Mercurial
view third_party/libuv/docs/code/ref-timer/main.c @ 263:ee04e4e69fed
Add functional JRPG frame and tools
Add full-screen background_2 apertures, functional frame chrome, card-driven details, dual-window tools, live conversion workflows, and bounded cleanup for generated downloads.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <mrjunejune@users.noreply.github.com> |
|---|---|
| date | Thu, 06 Aug 2026 11:31:30 -0700 |
| parents | 948de3f54cea |
| children |
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#include <stdio.h> #include <uv.h> uv_loop_t *loop; uv_timer_t gc_req; uv_timer_t fake_job_req; void gc(uv_timer_t *handle) { fprintf(stderr, "Freeing unused objects\n"); } void fake_job(uv_timer_t *handle) { fprintf(stdout, "Fake job done\n"); } int main() { loop = uv_default_loop(); uv_timer_init(loop, &gc_req); uv_unref((uv_handle_t*) &gc_req); uv_timer_start(&gc_req, gc, 0, 2000); // could actually be a TCP download or something uv_timer_init(loop, &fake_job_req); uv_timer_start(&fake_job_req, fake_job, 9000, 0); return uv_run(loop, UV_RUN_DEFAULT); }