diff third_party/libuv/src/win/loop-watcher.c @ 160:948de3f54cea

[ThirdParty] Added libuv
author June Park <parkjune1995@gmail.com>
date Wed, 14 Jan 2026 19:39:52 -0800
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/third_party/libuv/src/win/loop-watcher.c	Wed Jan 14 19:39:52 2026 -0800
@@ -0,0 +1,122 @@
+/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+
+#include "uv.h"
+#include "internal.h"
+#include "handle-inl.h"
+
+
+void uv__loop_watcher_endgame(uv_loop_t* loop, uv_handle_t* handle) {
+  if (handle->flags & UV_HANDLE_CLOSING) {
+    assert(!(handle->flags & UV_HANDLE_CLOSED));
+    handle->flags |= UV_HANDLE_CLOSED;
+    uv__handle_close(handle);
+  }
+}
+
+
+#define UV_LOOP_WATCHER_DEFINE(name, NAME)                                    \
+  int uv_##name##_init(uv_loop_t* loop, uv_##name##_t* handle) {              \
+    uv__handle_init(loop, (uv_handle_t*) handle, UV_##NAME);                  \
+                                                                              \
+    return 0;                                                                 \
+  }                                                                           \
+                                                                              \
+                                                                              \
+  int uv_##name##_start(uv_##name##_t* handle, uv_##name##_cb cb) {           \
+    uv_loop_t* loop = handle->loop;                                           \
+    uv_##name##_t* old_head;                                                  \
+                                                                              \
+    assert(handle->type == UV_##NAME);                                        \
+                                                                              \
+    if (uv__is_active(handle))                                                \
+      return 0;                                                               \
+                                                                              \
+    if (cb == NULL)                                                           \
+      return UV_EINVAL;                                                       \
+                                                                              \
+    old_head = loop->name##_handles;                                          \
+                                                                              \
+    handle->name##_next = old_head;                                           \
+    handle->name##_prev = NULL;                                               \
+                                                                              \
+    if (old_head) {                                                           \
+      old_head->name##_prev = handle;                                         \
+    }                                                                         \
+                                                                              \
+    loop->name##_handles = handle;                                            \
+                                                                              \
+    handle->name##_cb = cb;                                                   \
+    uv__handle_start(handle);                                                 \
+                                                                              \
+    return 0;                                                                 \
+  }                                                                           \
+                                                                              \
+                                                                              \
+  int uv_##name##_stop(uv_##name##_t* handle) {                               \
+    uv_loop_t* loop = handle->loop;                                           \
+                                                                              \
+    assert(handle->type == UV_##NAME);                                        \
+                                                                              \
+    if (!uv__is_active(handle))                                               \
+      return 0;                                                               \
+                                                                              \
+    /* Update loop head if needed */                                          \
+    if (loop->name##_handles == handle) {                                     \
+      loop->name##_handles = handle->name##_next;                             \
+    }                                                                         \
+                                                                              \
+    /* Update the iterator-next pointer of needed */                          \
+    if (loop->next_##name##_handle == handle) {                               \
+      loop->next_##name##_handle = handle->name##_next;                       \
+    }                                                                         \
+                                                                              \
+    if (handle->name##_prev) {                                                \
+      handle->name##_prev->name##_next = handle->name##_next;                 \
+    }                                                                         \
+    if (handle->name##_next) {                                                \
+      handle->name##_next->name##_prev = handle->name##_prev;                 \
+    }                                                                         \
+                                                                              \
+    uv__handle_stop(handle);                                                  \
+                                                                              \
+    return 0;                                                                 \
+  }                                                                           \
+                                                                              \
+                                                                              \
+  void uv__##name##_invoke(uv_loop_t* loop) {                                 \
+    uv_##name##_t* handle;                                                    \
+                                                                              \
+    (loop)->next_##name##_handle = (loop)->name##_handles;                    \
+                                                                              \
+    while ((loop)->next_##name##_handle != NULL) {                            \
+      handle = (loop)->next_##name##_handle;                                  \
+      (loop)->next_##name##_handle = handle->name##_next;                     \
+                                                                              \
+      handle->name##_cb(handle);                                              \
+    }                                                                         \
+  }
+
+UV_LOOP_WATCHER_DEFINE(prepare, PREPARE)
+UV_LOOP_WATCHER_DEFINE(check, CHECK)
+UV_LOOP_WATCHER_DEFINE(idle, IDLE)