diff third_party/libuv/src/win/tty.c @ 160:948de3f54cea

[ThirdParty] Added libuv
author June Park <parkjune1995@gmail.com>
date Wed, 14 Jan 2026 19:39:52 -0800
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/third_party/libuv/src/win/tty.c	Wed Jan 14 19:39:52 2026 -0800
@@ -0,0 +1,2460 @@
+/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <io.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stdint.h>
+
+#ifndef COMMON_LVB_REVERSE_VIDEO
+# define COMMON_LVB_REVERSE_VIDEO 0x4000
+#endif
+
+#include "uv.h"
+#include "internal.h"
+#include "handle-inl.h"
+#include "stream-inl.h"
+#include "req-inl.h"
+
+#ifndef InterlockedOr
+# define InterlockedOr _InterlockedOr
+#endif
+
+#define UNICODE_REPLACEMENT_CHARACTER (0xfffd)
+
+#define ANSI_NORMAL           0x0000
+#define ANSI_ESCAPE_SEEN      0x0002
+#define ANSI_CSI              0x0004
+#define ANSI_ST_CONTROL       0x0008
+#define ANSI_IGNORE           0x0010
+#define ANSI_IN_ARG           0x0020
+#define ANSI_IN_STRING        0x0040
+#define ANSI_BACKSLASH_SEEN   0x0080
+#define ANSI_EXTENSION        0x0100
+#define ANSI_DECSCUSR         0x0200
+
+#define MAX_INPUT_BUFFER_LENGTH 8192
+#define MAX_CONSOLE_CHAR 8192
+
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
+#endif
+#ifndef ENABLE_VIRTUAL_TERMINAL_INPUT
+#define ENABLE_VIRTUAL_TERMINAL_INPUT 0x0200
+#endif
+
+#define CURSOR_SIZE_SMALL     25
+#define CURSOR_SIZE_LARGE     100
+
+static void uv__tty_capture_initial_style(
+    CONSOLE_SCREEN_BUFFER_INFO* screen_buffer_info,
+    CONSOLE_CURSOR_INFO* cursor_info);
+static void uv__tty_update_virtual_window(CONSOLE_SCREEN_BUFFER_INFO* info);
+static int uv__cancel_read_console(uv_tty_t* handle);
+
+
+/* Null uv_buf_t */
+static const uv_buf_t uv_null_buf_ = { 0, NULL };
+
+enum uv__read_console_status_e {
+  NOT_STARTED,
+  IN_PROGRESS,
+  TRAP_REQUESTED,
+  COMPLETED
+};
+
+static volatile LONG uv__read_console_status = NOT_STARTED;
+static volatile LONG uv__restore_screen_state;
+static CONSOLE_SCREEN_BUFFER_INFO uv__saved_screen_state;
+
+
+/*
+ * The console virtual window.
+ *
+ * Normally cursor movement in windows is relative to the console screen buffer,
+ * e.g. the application is allowed to overwrite the 'history'. This is very
+ * inconvenient, it makes absolute cursor movement pretty useless. There is
+ * also the concept of 'client rect' which is defined by the actual size of
+ * the console window and the scroll position of the screen buffer, but it's
+ * very volatile because it changes when the user scrolls.
+ *
+ * To make cursor movement behave sensibly we define a virtual window to which
+ * cursor movement is confined. The virtual window is always as wide as the
+ * console screen buffer, but it's height is defined by the size of the
+ * console window. The top of the virtual window aligns with the position
+ * of the caret when the first stdout/err handle is created, unless that would
+ * mean that it would extend beyond the bottom of the screen buffer -  in that
+ * that case it's located as far down as possible.
+ *
+ * When the user writes a long text or many newlines, such that the output
+ * reaches beyond the bottom of the virtual window, the virtual window is
+ * shifted downwards, but not resized.
+ *
+ * Since all tty i/o happens on the same console, this window is shared
+ * between all stdout/stderr handles.
+ */
+
+static int uv_tty_virtual_offset = -1;
+static int uv_tty_virtual_height = -1;
+static int uv_tty_virtual_width = -1;
+
+/* The console window size
+ * We keep this separate from uv_tty_virtual_*. We use those values to only
+ * handle signalling SIGWINCH
+ */
+
+static HANDLE uv__tty_console_handle_out = INVALID_HANDLE_VALUE;
+static HANDLE uv__tty_console_handle_in = INVALID_HANDLE_VALUE;
+static DWORD uv__tty_console_in_original_mode = (DWORD)-1;
+static volatile LONG uv__tty_console_in_need_mode_reset = 0;
+static int uv__tty_console_height = -1;
+static int uv__tty_console_width = -1;
+static HANDLE uv__tty_console_resized = INVALID_HANDLE_VALUE;
+static uv_mutex_t uv__tty_console_resize_mutex;
+
+static DWORD WINAPI uv__tty_console_resize_message_loop_thread(void* param);
+static void CALLBACK uv__tty_console_resize_event(HWINEVENTHOOK hWinEventHook,
+                                                  DWORD event,
+                                                  HWND hwnd,
+                                                  LONG idObject,
+                                                  LONG idChild,
+                                                  DWORD dwEventThread,
+                                                  DWORD dwmsEventTime);
+static DWORD WINAPI uv__tty_console_resize_watcher_thread(void* param);
+static void uv__tty_console_signal_resize(void);
+
+/* We use a semaphore rather than a mutex or critical section because in some
+   cases (uv__cancel_read_console) we need take the lock in the main thread and
+   release it in another thread. Using a semaphore ensures that in such
+   scenario the main thread will still block when trying to acquire the lock. */
+static uv_sem_t uv_tty_output_lock;
+
+static WORD uv_tty_default_text_attributes =
+    FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
+
+static char uv_tty_default_fg_color = 7;
+static char uv_tty_default_bg_color = 0;
+static char uv_tty_default_fg_bright = 0;
+static char uv_tty_default_bg_bright = 0;
+static char uv_tty_default_inverse = 0;
+
+static CONSOLE_CURSOR_INFO uv_tty_default_cursor_info;
+
+/* Determine whether or not ANSI support is enabled. */
+static BOOL uv__need_check_vterm_state = TRUE;
+static uv_tty_vtermstate_t uv__vterm_state = UV_TTY_UNSUPPORTED;
+static void uv__determine_vterm_state(HANDLE handle);
+
+void uv__console_init(void) {
+  DWORD dwMode;
+
+  if (uv_sem_init(&uv_tty_output_lock, 1))
+    abort();
+  uv__tty_console_handle_out = CreateFileW(L"CONOUT$",
+                                           GENERIC_READ | GENERIC_WRITE,
+                                           FILE_SHARE_WRITE,
+                                           0,
+                                           OPEN_EXISTING,
+                                           0,
+                                           0);
+  if (uv__tty_console_handle_out != INVALID_HANDLE_VALUE) {
+    CONSOLE_SCREEN_BUFFER_INFO sb_info;
+    uv_mutex_init(&uv__tty_console_resize_mutex);
+    if (GetConsoleScreenBufferInfo(uv__tty_console_handle_out, &sb_info)) {
+      uv__tty_console_width = sb_info.dwSize.X;
+      uv__tty_console_height = sb_info.srWindow.Bottom - sb_info.srWindow.Top + 1;
+    }
+    QueueUserWorkItem(uv__tty_console_resize_message_loop_thread,
+                      NULL,
+                      WT_EXECUTELONGFUNCTION);
+  }
+  uv__tty_console_handle_in = CreateFileW(L"CONIN$",
+                                          GENERIC_READ | GENERIC_WRITE,
+                                          FILE_SHARE_READ,
+                                          0,
+                                          OPEN_EXISTING,
+                                          0,
+                                          0);
+  if (uv__tty_console_handle_in != INVALID_HANDLE_VALUE) {
+    if (GetConsoleMode(uv__tty_console_handle_in, &dwMode)) {
+      uv__tty_console_in_original_mode = dwMode;
+    }
+  }
+}
+
+
+int uv_tty_init(uv_loop_t* loop, uv_tty_t* tty, uv_file fd, int unused) {
+  BOOL readable;
+  DWORD NumberOfEvents;
+  HANDLE handle;
+  CONSOLE_SCREEN_BUFFER_INFO screen_buffer_info;
+  CONSOLE_CURSOR_INFO cursor_info;
+  (void)unused;
+
+  uv__once_init();
+  handle = (HANDLE) uv__get_osfhandle(fd);
+  if (handle == INVALID_HANDLE_VALUE)
+    return UV_EBADF;
+
+  if (fd <= 2) {
+    /* In order to avoid closing a stdio file descriptor 0-2, duplicate the
+     * underlying OS handle and forget about the original fd.
+     * We could also opt to use the original OS handle and just never close it,
+     * but then there would be no reliable way to cancel pending read operations
+     * upon close.
+     */
+    if (!DuplicateHandle(INVALID_HANDLE_VALUE,
+                         handle,
+                         INVALID_HANDLE_VALUE,
+                         &handle,
+                         0,
+                         FALSE,
+                         DUPLICATE_SAME_ACCESS))
+      return uv_translate_sys_error(GetLastError());
+    fd = -1;
+  }
+
+  readable = GetNumberOfConsoleInputEvents(handle, &NumberOfEvents);
+  if (!readable) {
+    /* Obtain the screen buffer info with the output handle. */
+    if (!GetConsoleScreenBufferInfo(handle, &screen_buffer_info)) {
+      return uv_translate_sys_error(GetLastError());
+    }
+
+    /* Obtain the cursor info with the output handle. */
+    if (!GetConsoleCursorInfo(handle, &cursor_info)) {
+      return uv_translate_sys_error(GetLastError());
+    }
+
+    /* Obtain the tty_output_lock because the virtual window state is shared
+     * between all uv_tty_t handles. */
+    uv_sem_wait(&uv_tty_output_lock);
+
+    if (uv__need_check_vterm_state)
+      uv__determine_vterm_state(handle);
+
+    /* Remember the original console text attributes and cursor info. */
+    uv__tty_capture_initial_style(&screen_buffer_info, &cursor_info);
+
+    uv__tty_update_virtual_window(&screen_buffer_info);
+
+    uv_sem_post(&uv_tty_output_lock);
+  }
+
+
+  uv__stream_init(loop, (uv_stream_t*) tty, UV_TTY);
+  uv__connection_init((uv_stream_t*) tty);
+
+  tty->handle = handle;
+  tty->u.fd = fd;
+  tty->reqs_pending = 0;
+  tty->flags |= UV_HANDLE_BOUND;
+
+  if (readable) {
+    /* Initialize TTY input specific fields. */
+    tty->flags |= UV_HANDLE_TTY_READABLE | UV_HANDLE_READABLE;
+    /* TODO: remove me in v2.x. */
+    tty->tty.rd.mode.unused_ = NULL;
+    /* Partially overwrites unused_ again. */
+    tty->tty.rd.mode.mode = 0;
+    tty->tty.rd.read_line_buffer = uv_null_buf_;
+    tty->tty.rd.read_raw_wait = NULL;
+
+    /* Init keycode-to-vt100 mapper state. */
+    tty->tty.rd.last_key_len = 0;
+    tty->tty.rd.last_key_offset = 0;
+    tty->tty.rd.last_utf16_high_surrogate = 0;
+    memset(&tty->tty.rd.last_input_record, 0, sizeof tty->tty.rd.last_input_record);
+  } else {
+    /* TTY output specific fields. */
+    tty->flags |= UV_HANDLE_WRITABLE;
+
+    /* Init utf8-to-utf16 conversion state. */
+    tty->tty.wr.utf8_bytes_left = 0;
+    tty->tty.wr.utf8_codepoint = 0;
+
+    /* Initialize eol conversion state */
+    tty->tty.wr.previous_eol = 0;
+
+    /* Init ANSI parser state. */
+    tty->tty.wr.ansi_parser_state = ANSI_NORMAL;
+  }
+
+  return 0;
+}
+
+
+/* Set the default console text attributes based on how the console was
+ * configured when libuv started.
+ */
+static void uv__tty_capture_initial_style(
+    CONSOLE_SCREEN_BUFFER_INFO* screen_buffer_info,
+    CONSOLE_CURSOR_INFO* cursor_info) {
+  static int style_captured = 0;
+
+  /* Only do this once.
+     Assumption: Caller has acquired uv_tty_output_lock. */
+  if (style_captured)
+    return;
+
+  /* Save raw win32 attributes. */
+  uv_tty_default_text_attributes = screen_buffer_info->wAttributes;
+
+  /* Convert black text on black background to use white text. */
+  if (uv_tty_default_text_attributes == 0)
+    uv_tty_default_text_attributes = 7;
+
+  /* Convert Win32 attributes to ANSI colors. */
+  uv_tty_default_fg_color = 0;
+  uv_tty_default_bg_color = 0;
+  uv_tty_default_fg_bright = 0;
+  uv_tty_default_bg_bright = 0;
+  uv_tty_default_inverse = 0;
+
+  if (uv_tty_default_text_attributes & FOREGROUND_RED)
+    uv_tty_default_fg_color |= 1;
+
+  if (uv_tty_default_text_attributes & FOREGROUND_GREEN)
+    uv_tty_default_fg_color |= 2;
+
+  if (uv_tty_default_text_attributes & FOREGROUND_BLUE)
+    uv_tty_default_fg_color |= 4;
+
+  if (uv_tty_default_text_attributes & BACKGROUND_RED)
+    uv_tty_default_bg_color |= 1;
+
+  if (uv_tty_default_text_attributes & BACKGROUND_GREEN)
+    uv_tty_default_bg_color |= 2;
+
+  if (uv_tty_default_text_attributes & BACKGROUND_BLUE)
+    uv_tty_default_bg_color |= 4;
+
+  if (uv_tty_default_text_attributes & FOREGROUND_INTENSITY)
+    uv_tty_default_fg_bright = 1;
+
+  if (uv_tty_default_text_attributes & BACKGROUND_INTENSITY)
+    uv_tty_default_bg_bright = 1;
+
+  if (uv_tty_default_text_attributes & COMMON_LVB_REVERSE_VIDEO)
+    uv_tty_default_inverse = 1;
+
+  /* Save the cursor size and the cursor state. */
+  uv_tty_default_cursor_info = *cursor_info;
+
+  style_captured = 1;
+}
+
+
+int uv_tty_set_mode(uv_tty_t* tty, uv_tty_mode_t mode) {
+  DWORD flags;
+  DWORD try_set_flags;
+  unsigned char was_reading;
+  uv_alloc_cb alloc_cb;
+  uv_read_cb read_cb;
+  int err;
+
+  if (!(tty->flags & UV_HANDLE_TTY_READABLE)) {
+    return UV_EINVAL;
+  }
+
+  if ((int)mode == tty->tty.rd.mode.mode) {
+    return 0;
+  }
+
+  try_set_flags = 0;
+  switch (mode) {
+    case UV_TTY_MODE_NORMAL:
+      flags = ENABLE_ECHO_INPUT | ENABLE_LINE_INPUT | ENABLE_PROCESSED_INPUT;
+      break;
+    case UV_TTY_MODE_RAW_VT:
+      try_set_flags = ENABLE_VIRTUAL_TERMINAL_INPUT;
+      InterlockedExchange(&uv__tty_console_in_need_mode_reset, 1);
+      /* fallthrough */
+    case UV_TTY_MODE_RAW:
+      flags = ENABLE_WINDOW_INPUT;
+      break;
+    case UV_TTY_MODE_IO:
+      return UV_ENOTSUP;
+    default:
+      return UV_EINVAL;
+  }
+
+  /* If currently reading, stop, and restart reading. */
+  if (tty->flags & UV_HANDLE_READING) {
+    was_reading = 1;
+    alloc_cb = tty->alloc_cb;
+    read_cb = tty->read_cb;
+    err = uv__tty_read_stop(tty);
+    if (err) {
+      return uv_translate_sys_error(err);
+    }
+  } else {
+    was_reading = 0;
+    alloc_cb = NULL;
+    read_cb = NULL;
+  }
+
+  uv_sem_wait(&uv_tty_output_lock);
+  if (!SetConsoleMode(tty->handle, flags | try_set_flags) &&
+      !SetConsoleMode(tty->handle, flags)) {
+    err = uv_translate_sys_error(GetLastError());
+    uv_sem_post(&uv_tty_output_lock);
+    return err;
+  }
+  uv_sem_post(&uv_tty_output_lock);
+
+  /* Update mode. */
+  tty->tty.rd.mode.mode = mode;
+
+  /* If we just stopped reading, restart. */
+  if (was_reading) {
+    err = uv__tty_read_start(tty, alloc_cb, read_cb);
+    if (err) {
+      return uv_translate_sys_error(err);
+    }
+  }
+
+  return 0;
+}
+
+
+int uv_tty_get_winsize(uv_tty_t* tty, int* width, int* height) {
+  CONSOLE_SCREEN_BUFFER_INFO info;
+
+  if (!GetConsoleScreenBufferInfo(tty->handle, &info)) {
+    return uv_translate_sys_error(GetLastError());
+  }
+
+  uv_sem_wait(&uv_tty_output_lock);
+  uv__tty_update_virtual_window(&info);
+  uv_sem_post(&uv_tty_output_lock);
+
+  *width = uv_tty_virtual_width;
+  *height = uv_tty_virtual_height;
+
+  return 0;
+}
+
+
+static void CALLBACK uv_tty_post_raw_read(void* data, BOOLEAN didTimeout) {
+  uv_loop_t* loop;
+  uv_tty_t* handle;
+  uv_req_t* req;
+
+  assert(data);
+  assert(!didTimeout);
+
+  req = (uv_req_t*) data;
+  handle = (uv_tty_t*) req->data;
+  loop = handle->loop;
+
+  UnregisterWait(handle->tty.rd.read_raw_wait);
+  handle->tty.rd.read_raw_wait = NULL;
+
+  SET_REQ_SUCCESS(req);
+  POST_COMPLETION_FOR_REQ(loop, req);
+}
+
+
+static void uv__tty_queue_read_raw(uv_loop_t* loop, uv_tty_t* handle) {
+  uv_read_t* req;
+  BOOL r;
+
+  assert(handle->flags & UV_HANDLE_READING);
+  assert(!(handle->flags & UV_HANDLE_READ_PENDING));
+
+  assert(handle->handle && handle->handle != INVALID_HANDLE_VALUE);
+
+  handle->tty.rd.read_line_buffer = uv_null_buf_;
+
+  req = &handle->read_req;
+  memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped));
+
+  r = RegisterWaitForSingleObject(&handle->tty.rd.read_raw_wait,
+                                  handle->handle,
+                                  uv_tty_post_raw_read,
+                                  (void*) req,
+                                  INFINITE,
+                                  WT_EXECUTEINWAITTHREAD | WT_EXECUTEONLYONCE);
+  if (!r) {
+    handle->tty.rd.read_raw_wait = NULL;
+    SET_REQ_ERROR(req, GetLastError());
+    uv__insert_pending_req(loop, (uv_req_t*)req);
+  }
+
+  handle->flags |= UV_HANDLE_READ_PENDING;
+  handle->reqs_pending++;
+}
+
+
+static DWORD CALLBACK uv_tty_line_read_thread(void* data) {
+  uv_loop_t* loop;
+  uv_tty_t* handle;
+  uv_req_t* req;
+  DWORD bytes;
+  size_t read_bytes;
+  WCHAR utf16[MAX_INPUT_BUFFER_LENGTH / 3];
+  DWORD chars;
+  DWORD read_chars;
+  LONG status;
+  COORD pos;
+  BOOL read_console_success;
+
+  assert(data);
+
+  req = (uv_req_t*) data;
+  handle = (uv_tty_t*) req->data;
+  loop = handle->loop;
+
+  assert(handle->tty.rd.read_line_buffer.base != NULL);
+  assert(handle->tty.rd.read_line_buffer.len > 0);
+
+  /* ReadConsole can't handle big buffers. */
+  if (handle->tty.rd.read_line_buffer.len < MAX_INPUT_BUFFER_LENGTH) {
+    bytes = handle->tty.rd.read_line_buffer.len;
+  } else {
+    bytes = MAX_INPUT_BUFFER_LENGTH;
+  }
+
+  /* At last, unicode! One utf-16 codeunit never takes more than 3 utf-8
+   * codeunits to encode. */
+  chars = bytes / 3;
+
+  status = InterlockedExchange(&uv__read_console_status, IN_PROGRESS);
+  if (status == TRAP_REQUESTED) {
+    SET_REQ_SUCCESS(req);
+    InterlockedExchange(&uv__read_console_status, COMPLETED);
+    req->u.io.overlapped.InternalHigh = 0;
+    POST_COMPLETION_FOR_REQ(loop, req);
+    return 0;
+  }
+
+  read_console_success = ReadConsoleW(handle->handle,
+                                      (void*) utf16,
+                                      chars,
+                                      &read_chars,
+                                      NULL);
+
+  if (read_console_success) {
+    read_bytes = bytes;
+    uv_utf16_to_wtf8(utf16,
+                     read_chars,
+                     &handle->tty.rd.read_line_buffer.base,
+                     &read_bytes);
+    SET_REQ_SUCCESS(req);
+    req->u.io.overlapped.InternalHigh = (DWORD) read_bytes;
+  } else {
+    SET_REQ_ERROR(req, GetLastError());
+  }
+
+  status = InterlockedExchange(&uv__read_console_status, COMPLETED);
+
+  if (status ==  TRAP_REQUESTED) {
+    /* If we canceled the read by sending a VK_RETURN event, restore the
+       screen state to undo the visual effect of the VK_RETURN */
+    if (read_console_success && InterlockedOr(&uv__restore_screen_state, 0)) {
+      HANDLE active_screen_buffer;
+      active_screen_buffer = CreateFileA("conout$",
+                                         GENERIC_READ | GENERIC_WRITE,
+                                         FILE_SHARE_READ | FILE_SHARE_WRITE,
+                                         NULL,
+                                         OPEN_EXISTING,
+                                         FILE_ATTRIBUTE_NORMAL,
+                                         NULL);
+      if (active_screen_buffer != INVALID_HANDLE_VALUE) {
+        pos = uv__saved_screen_state.dwCursorPosition;
+
+        /* If the cursor was at the bottom line of the screen buffer, the
+           VK_RETURN would have caused the buffer contents to scroll up by one
+           line. The right position to reset the cursor to is therefore one line
+           higher */
+        if (pos.Y == uv__saved_screen_state.dwSize.Y - 1)
+          pos.Y--;
+
+        SetConsoleCursorPosition(active_screen_buffer, pos);
+        CloseHandle(active_screen_buffer);
+      }
+    }
+    uv_sem_post(&uv_tty_output_lock);
+  }
+  POST_COMPLETION_FOR_REQ(loop, req);
+  return 0;
+}
+
+
+static void uv__tty_queue_read_line(uv_loop_t* loop, uv_tty_t* handle) {
+  uv_read_t* req;
+  BOOL r;
+
+  assert(handle->flags & UV_HANDLE_READING);
+  assert(!(handle->flags & UV_HANDLE_READ_PENDING));
+  assert(handle->handle && handle->handle != INVALID_HANDLE_VALUE);
+
+  req = &handle->read_req;
+  memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped));
+
+  handle->tty.rd.read_line_buffer = uv_buf_init(NULL, 0);
+  handle->alloc_cb((uv_handle_t*) handle, 8192, &handle->tty.rd.read_line_buffer);
+  if (handle->tty.rd.read_line_buffer.base == NULL ||
+      handle->tty.rd.read_line_buffer.len == 0) {
+    handle->read_cb((uv_stream_t*) handle,
+                    UV_ENOBUFS,
+                    &handle->tty.rd.read_line_buffer);
+    return;
+  }
+  assert(handle->tty.rd.read_line_buffer.base != NULL);
+
+  /* Reset flags  No locking is required since there cannot be a line read
+     in progress. We are also relying on the memory barrier provided by
+     QueueUserWorkItem*/
+  uv__restore_screen_state = FALSE;
+  uv__read_console_status = NOT_STARTED;
+  r = QueueUserWorkItem(uv_tty_line_read_thread,
+                        (void*) req,
+                        WT_EXECUTELONGFUNCTION);
+  if (!r) {
+    SET_REQ_ERROR(req, GetLastError());
+    uv__insert_pending_req(loop, (uv_req_t*)req);
+  }
+
+  handle->flags |= UV_HANDLE_READ_PENDING;
+  handle->reqs_pending++;
+}
+
+
+static void uv__tty_queue_read(uv_loop_t* loop, uv_tty_t* handle) {
+  if (uv__is_raw_tty_mode(handle->tty.rd.mode.mode)) {
+    uv__tty_queue_read_raw(loop, handle);
+  } else {
+    uv__tty_queue_read_line(loop, handle);
+  }
+}
+
+
+static const char* get_vt100_fn_key(DWORD code, char shift, char ctrl,
+    size_t* len) {
+#define VK_CASE(vk, normal_str, shift_str, ctrl_str, shift_ctrl_str)          \
+    case (vk):                                                                \
+      if (shift && ctrl) {                                                    \
+        *len = sizeof shift_ctrl_str;                                         \
+        return "\033" shift_ctrl_str;                                         \
+      } else if (shift) {                                                     \
+        *len = sizeof shift_str ;                                             \
+        return "\033" shift_str;                                              \
+      } else if (ctrl) {                                                      \
+        *len = sizeof ctrl_str;                                               \
+        return "\033" ctrl_str;                                               \
+      } else {                                                                \
+        *len = sizeof normal_str;                                             \
+        return "\033" normal_str;                                             \
+      }
+
+  switch (code) {
+    /* These mappings are the same as Cygwin's. Unmodified and alt-modified
+     * keypad keys comply with linux console, modifiers comply with xterm
+     * modifier usage. F1. f12 and shift-f1. f10 comply with linux console, f6.
+     * f12 with and without modifiers comply with rxvt. */
+    VK_CASE(VK_INSERT,  "[2~",  "[2;2~", "[2;5~", "[2;6~")
+    VK_CASE(VK_END,     "[4~",  "[4;2~", "[4;5~", "[4;6~")
+    VK_CASE(VK_DOWN,    "[B",   "[1;2B", "[1;5B", "[1;6B")
+    VK_CASE(VK_NEXT,    "[6~",  "[6;2~", "[6;5~", "[6;6~")
+    VK_CASE(VK_LEFT,    "[D",   "[1;2D", "[1;5D", "[1;6D")
+    VK_CASE(VK_CLEAR,   "[G",   "[1;2G", "[1;5G", "[1;6G")
+    VK_CASE(VK_RIGHT,   "[C",   "[1;2C", "[1;5C", "[1;6C")
+    VK_CASE(VK_UP,      "[A",   "[1;2A", "[1;5A", "[1;6A")
+    VK_CASE(VK_HOME,    "[1~",  "[1;2~", "[1;5~", "[1;6~")
+    VK_CASE(VK_PRIOR,   "[5~",  "[5;2~", "[5;5~", "[5;6~")
+    VK_CASE(VK_DELETE,  "[3~",  "[3;2~", "[3;5~", "[3;6~")
+    VK_CASE(VK_NUMPAD0, "[2~",  "[2;2~", "[2;5~", "[2;6~")
+    VK_CASE(VK_NUMPAD1, "[4~",  "[4;2~", "[4;5~", "[4;6~")
+    VK_CASE(VK_NUMPAD2, "[B",   "[1;2B", "[1;5B", "[1;6B")
+    VK_CASE(VK_NUMPAD3, "[6~",  "[6;2~", "[6;5~", "[6;6~")
+    VK_CASE(VK_NUMPAD4, "[D",   "[1;2D", "[1;5D", "[1;6D")
+    VK_CASE(VK_NUMPAD5, "[G",   "[1;2G", "[1;5G", "[1;6G")
+    VK_CASE(VK_NUMPAD6, "[C",   "[1;2C", "[1;5C", "[1;6C")
+    VK_CASE(VK_NUMPAD7, "[A",   "[1;2A", "[1;5A", "[1;6A")
+    VK_CASE(VK_NUMPAD8, "[1~",  "[1;2~", "[1;5~", "[1;6~")
+    VK_CASE(VK_NUMPAD9, "[5~",  "[5;2~", "[5;5~", "[5;6~")
+    VK_CASE(VK_DECIMAL, "[3~",  "[3;2~", "[3;5~", "[3;6~")
+    VK_CASE(VK_F1,      "[[A",  "[23~",  "[11^",  "[23^" )
+    VK_CASE(VK_F2,      "[[B",  "[24~",  "[12^",  "[24^" )
+    VK_CASE(VK_F3,      "[[C",  "[25~",  "[13^",  "[25^" )
+    VK_CASE(VK_F4,      "[[D",  "[26~",  "[14^",  "[26^" )
+    VK_CASE(VK_F5,      "[[E",  "[28~",  "[15^",  "[28^" )
+    VK_CASE(VK_F6,      "[17~", "[29~",  "[17^",  "[29^" )
+    VK_CASE(VK_F7,      "[18~", "[31~",  "[18^",  "[31^" )
+    VK_CASE(VK_F8,      "[19~", "[32~",  "[19^",  "[32^" )
+    VK_CASE(VK_F9,      "[20~", "[33~",  "[20^",  "[33^" )
+    VK_CASE(VK_F10,     "[21~", "[34~",  "[21^",  "[34^" )
+    VK_CASE(VK_F11,     "[23~", "[23$",  "[23^",  "[23@" )
+    VK_CASE(VK_F12,     "[24~", "[24$",  "[24^",  "[24@" )
+
+    default:
+      *len = 0;
+      return NULL;
+  }
+#undef VK_CASE
+}
+
+
+void uv_process_tty_read_raw_req(uv_loop_t* loop, uv_tty_t* handle,
+    uv_req_t* req) {
+  /* Shortcut for handle->tty.rd.last_input_record.Event.KeyEvent. */
+#define KEV handle->tty.rd.last_input_record.Event.KeyEvent
+
+  DWORD records_left, records_read;
+  uv_buf_t buf;
+  _off_t buf_used;
+
+  assert(handle->type == UV_TTY);
+  assert(handle->flags & UV_HANDLE_TTY_READABLE);
+  handle->flags &= ~UV_HANDLE_READ_PENDING;
+
+  if (!(handle->flags & UV_HANDLE_READING) ||
+      !(uv__is_raw_tty_mode(handle->tty.rd.mode.mode))) {
+    goto out;
+  }
+
+  if (!REQ_SUCCESS(req)) {
+    /* An error occurred while waiting for the event. */
+    if ((handle->flags & UV_HANDLE_READING)) {
+      handle->flags &= ~UV_HANDLE_READING;
+      handle->read_cb((uv_stream_t*)handle,
+                      uv_translate_sys_error(GET_REQ_ERROR(req)),
+                      &uv_null_buf_);
+    }
+    goto out;
+  }
+
+  /* Fetch the number of events  */
+  if (!GetNumberOfConsoleInputEvents(handle->handle, &records_left)) {
+    handle->flags &= ~UV_HANDLE_READING;
+    DECREASE_ACTIVE_COUNT(loop, handle);
+    handle->read_cb((uv_stream_t*)handle,
+                    uv_translate_sys_error(GetLastError()),
+                    &uv_null_buf_);
+    goto out;
+  }
+
+  /* Windows sends a lot of events that we're not interested in, so buf will be
+   * allocated on demand, when there's actually something to emit. */
+  buf = uv_null_buf_;
+  buf_used = 0;
+
+  while ((records_left > 0 || handle->tty.rd.last_key_len > 0) &&
+         (handle->flags & UV_HANDLE_READING)) {
+    if (handle->tty.rd.last_key_len == 0) {
+      /* Read the next input record */
+      if (!ReadConsoleInputW(handle->handle,
+                             &handle->tty.rd.last_input_record,
+                             1,
+                             &records_read)) {
+        handle->flags &= ~UV_HANDLE_READING;
+        DECREASE_ACTIVE_COUNT(loop, handle);
+        handle->read_cb((uv_stream_t*) handle,
+                        uv_translate_sys_error(GetLastError()),
+                        &buf);
+        goto out;
+      }
+      records_left--;
+
+      /* We might be not subscribed to EVENT_CONSOLE_LAYOUT or we might be
+       * running under some TTY emulator that does not send those events. */
+      if (handle->tty.rd.last_input_record.EventType == WINDOW_BUFFER_SIZE_EVENT) {
+        uv__tty_console_signal_resize();
+      }
+
+      /* Ignore other events that are not key events. */
+      if (handle->tty.rd.last_input_record.EventType != KEY_EVENT) {
+        continue;
+      }
+
+      /* Ignore keyup events, unless the left alt key was held and a valid
+       * unicode character was emitted. */
+      if (!KEV.bKeyDown &&
+          (KEV.wVirtualKeyCode != VK_MENU ||
+           KEV.uChar.UnicodeChar == 0)) {
+        continue;
+      }
+
+      /* Ignore keypresses to numpad number keys if the left alt is held
+       * because the user is composing a character, or windows simulating this.
+       */
+      if ((KEV.dwControlKeyState & LEFT_ALT_PRESSED) &&
+          !(KEV.dwControlKeyState & ENHANCED_KEY) &&
+          (KEV.wVirtualKeyCode == VK_INSERT ||
+          KEV.wVirtualKeyCode == VK_END ||
+          KEV.wVirtualKeyCode == VK_DOWN ||
+          KEV.wVirtualKeyCode == VK_NEXT ||
+          KEV.wVirtualKeyCode == VK_LEFT ||
+          KEV.wVirtualKeyCode == VK_CLEAR ||
+          KEV.wVirtualKeyCode == VK_RIGHT ||
+          KEV.wVirtualKeyCode == VK_HOME ||
+          KEV.wVirtualKeyCode == VK_UP ||
+          KEV.wVirtualKeyCode == VK_PRIOR ||
+          KEV.wVirtualKeyCode == VK_NUMPAD0 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD1 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD2 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD3 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD4 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD5 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD6 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD7 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD8 ||
+          KEV.wVirtualKeyCode == VK_NUMPAD9)) {
+        continue;
+      }
+
+      if (KEV.uChar.UnicodeChar != 0) {
+        int prefix_len;
+        size_t char_len;
+        char* last_key_buf;
+
+        /* Character key pressed */
+        if (KEV.uChar.UnicodeChar >= 0xD800 &&
+            KEV.uChar.UnicodeChar < 0xDC00) {
+          /* UTF-16 high surrogate */
+          handle->tty.rd.last_utf16_high_surrogate = KEV.uChar.UnicodeChar;
+          continue;
+        }
+
+        /* Prefix with \u033 if alt was held, but alt was not used as part a
+         * compose sequence. */
+        if ((KEV.dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
+            && !(KEV.dwControlKeyState & (LEFT_CTRL_PRESSED |
+            RIGHT_CTRL_PRESSED)) && KEV.bKeyDown) {
+          handle->tty.rd.last_key[0] = '\033';
+          prefix_len = 1;
+        } else {
+          prefix_len = 0;
+        }
+
+        char_len = sizeof handle->tty.rd.last_key;
+        last_key_buf = &handle->tty.rd.last_key[prefix_len];
+        if (handle->tty.rd.last_utf16_high_surrogate) {
+          /* UTF-16 surrogate pair */
+          WCHAR utf16_buffer[2];
+          utf16_buffer[0] = handle->tty.rd.last_utf16_high_surrogate;
+          utf16_buffer[1] = KEV.uChar.UnicodeChar;
+          if (uv_utf16_to_wtf8(utf16_buffer,
+                               2,
+                               &last_key_buf,
+                               &char_len))
+            char_len = 0;
+          handle->tty.rd.last_utf16_high_surrogate = 0;
+        } else {
+          /* Single UTF-16 character */
+          if (uv_utf16_to_wtf8(&KEV.uChar.UnicodeChar,
+                               1,
+                               &last_key_buf,
+                               &char_len))
+            char_len = 0;
+        }
+
+        /* If the utf16 character(s) couldn't be converted something must be
+         * wrong. */
+        if (char_len == 0) {
+          handle->flags &= ~UV_HANDLE_READING;
+          DECREASE_ACTIVE_COUNT(loop, handle);
+          handle->read_cb((uv_stream_t*) handle,
+                          uv_translate_sys_error(GetLastError()),
+                          &buf);
+          goto out;
+        }
+
+        handle->tty.rd.last_key_len = (unsigned char) (prefix_len + char_len);
+        handle->tty.rd.last_key_offset = 0;
+        continue;
+
+      } else {
+        /* Function key pressed */
+        const char* vt100;
+        size_t prefix_len, vt100_len;
+
+        vt100 = get_vt100_fn_key(KEV.wVirtualKeyCode,
+                                  !!(KEV.dwControlKeyState & SHIFT_PRESSED),
+                                  !!(KEV.dwControlKeyState & (
+                                    LEFT_CTRL_PRESSED |
+                                    RIGHT_CTRL_PRESSED)),
+                                  &vt100_len);
+
+        /* If we were unable to map to a vt100 sequence, just ignore. */
+        if (!vt100) {
+          continue;
+        }
+
+        /* Prefix with \x033 when the alt key was held. */
+        if (KEV.dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED)) {
+          handle->tty.rd.last_key[0] = '\033';
+          prefix_len = 1;
+        } else {
+          prefix_len = 0;
+        }
+
+        /* Copy the vt100 sequence to the handle buffer. */
+        assert(prefix_len + vt100_len < sizeof handle->tty.rd.last_key);
+        memcpy(&handle->tty.rd.last_key[prefix_len], vt100, vt100_len);
+
+        handle->tty.rd.last_key_len = (unsigned char) (prefix_len + vt100_len);
+        handle->tty.rd.last_key_offset = 0;
+        continue;
+      }
+    } else {
+      /* Copy any bytes left from the last keypress to the user buffer. */
+      if (handle->tty.rd.last_key_offset < handle->tty.rd.last_key_len) {
+        /* Allocate a buffer if needed */
+        if (buf_used == 0) {
+          buf = uv_buf_init(NULL, 0);
+          handle->alloc_cb((uv_handle_t*) handle, 1024, &buf);
+          if (buf.base == NULL || buf.len == 0) {
+            handle->read_cb((uv_stream_t*) handle, UV_ENOBUFS, &buf);
+            goto out;
+          }
+          assert(buf.base != NULL);
+        }
+
+        buf.base[buf_used++] = handle->tty.rd.last_key[handle->tty.rd.last_key_offset++];
+
+        /* If the buffer is full, emit it */
+        if ((size_t) buf_used == buf.len) {
+          handle->read_cb((uv_stream_t*) handle, buf_used, &buf);
+          buf = uv_null_buf_;
+          buf_used = 0;
+        }
+
+        continue;
+      }
+
+      /* Apply dwRepeat from the last input record. */
+      if (--KEV.wRepeatCount > 0) {
+        handle->tty.rd.last_key_offset = 0;
+        continue;
+      }
+
+      handle->tty.rd.last_key_len = 0;
+      continue;
+    }
+  }
+
+  /* Send the buffer back to the user */
+  if (buf_used > 0) {
+    handle->read_cb((uv_stream_t*) handle, buf_used, &buf);
+  }
+
+ out:
+  /* Wait for more input events. */
+  if ((handle->flags & UV_HANDLE_READING) &&
+      !(handle->flags & UV_HANDLE_READ_PENDING)) {
+    uv__tty_queue_read(loop, handle);
+  }
+
+  DECREASE_PENDING_REQ_COUNT(handle);
+
+#undef KEV
+}
+
+
+
+void uv_process_tty_read_line_req(uv_loop_t* loop, uv_tty_t* handle,
+    uv_req_t* req) {
+  uv_buf_t buf;
+
+  assert(handle->type == UV_TTY);
+  assert(handle->flags & UV_HANDLE_TTY_READABLE);
+
+  buf = handle->tty.rd.read_line_buffer;
+
+  handle->flags &= ~UV_HANDLE_READ_PENDING;
+  handle->tty.rd.read_line_buffer = uv_null_buf_;
+
+  if (!REQ_SUCCESS(req)) {
+    /* Read was not successful */
+    if (handle->flags & UV_HANDLE_READING) {
+      /* Real error */
+      handle->flags &= ~UV_HANDLE_READING;
+      DECREASE_ACTIVE_COUNT(loop, handle);
+      handle->read_cb((uv_stream_t*) handle,
+                      uv_translate_sys_error(GET_REQ_ERROR(req)),
+                      &buf);
+    }
+  } else {
+    if (!(handle->flags & UV_HANDLE_CANCELLATION_PENDING) &&
+        req->u.io.overlapped.InternalHigh != 0) {
+      /* Read successful. TODO: read unicode, convert to utf-8 */
+      DWORD bytes = req->u.io.overlapped.InternalHigh;
+      handle->read_cb((uv_stream_t*) handle, bytes, &buf);
+    }
+    handle->flags &= ~UV_HANDLE_CANCELLATION_PENDING;
+  }
+
+  /* Wait for more input events. */
+  if ((handle->flags & UV_HANDLE_READING) &&
+      !(handle->flags & UV_HANDLE_READ_PENDING)) {
+    uv__tty_queue_read(loop, handle);
+  }
+
+  DECREASE_PENDING_REQ_COUNT(handle);
+}
+
+
+void uv__process_tty_read_req(uv_loop_t* loop, uv_tty_t* handle,
+    uv_req_t* req) {
+  assert(handle->type == UV_TTY);
+  assert(handle->flags & UV_HANDLE_TTY_READABLE);
+
+  /* If the read_line_buffer member is zero, it must have been an raw read.
+   * Otherwise it was a line-buffered read. FIXME: This is quite obscure. Use a
+   * flag or something. */
+  if (handle->tty.rd.read_line_buffer.len == 0) {
+    uv_process_tty_read_raw_req(loop, handle, req);
+  } else {
+    uv_process_tty_read_line_req(loop, handle, req);
+  }
+}
+
+
+int uv__tty_read_start(uv_tty_t* handle, uv_alloc_cb alloc_cb,
+    uv_read_cb read_cb) {
+  uv_loop_t* loop = handle->loop;
+
+  if (!(handle->flags & UV_HANDLE_TTY_READABLE)) {
+    return ERROR_INVALID_PARAMETER;
+  }
+
+  handle->flags |= UV_HANDLE_READING;
+  INCREASE_ACTIVE_COUNT(loop, handle);
+  handle->read_cb = read_cb;
+  handle->alloc_cb = alloc_cb;
+
+  /* If reading was stopped and then started again, there could still be a read
+   * request pending. */
+  if (handle->flags & UV_HANDLE_READ_PENDING) {
+    return 0;
+  }
+
+  /* Maybe the user stopped reading half-way while processing key events.
+   * Short-circuit if this could be the case. */
+  if (handle->tty.rd.last_key_len > 0) {
+    SET_REQ_SUCCESS(&handle->read_req);
+    uv__insert_pending_req(handle->loop, (uv_req_t*) &handle->read_req);
+    /* Make sure no attempt is made to insert it again until it's handled. */
+    handle->flags |= UV_HANDLE_READ_PENDING;
+    handle->reqs_pending++;
+    return 0;
+  }
+
+  uv__tty_queue_read(loop, handle);
+
+  return 0;
+}
+
+
+int uv__tty_read_stop(uv_tty_t* handle) {
+  INPUT_RECORD record;
+  DWORD written, err;
+
+  handle->flags &= ~UV_HANDLE_READING;
+  DECREASE_ACTIVE_COUNT(handle->loop, handle);
+
+  if (!(handle->flags & UV_HANDLE_READ_PENDING))
+    return 0;
+
+  if (uv__is_raw_tty_mode(handle->tty.rd.mode.mode)) {
+    /* Cancel raw read. Write some bullshit event to force the console wait to
+     * return. */
+    memset(&record, 0, sizeof record);
+    record.EventType = FOCUS_EVENT;
+    if (!WriteConsoleInputW(handle->handle, &record, 1, &written)) {
+      return GetLastError();
+    }
+  } else if (!(handle->flags & UV_HANDLE_CANCELLATION_PENDING)) {
+    /* Cancel line-buffered read if not already pending */
+    err = uv__cancel_read_console(handle);
+    if (err)
+      return err;
+
+    handle->flags |= UV_HANDLE_CANCELLATION_PENDING;
+  }
+
+  return 0;
+}
+
+static int uv__cancel_read_console(uv_tty_t* handle) {
+  HANDLE active_screen_buffer = INVALID_HANDLE_VALUE;
+  INPUT_RECORD record;
+  DWORD written;
+  DWORD err = 0;
+  LONG status;
+
+  assert(!(handle->flags & UV_HANDLE_CANCELLATION_PENDING));
+
+  /* Hold the output lock during the cancellation, to ensure that further
+     writes don't interfere with the screen state. It will be the ReadConsole
+     thread's responsibility to release the lock. */
+  uv_sem_wait(&uv_tty_output_lock);
+  status = InterlockedExchange(&uv__read_console_status, TRAP_REQUESTED);
+  if (status != IN_PROGRESS) {
+    /* Either we have managed to set a trap for the other thread before
+       ReadConsole is called, or ReadConsole has returned because the user
+       has pressed ENTER. In either case, there is nothing else to do. */
+    uv_sem_post(&uv_tty_output_lock);
+    return 0;
+  }
+
+  /* Save screen state before sending the VK_RETURN event */
+  active_screen_buffer = CreateFileA("conout$",
+                                     GENERIC_READ | GENERIC_WRITE,
+                                     FILE_SHARE_READ | FILE_SHARE_WRITE,
+                                     NULL,
+                                     OPEN_EXISTING,
+                                     FILE_ATTRIBUTE_NORMAL,
+                                     NULL);
+
+  if (active_screen_buffer != INVALID_HANDLE_VALUE &&
+      GetConsoleScreenBufferInfo(active_screen_buffer,
+                                 &uv__saved_screen_state)) {
+    InterlockedOr(&uv__restore_screen_state, 1);
+  }
+
+  /* Write enter key event to force the console wait to return. */
+  record.EventType = KEY_EVENT;
+  record.Event.KeyEvent.bKeyDown = TRUE;
+  record.Event.KeyEvent.wRepeatCount = 1;
+  record.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
+  record.Event.KeyEvent.wVirtualScanCode =
+    MapVirtualKeyW(VK_RETURN, MAPVK_VK_TO_VSC);
+  record.Event.KeyEvent.uChar.UnicodeChar = L'\r';
+  record.Event.KeyEvent.dwControlKeyState = 0;
+  if (!WriteConsoleInputW(handle->handle, &record, 1, &written))
+    err = GetLastError();
+
+  if (active_screen_buffer != INVALID_HANDLE_VALUE)
+    CloseHandle(active_screen_buffer);
+
+  return err;
+}
+
+
+static void uv__tty_update_virtual_window(CONSOLE_SCREEN_BUFFER_INFO* info) {
+  uv_tty_virtual_width = info->dwSize.X;
+  uv_tty_virtual_height = info->srWindow.Bottom - info->srWindow.Top + 1;
+
+  /* Recompute virtual window offset row. */
+  if (uv_tty_virtual_offset == -1) {
+    uv_tty_virtual_offset = info->dwCursorPosition.Y;
+  } else if (uv_tty_virtual_offset < info->dwCursorPosition.Y -
+             uv_tty_virtual_height + 1) {
+    /* If suddenly find the cursor outside of the virtual window, it must have
+     * somehow scrolled. Update the virtual window offset. */
+    uv_tty_virtual_offset = info->dwCursorPosition.Y -
+                            uv_tty_virtual_height + 1;
+  }
+  if (uv_tty_virtual_offset + uv_tty_virtual_height > info->dwSize.Y) {
+    uv_tty_virtual_offset = info->dwSize.Y - uv_tty_virtual_height;
+  }
+  if (uv_tty_virtual_offset < 0) {
+    uv_tty_virtual_offset = 0;
+  }
+}
+
+
+static COORD uv__tty_make_real_coord(uv_tty_t* handle,
+    CONSOLE_SCREEN_BUFFER_INFO* info, int x, unsigned char x_relative, int y,
+    unsigned char y_relative) {
+  COORD result;
+
+  uv__tty_update_virtual_window(info);
+
+  /* Adjust y position */
+  if (y_relative) {
+    y = info->dwCursorPosition.Y + y;
+  } else {
+    y = uv_tty_virtual_offset + y;
+  }
+  /* Clip y to virtual client rectangle */
+  if (y < uv_tty_virtual_offset) {
+    y = uv_tty_virtual_offset;
+  } else if (y >= uv_tty_virtual_offset + uv_tty_virtual_height) {
+    y = uv_tty_virtual_offset + uv_tty_virtual_height - 1;
+  }
+
+  /* Adjust x */
+  if (x_relative) {
+    x = info->dwCursorPosition.X + x;
+  }
+  /* Clip x */
+  if (x < 0) {
+    x = 0;
+  } else if (x >= uv_tty_virtual_width) {
+    x = uv_tty_virtual_width - 1;
+  }
+
+  result.X = (unsigned short) x;
+  result.Y = (unsigned short) y;
+  return result;
+}
+
+
+static int uv__tty_emit_text(uv_tty_t* handle, WCHAR buffer[], DWORD length,
+    DWORD* error) {
+  DWORD written;
+
+  if (*error != ERROR_SUCCESS) {
+    return -1;
+  }
+
+  if (!WriteConsoleW(handle->handle,
+                     (void*) buffer,
+                     length,
+                     &written,
+                     NULL)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  return 0;
+}
+
+
+static int uv__tty_move_caret(uv_tty_t* handle, int x, unsigned char x_relative,
+    int y, unsigned char y_relative, DWORD* error) {
+  CONSOLE_SCREEN_BUFFER_INFO info;
+  COORD pos;
+
+  if (*error != ERROR_SUCCESS) {
+    return -1;
+  }
+
+ retry:
+  if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
+    *error = GetLastError();
+  }
+
+  pos = uv__tty_make_real_coord(handle, &info, x, x_relative, y, y_relative);
+
+  if (!SetConsoleCursorPosition(handle->handle, pos)) {
+    if (GetLastError() == ERROR_INVALID_PARAMETER) {
+      /* The console may be resized - retry */
+      goto retry;
+    } else {
+      *error = GetLastError();
+      return -1;
+    }
+  }
+
+  return 0;
+}
+
+
+static int uv__tty_reset(uv_tty_t* handle, DWORD* error) {
+  const COORD origin = {0, 0};
+  const WORD char_attrs = uv_tty_default_text_attributes;
+  CONSOLE_SCREEN_BUFFER_INFO screen_buffer_info;
+  DWORD count, written;
+
+  if (*error != ERROR_SUCCESS) {
+    return -1;
+  }
+
+  /* Reset original text attributes. */
+  if (!SetConsoleTextAttribute(handle->handle, char_attrs)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  /* Move the cursor position to (0, 0). */
+  if (!SetConsoleCursorPosition(handle->handle, origin)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  /* Clear the screen buffer. */
+ retry:
+   if (!GetConsoleScreenBufferInfo(handle->handle, &screen_buffer_info)) {
+     *error = GetLastError();
+     return -1;
+  }
+
+  count = screen_buffer_info.dwSize.X * screen_buffer_info.dwSize.Y;
+
+  if (!(FillConsoleOutputCharacterW(handle->handle,
+                                    L'\x20',
+                                    count,
+                                    origin,
+                                    &written) &&
+        FillConsoleOutputAttribute(handle->handle,
+                                   char_attrs,
+                                   written,
+                                   origin,
+                                   &written))) {
+    if (GetLastError() == ERROR_INVALID_PARAMETER) {
+      /* The console may be resized - retry */
+      goto retry;
+    } else {
+      *error = GetLastError();
+      return -1;
+    }
+  }
+
+  /* Move the virtual window up to the top. */
+  uv_tty_virtual_offset = 0;
+  uv__tty_update_virtual_window(&screen_buffer_info);
+
+  /* Reset the cursor size and the cursor state. */
+  if (!SetConsoleCursorInfo(handle->handle, &uv_tty_default_cursor_info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  return 0;
+}
+
+
+static int uv__tty_clear(uv_tty_t* handle, int dir, char entire_screen,
+    DWORD* error) {
+  CONSOLE_SCREEN_BUFFER_INFO info;
+  COORD start, end;
+  DWORD count, written;
+
+  int x1, x2, y1, y2;
+  int x1r, x2r, y1r, y2r;
+
+  if (*error != ERROR_SUCCESS) {
+    return -1;
+  }
+
+  if (dir == 0) {
+    /* Clear from current position */
+    x1 = 0;
+    x1r = 1;
+  } else {
+    /* Clear from column 0 */
+    x1 = 0;
+    x1r = 0;
+  }
+
+  if (dir == 1) {
+    /* Clear to current position */
+    x2 = 0;
+    x2r = 1;
+  } else {
+    /* Clear to end of row. We pretend the console is 65536 characters wide,
+     * uv__tty_make_real_coord will clip it to the actual console width. */
+    x2 = 0xffff;
+    x2r = 0;
+  }
+
+  if (!entire_screen) {
+    /* Stay on our own row */
+    y1 = y2 = 0;
+    y1r = y2r = 1;
+  } else {
+    /* Apply columns direction to row */
+    y1 = x1;
+    y1r = x1r;
+    y2 = x2;
+    y2r = x2r;
+  }
+
+ retry:
+  if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  start = uv__tty_make_real_coord(handle, &info, x1, x1r, y1, y1r);
+  end = uv__tty_make_real_coord(handle, &info, x2, x2r, y2, y2r);
+  count = (end.Y * info.dwSize.X + end.X) -
+          (start.Y * info.dwSize.X + start.X) + 1;
+
+  if (!(FillConsoleOutputCharacterW(handle->handle,
+                              L'\x20',
+                              count,
+                              start,
+                              &written) &&
+        FillConsoleOutputAttribute(handle->handle,
+                                   info.wAttributes,
+                                   written,
+                                   start,
+                                   &written))) {
+    if (GetLastError() == ERROR_INVALID_PARAMETER) {
+      /* The console may be resized - retry */
+      goto retry;
+    } else {
+      *error = GetLastError();
+      return -1;
+    }
+  }
+
+  return 0;
+}
+
+#define FLIP_FGBG                                                             \
+    do {                                                                      \
+      WORD fg = info.wAttributes & 0xF;                                       \
+      WORD bg = info.wAttributes & 0xF0;                                      \
+      info.wAttributes &= 0xFF00;                                             \
+      info.wAttributes |= fg << 4;                                            \
+      info.wAttributes |= bg >> 4;                                            \
+    } while (0)
+
+static int uv__tty_set_style(uv_tty_t* handle, DWORD* error) {
+  unsigned short argc = handle->tty.wr.ansi_csi_argc;
+  unsigned short* argv = handle->tty.wr.ansi_csi_argv;
+  int i;
+  CONSOLE_SCREEN_BUFFER_INFO info;
+
+  char fg_color = -1, bg_color = -1;
+  char fg_bright = -1, bg_bright = -1;
+  char inverse = -1;
+
+  if (argc == 0) {
+    /* Reset mode */
+    fg_color = uv_tty_default_fg_color;
+    bg_color = uv_tty_default_bg_color;
+    fg_bright = uv_tty_default_fg_bright;
+    bg_bright = uv_tty_default_bg_bright;
+    inverse = uv_tty_default_inverse;
+  }
+
+  for (i = 0; i < argc; i++) {
+    short arg = argv[i];
+
+    if (arg == 0) {
+      /* Reset mode */
+      fg_color = uv_tty_default_fg_color;
+      bg_color = uv_tty_default_bg_color;
+      fg_bright = uv_tty_default_fg_bright;
+      bg_bright = uv_tty_default_bg_bright;
+      inverse = uv_tty_default_inverse;
+
+    } else if (arg == 1) {
+      /* Foreground bright on */
+      fg_bright = 1;
+
+    } else if (arg == 2) {
+      /* Both bright off */
+      fg_bright = 0;
+      bg_bright = 0;
+
+    } else if (arg == 5) {
+      /* Background bright on */
+      bg_bright = 1;
+
+    } else if (arg == 7) {
+      /* Inverse: on */
+      inverse = 1;
+
+    } else if (arg == 21 || arg == 22) {
+      /* Foreground bright off */
+      fg_bright = 0;
+
+    } else if (arg == 25) {
+      /* Background bright off */
+      bg_bright = 0;
+
+    } else if (arg == 27) {
+      /* Inverse: off */
+      inverse = 0;
+
+    } else if (arg >= 30 && arg <= 37) {
+      /* Set foreground color */
+      fg_color = arg - 30;
+
+    } else if (arg == 39) {
+      /* Default text color */
+      fg_color = uv_tty_default_fg_color;
+      fg_bright = uv_tty_default_fg_bright;
+
+    } else if (arg >= 40 && arg <= 47) {
+      /* Set background color */
+      bg_color = arg - 40;
+
+    } else if (arg ==  49) {
+      /* Default background color */
+      bg_color = uv_tty_default_bg_color;
+      bg_bright = uv_tty_default_bg_bright;
+
+    } else if (arg >= 90 && arg <= 97) {
+      /* Set bold foreground color */
+      fg_bright = 1;
+      fg_color = arg - 90;
+
+    } else if (arg >= 100 && arg <= 107) {
+      /* Set bold background color */
+      bg_bright = 1;
+      bg_color = arg - 100;
+
+    }
+  }
+
+  if (fg_color == -1 && bg_color == -1 && fg_bright == -1 &&
+      bg_bright == -1 && inverse == -1) {
+    /* Nothing changed */
+    return 0;
+  }
+
+  if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  if ((info.wAttributes & COMMON_LVB_REVERSE_VIDEO) > 0) {
+    FLIP_FGBG;
+  }
+
+  if (fg_color != -1) {
+    info.wAttributes &= ~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
+    if (fg_color & 1) info.wAttributes |= FOREGROUND_RED;
+    if (fg_color & 2) info.wAttributes |= FOREGROUND_GREEN;
+    if (fg_color & 4) info.wAttributes |= FOREGROUND_BLUE;
+  }
+
+  if (fg_bright != -1) {
+    if (fg_bright) {
+      info.wAttributes |= FOREGROUND_INTENSITY;
+    } else {
+      info.wAttributes &= ~FOREGROUND_INTENSITY;
+    }
+  }
+
+  if (bg_color != -1) {
+    info.wAttributes &= ~(BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE);
+    if (bg_color & 1) info.wAttributes |= BACKGROUND_RED;
+    if (bg_color & 2) info.wAttributes |= BACKGROUND_GREEN;
+    if (bg_color & 4) info.wAttributes |= BACKGROUND_BLUE;
+  }
+
+  if (bg_bright != -1) {
+    if (bg_bright) {
+      info.wAttributes |= BACKGROUND_INTENSITY;
+    } else {
+      info.wAttributes &= ~BACKGROUND_INTENSITY;
+    }
+  }
+
+  if (inverse != -1) {
+    if (inverse) {
+      info.wAttributes |= COMMON_LVB_REVERSE_VIDEO;
+    } else {
+      info.wAttributes &= ~COMMON_LVB_REVERSE_VIDEO;
+    }
+  }
+
+  if ((info.wAttributes & COMMON_LVB_REVERSE_VIDEO) > 0) {
+    FLIP_FGBG;
+  }
+
+  if (!SetConsoleTextAttribute(handle->handle, info.wAttributes)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  return 0;
+}
+
+
+static int uv__tty_save_state(uv_tty_t* handle, unsigned char save_attributes,
+    DWORD* error) {
+  CONSOLE_SCREEN_BUFFER_INFO info;
+
+  if (*error != ERROR_SUCCESS) {
+    return -1;
+  }
+
+  if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  uv__tty_update_virtual_window(&info);
+
+  handle->tty.wr.saved_position.X = info.dwCursorPosition.X;
+  handle->tty.wr.saved_position.Y = info.dwCursorPosition.Y -
+        uv_tty_virtual_offset;
+  handle->flags |= UV_HANDLE_TTY_SAVED_POSITION;
+
+  if (save_attributes) {
+    handle->tty.wr.saved_attributes = info.wAttributes &
+        (FOREGROUND_INTENSITY | BACKGROUND_INTENSITY);
+    handle->flags |= UV_HANDLE_TTY_SAVED_ATTRIBUTES;
+  }
+
+  return 0;
+}
+
+
+static int uv__tty_restore_state(uv_tty_t* handle,
+    unsigned char restore_attributes, DWORD* error) {
+  CONSOLE_SCREEN_BUFFER_INFO info;
+  WORD new_attributes;
+
+  if (*error != ERROR_SUCCESS) {
+    return -1;
+  }
+
+  if (handle->flags & UV_HANDLE_TTY_SAVED_POSITION) {
+    if (uv__tty_move_caret(handle,
+                          handle->tty.wr.saved_position.X,
+                          0,
+                          handle->tty.wr.saved_position.Y,
+                          0,
+                          error) != 0) {
+      return -1;
+    }
+  }
+
+  if (restore_attributes &&
+      (handle->flags & UV_HANDLE_TTY_SAVED_ATTRIBUTES)) {
+    if (!GetConsoleScreenBufferInfo(handle->handle, &info)) {
+      *error = GetLastError();
+      return -1;
+    }
+
+    new_attributes = info.wAttributes;
+    new_attributes &= ~(FOREGROUND_INTENSITY | BACKGROUND_INTENSITY);
+    new_attributes |= handle->tty.wr.saved_attributes;
+
+    if (!SetConsoleTextAttribute(handle->handle, new_attributes)) {
+      *error = GetLastError();
+      return -1;
+    }
+  }
+
+  return 0;
+}
+
+static int uv__tty_set_cursor_visibility(uv_tty_t* handle,
+                                        BOOL visible,
+                                        DWORD* error) {
+  CONSOLE_CURSOR_INFO cursor_info;
+
+  if (!GetConsoleCursorInfo(handle->handle, &cursor_info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  cursor_info.bVisible = visible;
+
+  if (!SetConsoleCursorInfo(handle->handle, &cursor_info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  return 0;
+}
+
+static int uv__tty_set_cursor_shape(uv_tty_t* handle, int style, DWORD* error) {
+  CONSOLE_CURSOR_INFO cursor_info;
+
+  if (!GetConsoleCursorInfo(handle->handle, &cursor_info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  if (style == 0) {
+    cursor_info.dwSize = uv_tty_default_cursor_info.dwSize;
+  } else if (style <= 2) {
+    cursor_info.dwSize = CURSOR_SIZE_LARGE;
+  } else {
+    cursor_info.dwSize = CURSOR_SIZE_SMALL;
+  }
+
+  if (!SetConsoleCursorInfo(handle->handle, &cursor_info)) {
+    *error = GetLastError();
+    return -1;
+  }
+
+  return 0;
+}
+
+
+static int uv__tty_write_bufs(uv_tty_t* handle,
+                             const uv_buf_t bufs[],
+                             unsigned int nbufs,
+                             DWORD* error) {
+  /* We can only write 8k characters at a time. Windows can't handle much more
+   * characters in a single console write anyway. */
+  WCHAR utf16_buf[MAX_CONSOLE_CHAR];
+  DWORD utf16_buf_used = 0;
+  unsigned int i;
+
+#define FLUSH_TEXT()                                                \
+  do {                                                              \
+    if (utf16_buf_used > 0) {                                       \
+      uv__tty_emit_text(handle, utf16_buf, utf16_buf_used, error);  \
+      utf16_buf_used = 0;                                           \
+    }                                                               \
+  } while (0)
+
+#define ENSURE_BUFFER_SPACE(wchars_needed)                          \
+  if (wchars_needed > ARRAY_SIZE(utf16_buf) - utf16_buf_used) {     \
+    FLUSH_TEXT();                                                   \
+  }
+
+  /* Cache for fast access */
+  unsigned char utf8_bytes_left = handle->tty.wr.utf8_bytes_left;
+  unsigned int utf8_codepoint = handle->tty.wr.utf8_codepoint;
+  unsigned char previous_eol = handle->tty.wr.previous_eol;
+  unsigned short ansi_parser_state = handle->tty.wr.ansi_parser_state;
+
+  /* Store the error here. If we encounter an error, stop trying to do i/o but
+   * keep parsing the buffer so we leave the parser in a consistent state. */
+  *error = ERROR_SUCCESS;
+
+  uv_sem_wait(&uv_tty_output_lock);
+
+  for (i = 0; i < nbufs; i++) {
+    uv_buf_t buf = bufs[i];
+    unsigned int j;
+
+    for (j = 0; j < buf.len; j++) {
+      unsigned char c = buf.base[j];
+
+      /* Run the character through the utf8 decoder We happily accept non
+       * shortest form encodings and invalid code points - there's no real harm
+       * that can be done. */
+      if (utf8_bytes_left == 0) {
+        /* Read utf-8 start byte */
+        DWORD first_zero_bit;
+        unsigned char not_c = ~c;
+#ifdef _MSC_VER /* msvc */
+        if (_BitScanReverse(&first_zero_bit, not_c)) {
+#else /* assume gcc */
+        if (c != 0) {
+          first_zero_bit = (sizeof(int) * 8) - 1 - __builtin_clz(not_c);
+#endif
+          if (first_zero_bit == 7) {
+            /* Ascii - pass right through */
+            utf8_codepoint = (unsigned int) c;
+
+          } else if (first_zero_bit <= 5) {
+            /* Multibyte sequence */
+            utf8_codepoint = (0xff >> (8 - first_zero_bit)) & c;
+            utf8_bytes_left = (char) (6 - first_zero_bit);
+
+          } else {
+            /* Invalid continuation */
+            utf8_codepoint = UNICODE_REPLACEMENT_CHARACTER;
+          }
+
+        } else {
+          /* 0xff -- invalid */
+          utf8_codepoint = UNICODE_REPLACEMENT_CHARACTER;
+        }
+
+      } else if ((c & 0xc0) == 0x80) {
+        /* Valid continuation of utf-8 multibyte sequence */
+        utf8_bytes_left--;
+        utf8_codepoint <<= 6;
+        utf8_codepoint |= ((unsigned int) c & 0x3f);
+
+      } else {
+        /* Start byte where continuation was expected. */
+        utf8_bytes_left = 0;
+        utf8_codepoint = UNICODE_REPLACEMENT_CHARACTER;
+        /* Patch buf offset so this character will be parsed again as a start
+         * byte. */
+        j--;
+      }
+
+      /* Maybe we need to parse more bytes to find a character. */
+      if (utf8_bytes_left != 0) {
+        continue;
+      }
+
+      /* Parse vt100/ansi escape codes */
+      if (uv__vterm_state == UV_TTY_SUPPORTED) {
+        /* Pass through escape codes if conhost supports them. */
+      } else if (ansi_parser_state == ANSI_NORMAL) {
+        switch (utf8_codepoint) {
+          case '\033':
+            ansi_parser_state = ANSI_ESCAPE_SEEN;
+            continue;
+
+          case 0233:
+            ansi_parser_state = ANSI_CSI;
+            handle->tty.wr.ansi_csi_argc = 0;
+            continue;
+        }
+
+      } else if (ansi_parser_state == ANSI_ESCAPE_SEEN) {
+        switch (utf8_codepoint) {
+          case '[':
+            ansi_parser_state = ANSI_CSI;
+            handle->tty.wr.ansi_csi_argc = 0;
+            continue;
+
+          case '^':
+          case '_':
+          case 'P':
+          case ']':
+            /* Not supported, but we'll have to parse until we see a stop code,
+             * e. g. ESC \ or BEL. */
+            ansi_parser_state = ANSI_ST_CONTROL;
+            continue;
+
+          case '\033':
+            /* Ignore double escape. */
+            continue;
+
+          case 'c':
+            /* Full console reset. */
+            FLUSH_TEXT();
+            uv__tty_reset(handle, error);
+            ansi_parser_state = ANSI_NORMAL;
+            continue;
+
+          case '7':
+            /* Save the cursor position and text attributes. */
+            FLUSH_TEXT();
+            uv__tty_save_state(handle, 1, error);
+            ansi_parser_state = ANSI_NORMAL;
+            continue;
+
+          case '8':
+            /* Restore the cursor position and text attributes */
+            FLUSH_TEXT();
+            uv__tty_restore_state(handle, 1, error);
+            ansi_parser_state = ANSI_NORMAL;
+            continue;
+
+          default:
+            if (utf8_codepoint >= '@' && utf8_codepoint <= '_') {
+              /* Single-char control. */
+              ansi_parser_state = ANSI_NORMAL;
+              continue;
+            } else {
+              /* Invalid - proceed as normal, */
+              ansi_parser_state = ANSI_NORMAL;
+            }
+        }
+
+      } else if (ansi_parser_state == ANSI_IGNORE) {
+        /* We're ignoring this command. Stop only on command character. */
+        if (utf8_codepoint >= '@' && utf8_codepoint <= '~') {
+          ansi_parser_state = ANSI_NORMAL;
+        }
+        continue;
+
+      } else if (ansi_parser_state == ANSI_DECSCUSR) {
+        /* So far we've the sequence `ESC [ arg space`, and we're waiting for
+         * the final command byte. */
+        if (utf8_codepoint >= '@' && utf8_codepoint <= '~') {
+          /* Command byte */
+          if (utf8_codepoint == 'q') {
+            /* Change the cursor shape */
+            int style = handle->tty.wr.ansi_csi_argc
+              ? handle->tty.wr.ansi_csi_argv[0] : 1;
+            if (style >= 0 && style <= 6) {
+              FLUSH_TEXT();
+              uv__tty_set_cursor_shape(handle, style, error);
+            }
+          }
+
+          /* Sequence ended - go back to normal state. */
+          ansi_parser_state = ANSI_NORMAL;
+          continue;
+        }
+        /* Unexpected character, but sequence hasn't ended yet. Ignore the rest
+         * of the sequence. */
+        ansi_parser_state = ANSI_IGNORE;
+
+      } else if (ansi_parser_state & ANSI_CSI) {
+        /* So far we've seen `ESC [`, and we may or may not have already parsed
+         * some of the arguments that follow. */
+
+        if (utf8_codepoint >= '0' && utf8_codepoint <= '9') {
+          /* Parse a numerical argument. */
+          if (!(ansi_parser_state & ANSI_IN_ARG)) {
+            /* We were not currently parsing a number, add a new one. */
+            /* Check for that there are too many arguments. */
+            if (handle->tty.wr.ansi_csi_argc >=
+                ARRAY_SIZE(handle->tty.wr.ansi_csi_argv)) {
+              ansi_parser_state = ANSI_IGNORE;
+              continue;
+            }
+            ansi_parser_state |= ANSI_IN_ARG;
+            handle->tty.wr.ansi_csi_argc++;
+            handle->tty.wr.ansi_csi_argv[handle->tty.wr.ansi_csi_argc - 1] =
+                (unsigned short) utf8_codepoint - '0';
+            continue;
+
+          } else {
+            /* We were already parsing a number. Parse next digit. */
+            uint32_t value = 10 *
+                handle->tty.wr.ansi_csi_argv[handle->tty.wr.ansi_csi_argc - 1];
+
+            /* Check for overflow. */
+            if (value > UINT16_MAX) {
+              ansi_parser_state = ANSI_IGNORE;
+              continue;
+            }
+
+            handle->tty.wr.ansi_csi_argv[handle->tty.wr.ansi_csi_argc - 1] =
+                (unsigned short) value + (utf8_codepoint - '0');
+            continue;
+          }
+
+        } else if (utf8_codepoint == ';') {
+          /* Denotes the end of an argument. */
+          if (ansi_parser_state & ANSI_IN_ARG) {
+            ansi_parser_state &= ~ANSI_IN_ARG;
+            continue;
+
+          } else {
+            /* If ANSI_IN_ARG is not set, add another argument and default
+             * it to 0. */
+
+            /* Check for too many arguments */
+            if (handle->tty.wr.ansi_csi_argc >=
+
+                ARRAY_SIZE(handle->tty.wr.ansi_csi_argv)) {
+              ansi_parser_state = ANSI_IGNORE;
+              continue;
+            }
+
+            handle->tty.wr.ansi_csi_argc++;
+            handle->tty.wr.ansi_csi_argv[handle->tty.wr.ansi_csi_argc - 1] = 0;
+            continue;
+          }
+
+        } else if (utf8_codepoint == '?' &&
+                   !(ansi_parser_state & ANSI_IN_ARG) &&
+                   !(ansi_parser_state & ANSI_EXTENSION) &&
+                   handle->tty.wr.ansi_csi_argc == 0) {
+          /* Pass through '?' if it is the first character after CSI */
+          /* This is an extension character from the VT100 codeset */
+          /* that is supported and used by most ANSI terminals today. */
+          ansi_parser_state |= ANSI_EXTENSION;
+          continue;
+
+        } else if (utf8_codepoint == ' ' &&
+                   !(ansi_parser_state & ANSI_EXTENSION)) {
+          /* We expect a command byte to follow after this space. The only
+           * command that we current support is 'set cursor style'. */
+          ansi_parser_state = ANSI_DECSCUSR;
+          continue;
+
+        } else if (utf8_codepoint >= '@' && utf8_codepoint <= '~') {
+          /* Command byte */
+          if (ansi_parser_state & ANSI_EXTENSION) {
+            /* Sequence is `ESC [ ? args command`. */
+            switch (utf8_codepoint) {
+              case 'l':
+                /* Hide the cursor */
+                if (handle->tty.wr.ansi_csi_argc == 1 &&
+                    handle->tty.wr.ansi_csi_argv[0] == 25) {
+                  FLUSH_TEXT();
+                  uv__tty_set_cursor_visibility(handle, 0, error);
+                }
+                break;
+
+              case 'h':
+                /* Show the cursor */
+                if (handle->tty.wr.ansi_csi_argc == 1 &&
+                    handle->tty.wr.ansi_csi_argv[0] == 25) {
+                  FLUSH_TEXT();
+                  uv__tty_set_cursor_visibility(handle, 1, error);
+                }
+                break;
+            }
+
+          } else {
+            /* Sequence is `ESC [ args command`. */
+            int x, y, d;
+            switch (utf8_codepoint) {
+              case 'A':
+                /* cursor up */
+                FLUSH_TEXT();
+                y = -(handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 1);
+                uv__tty_move_caret(handle, 0, 1, y, 1, error);
+                break;
+
+              case 'B':
+                /* cursor down */
+                FLUSH_TEXT();
+                y = handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 1;
+                uv__tty_move_caret(handle, 0, 1, y, 1, error);
+                break;
+
+              case 'C':
+                /* cursor forward */
+                FLUSH_TEXT();
+                x = handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 1;
+                uv__tty_move_caret(handle, x, 1, 0, 1, error);
+                break;
+
+              case 'D':
+                /* cursor back */
+                FLUSH_TEXT();
+                x = -(handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 1);
+                uv__tty_move_caret(handle, x, 1, 0, 1, error);
+                break;
+
+              case 'E':
+                /* cursor next line */
+                FLUSH_TEXT();
+                y = handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 1;
+                uv__tty_move_caret(handle, 0, 0, y, 1, error);
+                break;
+
+              case 'F':
+                /* cursor previous line */
+                FLUSH_TEXT();
+                y = -(handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 1);
+                uv__tty_move_caret(handle, 0, 0, y, 1, error);
+                break;
+
+              case 'G':
+                /* cursor horizontal move absolute */
+                FLUSH_TEXT();
+                x = (handle->tty.wr.ansi_csi_argc >= 1 &&
+                     handle->tty.wr.ansi_csi_argv[0])
+                  ? handle->tty.wr.ansi_csi_argv[0] - 1 : 0;
+                uv__tty_move_caret(handle, x, 0, 0, 1, error);
+                break;
+
+              case 'H':
+              case 'f':
+                /* cursor move absolute */
+                FLUSH_TEXT();
+                y = (handle->tty.wr.ansi_csi_argc >= 1 &&
+                     handle->tty.wr.ansi_csi_argv[0])
+                  ? handle->tty.wr.ansi_csi_argv[0] - 1 : 0;
+                x = (handle->tty.wr.ansi_csi_argc >= 2 &&
+                     handle->tty.wr.ansi_csi_argv[1])
+                  ? handle->tty.wr.ansi_csi_argv[1] - 1 : 0;
+                uv__tty_move_caret(handle, x, 0, y, 0, error);
+                break;
+
+              case 'J':
+                /* Erase screen */
+                FLUSH_TEXT();
+                d = handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 0;
+                if (d >= 0 && d <= 2) {
+                  uv__tty_clear(handle, d, 1, error);
+                }
+                break;
+
+              case 'K':
+                /* Erase line */
+                FLUSH_TEXT();
+                d = handle->tty.wr.ansi_csi_argc
+                  ? handle->tty.wr.ansi_csi_argv[0] : 0;
+                if (d >= 0 && d <= 2) {
+                  uv__tty_clear(handle, d, 0, error);
+                }
+                break;
+
+              case 'm':
+                /* Set style */
+                FLUSH_TEXT();
+                uv__tty_set_style(handle, error);
+                break;
+
+              case 's':
+                /* Save the cursor position. */
+                FLUSH_TEXT();
+                uv__tty_save_state(handle, 0, error);
+                break;
+
+              case 'u':
+                /* Restore the cursor position */
+                FLUSH_TEXT();
+                uv__tty_restore_state(handle, 0, error);
+                break;
+            }
+          }
+
+          /* Sequence ended - go back to normal state. */
+          ansi_parser_state = ANSI_NORMAL;
+          continue;
+
+        } else {
+          /* We don't support commands that use private mode characters or
+           * intermediaries. Ignore the rest of the sequence. */
+          ansi_parser_state = ANSI_IGNORE;
+          continue;
+        }
+
+      } else if (ansi_parser_state & ANSI_ST_CONTROL) {
+        /* Unsupported control code.
+         * Ignore everything until we see `BEL` or `ESC \`. */
+        if (ansi_parser_state & ANSI_IN_STRING) {
+          if (!(ansi_parser_state & ANSI_BACKSLASH_SEEN)) {
+            if (utf8_codepoint == '"') {
+              ansi_parser_state &= ~ANSI_IN_STRING;
+            } else if (utf8_codepoint == '\\') {
+              ansi_parser_state |= ANSI_BACKSLASH_SEEN;
+            }
+          } else {
+            ansi_parser_state &= ~ANSI_BACKSLASH_SEEN;
+          }
+        } else {
+          if (utf8_codepoint == '\007' || (utf8_codepoint == '\\' &&
+              (ansi_parser_state & ANSI_ESCAPE_SEEN))) {
+            /* End of sequence */
+            ansi_parser_state = ANSI_NORMAL;
+          } else if (utf8_codepoint == '\033') {
+            /* Escape character */
+            ansi_parser_state |= ANSI_ESCAPE_SEEN;
+          } else if (utf8_codepoint == '"') {
+             /* String starting */
+            ansi_parser_state |= ANSI_IN_STRING;
+            ansi_parser_state &= ~ANSI_ESCAPE_SEEN;
+            ansi_parser_state &= ~ANSI_BACKSLASH_SEEN;
+          } else {
+            ansi_parser_state &= ~ANSI_ESCAPE_SEEN;
+          }
+        }
+        continue;
+      } else {
+        /* Inconsistent state */
+        abort();
+      }
+
+      if (utf8_codepoint == 0x0a || utf8_codepoint == 0x0d) {
+        /* EOL conversion - emit \r\n when we see \n. */
+
+        if (utf8_codepoint == 0x0a && previous_eol != 0x0d) {
+          /* \n was not preceded by \r; print \r\n. */
+          ENSURE_BUFFER_SPACE(2);
+          utf16_buf[utf16_buf_used++] = L'\r';
+          utf16_buf[utf16_buf_used++] = L'\n';
+        } else if (utf8_codepoint == 0x0d && previous_eol == 0x0a) {
+          /* \n was followed by \r; do not print the \r, since the source was
+           * either \r\n\r (so the second \r is redundant) or was \n\r (so the
+           * \n was processed by the last case and an \r automatically
+           * inserted). */
+        } else {
+          /* \r without \n; print \r as-is. */
+          ENSURE_BUFFER_SPACE(1);
+          utf16_buf[utf16_buf_used++] = (WCHAR) utf8_codepoint;
+        }
+
+        previous_eol = (char) utf8_codepoint;
+
+      } else if (utf8_codepoint <= 0xffff) {
+        /* Encode character into utf-16 buffer. */
+        ENSURE_BUFFER_SPACE(1);
+        utf16_buf[utf16_buf_used++] = (WCHAR) utf8_codepoint;
+        previous_eol = 0;
+      } else {
+        ENSURE_BUFFER_SPACE(2);
+        utf8_codepoint -= 0x10000;
+        utf16_buf[utf16_buf_used++] = (WCHAR) (utf8_codepoint / 0x400 + 0xD800);
+        utf16_buf[utf16_buf_used++] = (WCHAR) (utf8_codepoint % 0x400 + 0xDC00);
+        previous_eol = 0;
+      }
+    }
+  }
+
+  /* Flush remaining characters */
+  FLUSH_TEXT();
+
+  /* Copy cached values back to struct. */
+  handle->tty.wr.utf8_bytes_left = utf8_bytes_left;
+  handle->tty.wr.utf8_codepoint = utf8_codepoint;
+  handle->tty.wr.previous_eol = previous_eol;
+  handle->tty.wr.ansi_parser_state = ansi_parser_state;
+
+  uv_sem_post(&uv_tty_output_lock);
+
+  if (*error == STATUS_SUCCESS) {
+    return 0;
+  } else {
+    return -1;
+  }
+
+#undef FLUSH_TEXT
+}
+
+
+int uv__tty_write(uv_loop_t* loop,
+                 uv_write_t* req,
+                 uv_tty_t* handle,
+                 const uv_buf_t bufs[],
+                 unsigned int nbufs,
+                 uv_write_cb cb) {
+  DWORD error;
+
+  UV_REQ_INIT(req, UV_WRITE);
+  req->handle = (uv_stream_t*) handle;
+  req->cb = cb;
+
+  handle->reqs_pending++;
+  handle->stream.conn.write_reqs_pending++;
+  REGISTER_HANDLE_REQ(loop, handle);
+
+  req->u.io.queued_bytes = 0;
+
+  if (!uv__tty_write_bufs(handle, bufs, nbufs, &error)) {
+    SET_REQ_SUCCESS(req);
+  } else {
+    SET_REQ_ERROR(req, error);
+  }
+
+  uv__insert_pending_req(loop, (uv_req_t*) req);
+
+  return 0;
+}
+
+
+int uv__tty_try_write(uv_tty_t* handle,
+                      const uv_buf_t bufs[],
+                      unsigned int nbufs) {
+  DWORD error;
+
+  if (handle->stream.conn.write_reqs_pending > 0)
+    return UV_EAGAIN;
+
+  if (uv__tty_write_bufs(handle, bufs, nbufs, &error))
+    return uv_translate_sys_error(error);
+
+  return uv__count_bufs(bufs, nbufs);
+}
+
+
+void uv__process_tty_write_req(uv_loop_t* loop, uv_tty_t* handle,
+  uv_write_t* req) {
+  int err;
+
+  handle->write_queue_size -= req->u.io.queued_bytes;
+  UNREGISTER_HANDLE_REQ(loop, handle);
+
+  if (req->cb) {
+    err = GET_REQ_ERROR(req);
+    req->cb(req, uv_translate_sys_error(err));
+  }
+
+
+  handle->stream.conn.write_reqs_pending--;
+  if (handle->stream.conn.write_reqs_pending == 0 &&
+      uv__is_stream_shutting(handle))
+    uv__process_tty_shutdown_req(loop,
+                                 handle,
+                                 handle->stream.conn.shutdown_req);
+
+  DECREASE_PENDING_REQ_COUNT(handle);
+}
+
+
+void uv__tty_close(uv_tty_t* handle) {
+  assert(handle->u.fd == -1 || handle->u.fd > 2);
+  if (handle->flags & UV_HANDLE_READING)
+    uv__tty_read_stop(handle);
+
+  if (handle->u.fd == -1)
+    CloseHandle(handle->handle);
+  else
+    _close(handle->u.fd);
+
+  handle->u.fd = -1;
+  handle->handle = INVALID_HANDLE_VALUE;
+  handle->flags &= ~(UV_HANDLE_READABLE | UV_HANDLE_WRITABLE);
+  uv__handle_closing(handle);
+
+  if (handle->reqs_pending == 0)
+    uv__want_endgame(handle->loop, (uv_handle_t*) handle);
+}
+
+
+void uv__process_tty_shutdown_req(uv_loop_t* loop, uv_tty_t* stream, uv_shutdown_t* req) {
+  assert(stream->stream.conn.write_reqs_pending == 0);
+  assert(req);
+
+  stream->stream.conn.shutdown_req = NULL;
+  UNREGISTER_HANDLE_REQ(loop, stream);
+
+  /* TTY shutdown is really just a no-op */
+  if (req->cb) {
+    if (stream->flags & UV_HANDLE_CLOSING) {
+      req->cb(req, UV_ECANCELED);
+    } else {
+      req->cb(req, 0);
+    }
+  }
+
+  DECREASE_PENDING_REQ_COUNT(stream);
+}
+
+
+void uv__tty_endgame(uv_loop_t* loop, uv_tty_t* handle) {
+  assert(handle->flags & UV_HANDLE_CLOSING);
+  assert(handle->reqs_pending == 0);
+
+  /* The wait handle used for raw reading should be unregistered when the
+   * wait callback runs. */
+  assert(!(handle->flags & UV_HANDLE_TTY_READABLE) ||
+         handle->tty.rd.read_raw_wait == NULL);
+
+  assert(!(handle->flags & UV_HANDLE_CLOSED));
+  uv__handle_close(handle);
+}
+
+
+int uv_tty_reset_mode(void) {
+  /**
+   * Shells on Windows do know to reset output flags after a program exits,
+   * but not necessarily input flags, so we do that for them.
+   */
+  if (
+    uv__tty_console_handle_in != INVALID_HANDLE_VALUE &&
+    uv__tty_console_in_original_mode != (DWORD)-1 &&
+    InterlockedExchange(&uv__tty_console_in_need_mode_reset, 0) != 0
+  ) {
+    SetConsoleMode(uv__tty_console_handle_in, uv__tty_console_in_original_mode);
+  }
+  return 0;
+}
+
+/* Determine whether or not this version of windows supports
+ * proper ANSI color codes. Should be supported as of windows
+ * 10 version 1511, build number 10.0.10586.
+ */
+static void uv__determine_vterm_state(HANDLE handle) {
+  DWORD dwMode = 0;
+
+  uv__need_check_vterm_state = FALSE;
+  if (!GetConsoleMode(handle, &dwMode)) {
+    return;
+  }
+
+  dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+  if (!SetConsoleMode(handle, dwMode)) {
+    return;
+  }
+
+  uv__vterm_state = UV_TTY_SUPPORTED;
+}
+
+static DWORD WINAPI uv__tty_console_resize_message_loop_thread(void* param) {
+  NTSTATUS status;
+  ULONG_PTR conhost_pid;
+  MSG msg;
+
+  if (pSetWinEventHook == NULL || pNtQueryInformationProcess == NULL)
+    return 0;
+
+  status = pNtQueryInformationProcess(GetCurrentProcess(),
+                                      ProcessConsoleHostProcess,
+                                      &conhost_pid,
+                                      sizeof(conhost_pid),
+                                      NULL);
+
+  if (!NT_SUCCESS(status)) {
+    /* We couldn't retrieve our console host process, probably because this
+     * is a 32-bit process running on 64-bit Windows. Fall back to receiving
+     * console events from the input stream only. */
+    return 0;
+  }
+
+  /* Ensure the PID is a multiple of 4, which is required by SetWinEventHook */
+  conhost_pid &= ~(ULONG_PTR)0x3;
+
+  uv__tty_console_resized = CreateEvent(NULL, TRUE, FALSE, NULL);
+  if (uv__tty_console_resized == NULL)
+    return 0;
+  if (QueueUserWorkItem(uv__tty_console_resize_watcher_thread,
+                        NULL,
+                        WT_EXECUTELONGFUNCTION) == 0)
+    return 0;
+
+  if (!pSetWinEventHook(EVENT_CONSOLE_LAYOUT,
+                        EVENT_CONSOLE_LAYOUT,
+                        NULL,
+                        uv__tty_console_resize_event,
+                        (DWORD)conhost_pid,
+                        0,
+                        WINEVENT_OUTOFCONTEXT))
+    return 0;
+
+  while (GetMessage(&msg, NULL, 0, 0)) {
+    TranslateMessage(&msg);
+    DispatchMessage(&msg);
+  }
+  return 0;
+}
+
+static void CALLBACK uv__tty_console_resize_event(HWINEVENTHOOK hWinEventHook,
+                                                  DWORD event,
+                                                  HWND hwnd,
+                                                  LONG idObject,
+                                                  LONG idChild,
+                                                  DWORD dwEventThread,
+                                                  DWORD dwmsEventTime) {
+  SetEvent(uv__tty_console_resized);
+}
+
+static DWORD WINAPI uv__tty_console_resize_watcher_thread(void* param) {
+  for (;;) {
+    /* Make sure to not overwhelm the system with resize events */
+    Sleep(33);
+    WaitForSingleObject(uv__tty_console_resized, INFINITE);
+    ResetEvent(uv__tty_console_resized);
+    uv__tty_console_signal_resize();
+  }
+  return 0;
+}
+
+static void uv__tty_console_signal_resize(void) {
+  CONSOLE_SCREEN_BUFFER_INFO sb_info;
+  int width, height;
+
+  if (!GetConsoleScreenBufferInfo(uv__tty_console_handle_out, &sb_info))
+    return;
+
+  width = sb_info.dwSize.X;
+  height = sb_info.srWindow.Bottom - sb_info.srWindow.Top + 1;
+
+  uv_mutex_lock(&uv__tty_console_resize_mutex);
+  if (width != uv__tty_console_width || height != uv__tty_console_height) {
+    uv__tty_console_width = width;
+    uv__tty_console_height = height;
+    uv_mutex_unlock(&uv__tty_console_resize_mutex);
+    uv__signal_dispatch(SIGWINCH);
+  } else {
+    uv_mutex_unlock(&uv__tty_console_resize_mutex);
+  }
+}
+
+void uv_tty_set_vterm_state(uv_tty_vtermstate_t state) {
+  uv_sem_wait(&uv_tty_output_lock);
+  uv__need_check_vterm_state = FALSE;
+  uv__vterm_state = state;
+  uv_sem_post(&uv_tty_output_lock);
+}
+
+int uv_tty_get_vterm_state(uv_tty_vtermstate_t* state) {
+  uv_sem_wait(&uv_tty_output_lock);
+  *state = uv__vterm_state;
+  uv_sem_post(&uv_tty_output_lock);
+  return 0;
+}