit_mode, +// boolean should_text_wrap, Dowa_Arena *arena) { +// boolean should_toggle_edit_mode = FALSE; +// +// // Get or create state for this text area +// TextAreaState *state = GetTextAreaState(id); +// if (!state) +// { +// state = CreateTextAreaState(id); +// state->cursor_pos = strlen(text); +// state->last_blink_time = GetTime(); +// PushUndoState(state, text, arena); +// } +// +// int text_len = strlen(text); +// Vector2 mouse_pos = GetMousePosition(); +// boolean mouse_in_bounds = CheckCollisionPointRec(mouse_pos, bounds); +// +// // Handle click to enter/exit edit mode +// if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) { +// if (mouse_in_bounds && !is_edit_mode) { +// should_toggle_edit_mode = TRUE; +// } else if (!mouse_in_bounds && is_edit_mode) { +// should_toggle_edit_mode = TRUE; +// } +// } +// +// // Content area +// float content_height = GetContentHeight(text, bounds, should_text_wrap, +// GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_AREA_LINE_HEIGHT); +// float visible_height = bounds.height - TEXT_AREA_PADDING * 2; +// float max_scroll = TA_Max_Float(0, content_height - visible_height); +// +// // Handle scrolling +// float wheel = GetMouseWheelMove(); +// if (mouse_in_bounds && wheel != 0) { +// state->scroll_offset_y -= wheel * TEXT_AREA_LINE_HEIGHT * 3; +// state->scroll_offset_y = TA_Max_Float(0, TA_Min_Float(state->scroll_offset_y, max_scroll)); +// } +// +// if (is_edit_mode) { +// boolean ctrl_pressed = IsKeyDown(KEY_LEFT_CONTROL) || IsKeyDown(KEY_RIGHT_CONTROL) || +// IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_RIGHT_SUPER); +// boolean shift_pressed = IsKeyDown(KEY_LEFT_SHIFT) || IsKeyDown(KEY_RIGHT_SHIFT); +// boolean text_changed = FALSE; +// +// double current_time = GetTime(); +// if (current_time - state->last_blink_time > 0.5) { +// state->cursor_visible = !state->cursor_visible; +// state->last_blink_time = current_time; +// } +// +// // Mouse Selection +// if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && mouse_in_bounds) { +// int click_pos = GetCharIndexFromPos(text, bounds, mouse_pos, should_text_wrap, +// state->scroll_offset_y, GuiGetStyle(DEFAULT, TEXT_SIZE), +// TEXT_AREA_LINE_HEIGHT); +// state->cursor_pos = click_pos; +// state->selection_start = -1; +// state->selection_end = -1; +// state->is_selecting = TRUE; +// state->cursor_visible = TRUE; +// state->last_blink_time = current_time; +// } +// +// if (state->is_selecting && IsMouseButtonDown(MOUSE_BUTTON_LEFT)) { +// int drag_pos = GetCharIndexFromPos(text, bounds, mouse_pos, should_text_wrap, +// state->scroll_offset_y, GuiGetStyle(DEFAULT, TEXT_SIZE), +// TEXT_AREA_LINE_HEIGHT); +// if (drag_pos != state->cursor_pos) { +// if (state->selection_start < 0) { +// state->selection_start = state->cursor_pos; +// } +// state->selection_end = drag_pos; +// } +// } +// +// if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) { +// state->is_selecting = FALSE; +// if (state->selection_start >= 0 && state->selection_end >= 0) { +// if (state->selection_start > state->selection_end) { +// int temp = state->selection_start; +// state->selection_start = state->selection_end; +// state->selection_end = temp; +// } +// if (state->selection_start == state->selection_end) { +// state->selection_start = -1; +// state->selection_end = -1; +// } +// } +// } +// +// // Ctrl+A: Select All +// if (ctrl_pressed && IsKeyPressed(KEY_A)) { +// state->selection_start = 0; +// state->selection_end = text_len; +// state->cursor_pos = text_len; +// } +// +// // Ctrl+C: Copy +// if (ctrl_pressed && IsKeyPressed(KEY_C)) { +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// char *selected = GetSelectedText(text, sel_min, sel_max, arena); +// if (selected) { +// if (g_clipboard_text) free(g_clipboard_text); +// g_clipboard_text = strdup(selected); +// SetClipboardText(g_clipboard_text); +// } +// } +// } +// +// // Ctrl+X: Cut +// if (ctrl_pressed && IsKeyPressed(KEY_X)) { +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// char *selected = GetSelectedText(text, sel_min, sel_max, arena); +// if (selected) { +// if (g_clipboard_text) free(g_clipboard_text); +// g_clipboard_text = strdup(selected); +// SetClipboardText(g_clipboard_text); +// } +// +// PushUndoState(state, text, arena); +// DeleteTextRange(text, sel_min, sel_max); +// state->cursor_pos = sel_min; +// state->selection_start = -1; +// state->selection_end = -1; +// text_changed = TRUE; +// } +// } +// +// // Ctrl+V: Paste +// if (ctrl_pressed && IsKeyPressed(KEY_V)) { +// const char *clipboard = GetClipboardText(); +// if (clipboard && strlen(clipboard) > 0) { +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// PushUndoState(state, text, arena); +// DeleteTextRange(text, sel_min, sel_max); +// state->cursor_pos = sel_min; +// state->selection_start = -1; +// state->selection_end = -1; +// } else { +// PushUndoState(state, text, arena); +// } +// +// int new_cursor; +// InsertTextAtCursor(text, text_size, state->cursor_pos, clipboard, &new_cursor); +// state->cursor_pos = new_cursor; +// text_changed = TRUE; +// } +// } +// +// // Ctrl+Z: Undo / Ctrl+Shift+Z: Redo +// if (ctrl_pressed && IsKeyPressed(KEY_Z)) { +// if (shift_pressed) { +// PerformRedo(state, text, text_size); +// } else { +// PerformUndo(state, text, text_size); +// } +// } +// +// // Arrow Keys Navigation +// if (IsKeyPressed(KEY_LEFT) || IsKeyPressedRepeat(KEY_LEFT)) { +// if (state->selection_start >= 0 && !shift_pressed) { +// state->cursor_pos = TA_Min_Int(state->selection_start, state->selection_end); +// state->selection_start = -1; +// state->selection_end = -1; +// } else if (state->cursor_pos > 0) { +// if (shift_pressed) { +// if (state->selection_start < 0) { +// state->selection_start = state->cursor_pos; +// state->selection_end = state->cursor_pos; +// } +// state->cursor_pos--; +// state->selection_end = state->cursor_pos; +// } else { +// state->cursor_pos--; +// } +// } +// state->cursor_visible = TRUE; +// state->last_blink_time = current_time; +// } +// +// if (IsKeyPressed(KEY_RIGHT) || IsKeyPressedRepeat(KEY_RIGHT)) { +// if (state->selection_start >= 0 && !shift_pressed) { +// state->cursor_pos = TA_Max_Int(state->selection_start, state->selection_end); +// state->selection_start = -1; +// state->selection_end = -1; +// } else if (state->cursor_pos < text_len) { +// if (shift_pressed) { +// if (state->selection_start < 0) { +// state->selection_start = state->cursor_pos; +// state->selection_end = state->cursor_pos; +// } +// state->cursor_pos++; +// state->selection_end = state->cursor_pos; +// } else { +// state->cursor_pos++; +// } +// } +// state->cursor_visible = TRUE; +// state->last_blink_time = current_time; +// } +// +// if (IsKeyPressed(KEY_UP) || IsKeyPressedRepeat(KEY_UP)) { +// int line, col; +// GetLineAndColumn(text, state->cursor_pos, &line, &col); +// if (line > 0) { +// int new_pos = GetPosFromLineColumn(text, line - 1, col); +// if (shift_pressed) { +// if (state->selection_start < 0) { +// state->selection_start = state->cursor_pos; +// state->selection_end = state->cursor_pos; +// } +// state->selection_end = new_pos; +// } else { +// state->selection_start = -1; +// state->selection_end = -1; +// } +// state->cursor_pos = new_pos; +// } +// state->cursor_visible = TRUE; +// state->last_blink_time = current_time; +// } +// +// if (IsKeyPressed(KEY_DOWN) || IsKeyPressedRepeat(KEY_DOWN)) +// { +// int line, col; +// GetLineAndColumn(text, state->cursor_pos, &line, &col); +// int total_lines = CountLines(text); +// if (line < total_lines - 1) { +// int new_pos = GetPosFromLineColumn(text, line + 1, col); +// if (shift_pressed) { +// if (state->selection_start < 0) { +// state->selection_start = state->cursor_pos; +// state->selection_end = state->cursor_pos; +// } +// state->selection_end = new_pos; +// } else { +// state->selection_start = -1; +// state->selection_end = -1; +// } +// state->cursor_pos = new_pos; +// } +// state->cursor_visible = TRUE; +// state->last_blink_time = current_time; +// } +// +// // Home/End keys +// if (IsKeyPressed(KEY_HOME)) { +// int line_start = GetLineStart(text, state->cursor_pos); +// if (shift_pressed) { +// if (state->selection_start < 0) { +// state->selection_start = state->cursor_pos; +// state->selection_end = state->cursor_pos; +// } +// state->selection_end = line_start; +// } else { +// state->selection_start = -1; +// state->selection_end = -1; +// } +// state->cursor_pos = line_start; +// } +// +// if (IsKeyPressed(KEY_END)) { +// int line_end = GetLineEnd(text, state->cursor_pos); +// if (shift_pressed) { +// if (state->selection_start < 0) { +// state->selection_start = state->cursor_pos; +// state->selection_end = state->cursor_pos; +// } +// state->selection_end = line_end; +// } else { +// state->selection_start = -1; +// state->selection_end = -1; +// } +// state->cursor_pos = line_end; +// } +// +// // Text Input +// if (!ctrl_pressed) { +// int key = GetCharPressed(); +// while (key > 0) { +// if (key >= 32 && key <= 126) { +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// PushUndoState(state, text, arena); +// DeleteTextRange(text, sel_min, sel_max); +// state->cursor_pos = sel_min; +// state->selection_start = -1; +// state->selection_end = -1; +// text_changed = TRUE; +// } else if (!text_changed) { +// PushUndoState(state, text, arena); +// } +// +// char insert_str[2] = {(char)key, '\0'}; +// int new_cursor; +// InsertTextAtCursor(text, text_size, state->cursor_pos, insert_str, &new_cursor); +// state->cursor_pos = new_cursor; +// text_changed = TRUE; +// } +// key = GetCharPressed(); +// } +// } +// +// // Enter key +// if (IsKeyPressed(KEY_ENTER) || IsKeyPressed(KEY_KP_ENTER)) { +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// PushUndoState(state, text, arena); +// DeleteTextRange(text, sel_min, sel_max); +// state->cursor_pos = sel_min; +// state->selection_start = -1; +// state->selection_end = -1; +// } else { +// PushUndoState(state, text, arena); +// } +// +// int new_cursor; +// InsertTextAtCursor(text, text_size, state->cursor_pos, "\n", &new_cursor); +// state->cursor_pos = new_cursor; +// text_changed = TRUE; +// } +// +// // Backspace +// if (IsKeyPressed(KEY_BACKSPACE) || IsKeyPressedRepeat(KEY_BACKSPACE)) { +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// PushUndoState(state, text, arena); +// DeleteTextRange(text, sel_min, sel_max); +// state->cursor_pos = sel_min; +// state->selection_start = -1; +// state->selection_end = -1; +// text_changed = TRUE; +// } else if (state->cursor_pos > 0) { +// PushUndoState(state, text, arena); +// DeleteTextRange(text, state->cursor_pos - 1, state->cursor_pos); +// state->cursor_pos--; +// text_changed = TRUE; +// } +// } +// +// // Delete key +// if (IsKeyPressed(KEY_DELETE) || IsKeyPressedRepeat(KEY_DELETE)) { +// text_len = strlen(text); +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// PushUndoState(state, text, arena); +// DeleteTextRange(text, sel_min, sel_max); +// state->cursor_pos = sel_min; +// state->selection_start = -1; +// state->selection_end = -1; +// text_changed = TRUE; +// } else if (state->cursor_pos < text_len) { +// PushUndoState(state, text, arena); +// DeleteTextRange(text, state->cursor_pos, state->cursor_pos + 1); +// text_changed = TRUE; +// } +// } +// +// // Tab key +// if (IsKeyPressed(KEY_TAB)) { +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// PushUndoState(state, text, arena); +// DeleteTextRange(text, sel_min, sel_max); +// state->cursor_pos = sel_min; +// state->selection_start = -1; +// state->selection_end = -1; +// } else { +// PushUndoState(state, text, arena); +// } +// +// int new_cursor; +// InsertTextAtCursor(text, text_size, state->cursor_pos, " ", &new_cursor); +// state->cursor_pos = new_cursor; +// text_changed = TRUE; +// } +// +// // Auto-scroll to keep cursor visible +// Vector2 cursor_screen = GetCursorScreenPos(text, state->cursor_pos, bounds, +// should_text_wrap, state->scroll_offset_y, +// GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_AREA_LINE_HEIGHT); +// +// float visible_top = bounds.y + TEXT_AREA_PADDING; +// float visible_bottom = bounds.y + bounds.height - TEXT_AREA_PADDING - TEXT_AREA_LINE_HEIGHT; +// +// if (cursor_screen.y < visible_top) { +// state->scroll_offset_y -= visible_top - cursor_screen.y; +// } else if (cursor_screen.y > visible_bottom) { +// state->scroll_offset_y += cursor_screen.y - visible_bottom; +// } +// +// state->scroll_offset_y = TA_Max_Float(0, TA_Min_Float(state->scroll_offset_y, max_scroll)); +// } +// +// // Drawing +// DrawRectangleRec(bounds, is_edit_mode ? DARKGRAY : (Color){40, 40, 40, 255}); +// DrawRectangleLinesEx(bounds, 1, is_edit_mode ? WHITE : GRAY); +// +// BeginScissorMode((int)bounds.x, (int)bounds.y, (int)bounds.width, (int)bounds.height); +// +// float content_x = bounds.x + TEXT_AREA_PADDING; +// float content_y = bounds.y + TEXT_AREA_PADDING - state->scroll_offset_y; +// float content_width = bounds.width - TEXT_AREA_PADDING * 2; +// +// text_len = strlen(text); +// +// // Draw selection highlight +// if (state->selection_start >= 0 && state->selection_end >= 0 && +// state->selection_start != state->selection_end) { +// int sel_min = TA_Min_Int(state->selection_start, state->selection_end); +// int sel_max = TA_Max_Int(state->selection_start, state->selection_end); +// +// int line_char_start = 0; +// int visual_line = 0; +// +// for (int i = 0; i <= text_len; i++) { +// boolean is_end = (i == text_len); +// boolean is_newline = (!is_end && text[i] == '\n'); +// boolean should_draw_line = is_end || is_newline; +// +// if (should_text_wrap && !is_end && !is_newline) { +// int line_width = MeasureTextRange(text, line_char_start, i + 1, GuiGetStyle(DEFAULT, TEXT_SIZE)); +// if (line_width > content_width && i > line_char_start) { +// should_draw_line = TRUE; +// } +// } +// +// if (should_draw_line) { +// int line_end = i; +// +// if (sel_min < line_end && sel_max > line_char_start) { +// int highlight_start = TA_Max_Int(sel_min, line_char_start); +// int highlight_end = TA_Min_Int(sel_max, line_end); +// +// float x1 = content_x + MeasureTextRange(text, line_char_start, highlight_start, GuiGetStyle(DEFAULT, TEXT_SIZE)); +// float x2 = content_x + MeasureTextRange(text, line_char_start, highlight_end, GuiGetStyle(DEFAULT, TEXT_SIZE)); +// float y = content_y + visual_line * TEXT_AREA_LINE_HEIGHT; +// +// DrawRectangle((int)x1, (int)y, (int)(x2 - x1), TEXT_AREA_LINE_HEIGHT, +// Fade(SKYBLUE, 0.5f)); +// } +// +// visual_line++; +// line_char_start = i + 1; +// } +// } +// } +// +// // Draw text with wrapping support +// if (should_text_wrap) { +// int line_char_start = 0; +// int visual_line = 0; +// +// for (int i = 0; i <= text_len; i++) { +// boolean is_end = (i == text_len); +// boolean is_newline = (!is_end && text[i] == '\n'); +// boolean should_draw_line = is_end || is_newline; +// +// if (!is_end && !is_newline) { +// int line_width = MeasureTextRange(text, line_char_start, i + 1, GuiGetStyle(DEFAULT, TEXT_SIZE)); +// if (line_width > content_width && i > line_char_start) { +// should_draw_line = TRUE; +// } +// } +// +// if (should_draw_line && i > line_char_start) { +// char line_buffer[1024]; +// int line_len = TA_Min_Int(i - line_char_start, 1023); +// strncpy(line_buffer, text + line_char_start, line_len); +// line_buffer[line_len] = '\0'; +// +// Vector2 draw_text_vector = { +// .x = content_x, +// .y = content_y + visual_line * TEXT_AREA_LINE_HEIGHT +// }; +// DrawTextEx(GuiGetFont(), line_buffer, draw_text_vector, +// GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_SIZE_DEFAULT/GuiGetStyle(DEFAULT, TEXT_SIZE), WHITE); +// +// visual_line++; +// line_char_start = is_newline ? i + 1 : i; +// } else if (is_newline) { +// visual_line++; +// line_char_start = i + 1; +// } +// } +// } else { +// int line_start = 0; +// int visual_line = 0; +// +// for (int i = 0; i <= text_len; i++) { +// if (i == text_len || text[i] == '\n') { +// if (i > line_start) { +// char line_buffer[1024]; +// int line_len = TA_Min_Int(i - line_start, 1023); +// strncpy(line_buffer, text + line_start, line_len); +// line_buffer[line_len] = '\0'; +// +// Vector2 draw_text_vector = { +// .x = content_x, +// .y = content_y + visual_line * TEXT_AREA_LINE_HEIGHT +// }; +// DrawTextEx(GuiGetFont(), line_buffer, draw_text_vector , +// GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_SIZE_DEFAULT/GuiGetStyle(DEFAULT, TEXT_SIZE), WHITE); +// } +// visual_line++; +// line_start = i + 1; +// } +// } +// } +// +// // Draw cursor +// if (is_edit_mode && state->cursor_visible) { +// Vector2 cursor_pos = GetCursorScreenPos(text, state->cursor_pos, bounds, +// should_text_wrap, state->scroll_offset_y, +// GuiGetStyle(DEFAULT, TEXT_SIZE), TEXT_AREA_LINE_HEIGHT); +// +// DrawRectangle((int)cursor_pos.x, (int)cursor_pos.y, +// TEXT_AREA_CURSOR_WIDTH, TEXT_AREA_LINE_HEIGHT, WHITE); +// } +// +// EndScissorMode(); +// +// // Draw scrollbar if needed +// if (max_scroll > 0) { +// float scrollbar_height = (visible_height / content_height) * visible_height; +// float scrollbar_y = bounds.y + TEXT_AREA_PADDING + +// (state->scroll_offset_y / max_scroll) * (visible_height - scrollbar_height); +// +// DrawRectangle((int)(bounds.x + bounds.width - 8), (int)scrollbar_y, +// 6, (int)scrollbar_height, Fade(WHITE, 0.3f)); +// } +// +// return should_toggle_edit_mode; +// } +// +// void GuiTextAreaResetState(int id) { +// TextAreaState *state = GetTextAreaState(id); +// if (state) { +// if (state->undo_stack) { +// Dowa_Array_Free(state->undo_stack); +// state->undo_stack = NULL; +// } +// state->is_initialized = FALSE; +// } +// } +// +// void GuiTextAreaResetAllStates(void) { +// for (int i = 0; i < g_text_area_state_count; i++) { +// if (g_text_area_states[i].undo_stack) { +// Dowa_Array_Free(g_text_area_states[i].undo_stack); +// g_text_area_states[i].undo_stack = NULL; +// } +// g_text_area_states[i].is_initialized = FALSE; +// } +// g_text_area_state_count = 0; +// }