view third_party/emsdk/bazel/emscripten_toolchain/BUILD.bazel @ 273:e02e2036ef84

add Layer 2 JRPG component system Add reusable content and window modals, an isolated component sandbox, shared cyberpunk scroll areas, production-safe cache freshness, and server-rendered JRPG panel state. Co-authored-by: Copilot <[email protected]>
author MrJuneJune <me@mrjunejune.com>
date Sat, 08 Aug 2026 02:08:08 -0700
parents 8d17f6e6e290
children
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load("//:emscripten_deps.bzl", "emscripten_repo_name")
load("//:remote_emscripten_repository.bzl", "create_toolchains", "emscripten_toolchain_name")
load("@rules_cc//cc:defs.bzl", "cc_library")
load("@rules_python//python:py_binary.bzl", "py_binary")

package(default_visibility = ["//visibility:public"])

# dlmalloc.bc is implicitly added by the emscripten toolchain
cc_library(name = "malloc")

create_toolchains(
    name = emscripten_toolchain_name("linux"),
    repo_name = emscripten_repo_name("linux"),
    exec_compatible_with = [ "@platforms//os:linux", "@platforms//cpu:x86_64"],
)

create_toolchains(
    name = emscripten_toolchain_name("linux_arm64"),
    repo_name = emscripten_repo_name("linux_arm64"),
    exec_compatible_with = ["@platforms//os:linux", "@platforms//cpu:arm64"],
)

create_toolchains(
    name = emscripten_toolchain_name("mac"),
    repo_name = emscripten_repo_name("mac"),
    exec_compatible_with = ["@platforms//os:macos", "@platforms//cpu:x86_64"],
)

create_toolchains(
    name = emscripten_toolchain_name("mac_arm64"),
    repo_name = emscripten_repo_name("mac_arm64"),
    exec_compatible_with = ["@platforms//os:macos", "@platforms//cpu:arm64"],
)

create_toolchains(
    name = emscripten_toolchain_name("win"),
    repo_name = emscripten_repo_name("win"),
    exec_compatible_with = ["@platforms//os:windows", "@platforms//cpu:x86_64"],
)

py_binary(
    name = "wasm_binary",
    srcs = ["wasm_binary.py"],
)