Mercurial
view postdog/BUILD @ 273:e02e2036ef84 default tip
add Layer 2 JRPG component system
Add reusable content and window modals, an isolated component sandbox, shared cyberpunk scroll areas, production-safe cache freshness, and server-rendered JRPG panel state.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <me@mrjunejune.com> |
|---|---|
| date | Sat, 08 Aug 2026 02:08:08 -0700 |
| parents | 058de208e640 |
| children |
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load("//third_party/raylib:raylib.bzl", "raylib_binary") load("//gui_ze:gui_ze.bzl", "macos_app_and_dmg") raylib_binary( name = "slider_example", srcs = [ "slider_example.c", "gui_window_file_dialog.h", ], deps = [ "//third_party/raylib:raylib", "//dowa:dowa", ], ) raylib_binary( name = "postdog", srcs = [ "main.c", ], deps = [ "//third_party/raylib:raylib_custom_ui", "//dowa:dowa", "//seobeo:seobeo_client", # "//seobeo:seobeo_debug", "//third_party/libuv:libuv", ], data = [":all_static_assets",], static = True ) macos_app_and_dmg( name = "postdog_bundle", binary = ":postdog", bundle_id = "com.june.postdog" ) filegroup( name = "all_static_assets", srcs = glob([ "**/*.ttf", "**/*.txt", "**/*.png", ], allow_empty=True) )