Mercurial
view third_party/libuv/docs/code/idle-basic/main.c @ 263:ee04e4e69fed
Add functional JRPG frame and tools
Add full-screen background_2 apertures, functional frame chrome, card-driven details, dual-window tools, live conversion workflows, and bounded cleanup for generated downloads.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <mrjunejune@users.noreply.github.com> |
|---|---|
| date | Thu, 06 Aug 2026 11:31:30 -0700 |
| parents | 948de3f54cea |
| children |
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#include <stdio.h> #include <uv.h> int64_t counter = 0; void wait_for_a_while(uv_idle_t* handle) { counter++; if (counter >= 10e6) uv_idle_stop(handle); } int main() { uv_idle_t idler; uv_idle_init(uv_default_loop(), &idler); uv_idle_start(&idler, wait_for_a_while); printf("Idling...\n"); uv_run(uv_default_loop(), UV_RUN_DEFAULT); uv_loop_close(uv_default_loop()); return 0; }