view third_party/luajit/src/lj_prng.h @ 263:ee04e4e69fed

Add functional JRPG frame and tools Add full-screen background_2 apertures, functional frame chrome, card-driven details, dual-window tools, live conversion workflows, and bounded cleanup for generated downloads. Co-authored-by: Copilot <[email protected]>
author MrJuneJune <mrjunejune@users.noreply.github.com>
date Thu, 06 Aug 2026 11:31:30 -0700
parents 94705b5986b3
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/*
** Pseudo-random number generation.
** Copyright (C) 2005-2023 Mike Pall. See Copyright Notice in luajit.h
*/

#ifndef _LJ_PRNG_H
#define _LJ_PRNG_H

#include "lj_def.h"

LJ_FUNC int LJ_FASTCALL lj_prng_seed_secure(PRNGState *rs);
LJ_FUNC uint64_t LJ_FASTCALL lj_prng_u64(PRNGState *rs);
LJ_FUNC uint64_t LJ_FASTCALL lj_prng_u64d(PRNGState *rs);

/* This is just the precomputed result of lib_math.c:random_seed(rs, 0.0). */
static LJ_AINLINE void lj_prng_seed_fixed(PRNGState *rs)
{
  rs->u[0] = U64x(a0d27757,0a345b8c);
  rs->u[1] = U64x(764a296c,5d4aa64f);
  rs->u[2] = U64x(51220704,070adeaa);
  rs->u[3] = U64x(2a2717b5,a7b7b927);
}

#endif