view color_game/main.c @ 258:60a876c4587a

[ui] Add semantic primitive ownership Build a layered Zenbu token and sizing system, make authored controls use native-underneath primitives, migrate mrjunejune without imposing visual surfaces, and document/enforce HTML ownership in the catalog and wiki. Co-authored-by: Copilot <[email protected]>
author MrJuneJune <me@mrjunejune.com>
date Wed, 05 Aug 2026 05:25:40 -0700
parents 8d17f6e6e290
children
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#include "third_party/raylib/include/raylib.h"

#define INIT_SCREEN_WIDTH 1200
#define INIT_SCREEN_HEIGHT 700

int main()
{
  Vector2 pos = {.x=INIT_SCREEN_WIDTH/2, .y=INIT_SCREEN_HEIGHT/2};
  InitWindow(INIT_SCREEN_WIDTH, INIT_SCREEN_HEIGHT, "Color Game");

  while(!WindowShouldClose())
  {
    BeginDrawing();
      DrawPixelV(pos, RED);
      DrawRectangleRec((Rectangle){.x=100, .y=100, .width=100, .height=100}, BLUE);
    EndDrawing();
  }
}