Mercurial
view third_party/luajit/src/lj_str.h @ 273:e02e2036ef84 default tip
add Layer 2 JRPG component system
Add reusable content and window modals, an isolated component sandbox, shared cyberpunk scroll areas, production-safe cache freshness, and server-rendered JRPG panel state.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <me@mrjunejune.com> |
|---|---|
| date | Sat, 08 Aug 2026 02:08:08 -0700 |
| parents | 94705b5986b3 |
| children |
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/* ** String handling. ** Copyright (C) 2005-2023 Mike Pall. See Copyright Notice in luajit.h */ #ifndef _LJ_STR_H #define _LJ_STR_H #include <stdarg.h> #include "lj_obj.h" /* String helpers. */ LJ_FUNC int32_t LJ_FASTCALL lj_str_cmp(GCstr *a, GCstr *b); LJ_FUNC const char *lj_str_find(const char *s, const char *f, MSize slen, MSize flen); LJ_FUNC int lj_str_haspattern(GCstr *s); /* String interning. */ LJ_FUNC void lj_str_resize(lua_State *L, MSize newmask); LJ_FUNCA GCstr *lj_str_new(lua_State *L, const char *str, size_t len); LJ_FUNC void LJ_FASTCALL lj_str_free(global_State *g, GCstr *s); LJ_FUNC void LJ_FASTCALL lj_str_init(lua_State *L); #define lj_str_freetab(g) \ (lj_mem_freevec(g, g->str.tab, g->str.mask+1, GCRef)) #define lj_str_newz(L, s) (lj_str_new(L, s, strlen(s))) #define lj_str_newlit(L, s) (lj_str_new(L, "" s, sizeof(s)-1)) #define lj_str_size(len) (sizeof(GCstr) + (((len)+4) & ~(MSize)3)) #endif