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add Layer 2 JRPG component system Add reusable content and window modals, an isolated component sandbox, shared cyberpunk scroll areas, production-safe cache freshness, and server-rendered JRPG panel state. Co-authored-by: Copilot <[email protected]>
author MrJuneJune <me@mrjunejune.com>
date Sat, 08 Aug 2026 02:08:08 -0700
parents b818a4561a3c
children
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# dowa

Core utility library for C. Provides memory management, string operations, and math utilities.

## Features

- Arena allocator and memory utilities
- String builder and manipulation
- Math helpers
- stb_ds.h for dynamic arrays and hash maps

## Files

| File | Description |
|------|-------------|
| `dowa.h` | Public API header |
| `d_memory.c` | Memory management (arena allocator) |
| `d_string.c` | String utilities |
| `d_math.c` | Math helpers |
| `stb_ds.h` | STB dynamic structures |
| `dowa_test.c` | Unit tests |

## Usage

```c
#include "dowa/dowa.h"

// Arena allocator
Arena arena = {0};
char* str = arena_alloc(&arena, 100);
arena_free(&arena);

// String builder
StringBuilder sb = {0};
sb_append(&sb, "hello");
```

## Building

```bash
bazel build //dowa:dowa
bazel test //dowa:dowa_test
```