view color_game/main.c @ 273:e02e2036ef84 default tip

add Layer 2 JRPG component system Add reusable content and window modals, an isolated component sandbox, shared cyberpunk scroll areas, production-safe cache freshness, and server-rendered JRPG panel state. Co-authored-by: Copilot <[email protected]>
author MrJuneJune <me@mrjunejune.com>
date Sat, 08 Aug 2026 02:08:08 -0700
parents 8d17f6e6e290
children
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#include "third_party/raylib/include/raylib.h"

#define INIT_SCREEN_WIDTH 1200
#define INIT_SCREEN_HEIGHT 700

int main()
{
  Vector2 pos = {.x=INIT_SCREEN_WIDTH/2, .y=INIT_SCREEN_HEIGHT/2};
  InitWindow(INIT_SCREEN_WIDTH, INIT_SCREEN_HEIGHT, "Color Game");

  while(!WindowShouldClose())
  {
    BeginDrawing();
      DrawPixelV(pos, RED);
      DrawRectangleRec((Rectangle){.x=100, .y=100, .width=100, .height=100}, BLUE);
    EndDrawing();
  }
}