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view design_system/wiki/README.md @ 273:e02e2036ef84 default tip
add Layer 2 JRPG component system
Add reusable content and window modals, an isolated component sandbox, shared cyberpunk scroll areas, production-safe cache freshness, and server-rendered JRPG panel state.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <me@mrjunejune.com> |
|---|---|
| date | Sat, 08 Aug 2026 02:08:08 -0700 |
| parents | 60a876c4587a |
| children |
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# Zenbu UI wiki This wiki is the source of truth for future HTML and component work. ## Pages - [HTML authoring](HTML_AUTHORING.md): native-underneath markup and ownership. - [Primitive map](PRIMITIVE_MAP.md): which primitive owns each native control. - [Tokens and sizing](TOKENS_AND_SIZING.md): reference, semantic, local, theme, density, and xs-xl contracts. - [Review checklist](REVIEW_CHECKLIST.md): required searches, tests, and accessibility checks. ## Core rules 1. Keep browser semantics. A Zenbu control contains the appropriate native element rather than replacing it. 2. Give every authored interactive control one owning primitive. 3. Use `appearance="plain"` when only behavior and scale are shared. 4. Consume `--zenbu-sys-*` intent in application/component CSS. 5. Use reference values only while defining semantic mappings. 6. Keep business state and workflows outside the design system. 7. Add catalog and browser evidence for every public primitive.