Mercurial
view third_party/luajit/src/lj_ccallback.h @ 263:ee04e4e69fed
Add functional JRPG frame and tools
Add full-screen background_2 apertures, functional frame chrome, card-driven details, dual-window tools, live conversion workflows, and bounded cleanup for generated downloads.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <mrjunejune@users.noreply.github.com> |
|---|---|
| date | Thu, 06 Aug 2026 11:31:30 -0700 |
| parents | 94705b5986b3 |
| children |
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/* ** FFI C callback handling. ** Copyright (C) 2005-2023 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_CCALLBACK_H #define _LJ_CCALLBACK_H #include "lj_obj.h" #include "lj_ctype.h" #if LJ_HASFFI /* Really belongs to lj_vm.h. */ LJ_ASMF void lj_vm_ffi_callback(void); LJ_FUNC MSize lj_ccallback_ptr2slot(CTState *cts, void *p); LJ_FUNCA lua_State * LJ_FASTCALL lj_ccallback_enter(CTState *cts, void *cf); LJ_FUNCA void LJ_FASTCALL lj_ccallback_leave(CTState *cts, TValue *o); LJ_FUNC void *lj_ccallback_new(CTState *cts, CType *ct, GCfunc *fn); LJ_FUNC void lj_ccallback_mcode_free(CTState *cts); #endif #endif