Mercurial
view third_party/libuv/docs/code/detach/main.c @ 263:ee04e4e69fed
Add functional JRPG frame and tools
Add full-screen background_2 apertures, functional frame chrome, card-driven details, dual-window tools, live conversion workflows, and bounded cleanup for generated downloads.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <mrjunejune@users.noreply.github.com> |
|---|---|
| date | Thu, 06 Aug 2026 11:31:30 -0700 |
| parents | 948de3f54cea |
| children |
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#include <stdio.h> #include <uv.h> uv_loop_t *loop; uv_process_t child_req; uv_process_options_t options; int main() { loop = uv_default_loop(); char* args[3]; args[0] = "sleep"; args[1] = "100"; args[2] = NULL; options.exit_cb = NULL; options.file = "sleep"; options.args = args; options.flags = UV_PROCESS_DETACHED; int r; if ((r = uv_spawn(loop, &child_req, &options))) { fprintf(stderr, "%s\n", uv_strerror(r)); return 1; } fprintf(stderr, "Launched sleep with PID %d\n", child_req.pid); uv_unref((uv_handle_t*) &child_req); return uv_run(loop, UV_RUN_DEFAULT); }