Mercurial
view color_game/main.c @ 261:b401627fc49e
Add JRPG mock flows and interactive previews
Add scripted mock SSE commands, custom event forwarding, animated chat turns, full-height message navigation, and a cyberpunk resume dossier.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <mrjunejune@users.noreply.github.com> |
|---|---|
| date | Wed, 05 Aug 2026 20:38:32 -0700 |
| parents | 8d17f6e6e290 |
| children |
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#include "third_party/raylib/include/raylib.h" #define INIT_SCREEN_WIDTH 1200 #define INIT_SCREEN_HEIGHT 700 int main() { Vector2 pos = {.x=INIT_SCREEN_WIDTH/2, .y=INIT_SCREEN_HEIGHT/2}; InitWindow(INIT_SCREEN_WIDTH, INIT_SCREEN_HEIGHT, "Color Game"); while(!WindowShouldClose()) { BeginDrawing(); DrawPixelV(pos, RED); DrawRectangleRec((Rectangle){.x=100, .y=100, .width=100, .height=100}, BLUE); EndDrawing(); } }