diff third_party/raylib/custom.c @ 173:827c6ac504cd hg-web

Merged in default here.
author MrJuneJune <me@mrjunejune.com>
date Mon, 19 Jan 2026 18:59:10 -0800
parents 058de208e640
children
line wrap: on
line diff
--- a/third_party/raylib/custom.c	Sat Jan 10 13:35:09 2026 -0800
+++ b/third_party/raylib/custom.c	Mon Jan 19 18:59:10 2026 -0800
@@ -1,36 +1,79 @@
 #include "third_party/raylib/include/raylib.h"
 #define RAYGUI_IMPLEMENTATION
 #include "third_party/raylib/include/raygui.h"
+#include "third_party/raylib/custom.h"
+#include <string.h>
 
-// -- forward declarations --//
+// ============================================================================
+// COLOR SCHEME IMPLEMENTATION
+// ============================================================================
+
+// Global color scheme instance
+ColorScheme g_colors = {0};
 
-// --- Default Behaviour that should be part of all raylib gui ---/
-void DefaultBehaviours();
-// --- Increase Font Sizes on key press --- //
-void IncreaseFontSize();
-// --- Decrease Font Sizes on key press --- //
-void DecreaseFontSize();
-
-
-void DefaultBehaviours()
+ColorScheme PostDog_DefaultColorScheme(void)
 {
-  // Font sizes 
-  IncreaseFontSize();
-  DecreaseFontSize();
+    return (ColorScheme){
+        .primary     = (Color){255, 140, 0, 255},     // Orange
+        .secondary   = (Color){255, 248, 231, 255},   // Beige/Egg white
+        .background  = (Color){255, 255, 255, 255},   // White
+        .text        = (Color){30, 30, 30, 255},      // Near black
+        .text_light  = (Color){255, 255, 255, 255},   // White
+        .border      = (Color){200, 200, 200, 255},   // Light gray
+        .highlight   = (Color){255, 180, 100, 255},   // Light orange
+        .success     = (Color){76, 175, 80, 255},     // Green
+        .error       = (Color){244, 67, 54, 255},     // Red
+        .muted       = (Color){158, 158, 158, 255},   // Gray
+    };
 }
 
-void IncreaseFontSize()
+ColorScheme PostDog_DarkColorScheme(void)
 {
-  if ((IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_LEFT_CONTROL)) && IsKeyDown(KEY_EQUAL))
-    GuiSetStyle(DEFAULT, TEXT_SIZE, GuiGetStyle(DEFAULT, TEXT_SIZE) + 1);
+    return (ColorScheme){
+        .primary     = (Color){255, 140, 0, 255},     // Orange
+        .secondary   = (Color){45, 45, 48, 255},      // Dark gray
+        .background  = (Color){30, 30, 30, 255},      // Near black
+        .text        = (Color){240, 240, 240, 255},   // Near white
+        .text_light  = (Color){255, 255, 255, 255},   // White
+        .border      = (Color){70, 70, 70, 255},      // Dark gray
+        .highlight   = (Color){255, 180, 100, 255},   // Light orange
+        .success     = (Color){76, 175, 80, 255},     // Green
+        .error       = (Color){244, 67, 54, 255},     // Red
+        .muted       = (Color){100, 100, 100, 255},   // Gray
+    };
+}
+
+void PostDog_InitColorScheme(void)
+{
+    g_colors = PostDog_DefaultColorScheme();
 }
 
-void DecreaseFontSize()
+void PostDog_SetColorScheme(ColorScheme scheme)
 {
-  if ((IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_LEFT_CONTROL)) && IsKeyDown(KEY_MINUS))
-    GuiSetStyle(DEFAULT, TEXT_SIZE, GuiGetStyle(DEFAULT, TEXT_SIZE) - 1);
+    g_colors = scheme;
 }
 
+// ============================================================================
+// FUNCTIONALITY HELPERS
+// ============================================================================
+
+void DefaultBehaviours(void)
+{
+    IncreaseFontSize();
+    DecreaseFontSize();
+}
+
+void IncreaseFontSize(void)
+{
+    if ((IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_LEFT_CONTROL)) && IsKeyDown(KEY_EQUAL))
+        GuiSetStyle(DEFAULT, TEXT_SIZE, GuiGetStyle(DEFAULT, TEXT_SIZE) + 1);
+}
+
+void DecreaseFontSize(void)
+{
+    if ((IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_LEFT_CONTROL)) && IsKeyDown(KEY_MINUS))
+        GuiSetStyle(DEFAULT, TEXT_SIZE, GuiGetStyle(DEFAULT, TEXT_SIZE) - 1);
+}
 
 // --- Layout helper --- //
 Rectangle RightOf(Rectangle ref, float padding)
@@ -84,3 +127,465 @@
 }
 
 
+void DrawRectangleSelectiveRounded(Rectangle rec, float radius, int segments, Color color,
+                                   boolean roundTL, boolean roundTR, boolean roundBR, boolean roundBL) {
+    // Clamp radius to valid range
+    float maxR = fminf(rec.width, rec.height) * 0.5f;
+    radius = fminf(fmaxf(radius, 0.0f), maxR);
+
+    // Fill center
+    DrawRectangleRec((Rectangle){
+        rec.x + radius, rec.y + radius,
+        rec.width - 2.0f * radius, rec.height - 2.0f * radius
+    }, color);
+
+    //
+    //   |--------|
+    //   |        |
+    //   |        |
+    //   |--------|
+
+    // Top edge
+    float topStart = rec.x + (roundTL ? radius : 0.0f);
+    float topWidth = rec.width - (roundTL ? radius : 0.0f) - (roundTR ? radius : 0.0f);
+    if (topWidth > 0.0f)
+        DrawRectangleRec((Rectangle){ topStart, rec.y, topWidth, radius }, color);
+
+    // Bottom edge
+    float botStart = rec.x + (roundBL ? radius : 0.0f);
+    float botWidth = rec.width - (roundBL ? radius : 0.0f) - (roundBR ? radius : 0.0f);
+    if (botWidth > 0.0f)
+        DrawRectangleRec((Rectangle){ botStart, rec.y + rec.height - radius, botWidth, radius }, color);
+
+    // Left edge
+    float leftStart = rec.y + (roundTL ? radius : 0.0f);
+    float leftHeight = rec.height - (roundTL ? radius : 0.0f) - (roundBL ? radius : 0.0f);
+    if (leftHeight > 0.0f)
+        DrawRectangleRec((Rectangle){ rec.x, leftStart, radius, leftHeight - radius}, color);
+
+    // Right edge
+    float rightStart = rec.y + (roundTR ? radius : 0.0f);
+    float rightHeight = rec.height - (roundTR ? radius : 0.0f) - (roundBR ? radius : 0.0f);
+    if (rightHeight > 0.0f)
+        DrawRectangleRec((Rectangle){ rec.x + rec.width - radius, rightStart, radius, rightHeight - radius }, color);
+
+    // Corners (arcs)
+    if (roundTL) {
+        DrawCircleSector((Vector2){ rec.x + radius, rec.y + radius }, radius, 180.0f, 270.0f, segments, color);
+    }
+    if (roundTR) {
+        DrawCircleSector((Vector2){ rec.x + rec.width - radius, rec.y + radius }, radius, 270.0f, 360.0f, segments, color);
+    }
+    if (roundBR) {
+        DrawCircleSector((Vector2){ rec.x + rec.width - radius, rec.y + rec.height - radius }, radius, 0.0f, 90.0f, segments, color);
+    }
+    if (roundBL) {
+        DrawCircleSector((Vector2){ rec.x + radius, rec.y + rec.height - radius }, radius, 90.0f, 180.0f, segments, color);
+    }
+}
+
+Rectangle AddPadding(Rectangle rect, float padding)
+{
+  return (Rectangle){
+    rect.x + padding,
+    rect.y + padding,
+    rect.width - (2 * padding),
+    rect.height - (2 * padding)
+  };
+}
+
+Rectangle AddPaddingAll(Rectangle rect, float top, float right,float down, float left)
+{
+  return (Rectangle){
+    rect.x + left,
+    rect.y + top,
+    rect.width - (right + left),
+    rect.height - (top + down),
+  };
+}
+
+
+
+Rectangle AddPaddingHorizontal(Rectangle rect, float padding)
+{
+  return (Rectangle){
+    rect.x + padding,
+    rect.y,
+    rect.width - (2 * padding),
+    rect.height
+  };
+}
+
+Rectangle AddPaddingVertical(Rectangle rect, float padding)
+{
+  return (Rectangle){
+    rect.x,
+    rect.y + padding,
+    rect.width,
+    rect.height - (2 * padding)
+  };
+}
+
+Rectangle VerticalSplit(Rectangle container, float ratio)
+{
+  return (Rectangle){
+    .x = container.x,
+    .y = container.y,
+    .width = container.width,
+    .height = container.height * ratio
+  };
+}
+
+// ============================================================================
+// DRAWING HELPERS - Additional
+// ============================================================================
+
+void DrawRectangleSelectiveRoundedLines(Rectangle rec, float radius, int segments, Color color,
+                                        boolean roundTL, boolean roundTR, boolean roundBR, boolean roundBL)
+{
+    // Top edge
+    DrawLine(rec.x + (roundTL ? radius : 0), rec.y,
+             rec.x + rec.width - (roundTR ? radius : 0), rec.y, color);
+    // Bottom edge
+    DrawLine(rec.x + (roundBL ? radius : 0), rec.y + rec.height,
+             rec.x + rec.width - (roundBR ? radius : 0), rec.y + rec.height, color);
+    // Left edge
+    DrawLine(rec.x, rec.y + (roundTL ? radius : 0),
+             rec.x, rec.y + rec.height - (roundBL ? radius : 0), color);
+    // Right edge
+    DrawLine(rec.x + rec.width, rec.y + (roundTR ? radius : 0),
+             rec.x + rec.width, rec.y + rec.height - (roundBR ? radius : 0), color);
+
+    // Corner arcs
+    if (roundTL)
+        DrawCircleSectorLines((Vector2){rec.x + radius, rec.y + radius}, radius, 180, 270, segments, color);
+    if (roundTR)
+        DrawCircleSectorLines((Vector2){rec.x + rec.width - radius, rec.y + radius}, radius, 270, 360, segments, color);
+    if (roundBR)
+        DrawCircleSectorLines((Vector2){rec.x + rec.width - radius, rec.y + rec.height - radius}, radius, 0, 90, segments, color);
+    if (roundBL)
+        DrawCircleSectorLines((Vector2){rec.x + radius, rec.y + rec.height - radius}, radius, 90, 180, segments, color);
+}
+
+// ============================================================================
+// CUSTOM TAB COMPONENT IMPLEMENTATION
+// ============================================================================
+
+boolean PostDog_TabBar(Rectangle bounds, TabConfig config)
+{
+    if (config.count <= 0 || config.labels == NULL || config.active_tab == NULL)
+        return FALSE;
+
+    boolean changed = FALSE;
+    float tab_width = (bounds.width - config.padding * (config.count - 1)) / config.count;
+    Vector2 mouse = GetMousePosition();
+
+    for (int i = 0; i < config.count; i++)
+    {
+        Rectangle tab_rect = {
+            .x = bounds.x + i * (tab_width + config.padding),
+            .y = bounds.y,
+            .width = tab_width,
+            .height = bounds.height
+        };
+
+        boolean is_active = (i == *config.active_tab);
+        boolean is_hovered = CheckCollisionPointRec(mouse, tab_rect);
+        Color bg_color = is_active ? config.active_color : config.inactive_color;
+        Color txt_color = is_active ? config.active_text_color : config.text_color;
+
+        // Hover effect
+        if (is_hovered && !is_active)
+            bg_color = Fade(config.active_color, 0.5f);
+
+        // Draw tab background with rounded top corners
+        DrawRectangleSelectiveRounded(tab_rect, config.corner_radius, 8, bg_color,
+                                      TRUE, TRUE, FALSE, FALSE);
+
+        // Draw tab label
+        int text_width = MeasureText(config.labels[i], GuiGetStyle(DEFAULT, TEXT_SIZE));
+        Vector2 text_pos = {
+            tab_rect.x + (tab_rect.width - text_width) / 2,
+            tab_rect.y + (tab_rect.height - GuiGetStyle(DEFAULT, TEXT_SIZE)) / 2
+        };
+        DrawText(config.labels[i], text_pos.x, text_pos.y, GuiGetStyle(DEFAULT, TEXT_SIZE), txt_color);
+
+        // Handle click
+        if (is_hovered && IsMouseButtonPressed(MOUSE_BUTTON_LEFT) && !is_active)
+        {
+            *config.active_tab = i;
+            changed = TRUE;
+        }
+    }
+
+    return changed;
+}
+
+boolean PostDog_TabBarSimple(Rectangle bounds, const char **labels, int count, int *active_tab)
+{
+    TabConfig config = {
+        .labels = labels,
+        .count = count,
+        .active_tab = active_tab,
+        .padding = 2,
+        .corner_radius = 8,
+        .active_color = g_colors.primary,
+        .inactive_color = g_colors.secondary,
+        .text_color = g_colors.text,
+        .active_text_color = g_colors.text_light,
+    };
+    return PostDog_TabBar(bounds, config);
+}
+
+// ============================================================================
+// SPLIT PANEL IMPLEMENTATION
+// ============================================================================
+
+void PostDog_SplitPanel(Rectangle bounds, SplitPanelConfig config,
+                   Rectangle *out_left, Rectangle *out_right)
+{
+    float left_width = bounds.width * config.split_ratio - config.gap / 2;
+    float right_width = bounds.width * (1.0f - config.split_ratio) - config.gap / 2;
+
+    if (out_left)
+    {
+        *out_left = (Rectangle){
+            .x = bounds.x,
+            .y = bounds.y,
+            .width = left_width,
+            .height = bounds.height
+        };
+    }
+
+    if (out_right)
+    {
+        *out_right = (Rectangle){
+            .x = bounds.x + left_width + config.gap,
+            .y = bounds.y,
+            .width = right_width,
+            .height = bounds.height
+        };
+    }
+}
+
+void PostDog_SplitPanelDraw(Rectangle bounds, SplitPanelConfig config)
+{
+    Rectangle left_rect, right_rect;
+    PostDog_SplitPanel(bounds, config, &left_rect, &right_rect);
+
+    // Draw left panel with rounded left corners
+    DrawRectangleSelectiveRounded(left_rect, config.corner_radius, 8, config.left_color,
+                                  TRUE, FALSE, FALSE, TRUE);
+
+    // Draw right panel with rounded right corners
+    DrawRectangleSelectiveRounded(right_rect, config.corner_radius, 8, config.right_color,
+                                  FALSE, TRUE, TRUE, FALSE);
+}
+
+// ============================================================================
+// COMBINED INPUT COMPONENTS IMPLEMENTATION
+// ============================================================================
+
+// Helper: Parse semicolon-separated items and return item at index
+static const char* GetDropdownItem(const char *items, int index, char *buffer, int buffer_size)
+{
+    int current_index = 0;
+    int start = 0;
+    int len = strlen(items);
+
+    for (int i = 0; i <= len; i++)
+    {
+        if (items[i] == ';' || items[i] == '\0')
+        {
+            if (current_index == index)
+            {
+                int item_len = i - start;
+                if (item_len >= buffer_size) item_len = buffer_size - 1;
+                strncpy(buffer, items + start, item_len);
+                buffer[item_len] = '\0';
+                return buffer;
+            }
+            current_index++;
+            start = i + 1;
+        }
+    }
+    buffer[0] = '\0';
+    return buffer;
+}
+
+// Helper: Count items in semicolon-separated string
+static int CountDropdownItems(const char *items)
+{
+    if (!items || items[0] == '\0') return 0;
+    int count = 1;
+    for (int i = 0; items[i]; i++)
+        if (items[i] == ';') count++;
+    return count;
+}
+
+boolean PostDog_DropdownTextBox(Rectangle bounds, DropdownTextBoxConfig config)
+{
+    boolean result = FALSE;
+
+    // Calculate dropdown width
+    float dropdown_w = config.dropdown_width;
+    if (dropdown_w <= 1.0f)
+        dropdown_w = bounds.width * dropdown_w;
+
+    // Calculate rectangles
+    Rectangle dropdown_rect = {
+        .x = bounds.x,
+        .y = bounds.y,
+        .width = dropdown_w,
+        .height = bounds.height
+    };
+
+    Rectangle textbox_rect = {
+        .x = bounds.x + dropdown_w,
+        .y = bounds.y,
+        .width = bounds.width - dropdown_w,
+        .height = bounds.height
+    };
+
+    // Draw combined background
+    DrawRectangleSelectiveRounded(dropdown_rect, config.corner_radius, 8, config.background_color,
+                                  TRUE, FALSE, FALSE, TRUE);
+    DrawRectangleSelectiveRounded(textbox_rect, config.corner_radius, 8, config.background_color,
+                                  FALSE, TRUE, TRUE, FALSE);
+
+    // Draw separator line
+    DrawLine(dropdown_rect.x + dropdown_rect.width, dropdown_rect.y + 4,
+             dropdown_rect.x + dropdown_rect.width, dropdown_rect.y + dropdown_rect.height - 4,
+             config.border_color);
+
+    // Draw border
+    DrawRectangleSelectiveRoundedLines(bounds, config.corner_radius, 8, config.border_color,
+                                       TRUE, TRUE, TRUE, TRUE);
+
+    // Custom dropdown with per-item colors
+    Vector2 mouse_pos = GetMousePosition();
+    int item_count = config.item_count > 0 ? config.item_count : CountDropdownItems(config.dropdown_items);
+    int font_size = GuiGetStyle(DEFAULT, TEXT_SIZE);
+    char item_buffer[64];
+
+    // Get current selected item
+    GetDropdownItem(config.dropdown_items, *config.dropdown_active, item_buffer, sizeof(item_buffer));
+    Color current_color = (config.item_colors && *config.dropdown_active < item_count)
+                          ? config.item_colors[*config.dropdown_active]
+                          : config.text_color;
+
+    // Draw selected item in dropdown area
+    Rectangle dropdown_inner = AddPadding(dropdown_rect, 6);
+    boolean dropdown_hovered = CheckCollisionPointRec(mouse_pos, dropdown_rect);
+
+    // Highlight on hover
+    if (dropdown_hovered && !(*config.dropdown_edit_mode))
+    {
+        DrawRectangleSelectiveRounded(dropdown_rect, config.corner_radius, 8,
+                                      Fade(current_color, 0.5f), TRUE, FALSE, FALSE, TRUE);
+    }
+
+    // Draw selected text with color
+    int text_width = MeasureText(item_buffer, font_size);
+    DrawText(item_buffer,
+             dropdown_inner.x + (dropdown_inner.width - text_width) / 2,
+             dropdown_inner.y + (dropdown_inner.height - font_size) / 2,
+             font_size, current_color);
+    DrawRectangleSelectiveRounded(dropdown_rect, config.corner_radius, 8,
+                                  Fade(current_color, 0.3f), TRUE, FALSE, FALSE, TRUE);
+
+    // Draw dropdown arrow
+    float arrow_size = 6;
+    float arrow_x = dropdown_rect.x + dropdown_rect.width - 14;
+    float arrow_y = dropdown_rect.y + dropdown_rect.height / 2;
+    DrawTriangle(
+        (Vector2){arrow_x, arrow_y - arrow_size/2},
+        (Vector2){arrow_x + arrow_size, arrow_y - arrow_size/2},
+        (Vector2){arrow_x + arrow_size/2, arrow_y + arrow_size/2},
+        config.text_color);
+
+    // Handle dropdown click
+    if (dropdown_hovered && IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
+    {
+        *config.dropdown_edit_mode = !(*config.dropdown_edit_mode);
+    }
+
+    // Draw dropdown list when open
+    if (*config.dropdown_edit_mode)
+    {
+        float item_height = bounds.height;
+        Rectangle list_rect = {
+            .x = dropdown_rect.x,
+            .y = dropdown_rect.y + dropdown_rect.height + 2,
+            .width = dropdown_rect.width,
+            .height = item_height * item_count
+        };
+
+        // Background
+        DrawRectangleRounded(list_rect, 0.1f, 8, config.background_color);
+        DrawRectangleRoundedLines(list_rect, 0.1f, 8, config.border_color);
+
+        // Draw each item
+        for (int i = 0; i < item_count; i++)
+        {
+            Rectangle item_rect = {
+                .x = list_rect.x,
+                .y = list_rect.y + i * item_height,
+                .width = list_rect.width,
+                .height = item_height
+            };
+
+            GetDropdownItem(config.dropdown_items, i, item_buffer, sizeof(item_buffer));
+            Color item_color = (config.item_colors && i < item_count)
+                               ? config.item_colors[i]
+                               : config.text_color;
+
+            boolean item_hovered = CheckCollisionPointRec(mouse_pos, item_rect);
+
+            // Highlight hovered item
+            if (item_hovered)
+                DrawRectangleRec(item_rect, Fade(item_color, 0.15f));
+
+            // Highlight selected item
+            DrawRectangleRec(item_rect, Fade(item_color, 0.2f));
+
+            // Draw item text
+            text_width = MeasureText(item_buffer, font_size);
+            DrawText(item_buffer,
+                     item_rect.x + (item_rect.width - text_width) / 2,
+                     item_rect.y + (item_rect.height - font_size) / 2,
+                     font_size, item_color);
+
+            // Handle item click
+            if (item_hovered && IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
+            {
+                *config.dropdown_active = i;
+                *config.dropdown_edit_mode = FALSE;
+            }
+        }
+
+        // Close dropdown if clicked outside
+        if (!CheckCollisionPointRec(mouse_pos, list_rect) &&
+            !CheckCollisionPointRec(mouse_pos, dropdown_rect) &&
+            IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
+        {
+            *config.dropdown_edit_mode = FALSE;
+        }
+    }
+
+    // Draw text box (using raygui)
+    Rectangle textbox_inner = AddPadding(textbox_rect, 4);
+    boolean ctrl_pressed = IsKeyDown(KEY_LEFT_CONTROL) || IsKeyDown(KEY_RIGHT_CONTROL) || IsKeyDown(KEY_LEFT_SUPER) || IsKeyDown(KEY_RIGHT_SUPER);
+    if (*config.text_edit_mode && ctrl_pressed && IsKeyPressed(KEY_V))
+    {
+      const char *clipboard = GetClipboardText();
+      snprintf(config.text_buffer, config.text_buffer_size, "%s", clipboard);
+    }
+    if (GuiTextBox(textbox_inner, config.text_buffer, config.text_buffer_size, *config.text_edit_mode))
+    {
+        *config.text_edit_mode = !(*config.text_edit_mode);
+        result = TRUE;
+    }
+
+    return result;
+}