load("@rules_cc//cc:cc_binary.bzl", "cc_binary") load("//gui_ze:gui_ze.bzl", "bun_build") alias( name = "playground", actual = select({ "@platforms//os:osx": ":playground_osx", }) ) cc_binary( name = "playground_osx", srcs = ["main.c"], deps = [ "@openssl//:ssl", ] ) filegroup( name = "all_ts_files", srcs = glob([ "**/*.ts", "**/*.tsx", "**/*.js", "**/*.jsx", ], allow_empty=True) ) bun_build( name = "hello", src = "main.ts", data = ["//third_party/bun:node_modules", ":all_ts_files"], visibility = ["//visibility:public"], )