Mercurial
view infinite_canvas/dev_ui.h @ 278:8d560f50ed4c
Improve infinite canvas interactions and browser chrome
Render Lucide icons directly with Raylib, add searchable icon browsing, robust text editing, entity lifecycle animations, z-order-safe input, semantic themes, and animated editable browser controls. Document rendering, pinning, context, and component extension for future agents.
Co-authored-by: Copilot <[email protected]>
Copilot-Session: f68442b1-fa8f-46a0-9689-81710613bbd4
| author | MrJuneJune <me@mrjunejune.com> |
|---|---|
| date | Mon, 17 Aug 2026 22:16:14 -0700 |
| parents | b55c22cff335 |
| children | 49e9e591c9bb |
line wrap: on
line source
#ifndef INFINITE_CANVAS_DEV_UI_H #define INFINITE_CANVAS_DEV_UI_H #include "infinite_canvas/canvas.h" typedef struct { int32 selected_type; boolean dropdown_open; boolean context_open; float context_scroll; float context_content_height; char context_buffer[CANVAS_CONTEXT_MAX_LENGTH]; } Canvas_Dev_UI; void Canvas_Dev_UI_Init( Canvas_Dev_UI *p_ui, Font font, const Canvas_Theme *p_theme); boolean Canvas_Dev_UI_Contains_Pointer(const Canvas_Dev_UI *p_ui); void Canvas_Dev_UI_Draw( Canvas_Dev_UI *p_ui, Canvas_Camera *p_camera, Canvas_Scene *p_scene, Font font, Canvas_Theme *p_theme); #endif