view third_party/wrk/src/net.h @ 260:1f9877b637e9

Add Copilot-powered cyberpunk JRPG chat Integrate the production JRPG chat with Seobeo streaming, Deita persistence, and a Bazel-managed Copilot SDK and LiteLLM inference stack. Co-authored-by: Copilot <[email protected]>
author MrJuneJune <mrjunejune@users.noreply.github.com>
date Wed, 05 Aug 2026 09:19:41 -0700
parents 94705b5986b3
children
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#ifndef NET_H
#define NET_H

#include "config.h"
#include <stdint.h>
#include <openssl/ssl.h>
#include "wrk.h"

typedef enum {
    OK,
    ERROR,
    RETRY
} status;

struct sock {
    status ( *connect)(connection *, char *);
    status (   *close)(connection *);
    status (    *read)(connection *, size_t *);
    status (   *write)(connection *, char *, size_t, size_t *);
    size_t (*readable)(connection *);
};

status sock_connect(connection *, char *);
status sock_close(connection *);
status sock_read(connection *, size_t *);
status sock_write(connection *, char *, size_t, size_t *);
size_t sock_readable(connection *);

#endif /* NET_H */