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Add JRPG mock flows and interactive previews
Add scripted mock SSE commands, custom event forwarding, animated chat turns, full-height message navigation, and a cyberpunk resume dossier.
Co-authored-by: Copilot <[email protected]>
| author | MrJuneJune <mrjunejune@users.noreply.github.com> |
|---|---|
| date | Wed, 05 Aug 2026 20:38:32 -0700 |
| parents | a8d6435dc021 |
| children |
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# Agent instructions ## Bazel is the project interface All project execution must happen through Bazel. Use existing `bazel build`, `bazel test`, and `bazel run` targets instead of invoking compiled binaries, language runtimes, package managers, generated scripts, or multiple services manually. When a workflow needs several processes or commands, add a Bazel target that owns their startup, runfiles, supervision, shutdown, and exit status. The user should need one `bazel run` command. For hg-web development, run the complete local stack with: ```bash bazel run //hg-web:dev ``` Add or update the smallest relevant Bazel target whenever code cannot be built, tested, run, bundled, or orchestrated through Bazel.