diff third_party/bun/node_modules/react-dom/cjs/react-dom-test-utils.development.js @ 12:de54585a40f1

Adding bun and node modules.
author June Park <parkjune1995@gmail.com>
date Thu, 02 Oct 2025 14:39:48 -0700
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/third_party/bun/node_modules/react-dom/cjs/react-dom-test-utils.development.js	Thu Oct 02 14:39:48 2025 -0700
@@ -0,0 +1,1763 @@
+/**
+ * @license React
+ * react-dom-test-utils.development.js
+ *
+ * Copyright (c) Facebook, Inc. and its affiliates.
+ *
+ * This source code is licensed under the MIT license found in the
+ * LICENSE file in the root directory of this source tree.
+ */
+
+'use strict';
+
+if (process.env.NODE_ENV !== "production") {
+  (function() {
+'use strict';
+
+var React = require('react');
+var ReactDOM = require('react-dom');
+
+var ReactSharedInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
+
+// by calls to these methods by a Babel plugin.
+//
+// In PROD (or in packages without access to React internals),
+// they are left as they are instead.
+
+function warn(format) {
+  {
+    {
+      for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
+        args[_key - 1] = arguments[_key];
+      }
+
+      printWarning('warn', format, args);
+    }
+  }
+}
+function error(format) {
+  {
+    {
+      for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
+        args[_key2 - 1] = arguments[_key2];
+      }
+
+      printWarning('error', format, args);
+    }
+  }
+}
+
+function printWarning(level, format, args) {
+  // When changing this logic, you might want to also
+  // update consoleWithStackDev.www.js as well.
+  {
+    var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
+    var stack = ReactDebugCurrentFrame.getStackAddendum();
+
+    if (stack !== '') {
+      format += '%s';
+      args = args.concat([stack]);
+    } // eslint-disable-next-line react-internal/safe-string-coercion
+
+
+    var argsWithFormat = args.map(function (item) {
+      return String(item);
+    }); // Careful: RN currently depends on this prefix
+
+    argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
+    // breaks IE9: https://github.com/facebook/react/issues/13610
+    // eslint-disable-next-line react-internal/no-production-logging
+
+    Function.prototype.apply.call(console[level], console, argsWithFormat);
+  }
+}
+
+/**
+ * `ReactInstanceMap` maintains a mapping from a public facing stateful
+ * instance (key) and the internal representation (value). This allows public
+ * methods to accept the user facing instance as an argument and map them back
+ * to internal methods.
+ *
+ * Note that this module is currently shared and assumed to be stateless.
+ * If this becomes an actual Map, that will break.
+ */
+function get(key) {
+  return key._reactInternals;
+}
+
+var FunctionComponent = 0;
+var ClassComponent = 1;
+
+var HostRoot = 3; // Root of a host tree. Could be nested inside another node.
+
+var HostComponent = 5;
+var HostText = 6;
+
+// Don't change these two values. They're used by React Dev Tools.
+var NoFlags =
+/*                      */
+0;
+
+var Placement =
+/*                    */
+2;
+var Hydrating =
+/*                    */
+4096;
+
+var ReactCurrentOwner = ReactSharedInternals.ReactCurrentOwner;
+function getNearestMountedFiber(fiber) {
+  var node = fiber;
+  var nearestMounted = fiber;
+
+  if (!fiber.alternate) {
+    // If there is no alternate, this might be a new tree that isn't inserted
+    // yet. If it is, then it will have a pending insertion effect on it.
+    var nextNode = node;
+
+    do {
+      node = nextNode;
+
+      if ((node.flags & (Placement | Hydrating)) !== NoFlags) {
+        // This is an insertion or in-progress hydration. The nearest possible
+        // mounted fiber is the parent but we need to continue to figure out
+        // if that one is still mounted.
+        nearestMounted = node.return;
+      }
+
+      nextNode = node.return;
+    } while (nextNode);
+  } else {
+    while (node.return) {
+      node = node.return;
+    }
+  }
+
+  if (node.tag === HostRoot) {
+    // TODO: Check if this was a nested HostRoot when used with
+    // renderContainerIntoSubtree.
+    return nearestMounted;
+  } // If we didn't hit the root, that means that we're in an disconnected tree
+  // that has been unmounted.
+
+
+  return null;
+}
+
+function assertIsMounted(fiber) {
+  if (getNearestMountedFiber(fiber) !== fiber) {
+    throw new Error('Unable to find node on an unmounted component.');
+  }
+}
+
+function findCurrentFiberUsingSlowPath(fiber) {
+  var alternate = fiber.alternate;
+
+  if (!alternate) {
+    // If there is no alternate, then we only need to check if it is mounted.
+    var nearestMounted = getNearestMountedFiber(fiber);
+
+    if (nearestMounted === null) {
+      throw new Error('Unable to find node on an unmounted component.');
+    }
+
+    if (nearestMounted !== fiber) {
+      return null;
+    }
+
+    return fiber;
+  } // If we have two possible branches, we'll walk backwards up to the root
+  // to see what path the root points to. On the way we may hit one of the
+  // special cases and we'll deal with them.
+
+
+  var a = fiber;
+  var b = alternate;
+
+  while (true) {
+    var parentA = a.return;
+
+    if (parentA === null) {
+      // We're at the root.
+      break;
+    }
+
+    var parentB = parentA.alternate;
+
+    if (parentB === null) {
+      // There is no alternate. This is an unusual case. Currently, it only
+      // happens when a Suspense component is hidden. An extra fragment fiber
+      // is inserted in between the Suspense fiber and its children. Skip
+      // over this extra fragment fiber and proceed to the next parent.
+      var nextParent = parentA.return;
+
+      if (nextParent !== null) {
+        a = b = nextParent;
+        continue;
+      } // If there's no parent, we're at the root.
+
+
+      break;
+    } // If both copies of the parent fiber point to the same child, we can
+    // assume that the child is current. This happens when we bailout on low
+    // priority: the bailed out fiber's child reuses the current child.
+
+
+    if (parentA.child === parentB.child) {
+      var child = parentA.child;
+
+      while (child) {
+        if (child === a) {
+          // We've determined that A is the current branch.
+          assertIsMounted(parentA);
+          return fiber;
+        }
+
+        if (child === b) {
+          // We've determined that B is the current branch.
+          assertIsMounted(parentA);
+          return alternate;
+        }
+
+        child = child.sibling;
+      } // We should never have an alternate for any mounting node. So the only
+      // way this could possibly happen is if this was unmounted, if at all.
+
+
+      throw new Error('Unable to find node on an unmounted component.');
+    }
+
+    if (a.return !== b.return) {
+      // The return pointer of A and the return pointer of B point to different
+      // fibers. We assume that return pointers never criss-cross, so A must
+      // belong to the child set of A.return, and B must belong to the child
+      // set of B.return.
+      a = parentA;
+      b = parentB;
+    } else {
+      // The return pointers point to the same fiber. We'll have to use the
+      // default, slow path: scan the child sets of each parent alternate to see
+      // which child belongs to which set.
+      //
+      // Search parent A's child set
+      var didFindChild = false;
+      var _child = parentA.child;
+
+      while (_child) {
+        if (_child === a) {
+          didFindChild = true;
+          a = parentA;
+          b = parentB;
+          break;
+        }
+
+        if (_child === b) {
+          didFindChild = true;
+          b = parentA;
+          a = parentB;
+          break;
+        }
+
+        _child = _child.sibling;
+      }
+
+      if (!didFindChild) {
+        // Search parent B's child set
+        _child = parentB.child;
+
+        while (_child) {
+          if (_child === a) {
+            didFindChild = true;
+            a = parentB;
+            b = parentA;
+            break;
+          }
+
+          if (_child === b) {
+            didFindChild = true;
+            b = parentB;
+            a = parentA;
+            break;
+          }
+
+          _child = _child.sibling;
+        }
+
+        if (!didFindChild) {
+          throw new Error('Child was not found in either parent set. This indicates a bug ' + 'in React related to the return pointer. Please file an issue.');
+        }
+      }
+    }
+
+    if (a.alternate !== b) {
+      throw new Error("Return fibers should always be each others' alternates. " + 'This error is likely caused by a bug in React. Please file an issue.');
+    }
+  } // If the root is not a host container, we're in a disconnected tree. I.e.
+  // unmounted.
+
+
+  if (a.tag !== HostRoot) {
+    throw new Error('Unable to find node on an unmounted component.');
+  }
+
+  if (a.stateNode.current === a) {
+    // We've determined that A is the current branch.
+    return fiber;
+  } // Otherwise B has to be current branch.
+
+
+  return alternate;
+}
+
+var assign = Object.assign;
+
+/**
+ * `charCode` represents the actual "character code" and is safe to use with
+ * `String.fromCharCode`. As such, only keys that correspond to printable
+ * characters produce a valid `charCode`, the only exception to this is Enter.
+ * The Tab-key is considered non-printable and does not have a `charCode`,
+ * presumably because it does not produce a tab-character in browsers.
+ *
+ * @param {object} nativeEvent Native browser event.
+ * @return {number} Normalized `charCode` property.
+ */
+function getEventCharCode(nativeEvent) {
+  var charCode;
+  var keyCode = nativeEvent.keyCode;
+
+  if ('charCode' in nativeEvent) {
+    charCode = nativeEvent.charCode; // FF does not set `charCode` for the Enter-key, check against `keyCode`.
+
+    if (charCode === 0 && keyCode === 13) {
+      charCode = 13;
+    }
+  } else {
+    // IE8 does not implement `charCode`, but `keyCode` has the correct value.
+    charCode = keyCode;
+  } // IE and Edge (on Windows) and Chrome / Safari (on Windows and Linux)
+  // report Enter as charCode 10 when ctrl is pressed.
+
+
+  if (charCode === 10) {
+    charCode = 13;
+  } // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.
+  // Must not discard the (non-)printable Enter-key.
+
+
+  if (charCode >= 32 || charCode === 13) {
+    return charCode;
+  }
+
+  return 0;
+}
+
+function functionThatReturnsTrue() {
+  return true;
+}
+
+function functionThatReturnsFalse() {
+  return false;
+} // This is intentionally a factory so that we have different returned constructors.
+// If we had a single constructor, it would be megamorphic and engines would deopt.
+
+
+function createSyntheticEvent(Interface) {
+  /**
+   * Synthetic events are dispatched by event plugins, typically in response to a
+   * top-level event delegation handler.
+   *
+   * These systems should generally use pooling to reduce the frequency of garbage
+   * collection. The system should check `isPersistent` to determine whether the
+   * event should be released into the pool after being dispatched. Users that
+   * need a persisted event should invoke `persist`.
+   *
+   * Synthetic events (and subclasses) implement the DOM Level 3 Events API by
+   * normalizing browser quirks. Subclasses do not necessarily have to implement a
+   * DOM interface; custom application-specific events can also subclass this.
+   */
+  function SyntheticBaseEvent(reactName, reactEventType, targetInst, nativeEvent, nativeEventTarget) {
+    this._reactName = reactName;
+    this._targetInst = targetInst;
+    this.type = reactEventType;
+    this.nativeEvent = nativeEvent;
+    this.target = nativeEventTarget;
+    this.currentTarget = null;
+
+    for (var _propName in Interface) {
+      if (!Interface.hasOwnProperty(_propName)) {
+        continue;
+      }
+
+      var normalize = Interface[_propName];
+
+      if (normalize) {
+        this[_propName] = normalize(nativeEvent);
+      } else {
+        this[_propName] = nativeEvent[_propName];
+      }
+    }
+
+    var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
+
+    if (defaultPrevented) {
+      this.isDefaultPrevented = functionThatReturnsTrue;
+    } else {
+      this.isDefaultPrevented = functionThatReturnsFalse;
+    }
+
+    this.isPropagationStopped = functionThatReturnsFalse;
+    return this;
+  }
+
+  assign(SyntheticBaseEvent.prototype, {
+    preventDefault: function () {
+      this.defaultPrevented = true;
+      var event = this.nativeEvent;
+
+      if (!event) {
+        return;
+      }
+
+      if (event.preventDefault) {
+        event.preventDefault(); // $FlowFixMe - flow is not aware of `unknown` in IE
+      } else if (typeof event.returnValue !== 'unknown') {
+        event.returnValue = false;
+      }
+
+      this.isDefaultPrevented = functionThatReturnsTrue;
+    },
+    stopPropagation: function () {
+      var event = this.nativeEvent;
+
+      if (!event) {
+        return;
+      }
+
+      if (event.stopPropagation) {
+        event.stopPropagation(); // $FlowFixMe - flow is not aware of `unknown` in IE
+      } else if (typeof event.cancelBubble !== 'unknown') {
+        // The ChangeEventPlugin registers a "propertychange" event for
+        // IE. This event does not support bubbling or cancelling, and
+        // any references to cancelBubble throw "Member not found".  A
+        // typeof check of "unknown" circumvents this issue (and is also
+        // IE specific).
+        event.cancelBubble = true;
+      }
+
+      this.isPropagationStopped = functionThatReturnsTrue;
+    },
+
+    /**
+     * We release all dispatched `SyntheticEvent`s after each event loop, adding
+     * them back into the pool. This allows a way to hold onto a reference that
+     * won't be added back into the pool.
+     */
+    persist: function () {// Modern event system doesn't use pooling.
+    },
+
+    /**
+     * Checks if this event should be released back into the pool.
+     *
+     * @return {boolean} True if this should not be released, false otherwise.
+     */
+    isPersistent: functionThatReturnsTrue
+  });
+  return SyntheticBaseEvent;
+}
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+
+var EventInterface = {
+  eventPhase: 0,
+  bubbles: 0,
+  cancelable: 0,
+  timeStamp: function (event) {
+    return event.timeStamp || Date.now();
+  },
+  defaultPrevented: 0,
+  isTrusted: 0
+};
+var SyntheticEvent = createSyntheticEvent(EventInterface);
+
+var UIEventInterface = assign({}, EventInterface, {
+  view: 0,
+  detail: 0
+});
+
+var SyntheticUIEvent = createSyntheticEvent(UIEventInterface);
+var lastMovementX;
+var lastMovementY;
+var lastMouseEvent;
+
+function updateMouseMovementPolyfillState(event) {
+  if (event !== lastMouseEvent) {
+    if (lastMouseEvent && event.type === 'mousemove') {
+      lastMovementX = event.screenX - lastMouseEvent.screenX;
+      lastMovementY = event.screenY - lastMouseEvent.screenY;
+    } else {
+      lastMovementX = 0;
+      lastMovementY = 0;
+    }
+
+    lastMouseEvent = event;
+  }
+}
+/**
+ * @interface MouseEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+
+var MouseEventInterface = assign({}, UIEventInterface, {
+  screenX: 0,
+  screenY: 0,
+  clientX: 0,
+  clientY: 0,
+  pageX: 0,
+  pageY: 0,
+  ctrlKey: 0,
+  shiftKey: 0,
+  altKey: 0,
+  metaKey: 0,
+  getModifierState: getEventModifierState,
+  button: 0,
+  buttons: 0,
+  relatedTarget: function (event) {
+    if (event.relatedTarget === undefined) return event.fromElement === event.srcElement ? event.toElement : event.fromElement;
+    return event.relatedTarget;
+  },
+  movementX: function (event) {
+    if ('movementX' in event) {
+      return event.movementX;
+    }
+
+    updateMouseMovementPolyfillState(event);
+    return lastMovementX;
+  },
+  movementY: function (event) {
+    if ('movementY' in event) {
+      return event.movementY;
+    } // Don't need to call updateMouseMovementPolyfillState() here
+    // because it's guaranteed to have already run when movementX
+    // was copied.
+
+
+    return lastMovementY;
+  }
+});
+
+var SyntheticMouseEvent = createSyntheticEvent(MouseEventInterface);
+/**
+ * @interface DragEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+var DragEventInterface = assign({}, MouseEventInterface, {
+  dataTransfer: 0
+});
+
+var SyntheticDragEvent = createSyntheticEvent(DragEventInterface);
+/**
+ * @interface FocusEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+var FocusEventInterface = assign({}, UIEventInterface, {
+  relatedTarget: 0
+});
+
+var SyntheticFocusEvent = createSyntheticEvent(FocusEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent
+ */
+
+var AnimationEventInterface = assign({}, EventInterface, {
+  animationName: 0,
+  elapsedTime: 0,
+  pseudoElement: 0
+});
+
+var SyntheticAnimationEvent = createSyntheticEvent(AnimationEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/clipboard-apis/
+ */
+
+var ClipboardEventInterface = assign({}, EventInterface, {
+  clipboardData: function (event) {
+    return 'clipboardData' in event ? event.clipboardData : window.clipboardData;
+  }
+});
+
+var SyntheticClipboardEvent = createSyntheticEvent(ClipboardEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents
+ */
+
+var CompositionEventInterface = assign({}, EventInterface, {
+  data: 0
+});
+
+var SyntheticCompositionEvent = createSyntheticEvent(CompositionEventInterface);
+/**
+ * Normalization of deprecated HTML5 `key` values
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
+ */
+
+var normalizeKey = {
+  Esc: 'Escape',
+  Spacebar: ' ',
+  Left: 'ArrowLeft',
+  Up: 'ArrowUp',
+  Right: 'ArrowRight',
+  Down: 'ArrowDown',
+  Del: 'Delete',
+  Win: 'OS',
+  Menu: 'ContextMenu',
+  Apps: 'ContextMenu',
+  Scroll: 'ScrollLock',
+  MozPrintableKey: 'Unidentified'
+};
+/**
+ * Translation from legacy `keyCode` to HTML5 `key`
+ * Only special keys supported, all others depend on keyboard layout or browser
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names
+ */
+
+var translateToKey = {
+  '8': 'Backspace',
+  '9': 'Tab',
+  '12': 'Clear',
+  '13': 'Enter',
+  '16': 'Shift',
+  '17': 'Control',
+  '18': 'Alt',
+  '19': 'Pause',
+  '20': 'CapsLock',
+  '27': 'Escape',
+  '32': ' ',
+  '33': 'PageUp',
+  '34': 'PageDown',
+  '35': 'End',
+  '36': 'Home',
+  '37': 'ArrowLeft',
+  '38': 'ArrowUp',
+  '39': 'ArrowRight',
+  '40': 'ArrowDown',
+  '45': 'Insert',
+  '46': 'Delete',
+  '112': 'F1',
+  '113': 'F2',
+  '114': 'F3',
+  '115': 'F4',
+  '116': 'F5',
+  '117': 'F6',
+  '118': 'F7',
+  '119': 'F8',
+  '120': 'F9',
+  '121': 'F10',
+  '122': 'F11',
+  '123': 'F12',
+  '144': 'NumLock',
+  '145': 'ScrollLock',
+  '224': 'Meta'
+};
+/**
+ * @param {object} nativeEvent Native browser event.
+ * @return {string} Normalized `key` property.
+ */
+
+function getEventKey(nativeEvent) {
+  if (nativeEvent.key) {
+    // Normalize inconsistent values reported by browsers due to
+    // implementations of a working draft specification.
+    // FireFox implements `key` but returns `MozPrintableKey` for all
+    // printable characters (normalized to `Unidentified`), ignore it.
+    var key = normalizeKey[nativeEvent.key] || nativeEvent.key;
+
+    if (key !== 'Unidentified') {
+      return key;
+    }
+  } // Browser does not implement `key`, polyfill as much of it as we can.
+
+
+  if (nativeEvent.type === 'keypress') {
+    var charCode = getEventCharCode(nativeEvent); // The enter-key is technically both printable and non-printable and can
+    // thus be captured by `keypress`, no other non-printable key should.
+
+    return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);
+  }
+
+  if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {
+    // While user keyboard layout determines the actual meaning of each
+    // `keyCode` value, almost all function keys have a universal value.
+    return translateToKey[nativeEvent.keyCode] || 'Unidentified';
+  }
+
+  return '';
+}
+/**
+ * Translation from modifier key to the associated property in the event.
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers
+ */
+
+
+var modifierKeyToProp = {
+  Alt: 'altKey',
+  Control: 'ctrlKey',
+  Meta: 'metaKey',
+  Shift: 'shiftKey'
+}; // Older browsers (Safari <= 10, iOS Safari <= 10.2) do not support
+// getModifierState. If getModifierState is not supported, we map it to a set of
+// modifier keys exposed by the event. In this case, Lock-keys are not supported.
+
+function modifierStateGetter(keyArg) {
+  var syntheticEvent = this;
+  var nativeEvent = syntheticEvent.nativeEvent;
+
+  if (nativeEvent.getModifierState) {
+    return nativeEvent.getModifierState(keyArg);
+  }
+
+  var keyProp = modifierKeyToProp[keyArg];
+  return keyProp ? !!nativeEvent[keyProp] : false;
+}
+
+function getEventModifierState(nativeEvent) {
+  return modifierStateGetter;
+}
+/**
+ * @interface KeyboardEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+
+var KeyboardEventInterface = assign({}, UIEventInterface, {
+  key: getEventKey,
+  code: 0,
+  location: 0,
+  ctrlKey: 0,
+  shiftKey: 0,
+  altKey: 0,
+  metaKey: 0,
+  repeat: 0,
+  locale: 0,
+  getModifierState: getEventModifierState,
+  // Legacy Interface
+  charCode: function (event) {
+    // `charCode` is the result of a KeyPress event and represents the value of
+    // the actual printable character.
+    // KeyPress is deprecated, but its replacement is not yet final and not
+    // implemented in any major browser. Only KeyPress has charCode.
+    if (event.type === 'keypress') {
+      return getEventCharCode(event);
+    }
+
+    return 0;
+  },
+  keyCode: function (event) {
+    // `keyCode` is the result of a KeyDown/Up event and represents the value of
+    // physical keyboard key.
+    // The actual meaning of the value depends on the users' keyboard layout
+    // which cannot be detected. Assuming that it is a US keyboard layout
+    // provides a surprisingly accurate mapping for US and European users.
+    // Due to this, it is left to the user to implement at this time.
+    if (event.type === 'keydown' || event.type === 'keyup') {
+      return event.keyCode;
+    }
+
+    return 0;
+  },
+  which: function (event) {
+    // `which` is an alias for either `keyCode` or `charCode` depending on the
+    // type of the event.
+    if (event.type === 'keypress') {
+      return getEventCharCode(event);
+    }
+
+    if (event.type === 'keydown' || event.type === 'keyup') {
+      return event.keyCode;
+    }
+
+    return 0;
+  }
+});
+
+var SyntheticKeyboardEvent = createSyntheticEvent(KeyboardEventInterface);
+/**
+ * @interface PointerEvent
+ * @see http://www.w3.org/TR/pointerevents/
+ */
+
+var PointerEventInterface = assign({}, MouseEventInterface, {
+  pointerId: 0,
+  width: 0,
+  height: 0,
+  pressure: 0,
+  tangentialPressure: 0,
+  tiltX: 0,
+  tiltY: 0,
+  twist: 0,
+  pointerType: 0,
+  isPrimary: 0
+});
+
+var SyntheticPointerEvent = createSyntheticEvent(PointerEventInterface);
+/**
+ * @interface TouchEvent
+ * @see http://www.w3.org/TR/touch-events/
+ */
+
+var TouchEventInterface = assign({}, UIEventInterface, {
+  touches: 0,
+  targetTouches: 0,
+  changedTouches: 0,
+  altKey: 0,
+  metaKey: 0,
+  ctrlKey: 0,
+  shiftKey: 0,
+  getModifierState: getEventModifierState
+});
+
+var SyntheticTouchEvent = createSyntheticEvent(TouchEventInterface);
+/**
+ * @interface Event
+ * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent
+ */
+
+var TransitionEventInterface = assign({}, EventInterface, {
+  propertyName: 0,
+  elapsedTime: 0,
+  pseudoElement: 0
+});
+
+var SyntheticTransitionEvent = createSyntheticEvent(TransitionEventInterface);
+/**
+ * @interface WheelEvent
+ * @see http://www.w3.org/TR/DOM-Level-3-Events/
+ */
+
+var WheelEventInterface = assign({}, MouseEventInterface, {
+  deltaX: function (event) {
+    return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).
+    'wheelDeltaX' in event ? -event.wheelDeltaX : 0;
+  },
+  deltaY: function (event) {
+    return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).
+    'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).
+    'wheelDelta' in event ? -event.wheelDelta : 0;
+  },
+  deltaZ: 0,
+  // Browsers without "deltaMode" is reporting in raw wheel delta where one
+  // notch on the scroll is always +/- 120, roughly equivalent to pixels.
+  // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or
+  // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.
+  deltaMode: 0
+});
+
+var SyntheticWheelEvent = createSyntheticEvent(WheelEventInterface);
+
+/**
+ * HTML nodeType values that represent the type of the node
+ */
+var ELEMENT_NODE = 1;
+
+function invokeGuardedCallbackProd(name, func, context, a, b, c, d, e, f) {
+  var funcArgs = Array.prototype.slice.call(arguments, 3);
+
+  try {
+    func.apply(context, funcArgs);
+  } catch (error) {
+    this.onError(error);
+  }
+}
+
+var invokeGuardedCallbackImpl = invokeGuardedCallbackProd;
+
+{
+  // In DEV mode, we swap out invokeGuardedCallback for a special version
+  // that plays more nicely with the browser's DevTools. The idea is to preserve
+  // "Pause on exceptions" behavior. Because React wraps all user-provided
+  // functions in invokeGuardedCallback, and the production version of
+  // invokeGuardedCallback uses a try-catch, all user exceptions are treated
+  // like caught exceptions, and the DevTools won't pause unless the developer
+  // takes the extra step of enabling pause on caught exceptions. This is
+  // unintuitive, though, because even though React has caught the error, from
+  // the developer's perspective, the error is uncaught.
+  //
+  // To preserve the expected "Pause on exceptions" behavior, we don't use a
+  // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake
+  // DOM node, and call the user-provided callback from inside an event handler
+  // for that fake event. If the callback throws, the error is "captured" using
+  // a global event handler. But because the error happens in a different
+  // event loop context, it does not interrupt the normal program flow.
+  // Effectively, this gives us try-catch behavior without actually using
+  // try-catch. Neat!
+  // Check that the browser supports the APIs we need to implement our special
+  // DEV version of invokeGuardedCallback
+  if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {
+    var fakeNode = document.createElement('react');
+
+    invokeGuardedCallbackImpl = function invokeGuardedCallbackDev(name, func, context, a, b, c, d, e, f) {
+      // If document doesn't exist we know for sure we will crash in this method
+      // when we call document.createEvent(). However this can cause confusing
+      // errors: https://github.com/facebook/create-react-app/issues/3482
+      // So we preemptively throw with a better message instead.
+      if (typeof document === 'undefined' || document === null) {
+        throw new Error('The `document` global was defined when React was initialized, but is not ' + 'defined anymore. This can happen in a test environment if a component ' + 'schedules an update from an asynchronous callback, but the test has already ' + 'finished running. To solve this, you can either unmount the component at ' + 'the end of your test (and ensure that any asynchronous operations get ' + 'canceled in `componentWillUnmount`), or you can change the test itself ' + 'to be asynchronous.');
+      }
+
+      var evt = document.createEvent('Event');
+      var didCall = false; // Keeps track of whether the user-provided callback threw an error. We
+      // set this to true at the beginning, then set it to false right after
+      // calling the function. If the function errors, `didError` will never be
+      // set to false. This strategy works even if the browser is flaky and
+      // fails to call our global error handler, because it doesn't rely on
+      // the error event at all.
+
+      var didError = true; // Keeps track of the value of window.event so that we can reset it
+      // during the callback to let user code access window.event in the
+      // browsers that support it.
+
+      var windowEvent = window.event; // Keeps track of the descriptor of window.event to restore it after event
+      // dispatching: https://github.com/facebook/react/issues/13688
+
+      var windowEventDescriptor = Object.getOwnPropertyDescriptor(window, 'event');
+
+      function restoreAfterDispatch() {
+        // We immediately remove the callback from event listeners so that
+        // nested `invokeGuardedCallback` calls do not clash. Otherwise, a
+        // nested call would trigger the fake event handlers of any call higher
+        // in the stack.
+        fakeNode.removeEventListener(evtType, callCallback, false); // We check for window.hasOwnProperty('event') to prevent the
+        // window.event assignment in both IE <= 10 as they throw an error
+        // "Member not found" in strict mode, and in Firefox which does not
+        // support window.event.
+
+        if (typeof window.event !== 'undefined' && window.hasOwnProperty('event')) {
+          window.event = windowEvent;
+        }
+      } // Create an event handler for our fake event. We will synchronously
+      // dispatch our fake event using `dispatchEvent`. Inside the handler, we
+      // call the user-provided callback.
+
+
+      var funcArgs = Array.prototype.slice.call(arguments, 3);
+
+      function callCallback() {
+        didCall = true;
+        restoreAfterDispatch();
+        func.apply(context, funcArgs);
+        didError = false;
+      } // Create a global error event handler. We use this to capture the value
+      // that was thrown. It's possible that this error handler will fire more
+      // than once; for example, if non-React code also calls `dispatchEvent`
+      // and a handler for that event throws. We should be resilient to most of
+      // those cases. Even if our error event handler fires more than once, the
+      // last error event is always used. If the callback actually does error,
+      // we know that the last error event is the correct one, because it's not
+      // possible for anything else to have happened in between our callback
+      // erroring and the code that follows the `dispatchEvent` call below. If
+      // the callback doesn't error, but the error event was fired, we know to
+      // ignore it because `didError` will be false, as described above.
+
+
+      var error; // Use this to track whether the error event is ever called.
+
+      var didSetError = false;
+      var isCrossOriginError = false;
+
+      function handleWindowError(event) {
+        error = event.error;
+        didSetError = true;
+
+        if (error === null && event.colno === 0 && event.lineno === 0) {
+          isCrossOriginError = true;
+        }
+
+        if (event.defaultPrevented) {
+          // Some other error handler has prevented default.
+          // Browsers silence the error report if this happens.
+          // We'll remember this to later decide whether to log it or not.
+          if (error != null && typeof error === 'object') {
+            try {
+              error._suppressLogging = true;
+            } catch (inner) {// Ignore.
+            }
+          }
+        }
+      } // Create a fake event type.
+
+
+      var evtType = "react-" + (name ? name : 'invokeguardedcallback'); // Attach our event handlers
+
+      window.addEventListener('error', handleWindowError);
+      fakeNode.addEventListener(evtType, callCallback, false); // Synchronously dispatch our fake event. If the user-provided function
+      // errors, it will trigger our global error handler.
+
+      evt.initEvent(evtType, false, false);
+      fakeNode.dispatchEvent(evt);
+
+      if (windowEventDescriptor) {
+        Object.defineProperty(window, 'event', windowEventDescriptor);
+      }
+
+      if (didCall && didError) {
+        if (!didSetError) {
+          // The callback errored, but the error event never fired.
+          // eslint-disable-next-line react-internal/prod-error-codes
+          error = new Error('An error was thrown inside one of your components, but React ' + "doesn't know what it was. This is likely due to browser " + 'flakiness. React does its best to preserve the "Pause on ' + 'exceptions" behavior of the DevTools, which requires some ' + "DEV-mode only tricks. It's possible that these don't work in " + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');
+        } else if (isCrossOriginError) {
+          // eslint-disable-next-line react-internal/prod-error-codes
+          error = new Error("A cross-origin error was thrown. React doesn't have access to " + 'the actual error object in development. ' + 'See https://reactjs.org/link/crossorigin-error for more information.');
+        }
+
+        this.onError(error);
+      } // Remove our event listeners
+
+
+      window.removeEventListener('error', handleWindowError);
+
+      if (!didCall) {
+        // Something went really wrong, and our event was not dispatched.
+        // https://github.com/facebook/react/issues/16734
+        // https://github.com/facebook/react/issues/16585
+        // Fall back to the production implementation.
+        restoreAfterDispatch();
+        return invokeGuardedCallbackProd.apply(this, arguments);
+      }
+    };
+  }
+}
+
+var invokeGuardedCallbackImpl$1 = invokeGuardedCallbackImpl;
+
+var hasError = false;
+var caughtError = null; // Used by event system to capture/rethrow the first error.
+
+var hasRethrowError = false;
+var rethrowError = null;
+var reporter = {
+  onError: function (error) {
+    hasError = true;
+    caughtError = error;
+  }
+};
+/**
+ * Call a function while guarding against errors that happens within it.
+ * Returns an error if it throws, otherwise null.
+ *
+ * In production, this is implemented using a try-catch. The reason we don't
+ * use a try-catch directly is so that we can swap out a different
+ * implementation in DEV mode.
+ *
+ * @param {String} name of the guard to use for logging or debugging
+ * @param {Function} func The function to invoke
+ * @param {*} context The context to use when calling the function
+ * @param {...*} args Arguments for function
+ */
+
+function invokeGuardedCallback(name, func, context, a, b, c, d, e, f) {
+  hasError = false;
+  caughtError = null;
+  invokeGuardedCallbackImpl$1.apply(reporter, arguments);
+}
+/**
+ * Same as invokeGuardedCallback, but instead of returning an error, it stores
+ * it in a global so it can be rethrown by `rethrowCaughtError` later.
+ * TODO: See if caughtError and rethrowError can be unified.
+ *
+ * @param {String} name of the guard to use for logging or debugging
+ * @param {Function} func The function to invoke
+ * @param {*} context The context to use when calling the function
+ * @param {...*} args Arguments for function
+ */
+
+function invokeGuardedCallbackAndCatchFirstError(name, func, context, a, b, c, d, e, f) {
+  invokeGuardedCallback.apply(this, arguments);
+
+  if (hasError) {
+    var error = clearCaughtError();
+
+    if (!hasRethrowError) {
+      hasRethrowError = true;
+      rethrowError = error;
+    }
+  }
+}
+/**
+ * During execution of guarded functions we will capture the first error which
+ * we will rethrow to be handled by the top level error handler.
+ */
+
+function rethrowCaughtError() {
+  if (hasRethrowError) {
+    var error = rethrowError;
+    hasRethrowError = false;
+    rethrowError = null;
+    throw error;
+  }
+}
+function clearCaughtError() {
+  if (hasError) {
+    var error = caughtError;
+    hasError = false;
+    caughtError = null;
+    return error;
+  } else {
+    throw new Error('clearCaughtError was called but no error was captured. This error ' + 'is likely caused by a bug in React. Please file an issue.');
+  }
+}
+
+var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
+
+function isArray(a) {
+  return isArrayImpl(a);
+}
+
+var SecretInternals = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;
+var EventInternals = SecretInternals.Events;
+var getInstanceFromNode = EventInternals[0];
+var getNodeFromInstance = EventInternals[1];
+var getFiberCurrentPropsFromNode = EventInternals[2];
+var enqueueStateRestore = EventInternals[3];
+var restoreStateIfNeeded = EventInternals[4];
+var reactAct = React.unstable_act;
+
+function Event(suffix) {}
+
+var hasWarnedAboutDeprecatedMockComponent = false;
+/**
+ * @class ReactTestUtils
+ */
+
+function findAllInRenderedFiberTreeInternal(fiber, test) {
+  if (!fiber) {
+    return [];
+  }
+
+  var currentParent = findCurrentFiberUsingSlowPath(fiber);
+
+  if (!currentParent) {
+    return [];
+  }
+
+  var node = currentParent;
+  var ret = [];
+
+  while (true) {
+    if (node.tag === HostComponent || node.tag === HostText || node.tag === ClassComponent || node.tag === FunctionComponent) {
+      var publicInst = node.stateNode;
+
+      if (test(publicInst)) {
+        ret.push(publicInst);
+      }
+    }
+
+    if (node.child) {
+      node.child.return = node;
+      node = node.child;
+      continue;
+    }
+
+    if (node === currentParent) {
+      return ret;
+    }
+
+    while (!node.sibling) {
+      if (!node.return || node.return === currentParent) {
+        return ret;
+      }
+
+      node = node.return;
+    }
+
+    node.sibling.return = node.return;
+    node = node.sibling;
+  }
+}
+
+function validateClassInstance(inst, methodName) {
+  if (!inst) {
+    // This is probably too relaxed but it's existing behavior.
+    return;
+  }
+
+  if (get(inst)) {
+    // This is a public instance indeed.
+    return;
+  }
+
+  var received;
+  var stringified = String(inst);
+
+  if (isArray(inst)) {
+    received = 'an array';
+  } else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
+    received = 'a DOM node';
+  } else if (stringified === '[object Object]') {
+    received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
+  } else {
+    received = stringified;
+  }
+
+  throw new Error(methodName + "(...): the first argument must be a React class instance. " + ("Instead received: " + received + "."));
+}
+/**
+ * Utilities for making it easy to test React components.
+ *
+ * See https://reactjs.org/docs/test-utils.html
+ *
+ * Todo: Support the entire DOM.scry query syntax. For now, these simple
+ * utilities will suffice for testing purposes.
+ * @lends ReactTestUtils
+ */
+
+
+var didWarnAboutReactTestUtilsDeprecation = false;
+
+function renderIntoDocument(element) {
+  {
+    if (!didWarnAboutReactTestUtilsDeprecation) {
+      didWarnAboutReactTestUtilsDeprecation = true;
+
+      error('ReactDOMTestUtils is deprecated and will be removed in a future ' + 'major release, because it exposes internal implementation details ' + 'that are highly likely to change between releases. Upgrade to a ' + 'modern testing library, such as @testing-library/react. See ' + 'https://react.dev/warnings/react-dom-test-utils for more info.');
+    }
+  }
+
+  var div = document.createElement('div'); // None of our tests actually require attaching the container to the
+  // DOM, and doing so creates a mess that we rely on test isolation to
+  // clean up, so we're going to stop honoring the name of this method
+  // (and probably rename it eventually) if no problems arise.
+  // document.documentElement.appendChild(div);
+
+  return ReactDOM.render(element, div);
+}
+
+function isElement(element) {
+  return React.isValidElement(element);
+}
+
+function isElementOfType(inst, convenienceConstructor) {
+  return React.isValidElement(inst) && inst.type === convenienceConstructor;
+}
+
+function isDOMComponent(inst) {
+  return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
+}
+
+function isDOMComponentElement(inst) {
+  return !!(inst && React.isValidElement(inst) && !!inst.tagName);
+}
+
+function isCompositeComponent(inst) {
+  if (isDOMComponent(inst)) {
+    // Accessing inst.setState warns; just return false as that'll be what
+    // this returns when we have DOM nodes as refs directly
+    return false;
+  }
+
+  return inst != null && typeof inst.render === 'function' && typeof inst.setState === 'function';
+}
+
+function isCompositeComponentWithType(inst, type) {
+  if (!isCompositeComponent(inst)) {
+    return false;
+  }
+
+  var internalInstance = get(inst);
+  var constructor = internalInstance.type;
+  return constructor === type;
+}
+
+function findAllInRenderedTree(inst, test) {
+  validateClassInstance(inst, 'findAllInRenderedTree');
+
+  if (!inst) {
+    return [];
+  }
+
+  var internalInstance = get(inst);
+  return findAllInRenderedFiberTreeInternal(internalInstance, test);
+}
+/**
+ * Finds all instances of components in the rendered tree that are DOM
+ * components with the class name matching `className`.
+ * @return {array} an array of all the matches.
+ */
+
+
+function scryRenderedDOMComponentsWithClass(root, classNames) {
+  validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
+  return findAllInRenderedTree(root, function (inst) {
+    if (isDOMComponent(inst)) {
+      var className = inst.className;
+
+      if (typeof className !== 'string') {
+        // SVG, probably.
+        className = inst.getAttribute('class') || '';
+      }
+
+      var classList = className.split(/\s+/);
+
+      if (!isArray(classNames)) {
+        if (classNames === undefined) {
+          throw new Error('TestUtils.scryRenderedDOMComponentsWithClass expects a ' + 'className as a second argument.');
+        }
+
+        classNames = classNames.split(/\s+/);
+      }
+
+      return classNames.every(function (name) {
+        return classList.indexOf(name) !== -1;
+      });
+    }
+
+    return false;
+  });
+}
+/**
+ * Like scryRenderedDOMComponentsWithClass but expects there to be one result,
+ * and returns that one result, or throws exception if there is any other
+ * number of matches besides one.
+ * @return {!ReactDOMComponent} The one match.
+ */
+
+
+function findRenderedDOMComponentWithClass(root, className) {
+  validateClassInstance(root, 'findRenderedDOMComponentWithClass');
+  var all = scryRenderedDOMComponentsWithClass(root, className);
+
+  if (all.length !== 1) {
+    throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for class:' + className);
+  }
+
+  return all[0];
+}
+/**
+ * Finds all instances of components in the rendered tree that are DOM
+ * components with the tag name matching `tagName`.
+ * @return {array} an array of all the matches.
+ */
+
+
+function scryRenderedDOMComponentsWithTag(root, tagName) {
+  validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
+  return findAllInRenderedTree(root, function (inst) {
+    return isDOMComponent(inst) && inst.tagName.toUpperCase() === tagName.toUpperCase();
+  });
+}
+/**
+ * Like scryRenderedDOMComponentsWithTag but expects there to be one result,
+ * and returns that one result, or throws exception if there is any other
+ * number of matches besides one.
+ * @return {!ReactDOMComponent} The one match.
+ */
+
+
+function findRenderedDOMComponentWithTag(root, tagName) {
+  validateClassInstance(root, 'findRenderedDOMComponentWithTag');
+  var all = scryRenderedDOMComponentsWithTag(root, tagName);
+
+  if (all.length !== 1) {
+    throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for tag:' + tagName);
+  }
+
+  return all[0];
+}
+/**
+ * Finds all instances of components with type equal to `componentType`.
+ * @return {array} an array of all the matches.
+ */
+
+
+function scryRenderedComponentsWithType(root, componentType) {
+  validateClassInstance(root, 'scryRenderedComponentsWithType');
+  return findAllInRenderedTree(root, function (inst) {
+    return isCompositeComponentWithType(inst, componentType);
+  });
+}
+/**
+ * Same as `scryRenderedComponentsWithType` but expects there to be one result
+ * and returns that one result, or throws exception if there is any other
+ * number of matches besides one.
+ * @return {!ReactComponent} The one match.
+ */
+
+
+function findRenderedComponentWithType(root, componentType) {
+  validateClassInstance(root, 'findRenderedComponentWithType');
+  var all = scryRenderedComponentsWithType(root, componentType);
+
+  if (all.length !== 1) {
+    throw new Error('Did not find exactly one match (found: ' + all.length + ') ' + 'for componentType:' + componentType);
+  }
+
+  return all[0];
+}
+/**
+ * Pass a mocked component module to this method to augment it with
+ * useful methods that allow it to be used as a dummy React component.
+ * Instead of rendering as usual, the component will become a simple
+ * <div> containing any provided children.
+ *
+ * @param {object} module the mock function object exported from a
+ *                        module that defines the component to be mocked
+ * @param {?string} mockTagName optional dummy root tag name to return
+ *                              from render method (overrides
+ *                              module.mockTagName if provided)
+ * @return {object} the ReactTestUtils object (for chaining)
+ */
+
+
+function mockComponent(module, mockTagName) {
+  {
+    if (!hasWarnedAboutDeprecatedMockComponent) {
+      hasWarnedAboutDeprecatedMockComponent = true;
+
+      warn('ReactTestUtils.mockComponent() is deprecated. ' + 'Use shallow rendering or jest.mock() instead.\n\n' + 'See https://reactjs.org/link/test-utils-mock-component for more information.');
+    }
+  }
+
+  mockTagName = mockTagName || module.mockTagName || 'div';
+  module.prototype.render.mockImplementation(function () {
+    return React.createElement(mockTagName, null, this.props.children);
+  });
+  return this;
+}
+
+function nativeTouchData(x, y) {
+  return {
+    touches: [{
+      pageX: x,
+      pageY: y
+    }]
+  };
+} // Start of inline: the below functions were inlined from
+// EventPropagator.js, as they deviated from ReactDOM's newer
+// implementations.
+
+/**
+ * Dispatch the event to the listener.
+ * @param {SyntheticEvent} event SyntheticEvent to handle
+ * @param {function} listener Application-level callback
+ * @param {*} inst Internal component instance
+ */
+
+
+function executeDispatch(event, listener, inst) {
+  var type = event.type || 'unknown-event';
+  event.currentTarget = getNodeFromInstance(inst);
+  invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
+  event.currentTarget = null;
+}
+/**
+ * Standard/simple iteration through an event's collected dispatches.
+ */
+
+
+function executeDispatchesInOrder(event) {
+  var dispatchListeners = event._dispatchListeners;
+  var dispatchInstances = event._dispatchInstances;
+
+  if (isArray(dispatchListeners)) {
+    for (var i = 0; i < dispatchListeners.length; i++) {
+      if (event.isPropagationStopped()) {
+        break;
+      } // Listeners and Instances are two parallel arrays that are always in sync.
+
+
+      executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);
+    }
+  } else if (dispatchListeners) {
+    executeDispatch(event, dispatchListeners, dispatchInstances);
+  }
+
+  event._dispatchListeners = null;
+  event._dispatchInstances = null;
+}
+/**
+ * Dispatches an event and releases it back into the pool, unless persistent.
+ *
+ * @param {?object} event Synthetic event to be dispatched.
+ * @private
+ */
+
+
+var executeDispatchesAndRelease = function (event) {
+  if (event) {
+    executeDispatchesInOrder(event);
+
+    if (!event.isPersistent()) {
+      event.constructor.release(event);
+    }
+  }
+};
+
+function isInteractive(tag) {
+  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';
+}
+
+function getParent(inst) {
+  do {
+    inst = inst.return; // TODO: If this is a HostRoot we might want to bail out.
+    // That is depending on if we want nested subtrees (layers) to bubble
+    // events to their parent. We could also go through parentNode on the
+    // host node but that wouldn't work for React Native and doesn't let us
+    // do the portal feature.
+  } while (inst && inst.tag !== HostComponent);
+
+  if (inst) {
+    return inst;
+  }
+
+  return null;
+}
+/**
+ * Simulates the traversal of a two-phase, capture/bubble event dispatch.
+ */
+
+
+function traverseTwoPhase(inst, fn, arg) {
+  var path = [];
+
+  while (inst) {
+    path.push(inst);
+    inst = getParent(inst);
+  }
+
+  var i;
+
+  for (i = path.length; i-- > 0;) {
+    fn(path[i], 'captured', arg);
+  }
+
+  for (i = 0; i < path.length; i++) {
+    fn(path[i], 'bubbled', arg);
+  }
+}
+
+function shouldPreventMouseEvent(name, type, props) {
+  switch (name) {
+    case 'onClick':
+    case 'onClickCapture':
+    case 'onDoubleClick':
+    case 'onDoubleClickCapture':
+    case 'onMouseDown':
+    case 'onMouseDownCapture':
+    case 'onMouseMove':
+    case 'onMouseMoveCapture':
+    case 'onMouseUp':
+    case 'onMouseUpCapture':
+    case 'onMouseEnter':
+      return !!(props.disabled && isInteractive(type));
+
+    default:
+      return false;
+  }
+}
+/**
+ * @param {object} inst The instance, which is the source of events.
+ * @param {string} registrationName Name of listener (e.g. `onClick`).
+ * @return {?function} The stored callback.
+ */
+
+
+function getListener(inst, registrationName) {
+  // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
+  // live here; needs to be moved to a better place soon
+  var stateNode = inst.stateNode;
+
+  if (!stateNode) {
+    // Work in progress (ex: onload events in incremental mode).
+    return null;
+  }
+
+  var props = getFiberCurrentPropsFromNode(stateNode);
+
+  if (!props) {
+    // Work in progress.
+    return null;
+  }
+
+  var listener = props[registrationName];
+
+  if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
+    return null;
+  }
+
+  if (listener && typeof listener !== 'function') {
+    throw new Error("Expected `" + registrationName + "` listener to be a function, instead got a value of `" + typeof listener + "` type.");
+  }
+
+  return listener;
+}
+
+function listenerAtPhase(inst, event, propagationPhase) {
+  var registrationName = event._reactName;
+
+  if (propagationPhase === 'captured') {
+    registrationName += 'Capture';
+  }
+
+  return getListener(inst, registrationName);
+}
+
+function accumulateDispatches(inst, ignoredDirection, event) {
+  if (inst && event && event._reactName) {
+    var registrationName = event._reactName;
+    var listener = getListener(inst, registrationName);
+
+    if (listener) {
+      if (event._dispatchListeners == null) {
+        event._dispatchListeners = [];
+      }
+
+      if (event._dispatchInstances == null) {
+        event._dispatchInstances = [];
+      }
+
+      event._dispatchListeners.push(listener);
+
+      event._dispatchInstances.push(inst);
+    }
+  }
+}
+
+function accumulateDirectionalDispatches(inst, phase, event) {
+  {
+    if (!inst) {
+      error('Dispatching inst must not be null');
+    }
+  }
+
+  var listener = listenerAtPhase(inst, event, phase);
+
+  if (listener) {
+    if (event._dispatchListeners == null) {
+      event._dispatchListeners = [];
+    }
+
+    if (event._dispatchInstances == null) {
+      event._dispatchInstances = [];
+    }
+
+    event._dispatchListeners.push(listener);
+
+    event._dispatchInstances.push(inst);
+  }
+}
+
+function accumulateDirectDispatchesSingle(event) {
+  if (event && event._reactName) {
+    accumulateDispatches(event._targetInst, null, event);
+  }
+}
+
+function accumulateTwoPhaseDispatchesSingle(event) {
+  if (event && event._reactName) {
+    traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
+  }
+} // End of inline
+
+
+var Simulate = {};
+var directDispatchEventTypes = new Set(['mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave']);
+/**
+ * Exports:
+ *
+ * - `Simulate.click(Element)`
+ * - `Simulate.mouseMove(Element)`
+ * - `Simulate.change(Element)`
+ * - ... (All keys from event plugin `eventTypes` objects)
+ */
+
+function makeSimulator(eventType) {
+  return function (domNode, eventData) {
+    if (React.isValidElement(domNode)) {
+      throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a React element. Pass the DOM node you wish to simulate the event on instead. ' + 'Note that TestUtils.Simulate will not work if you are using shallow rendering.');
+    }
+
+    if (isCompositeComponent(domNode)) {
+      throw new Error('TestUtils.Simulate expected a DOM node as the first argument but received ' + 'a component instance. Pass the DOM node you wish to simulate the event on instead.');
+    }
+
+    var reactName = 'on' + eventType[0].toUpperCase() + eventType.slice(1);
+    var fakeNativeEvent = new Event();
+    fakeNativeEvent.target = domNode;
+    fakeNativeEvent.type = eventType.toLowerCase();
+    var targetInst = getInstanceFromNode(domNode);
+    var event = new SyntheticEvent(reactName, fakeNativeEvent.type, targetInst, fakeNativeEvent, domNode); // Since we aren't using pooling, always persist the event. This will make
+    // sure it's marked and won't warn when setting additional properties.
+
+    event.persist();
+    assign(event, eventData);
+
+    if (directDispatchEventTypes.has(eventType)) {
+      accumulateDirectDispatchesSingle(event);
+    } else {
+      accumulateTwoPhaseDispatchesSingle(event);
+    }
+
+    ReactDOM.unstable_batchedUpdates(function () {
+      // Normally extractEvent enqueues a state restore, but we'll just always
+      // do that since we're by-passing it here.
+      enqueueStateRestore(domNode);
+      executeDispatchesAndRelease(event);
+      rethrowCaughtError();
+    });
+    restoreStateIfNeeded();
+  };
+} // A one-time snapshot with no plans to update. We'll probably want to deprecate Simulate API.
+
+
+var simulatedEventTypes = ['blur', 'cancel', 'click', 'close', 'contextMenu', 'copy', 'cut', 'auxClick', 'doubleClick', 'dragEnd', 'dragStart', 'drop', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'mouseDown', 'mouseUp', 'paste', 'pause', 'play', 'pointerCancel', 'pointerDown', 'pointerUp', 'rateChange', 'reset', 'resize', 'seeked', 'submit', 'touchCancel', 'touchEnd', 'touchStart', 'volumeChange', 'drag', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'mouseMove', 'mouseOut', 'mouseOver', 'pointerMove', 'pointerOut', 'pointerOver', 'scroll', 'toggle', 'touchMove', 'wheel', 'abort', 'animationEnd', 'animationIteration', 'animationStart', 'canPlay', 'canPlayThrough', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'gotPointerCapture', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'lostPointerCapture', 'playing', 'progress', 'seeking', 'stalled', 'suspend', 'timeUpdate', 'transitionEnd', 'waiting', 'mouseEnter', 'mouseLeave', 'pointerEnter', 'pointerLeave', 'change', 'select', 'beforeInput', 'compositionEnd', 'compositionStart', 'compositionUpdate'];
+
+function buildSimulators() {
+  simulatedEventTypes.forEach(function (eventType) {
+    Simulate[eventType] = makeSimulator(eventType);
+  });
+}
+
+buildSimulators();
+var didWarnAboutUsingAct = false;
+var act =  function actWithWarning(callback) {
+  {
+    if (!didWarnAboutUsingAct) {
+      didWarnAboutUsingAct = true;
+
+      error('`ReactDOMTestUtils.act` is deprecated in favor of `React.act`. ' + 'Import `act` from `react` instead of `react-dom/test-utils`. ' + 'See https://react.dev/warnings/react-dom-test-utils for more info.');
+    }
+  }
+
+  return reactAct(callback);
+} ;
+
+exports.Simulate = Simulate;
+exports.act = act;
+exports.findAllInRenderedTree = findAllInRenderedTree;
+exports.findRenderedComponentWithType = findRenderedComponentWithType;
+exports.findRenderedDOMComponentWithClass = findRenderedDOMComponentWithClass;
+exports.findRenderedDOMComponentWithTag = findRenderedDOMComponentWithTag;
+exports.isCompositeComponent = isCompositeComponent;
+exports.isCompositeComponentWithType = isCompositeComponentWithType;
+exports.isDOMComponent = isDOMComponent;
+exports.isDOMComponentElement = isDOMComponentElement;
+exports.isElement = isElement;
+exports.isElementOfType = isElementOfType;
+exports.mockComponent = mockComponent;
+exports.nativeTouchData = nativeTouchData;
+exports.renderIntoDocument = renderIntoDocument;
+exports.scryRenderedComponentsWithType = scryRenderedComponentsWithType;
+exports.scryRenderedDOMComponentsWithClass = scryRenderedDOMComponentsWithClass;
+exports.scryRenderedDOMComponentsWithTag = scryRenderedDOMComponentsWithTag;
+exports.traverseTwoPhase = traverseTwoPhase;
+  })();
+}