Mercurial
view color_game/main.c @ 278:8d560f50ed4c
Improve infinite canvas interactions and browser chrome
Render Lucide icons directly with Raylib, add searchable icon browsing, robust text editing, entity lifecycle animations, z-order-safe input, semantic themes, and animated editable browser controls. Document rendering, pinning, context, and component extension for future agents.
Co-authored-by: Copilot <[email protected]>
Copilot-Session: f68442b1-fa8f-46a0-9689-81710613bbd4
| author | MrJuneJune <me@mrjunejune.com> |
|---|---|
| date | Mon, 17 Aug 2026 22:16:14 -0700 |
| parents | 8d17f6e6e290 |
| children |
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#include "third_party/raylib/include/raylib.h" #define INIT_SCREEN_WIDTH 1200 #define INIT_SCREEN_HEIGHT 700 int main() { Vector2 pos = {.x=INIT_SCREEN_WIDTH/2, .y=INIT_SCREEN_HEIGHT/2}; InitWindow(INIT_SCREEN_WIDTH, INIT_SCREEN_HEIGHT, "Color Game"); while(!WindowShouldClose()) { BeginDrawing(); DrawPixelV(pos, RED); DrawRectangleRec((Rectangle){.x=100, .y=100, .width=100, .height=100}, BLUE); EndDrawing(); } }