Mercurial
comparison third_party/luajit/src/xedkbuild.bat @ 178:94705b5986b3
[ThirdParty] Added WRK and luajit for load testing.
| author | MrJuneJune <me@mrjunejune.com> |
|---|---|
| date | Thu, 22 Jan 2026 20:10:30 -0800 |
| parents | |
| children |
comparison
equal
deleted
inserted
replaced
| 177:24fe8ff94056 | 178:94705b5986b3 |
|---|---|
| 1 @rem Script to build LuaJIT with the Xbox 360 SDK. | |
| 2 @rem Donated to the public domain. | |
| 3 @rem | |
| 4 @rem Open a "Visual Studio .NET Command Prompt" (32 bit host compiler) | |
| 5 @rem Then cd to this directory and run this script. | |
| 6 | |
| 7 @if not defined INCLUDE goto :FAIL | |
| 8 @if not defined XEDK goto :FAIL | |
| 9 | |
| 10 @setlocal | |
| 11 @rem ---- Host compiler ---- | |
| 12 @set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE | |
| 13 @set LJLINK=link /nologo | |
| 14 @set LJMT=mt /nologo | |
| 15 @set DASMDIR=..\dynasm | |
| 16 @set DASM=%DASMDIR%\dynasm.lua | |
| 17 @set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c lib_buffer.c | |
| 18 | |
| 19 %LJCOMPILE% host\minilua.c | |
| 20 @if errorlevel 1 goto :BAD | |
| 21 %LJLINK% /out:minilua.exe minilua.obj | |
| 22 @if errorlevel 1 goto :BAD | |
| 23 if exist minilua.exe.manifest^ | |
| 24 %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe | |
| 25 | |
| 26 @rem Error out for 64 bit host compiler | |
| 27 @minilua | |
| 28 @if errorlevel 8 goto :FAIL | |
| 29 | |
| 30 @set DASMFLAGS=-D GPR64 -D FRAME32 -D PPE -D SQRT -D DUALNUM | |
| 31 minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_ppc.dasc | |
| 32 @if errorlevel 1 goto :BAD | |
| 33 | |
| 34 %LJCOMPILE% /I "." /I %DASMDIR% /D_XBOX_VER=200 /DLUAJIT_TARGET=LUAJIT_ARCH_PPC host\buildvm*.c | |
| 35 @if errorlevel 1 goto :BAD | |
| 36 %LJLINK% /out:buildvm.exe buildvm*.obj | |
| 37 @if errorlevel 1 goto :BAD | |
| 38 if exist buildvm.exe.manifest^ | |
| 39 %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe | |
| 40 | |
| 41 buildvm -m peobj -o lj_vm.obj | |
| 42 @if errorlevel 1 goto :BAD | |
| 43 buildvm -m bcdef -o lj_bcdef.h %ALL_LIB% | |
| 44 @if errorlevel 1 goto :BAD | |
| 45 buildvm -m ffdef -o lj_ffdef.h %ALL_LIB% | |
| 46 @if errorlevel 1 goto :BAD | |
| 47 buildvm -m libdef -o lj_libdef.h %ALL_LIB% | |
| 48 @if errorlevel 1 goto :BAD | |
| 49 buildvm -m recdef -o lj_recdef.h %ALL_LIB% | |
| 50 @if errorlevel 1 goto :BAD | |
| 51 buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB% | |
| 52 @if errorlevel 1 goto :BAD | |
| 53 buildvm -m folddef -o lj_folddef.h lj_opt_fold.c | |
| 54 @if errorlevel 1 goto :BAD | |
| 55 | |
| 56 @rem ---- Cross compiler ---- | |
| 57 @set LJCOMPILE="%XEDK%\bin\win32\cl" /nologo /c /MT /O2 /W3 /GF /Gm- /GR- /GS- /Gy /openmp- /D_CRT_SECURE_NO_DEPRECATE /DNDEBUG /D_XBOX /D_LIB /DLUAJIT_USE_SYSMALLOC | |
| 58 @set LJLIB="%XEDK%\bin\win32\lib" /nologo | |
| 59 @set "INCLUDE=%XEDK%\include\xbox" | |
| 60 | |
| 61 @if "%1" neq "debug" goto :NODEBUG | |
| 62 @shift | |
| 63 @set "LJCOMPILE=%LJCOMPILE% /Zi" | |
| 64 :NODEBUG | |
| 65 @if "%1"=="amalg" goto :AMALG | |
| 66 %LJCOMPILE% /DLUA_BUILD_AS_DLL lj_*.c lib_*.c | |
| 67 @if errorlevel 1 goto :BAD | |
| 68 %LJLIB% /OUT:luajit20.lib lj_*.obj lib_*.obj | |
| 69 @if errorlevel 1 goto :BAD | |
| 70 @goto :NOAMALG | |
| 71 :AMALG | |
| 72 %LJCOMPILE% /DLUA_BUILD_AS_DLL ljamalg.c | |
| 73 @if errorlevel 1 goto :BAD | |
| 74 %LJLIB% /OUT:luajit20.lib ljamalg.obj lj_vm.obj | |
| 75 @if errorlevel 1 goto :BAD | |
| 76 :NOAMALG | |
| 77 | |
| 78 @del *.obj *.manifest minilua.exe buildvm.exe | |
| 79 @echo. | |
| 80 @echo === Successfully built LuaJIT for Xbox 360 === | |
| 81 | |
| 82 @goto :END | |
| 83 :BAD | |
| 84 @echo. | |
| 85 @echo ******************************************************* | |
| 86 @echo *** Build FAILED -- Please check the error messages *** | |
| 87 @echo ******************************************************* | |
| 88 @goto :END | |
| 89 :FAIL | |
| 90 @echo To run this script you must open a "Visual Studio .NET Command Prompt" | |
| 91 @echo (32 bit host compiler). The Xbox 360 SDK must be installed, too. | |
| 92 :END |