Mercurial
annotate third_party/raylib/include/raylib.h @ 279:b3b547563ec7
Add Google connector service and agent wiki
Implement the C/Seobeo Google Drive and Gmail connector with encrypted OAuth storage, Zenbu authentication, browser testing, AI tool discovery, chunked HTTP decoding, and Bazel coverage. Consolidate repository guidance into progressive wiki documentation and enforce arena-first allocation for new first-party C code.
Co-authored-by: Copilot <[email protected]>
Copilot-Session: 84c338fd-0939-4bb3-b7f3-1062eb213e5d
| author | MrJuneJune <me@mrjunejune.com> |
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| date | Mon, 17 Aug 2026 22:22:36 -0700 |
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1 /********************************************************************************************** |
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2 * |
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3 * raylib v6.0 - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com) |
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4 * |
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5 * FEATURES: |
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6 * - NO external dependencies, all required libraries included with raylib |
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7 * - Multiplatform: Windows, Linux, macOS, FreeBSD, Web, Android, Raspberry Pi, DRM native... |
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8 * - Written in plain C code (C99) in PascalCase/camelCase notation |
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9 * - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3, ES2, ES3 - choose at compile) |
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10 * - Software renderer optional, for systems with no GPU: [rlsw] |
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11 * - Custom OpenGL abstraction layer (usable as standalone module): [rlgl] |
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12 * - Multiple Fonts formats supported (TTF, OTF, FNT, BDF, Sprite fonts) |
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13 * - Many texture formats supported, including compressed formats (DXT, ETC, ASTC) |
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14 * - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more! |
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15 * - Flexible Materials system, supporting classic maps and PBR maps |
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16 * - Animated 3D models supported (skeletal bones animation) (IQM, M3D, GLTF) |
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17 * - Shaders support, including Model shaders and Postprocessing shaders |
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18 * - Powerful math module for Vector, Matrix and Quaternion operations: [raymath] |
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19 * - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, QOA, XM, MOD) |
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20 * - VR stereo rendering with configurable HMD device parameters |
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21 * - Bindings to multiple programming languages available! |
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22 * |
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23 * NOTES: |
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24 * - One default Font is loaded on InitWindow()->LoadFontDefault() [core, text] |
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25 * - One default Texture2D is loaded on rlglInit(), 1x1 white pixel R8G8B8A8 [rlgl] (OpenGL 3.3 or ES2) |
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26 * - One default Shader is loaded on rlglInit()->rlLoadShaderDefault() [rlgl] (OpenGL 3.3 or ES2) |
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27 * - One default RenderBatch is loaded on rlglInit()->rlLoadRenderBatch() [rlgl] (OpenGL 3.3 or ES2) |
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28 * |
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29 * DEPENDENCIES: |
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30 * [rcore] Depends on the selected platform backend, check rcore.c header for details |
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31 * [rlgl] glad/glad_gles2 (David Herberth - github.com/Dav1dde/glad) for OpenGL extensions loading |
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32 * [raudio] miniaudio (David Reid - github.com/mackron/miniaudio) for audio device/context management |
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33 * |
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34 * OPTIONAL DEPENDENCIES (included): |
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35 * [rcore] sinfl (Micha Mettke) for DEFLATE decompression algorithm |
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36 * [rcore] sdefl (Micha Mettke) for DEFLATE compression algorithm |
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37 * [rcore] rprand (Ramon Santamaria) for pseudo-random numbers generation |
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38 * [rtextures] qoi (Dominic Szablewski - https://phoboslab.org) for QOI image management |
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39 * [rtextures] stb_image (Sean Barrett) for images loading (BMP, TGA, PNG, JPEG, HDR...) |
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40 * [rtextures] stb_image_write (Sean Barrett) for image writing (BMP, TGA, PNG, JPG) |
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41 * [rtextures] stb_image_resize2 (Sean Barrett) for image resizing algorithms |
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42 * [rtextures] stb_perlin (Sean Barrett) for Perlin Noise image generation |
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43 * [rtextures] rltexgpu (Ramon Santamaria) for GPU-compressed texture formats |
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44 * [rtext] stb_truetype (Sean Barrett) for ttf fonts loading |
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45 * [rtext] stb_rect_pack (Sean Barrett) for rectangles packing |
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46 * [rmodels] par_shapes (Philip Rideout) for parametric 3d shapes generation |
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47 * [rmodels] tinyobj_loader_c (Syoyo Fujita) for models loading (OBJ, MTL) |
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48 * [rmodels] cgltf (Johannes Kuhlmann) for models loading (glTF) |
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49 * [rmodels] m3d (bzt) for models loading (M3D, https://bztsrc.gitlab.io/model3d) |
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50 * [rmodels] vox_loader (Johann Nadalutti) for models loading (VOX) |
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51 * [raudio] dr_wav (David Reid) for WAV audio file loading |
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52 * [raudio] dr_flac (David Reid) for FLAC audio file loading |
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53 * [raudio] dr_mp3 (David Reid) for MP3 audio file loading |
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54 * [raudio] stb_vorbis (Sean Barrett) for OGG audio loading |
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55 * [raudio] jar_xm (Joshua Reisenauer) for XM audio module loading |
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56 * [raudio] jar_mod (Joshua Reisenauer) for MOD audio module loading |
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57 * [raudio] qoa (Dominic Szablewski - https://phoboslab.org) for QOA audio management |
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58 * |
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59 * |
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60 * LICENSE: zlib/libpng |
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61 * |
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62 * raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, |
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63 * BSD-like license that allows static linking with closed source software: |
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64 * |
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65 * Copyright (c) 2013-2026 Ramon Santamaria (@raysan5) |
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66 * |
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67 * This software is provided "as-is", without any express or implied warranty. In no event |
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68 * will the authors be held liable for any damages arising from the use of this software. |
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69 * |
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70 * Permission is granted to anyone to use this software for any purpose, including commercial |
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71 * applications, and to alter it and redistribute it freely, subject to the following restrictions: |
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72 * |
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73 * 1. The origin of this software must not be misrepresented; you must not claim that you |
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74 * wrote the original software. If you use this software in a product, an acknowledgment |
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75 * in the product documentation would be appreciated but is not required. |
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76 * |
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77 * 2. Altered source versions must be plainly marked as such, and must not be misrepresented |
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78 * as being the original software. |
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79 * |
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80 * 3. This notice may not be removed or altered from any source distribution. |
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81 * |
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82 **********************************************************************************************/ |
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83 |
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84 #ifndef RAYLIB_H |
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85 #define RAYLIB_H |
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86 |
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87 #include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback |
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88 |
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89 #define RAYLIB_VERSION_MAJOR 6 |
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90 #define RAYLIB_VERSION_MINOR 0 |
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91 #define RAYLIB_VERSION_PATCH 0 |
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92 #define RAYLIB_VERSION "6.0" |
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93 |
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94 // Function specifiers in case library is build/used as a shared library |
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95 // NOTE: Microsoft specifiers to tell compiler that symbols are imported/exported from a .dll |
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96 // NOTE: visibility("default") attribute makes symbols "visible" when compiled with -fvisibility=hidden |
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97 #if defined(_WIN32) |
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98 #if defined(__TINYC__) |
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99 #define __declspec(x) __attribute__((x)) |
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100 #endif |
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101 #if defined(BUILD_LIBTYPE_SHARED) |
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102 #define RLAPI __declspec(dllexport) // Building the library as a Win32 shared library (.dll) |
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103 #elif defined(USE_LIBTYPE_SHARED) |
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104 #define RLAPI __declspec(dllimport) // Using the library as a Win32 shared library (.dll) |
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105 #endif |
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106 #else |
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107 #if defined(BUILD_LIBTYPE_SHARED) |
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108 #define RLAPI __attribute__((visibility("default"))) // Building as a Unix shared library (.so/.dylib) |
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109 #endif |
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110 #endif |
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111 |
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112 #ifndef RLAPI |
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113 #define RLAPI // Functions defined as 'extern' by default (implicit specifiers) |
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114 #endif |
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115 |
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116 //---------------------------------------------------------------------------------- |
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117 // Defines and Macros |
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118 //---------------------------------------------------------------------------------- |
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119 #ifndef PI |
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120 #define PI 3.14159265358979323846f |
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121 #endif |
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122 #ifndef DEG2RAD |
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123 #define DEG2RAD (PI/180.0f) |
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124 #endif |
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125 #ifndef RAD2DEG |
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126 #define RAD2DEG (180.0f/PI) |
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127 #endif |
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128 |
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129 // Allow custom memory allocators |
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130 // NOTE: Require recompiling raylib sources |
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131 #ifndef RL_MALLOC |
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132 #define RL_MALLOC(sz) malloc(sz) |
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133 #endif |
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134 #ifndef RL_CALLOC |
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135 #define RL_CALLOC(n,sz) calloc(n,sz) |
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136 #endif |
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137 #ifndef RL_REALLOC |
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138 #define RL_REALLOC(ptr,sz) realloc(ptr,sz) |
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139 #endif |
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140 #ifndef RL_FREE |
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141 #define RL_FREE(ptr) free(ptr) |
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142 #endif |
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143 |
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144 // NOTE: MSVC C++ compiler does not support compound literals (C99 feature) |
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145 // Plain structures in C++ (without constructors) can be initialized with { } |
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146 // This is called aggregate initialization (C++11 feature) |
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147 #if defined(__cplusplus) |
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148 #define CLITERAL(type) type |
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149 #else |
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150 #define CLITERAL(type) (type) |
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151 #endif |
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152 |
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153 // Some compilers (mostly macos clang) default to C++98, |
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154 // where aggregate initialization can't be used |
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155 // So, give a more clear error stating how to fix this |
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156 #if !defined(_MSC_VER) && (defined(__cplusplus) && __cplusplus < 201103L) |
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157 #error "C++11 or later is required. Add -std=c++11" |
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158 #endif |
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159 |
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160 // NOTE: Set some defines with some data types declared by raylib |
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161 // Other modules (raymath, rlgl) also require some of those types, so, |
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162 // to be able to use those other modules as standalone (not depending on raylib) |
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163 // this defines are useful for internal check and avoid type (re)definitions |
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164 #define RL_COLOR_TYPE |
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165 #define RL_RECTANGLE_TYPE |
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166 #define RL_VECTOR2_TYPE |
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167 #define RL_VECTOR3_TYPE |
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168 #define RL_VECTOR4_TYPE |
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169 #define RL_QUATERNION_TYPE |
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170 #define RL_MATRIX_TYPE |
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171 |
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172 // Some Basic Colors |
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173 // NOTE: Custom raylib color palette for amazing visuals on WHITE background |
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174 #define LIGHTGRAY CLITERAL(Color){ 200, 200, 200, 255 } // Light Gray |
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175 #define GRAY CLITERAL(Color){ 130, 130, 130, 255 } // Gray |
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176 #define DARKGRAY CLITERAL(Color){ 80, 80, 80, 255 } // Dark Gray |
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177 #define YELLOW CLITERAL(Color){ 253, 249, 0, 255 } // Yellow |
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178 #define GOLD CLITERAL(Color){ 255, 203, 0, 255 } // Gold |
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179 #define ORANGE CLITERAL(Color){ 255, 161, 0, 255 } // Orange |
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180 #define PINK CLITERAL(Color){ 255, 109, 194, 255 } // Pink |
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181 #define RED CLITERAL(Color){ 230, 41, 55, 255 } // Red |
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182 #define MAROON CLITERAL(Color){ 190, 33, 55, 255 } // Maroon |
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183 #define GREEN CLITERAL(Color){ 0, 228, 48, 255 } // Green |
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184 #define LIME CLITERAL(Color){ 0, 158, 47, 255 } // Lime |
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185 #define DARKGREEN CLITERAL(Color){ 0, 117, 44, 255 } // Dark Green |
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186 #define SKYBLUE CLITERAL(Color){ 102, 191, 255, 255 } // Sky Blue |
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187 #define BLUE CLITERAL(Color){ 0, 121, 241, 255 } // Blue |
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188 #define DARKBLUE CLITERAL(Color){ 0, 82, 172, 255 } // Dark Blue |
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189 #define PURPLE CLITERAL(Color){ 200, 122, 255, 255 } // Purple |
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190 #define VIOLET CLITERAL(Color){ 135, 60, 190, 255 } // Violet |
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191 #define DARKPURPLE CLITERAL(Color){ 112, 31, 126, 255 } // Dark Purple |
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192 #define BEIGE CLITERAL(Color){ 211, 176, 131, 255 } // Beige |
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193 #define BROWN CLITERAL(Color){ 127, 106, 79, 255 } // Brown |
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194 #define DARKBROWN CLITERAL(Color){ 76, 63, 47, 255 } // Dark Brown |
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195 |
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196 #define WHITE CLITERAL(Color){ 255, 255, 255, 255 } // White |
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197 #define BLACK CLITERAL(Color){ 0, 0, 0, 255 } // Black |
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198 #define BLANK CLITERAL(Color){ 0, 0, 0, 0 } // Blank (Transparent) |
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199 #define MAGENTA CLITERAL(Color){ 255, 0, 255, 255 } // Magenta |
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200 #define RAYWHITE CLITERAL(Color){ 245, 245, 245, 255 } // My own White (raylib logo) |
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201 |
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202 //---------------------------------------------------------------------------------- |
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276
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203 // Types and Structures Definition |
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204 //---------------------------------------------------------------------------------- |
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205 // Boolean type |
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206 #if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800) |
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207 #include <stdbool.h> |
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208 #elif !defined(__cplusplus) && !defined(bool) |
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209 typedef enum bool { false = 0, true = !false } bool; |
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210 #define RL_BOOL_TYPE |
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211 #endif |
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212 |
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213 // Vector2, 2 components |
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214 typedef struct Vector2 { |
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215 float x; // Vector x component |
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216 float y; // Vector y component |
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217 } Vector2; |
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218 |
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219 // Vector3, 3 components |
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220 typedef struct Vector3 { |
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221 float x; // Vector x component |
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222 float y; // Vector y component |
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223 float z; // Vector z component |
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224 } Vector3; |
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225 |
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226 // Vector4, 4 components |
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227 typedef struct Vector4 { |
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228 float x; // Vector x component |
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229 float y; // Vector y component |
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230 float z; // Vector z component |
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231 float w; // Vector w component |
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232 } Vector4; |
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233 |
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234 // Quaternion, 4 components (Vector4 alias) |
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235 typedef Vector4 Quaternion; |
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236 |
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237 // Matrix, 4x4 components, column major, OpenGL style, right-handed |
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238 typedef struct Matrix { |
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239 float m0, m4, m8, m12; // Matrix first row (4 components) |
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240 float m1, m5, m9, m13; // Matrix second row (4 components) |
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241 float m2, m6, m10, m14; // Matrix third row (4 components) |
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242 float m3, m7, m11, m15; // Matrix fourth row (4 components) |
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243 } Matrix; |
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244 |
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245 // Color, 4 components, R8G8B8A8 (32bit) |
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246 typedef struct Color { |
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247 unsigned char r; // Color red value |
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248 unsigned char g; // Color green value |
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249 unsigned char b; // Color blue value |
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250 unsigned char a; // Color alpha value |
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251 } Color; |
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252 |
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253 // Rectangle, 4 components |
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254 typedef struct Rectangle { |
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255 float x; // Rectangle top-left corner position x |
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256 float y; // Rectangle top-left corner position y |
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257 float width; // Rectangle width |
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258 float height; // Rectangle height |
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259 } Rectangle; |
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260 |
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261 // Image, pixel data stored in CPU memory (RAM) |
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262 typedef struct Image { |
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263 void *data; // Image raw data |
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264 int width; // Image base width |
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265 int height; // Image base height |
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266 int mipmaps; // Mipmap levels, 1 by default |
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267 int format; // Data format (PixelFormat type) |
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268 } Image; |
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269 |
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270 // Texture, tex data stored in GPU memory (VRAM) |
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271 typedef struct Texture { |
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272 unsigned int id; // OpenGL texture id |
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273 int width; // Texture base width |
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274 int height; // Texture base height |
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275 int mipmaps; // Mipmap levels, 1 by default |
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276 int format; // Data format (PixelFormat type) |
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277 } Texture; |
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278 |
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279 // Texture2D, same as Texture |
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280 typedef Texture Texture2D; |
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281 |
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282 // TextureCubemap, same as Texture |
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283 typedef Texture TextureCubemap; |
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284 |
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285 // RenderTexture, fbo for texture rendering |
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286 typedef struct RenderTexture { |
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287 unsigned int id; // OpenGL framebuffer object id |
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288 Texture texture; // Color buffer attachment texture |
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289 Texture depth; // Depth buffer attachment texture |
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290 } RenderTexture; |
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291 |
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292 // RenderTexture2D, same as RenderTexture |
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293 typedef RenderTexture RenderTexture2D; |
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294 |
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295 // NPatchInfo, n-patch layout info |
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296 typedef struct NPatchInfo { |
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297 Rectangle source; // Texture source rectangle |
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298 int left; // Left border offset |
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299 int top; // Top border offset |
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300 int right; // Right border offset |
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301 int bottom; // Bottom border offset |
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302 int layout; // Layout of the n-patch: 3x3, 1x3 or 3x1 |
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303 } NPatchInfo; |
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304 |
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305 // GlyphInfo, font characters glyphs info |
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306 typedef struct GlyphInfo { |
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307 int value; // Character value (Unicode) |
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308 int offsetX; // Character offset X when drawing |
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309 int offsetY; // Character offset Y when drawing |
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310 int advanceX; // Character advance position X |
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311 Image image; // Character image data |
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312 } GlyphInfo; |
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313 |
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314 // Font, font texture and GlyphInfo array data |
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315 typedef struct Font { |
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316 int baseSize; // Base size (default chars height) |
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317 int glyphCount; // Number of glyph characters |
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318 int glyphPadding; // Padding around the glyph characters |
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319 Texture2D texture; // Texture atlas containing the glyphs |
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320 Rectangle *recs; // Rectangles in texture for the glyphs |
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321 GlyphInfo *glyphs; // Glyphs info data |
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322 } Font; |
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323 |
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324 // Camera, defines position/orientation in 3d space |
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325 typedef struct Camera3D { |
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326 Vector3 position; // Camera position |
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327 Vector3 target; // Camera target it looks-at |
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328 Vector3 up; // Camera up vector (rotation over its axis) |
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329 float fovy; // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic |
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330 int projection; // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC |
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331 } Camera3D; |
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332 |
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333 typedef Camera3D Camera; // Camera type fallback, defaults to Camera3D |
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334 |
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335 // Camera2D, defines position/orientation in 2d space |
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336 typedef struct Camera2D { |
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337 Vector2 offset; // Camera offset (screen space offset from window origin) |
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338 Vector2 target; // Camera target (world space target point that is mapped to screen space offset) |
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339 float rotation; // Camera rotation in degrees (pivots around target) |
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340 float zoom; // Camera zoom (scaling around target), must not be set to 0, set to 1.0f for no scale |
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341 } Camera2D; |
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342 |
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343 // Mesh, vertex data and vao/vbo |
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344 typedef struct Mesh { |
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345 int vertexCount; // Number of vertices stored in arrays |
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346 int triangleCount; // Number of triangles stored (indexed or not) |
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347 |
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348 // Vertex attributes data |
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349 float *vertices; // Vertex position (XYZ - 3 components per vertex) (shader-location = 0) |
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350 float *texcoords; // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1) |
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351 float *texcoords2; // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5) |
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352 float *normals; // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2) |
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353 float *tangents; // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4) |
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354 unsigned char *colors; // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3) |
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355 unsigned short *indices; // Vertex indices (in case vertex data comes indexed) |
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356 |
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357 // Skin data for animation |
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358 int boneCount; // Number of bones (MAX: 256 bones) |
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359 unsigned char *boneIndices; // Vertex bone indices, up to 4 bones influence by vertex (skinning) (shader-location = 6) |
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360 float *boneWeights; // Vertex bone weight, up to 4 bones influence by vertex (skinning) (shader-location = 7) |
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361 |
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362 // Runtime animation vertex data (CPU skinning) |
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363 // NOTE: In case of GPU skinning, not used, pointers are NULL |
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364 float *animVertices; // Animated vertex positions (after bones transformations) |
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365 float *animNormals; // Animated normals (after bones transformations) |
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366 |
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367 // OpenGL identifiers |
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368 unsigned int vaoId; // OpenGL Vertex Array Object id |
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369 unsigned int *vboId; // OpenGL Vertex Buffer Objects id (default vertex data) |
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370 } Mesh; |
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371 |
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372 // Shader |
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373 typedef struct Shader { |
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374 unsigned int id; // Shader program id |
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375 int *locs; // Shader locations array (RL_MAX_SHADER_LOCATIONS) |
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376 } Shader; |
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377 |
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378 // MaterialMap |
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379 typedef struct MaterialMap { |
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380 Texture2D texture; // Material map texture |
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381 Color color; // Material map color |
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382 float value; // Material map value |
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383 } MaterialMap; |
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384 |
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385 // Material, includes shader and maps |
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386 typedef struct Material { |
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387 Shader shader; // Material shader |
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388 MaterialMap *maps; // Material maps array (MAX_MATERIAL_MAPS) |
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389 float params[4]; // Material generic parameters (if required) |
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390 } Material; |
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391 |
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392 // Transform, vertex transformation data |
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393 typedef struct Transform { |
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394 Vector3 translation; // Translation |
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395 Quaternion rotation; // Rotation |
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396 Vector3 scale; // Scale |
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397 } Transform; |
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398 |
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399 // Anim pose, an array of Transform[] |
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400 typedef Transform *ModelAnimPose; |
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401 |
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402 // Bone, skeletal animation bone |
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403 typedef struct BoneInfo { |
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404 char name[32]; // Bone name |
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405 int parent; // Bone parent |
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406 } BoneInfo; |
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407 |
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408 // Skeleton, animation bones hierarchy |
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409 typedef struct ModelSkeleton { |
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410 int boneCount; // Number of bones |
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411 BoneInfo *bones; // Bones information (skeleton) |
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412 ModelAnimPose bindPose; // Bones base transformation (Transform[]) |
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413 } ModelSkeleton; |
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414 |
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415 // Model, meshes, materials and animation data |
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416 typedef struct Model { |
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417 Matrix transform; // Local transform matrix |
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418 |
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419 int meshCount; // Number of meshes |
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420 int materialCount; // Number of materials |
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421 Mesh *meshes; // Meshes array |
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422 Material *materials; // Materials array |
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423 int *meshMaterial; // Mesh material number |
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424 |
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425 // Animation data |
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426 ModelSkeleton skeleton; // Skeleton for animation |
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427 |
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428 // Runtime animation data (CPU/GPU skinning) |
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429 ModelAnimPose currentPose; // Current animation pose (Transform[]) |
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430 Matrix *boneMatrices; // Bones animated transformation matrices |
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431 } Model; |
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432 |
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433 // ModelAnimation, contains a full animation sequence |
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434 typedef struct ModelAnimation { |
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435 char name[32]; // Animation name |
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436 |
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437 int boneCount; // Number of bones (per pose) |
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438 int keyframeCount; // Number of animation key frames |
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439 ModelAnimPose *keyframePoses; // Animation sequence keyframe poses [keyframe][pose] |
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440 } ModelAnimation; |
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441 |
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442 // Ray, ray for raycasting |
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443 typedef struct Ray { |
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444 Vector3 position; // Ray position (origin) |
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445 Vector3 direction; // Ray direction (normalized) |
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446 } Ray; |
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447 |
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448 // RayCollision, ray hit information |
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449 typedef struct RayCollision { |
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450 bool hit; // Did the ray hit something? |
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451 float distance; // Distance to the nearest hit |
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452 Vector3 point; // Point of the nearest hit |
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453 Vector3 normal; // Surface normal of hit |
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454 } RayCollision; |
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455 |
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456 // BoundingBox |
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457 typedef struct BoundingBox { |
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458 Vector3 min; // Minimum vertex box-corner |
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459 Vector3 max; // Maximum vertex box-corner |
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460 } BoundingBox; |
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461 |
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462 // Wave, audio wave data |
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463 typedef struct Wave { |
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464 unsigned int frameCount; // Total number of frames (considering channels) |
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465 unsigned int sampleRate; // Frequency (samples per second) |
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466 unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported) |
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467 unsigned int channels; // Number of channels (1-mono, 2-stereo, ...) |
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468 void *data; // Buffer data pointer |
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469 } Wave; |
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470 |
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471 // Opaque structs declaration |
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472 // NOTE: Actual structs are defined internally in raudio module |
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473 typedef struct rAudioBuffer rAudioBuffer; |
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474 typedef struct rAudioProcessor rAudioProcessor; |
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475 |
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476 // AudioStream, custom audio stream |
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477 typedef struct AudioStream { |
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478 rAudioBuffer *buffer; // Pointer to internal data used by the audio system |
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479 rAudioProcessor *processor; // Pointer to internal data processor, useful for audio effects |
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480 |
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481 unsigned int sampleRate; // Frequency (samples per second) |
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482 unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported) |
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483 unsigned int channels; // Number of channels (1-mono, 2-stereo, ...) |
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484 } AudioStream; |
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485 |
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486 // Sound |
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487 typedef struct Sound { |
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488 AudioStream stream; // Audio stream |
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489 unsigned int frameCount; // Total number of frames (considering channels) |
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490 } Sound; |
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491 |
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492 // Music, audio stream, anything longer than ~10 seconds should be streamed |
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493 typedef struct Music { |
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494 AudioStream stream; // Audio stream |
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495 unsigned int frameCount; // Total number of frames (considering channels) |
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496 bool looping; // Music looping enable |
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497 |
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498 int ctxType; // Type of music context (audio filetype) |
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499 void *ctxData; // Audio context data, depends on type |
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500 } Music; |
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501 |
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502 // VrDeviceInfo, Head-Mounted-Display device parameters |
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503 typedef struct VrDeviceInfo { |
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504 int hResolution; // Horizontal resolution in pixels |
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505 int vResolution; // Vertical resolution in pixels |
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506 float hScreenSize; // Horizontal size in meters |
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507 float vScreenSize; // Vertical size in meters |
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508 float eyeToScreenDistance; // Distance between eye and display in meters |
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509 float lensSeparationDistance; // Lens separation distance in meters |
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510 float interpupillaryDistance; // IPD (distance between pupils) in meters |
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511 float lensDistortionValues[4]; // Lens distortion constant parameters |
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512 float chromaAbCorrection[4]; // Chromatic aberration correction parameters |
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513 } VrDeviceInfo; |
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514 |
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515 // VrStereoConfig, VR stereo rendering configuration for simulator |
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516 typedef struct VrStereoConfig { |
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517 Matrix projection[2]; // VR projection matrices (per eye) |
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518 Matrix viewOffset[2]; // VR view offset matrices (per eye) |
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519 float leftLensCenter[2]; // VR left lens center |
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520 float rightLensCenter[2]; // VR right lens center |
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521 float leftScreenCenter[2]; // VR left screen center |
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522 float rightScreenCenter[2]; // VR right screen center |
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523 float scale[2]; // VR distortion scale |
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524 float scaleIn[2]; // VR distortion scale in |
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525 } VrStereoConfig; |
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526 |
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527 // File path list |
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528 typedef struct FilePathList { |
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529 unsigned int count; // Filepaths entries count |
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530 char **paths; // Filepaths entries |
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531 } FilePathList; |
|
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532 |
|
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533 // Automation event |
|
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534 typedef struct AutomationEvent { |
|
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535 unsigned int frame; // Event frame |
|
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536 unsigned int type; // Event type (AutomationEventType) |
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537 int params[4]; // Event parameters (if required) |
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538 } AutomationEvent; |
|
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|
539 |
|
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|
540 // Automation event list |
|
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|
541 typedef struct AutomationEventList { |
|
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|
542 unsigned int capacity; // Events max entries (MAX_AUTOMATION_EVENTS) |
|
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543 unsigned int count; // Events entries count |
|
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544 AutomationEvent *events; // Events entries |
|
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|
545 } AutomationEventList; |
|
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parents:
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|
546 |
|
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|
547 //---------------------------------------------------------------------------------- |
|
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|
548 // Enumerators Definition |
|
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|
549 //---------------------------------------------------------------------------------- |
|
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parents:
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|
550 // System/Window config flags |
|
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parents:
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|
551 // NOTE: Every bit registers one state (use it with bit masks) |
|
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|
552 // By default all flags are set to 0 |
|
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|
553 typedef enum { |
|
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|
554 FLAG_VSYNC_HINT = 0x00000040, // Set to try enabling V-Sync on GPU |
|
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555 FLAG_FULLSCREEN_MODE = 0x00000002, // Set to run program in fullscreen |
|
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556 FLAG_WINDOW_RESIZABLE = 0x00000004, // Set to allow resizable window |
|
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557 FLAG_WINDOW_UNDECORATED = 0x00000008, // Set to disable window decoration (frame and buttons) |
|
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558 FLAG_WINDOW_HIDDEN = 0x00000080, // Set to hide window |
|
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559 FLAG_WINDOW_MINIMIZED = 0x00000200, // Set to minimize window (iconify) |
|
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|
560 FLAG_WINDOW_MAXIMIZED = 0x00000400, // Set to maximize window (expanded to monitor) |
|
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561 FLAG_WINDOW_UNFOCUSED = 0x00000800, // Set to window non focused |
|
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562 FLAG_WINDOW_TOPMOST = 0x00001000, // Set to window always on top |
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563 FLAG_WINDOW_ALWAYS_RUN = 0x00000100, // Set to allow windows running while minimized |
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|
564 FLAG_WINDOW_TRANSPARENT = 0x00000010, // Set to allow transparent framebuffer |
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565 FLAG_WINDOW_HIGHDPI = 0x00002000, // Set to support HighDPI |
|
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|
566 FLAG_WINDOW_MOUSE_PASSTHROUGH = 0x00004000, // Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED |
|
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567 FLAG_BORDERLESS_WINDOWED_MODE = 0x00008000, // Set to run program in borderless windowed mode |
|
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568 FLAG_MSAA_4X_HINT = 0x00000020, // Set to try enabling MSAA 4X |
|
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parents:
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569 FLAG_INTERLACED_HINT = 0x00010000 // Set to try enabling interlaced video format (for V3D) |
|
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570 } ConfigFlags; |
|
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|
571 |
|
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|
572 // Trace log level |
|
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573 // NOTE: Organized by priority level |
|
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574 typedef enum { |
|
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575 LOG_ALL = 0, // Display all logs |
|
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576 LOG_TRACE, // Trace logging, intended for internal use only |
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577 LOG_DEBUG, // Debug logging, used for internal debugging, it should be disabled on release builds |
|
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578 LOG_INFO, // Info logging, used for program execution info |
|
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parents:
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579 LOG_WARNING, // Warning logging, used on recoverable failures |
|
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580 LOG_ERROR, // Error logging, used on unrecoverable failures |
|
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|
581 LOG_FATAL, // Fatal logging, used to abort program: exit(EXIT_FAILURE) |
|
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|
582 LOG_NONE // Disable logging |
|
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|
583 } TraceLogLevel; |
|
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parents:
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|
584 |
|
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|
585 // Keyboard keys (US keyboard layout) |
|
276
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|
586 // NOTE: Use GetKeyPressed() to allow redefining required keys for alternative layouts |
|
11
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|
587 typedef enum { |
|
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588 KEY_NULL = 0, // Key: NULL, used for no key pressed |
|
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parents:
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|
589 // Alphanumeric keys |
|
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590 KEY_APOSTROPHE = 39, // Key: ' |
|
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|
591 KEY_COMMA = 44, // Key: , |
|
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|
592 KEY_MINUS = 45, // Key: - |
|
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|
593 KEY_PERIOD = 46, // Key: . |
|
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parents:
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|
594 KEY_SLASH = 47, // Key: / |
|
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parents:
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|
595 KEY_ZERO = 48, // Key: 0 |
|
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|
596 KEY_ONE = 49, // Key: 1 |
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|
597 KEY_TWO = 50, // Key: 2 |
|
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|
598 KEY_THREE = 51, // Key: 3 |
|
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parents:
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|
599 KEY_FOUR = 52, // Key: 4 |
|
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parents:
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|
600 KEY_FIVE = 53, // Key: 5 |
|
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|
601 KEY_SIX = 54, // Key: 6 |
|
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|
602 KEY_SEVEN = 55, // Key: 7 |
|
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|
603 KEY_EIGHT = 56, // Key: 8 |
|
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parents:
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|
604 KEY_NINE = 57, // Key: 9 |
|
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|
605 KEY_SEMICOLON = 59, // Key: ; |
|
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parents:
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|
606 KEY_EQUAL = 61, // Key: = |
|
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parents:
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|
607 KEY_A = 65, // Key: A | a |
|
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608 KEY_B = 66, // Key: B | b |
|
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|
609 KEY_C = 67, // Key: C | c |
|
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|
610 KEY_D = 68, // Key: D | d |
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|
611 KEY_E = 69, // Key: E | e |
|
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|
612 KEY_F = 70, // Key: F | f |
|
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|
613 KEY_G = 71, // Key: G | g |
|
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parents:
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|
614 KEY_H = 72, // Key: H | h |
|
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|
615 KEY_I = 73, // Key: I | i |
|
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parents:
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|
616 KEY_J = 74, // Key: J | j |
|
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parents:
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|
617 KEY_K = 75, // Key: K | k |
|
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parents:
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|
618 KEY_L = 76, // Key: L | l |
|
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parents:
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|
619 KEY_M = 77, // Key: M | m |
|
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parents:
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|
620 KEY_N = 78, // Key: N | n |
|
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|
621 KEY_O = 79, // Key: O | o |
|
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parents:
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|
622 KEY_P = 80, // Key: P | p |
|
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parents:
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|
623 KEY_Q = 81, // Key: Q | q |
|
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|
624 KEY_R = 82, // Key: R | r |
|
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parents:
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|
625 KEY_S = 83, // Key: S | s |
|
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parents:
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|
626 KEY_T = 84, // Key: T | t |
|
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parents:
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|
627 KEY_U = 85, // Key: U | u |
|
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parents:
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|
628 KEY_V = 86, // Key: V | v |
|
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parents:
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|
629 KEY_W = 87, // Key: W | w |
|
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parents:
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|
630 KEY_X = 88, // Key: X | x |
|
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parents:
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|
631 KEY_Y = 89, // Key: Y | y |
|
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parents:
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|
632 KEY_Z = 90, // Key: Z | z |
|
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parents:
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|
633 KEY_LEFT_BRACKET = 91, // Key: [ |
|
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parents:
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|
634 KEY_BACKSLASH = 92, // Key: '\' |
|
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
635 KEY_RIGHT_BRACKET = 93, // Key: ] |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
636 KEY_GRAVE = 96, // Key: ` |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
637 // Function keys |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
638 KEY_SPACE = 32, // Key: Space |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
639 KEY_ESCAPE = 256, // Key: Esc |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
640 KEY_ENTER = 257, // Key: Enter |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
641 KEY_TAB = 258, // Key: Tab |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
642 KEY_BACKSPACE = 259, // Key: Backspace |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
643 KEY_INSERT = 260, // Key: Ins |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
644 KEY_DELETE = 261, // Key: Del |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
645 KEY_RIGHT = 262, // Key: Cursor right |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
646 KEY_LEFT = 263, // Key: Cursor left |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
647 KEY_DOWN = 264, // Key: Cursor down |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
648 KEY_UP = 265, // Key: Cursor up |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
649 KEY_PAGE_UP = 266, // Key: Page up |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
650 KEY_PAGE_DOWN = 267, // Key: Page down |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
651 KEY_HOME = 268, // Key: Home |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
652 KEY_END = 269, // Key: End |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
653 KEY_CAPS_LOCK = 280, // Key: Caps lock |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
654 KEY_SCROLL_LOCK = 281, // Key: Scroll down |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
655 KEY_NUM_LOCK = 282, // Key: Num lock |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
656 KEY_PRINT_SCREEN = 283, // Key: Print screen |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
657 KEY_PAUSE = 284, // Key: Pause |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
658 KEY_F1 = 290, // Key: F1 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
659 KEY_F2 = 291, // Key: F2 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
660 KEY_F3 = 292, // Key: F3 |
|
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
661 KEY_F4 = 293, // Key: F4 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
662 KEY_F5 = 294, // Key: F5 |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
663 KEY_F6 = 295, // Key: F6 |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
664 KEY_F7 = 296, // Key: F7 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
665 KEY_F8 = 297, // Key: F8 |
|
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parents:
diff
changeset
|
666 KEY_F9 = 298, // Key: F9 |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
667 KEY_F10 = 299, // Key: F10 |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
668 KEY_F11 = 300, // Key: F11 |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
669 KEY_F12 = 301, // Key: F12 |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
670 KEY_LEFT_SHIFT = 340, // Key: Shift left |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
671 KEY_LEFT_CONTROL = 341, // Key: Control left |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
672 KEY_LEFT_ALT = 342, // Key: Alt left |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
673 KEY_LEFT_SUPER = 343, // Key: Super left |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
674 KEY_RIGHT_SHIFT = 344, // Key: Shift right |
|
f33d9ff8b6e8
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June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
675 KEY_RIGHT_CONTROL = 345, // Key: Control right |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
676 KEY_RIGHT_ALT = 346, // Key: Alt right |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
677 KEY_RIGHT_SUPER = 347, // Key: Super right |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
678 KEY_KB_MENU = 348, // Key: KB menu |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
679 // Keypad keys |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
680 KEY_KP_0 = 320, // Key: Keypad 0 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
681 KEY_KP_1 = 321, // Key: Keypad 1 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
682 KEY_KP_2 = 322, // Key: Keypad 2 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
683 KEY_KP_3 = 323, // Key: Keypad 3 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
684 KEY_KP_4 = 324, // Key: Keypad 4 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
685 KEY_KP_5 = 325, // Key: Keypad 5 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
686 KEY_KP_6 = 326, // Key: Keypad 6 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
687 KEY_KP_7 = 327, // Key: Keypad 7 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
688 KEY_KP_8 = 328, // Key: Keypad 8 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
689 KEY_KP_9 = 329, // Key: Keypad 9 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
690 KEY_KP_DECIMAL = 330, // Key: Keypad . |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
691 KEY_KP_DIVIDE = 331, // Key: Keypad / |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
692 KEY_KP_MULTIPLY = 332, // Key: Keypad * |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
693 KEY_KP_SUBTRACT = 333, // Key: Keypad - |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
694 KEY_KP_ADD = 334, // Key: Keypad + |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
695 KEY_KP_ENTER = 335, // Key: Keypad Enter |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
696 KEY_KP_EQUAL = 336, // Key: Keypad = |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
697 // Android key buttons |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
698 KEY_BACK = 4, // Key: Android back button |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
699 KEY_MENU = 5, // Key: Android menu button |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
700 KEY_VOLUME_UP = 24, // Key: Android volume up button |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
701 KEY_VOLUME_DOWN = 25 // Key: Android volume down button |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
702 } KeyboardKey; |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
703 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
704 // Add backwards compatibility support for deprecated names |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
705 #define MOUSE_LEFT_BUTTON MOUSE_BUTTON_LEFT |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
706 #define MOUSE_RIGHT_BUTTON MOUSE_BUTTON_RIGHT |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
707 #define MOUSE_MIDDLE_BUTTON MOUSE_BUTTON_MIDDLE |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
708 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
709 // Mouse buttons |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
710 typedef enum { |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
711 MOUSE_BUTTON_LEFT = 0, // Mouse button left |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
712 MOUSE_BUTTON_RIGHT = 1, // Mouse button right |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
713 MOUSE_BUTTON_MIDDLE = 2, // Mouse button middle (pressed wheel) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
714 MOUSE_BUTTON_SIDE = 3, // Mouse button side (advanced mouse device) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
715 MOUSE_BUTTON_EXTRA = 4, // Mouse button extra (advanced mouse device) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
716 MOUSE_BUTTON_FORWARD = 5, // Mouse button forward (advanced mouse device) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
717 MOUSE_BUTTON_BACK = 6, // Mouse button back (advanced mouse device) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
718 } MouseButton; |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
719 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
720 // Mouse cursor |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
721 typedef enum { |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
722 MOUSE_CURSOR_DEFAULT = 0, // Default pointer shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
723 MOUSE_CURSOR_ARROW = 1, // Arrow shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
724 MOUSE_CURSOR_IBEAM = 2, // Text writing cursor shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
725 MOUSE_CURSOR_CROSSHAIR = 3, // Cross shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
726 MOUSE_CURSOR_POINTING_HAND = 4, // Pointing hand cursor |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
727 MOUSE_CURSOR_RESIZE_EW = 5, // Horizontal resize/move arrow shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
728 MOUSE_CURSOR_RESIZE_NS = 6, // Vertical resize/move arrow shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
729 MOUSE_CURSOR_RESIZE_NWSE = 7, // Top-left to bottom-right diagonal resize/move arrow shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
730 MOUSE_CURSOR_RESIZE_NESW = 8, // The top-right to bottom-left diagonal resize/move arrow shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
731 MOUSE_CURSOR_RESIZE_ALL = 9, // The omnidirectional resize/move cursor shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
732 MOUSE_CURSOR_NOT_ALLOWED = 10 // The operation-not-allowed shape |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
733 } MouseCursor; |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
734 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
735 // Gamepad buttons |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
736 typedef enum { |
|
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737 GAMEPAD_BUTTON_UNKNOWN = 0, // Unknown button, for error checking |
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738 GAMEPAD_BUTTON_LEFT_FACE_UP, // Gamepad left DPAD up button |
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739 GAMEPAD_BUTTON_LEFT_FACE_RIGHT, // Gamepad left DPAD right button |
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740 GAMEPAD_BUTTON_LEFT_FACE_DOWN, // Gamepad left DPAD down button |
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741 GAMEPAD_BUTTON_LEFT_FACE_LEFT, // Gamepad left DPAD left button |
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742 GAMEPAD_BUTTON_RIGHT_FACE_UP, // Gamepad right button up (i.e. PS3: Triangle, Xbox: Y) |
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743 GAMEPAD_BUTTON_RIGHT_FACE_RIGHT, // Gamepad right button right (i.e. PS3: Circle, Xbox: B) |
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744 GAMEPAD_BUTTON_RIGHT_FACE_DOWN, // Gamepad right button down (i.e. PS3: Cross, Xbox: A) |
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745 GAMEPAD_BUTTON_RIGHT_FACE_LEFT, // Gamepad right button left (i.e. PS3: Square, Xbox: X) |
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746 GAMEPAD_BUTTON_LEFT_TRIGGER_1, // Gamepad top/back trigger left (first), it could be a trailing button |
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747 GAMEPAD_BUTTON_LEFT_TRIGGER_2, // Gamepad top/back trigger left (second), it could be a trailing button |
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748 GAMEPAD_BUTTON_RIGHT_TRIGGER_1, // Gamepad top/back trigger right (first), it could be a trailing button |
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749 GAMEPAD_BUTTON_RIGHT_TRIGGER_2, // Gamepad top/back trigger right (second), it could be a trailing button |
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750 GAMEPAD_BUTTON_MIDDLE_LEFT, // Gamepad center buttons, left one (i.e. PS3: Select) |
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751 GAMEPAD_BUTTON_MIDDLE, // Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX) |
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752 GAMEPAD_BUTTON_MIDDLE_RIGHT, // Gamepad center buttons, right one (i.e. PS3: Start) |
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753 GAMEPAD_BUTTON_LEFT_THUMB, // Gamepad joystick pressed button left |
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754 GAMEPAD_BUTTON_RIGHT_THUMB // Gamepad joystick pressed button right |
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755 } GamepadButton; |
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756 |
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757 // Gamepad axes |
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758 typedef enum { |
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759 GAMEPAD_AXIS_LEFT_X = 0, // Gamepad left stick X axis |
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760 GAMEPAD_AXIS_LEFT_Y = 1, // Gamepad left stick Y axis |
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761 GAMEPAD_AXIS_RIGHT_X = 2, // Gamepad right stick X axis |
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762 GAMEPAD_AXIS_RIGHT_Y = 3, // Gamepad right stick Y axis |
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763 GAMEPAD_AXIS_LEFT_TRIGGER = 4, // Gamepad back trigger left, pressure level: [1..-1] |
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764 GAMEPAD_AXIS_RIGHT_TRIGGER = 5 // Gamepad back trigger right, pressure level: [1..-1] |
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765 } GamepadAxis; |
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766 |
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767 // Material map index |
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768 typedef enum { |
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769 MATERIAL_MAP_ALBEDO = 0, // Albedo material (same as: MATERIAL_MAP_DIFFUSE) |
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770 MATERIAL_MAP_METALNESS, // Metalness material (same as: MATERIAL_MAP_SPECULAR) |
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771 MATERIAL_MAP_NORMAL, // Normal material |
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772 MATERIAL_MAP_ROUGHNESS, // Roughness material |
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773 MATERIAL_MAP_OCCLUSION, // Ambient occlusion material |
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774 MATERIAL_MAP_EMISSION, // Emission material |
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775 MATERIAL_MAP_HEIGHT, // Heightmap material |
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776 MATERIAL_MAP_CUBEMAP, // Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP) |
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777 MATERIAL_MAP_IRRADIANCE, // Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP) |
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778 MATERIAL_MAP_PREFILTER, // Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP) |
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779 MATERIAL_MAP_BRDF // Brdf material |
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780 } MaterialMapIndex; |
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781 |
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782 #define MATERIAL_MAP_DIFFUSE MATERIAL_MAP_ALBEDO |
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783 #define MATERIAL_MAP_SPECULAR MATERIAL_MAP_METALNESS |
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784 |
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785 // Shader location index |
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786 // NOTE: Some locations are tried to be set automatically on shader loading, |
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787 // but only if default attributes/uniforms names are found, check config.h for names |
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788 typedef enum { |
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789 SHADER_LOC_VERTEX_POSITION = 0, // Shader location: vertex attribute: position |
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790 SHADER_LOC_VERTEX_TEXCOORD01, // Shader location: vertex attribute: texcoord01 |
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791 SHADER_LOC_VERTEX_TEXCOORD02, // Shader location: vertex attribute: texcoord02 |
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792 SHADER_LOC_VERTEX_NORMAL, // Shader location: vertex attribute: normal |
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793 SHADER_LOC_VERTEX_TANGENT, // Shader location: vertex attribute: tangent |
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794 SHADER_LOC_VERTEX_COLOR, // Shader location: vertex attribute: color |
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795 SHADER_LOC_MATRIX_MVP, // Shader location: matrix uniform: model-view-projection |
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796 SHADER_LOC_MATRIX_VIEW, // Shader location: matrix uniform: view (camera transform) |
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797 SHADER_LOC_MATRIX_PROJECTION, // Shader location: matrix uniform: projection |
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798 SHADER_LOC_MATRIX_MODEL, // Shader location: matrix uniform: model (transform) |
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799 SHADER_LOC_MATRIX_NORMAL, // Shader location: matrix uniform: normal |
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800 SHADER_LOC_VECTOR_VIEW, // Shader location: vector uniform: view |
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801 SHADER_LOC_COLOR_DIFFUSE, // Shader location: vector uniform: diffuse color |
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802 SHADER_LOC_COLOR_SPECULAR, // Shader location: vector uniform: specular color |
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803 SHADER_LOC_COLOR_AMBIENT, // Shader location: vector uniform: ambient color |
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804 SHADER_LOC_MAP_ALBEDO, // Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE) |
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805 SHADER_LOC_MAP_METALNESS, // Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR) |
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806 SHADER_LOC_MAP_NORMAL, // Shader location: sampler2d texture: normal |
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807 SHADER_LOC_MAP_ROUGHNESS, // Shader location: sampler2d texture: roughness |
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808 SHADER_LOC_MAP_OCCLUSION, // Shader location: sampler2d texture: occlusion |
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809 SHADER_LOC_MAP_EMISSION, // Shader location: sampler2d texture: emission |
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810 SHADER_LOC_MAP_HEIGHT, // Shader location: sampler2d texture: heightmap |
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811 SHADER_LOC_MAP_CUBEMAP, // Shader location: samplerCube texture: cubemap |
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812 SHADER_LOC_MAP_IRRADIANCE, // Shader location: samplerCube texture: irradiance |
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813 SHADER_LOC_MAP_PREFILTER, // Shader location: samplerCube texture: prefilter |
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814 SHADER_LOC_MAP_BRDF, // Shader location: sampler2d texture: brdf |
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815 SHADER_LOC_VERTEX_BONEIDS, // Shader location: vertex attribute: bone indices |
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816 SHADER_LOC_VERTEX_BONEWEIGHTS, // Shader location: vertex attribute: bone weights |
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817 SHADER_LOC_MATRIX_BONETRANSFORMS, // Shader location: matrix attribute: bone transforms (animation) |
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818 SHADER_LOC_VERTEX_INSTANCETRANSFORM // Shader location: vertex attribute: instance transforms |
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819 } ShaderLocationIndex; |
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820 |
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821 #define SHADER_LOC_MAP_DIFFUSE SHADER_LOC_MAP_ALBEDO |
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822 #define SHADER_LOC_MAP_SPECULAR SHADER_LOC_MAP_METALNESS |
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823 |
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824 // Shader uniform data type |
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825 typedef enum { |
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826 SHADER_UNIFORM_FLOAT = 0, // Shader uniform type: float |
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827 SHADER_UNIFORM_VEC2, // Shader uniform type: vec2 (2 float) |
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828 SHADER_UNIFORM_VEC3, // Shader uniform type: vec3 (3 float) |
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829 SHADER_UNIFORM_VEC4, // Shader uniform type: vec4 (4 float) |
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830 SHADER_UNIFORM_INT, // Shader uniform type: int |
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831 SHADER_UNIFORM_IVEC2, // Shader uniform type: ivec2 (2 int) |
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832 SHADER_UNIFORM_IVEC3, // Shader uniform type: ivec3 (3 int) |
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833 SHADER_UNIFORM_IVEC4, // Shader uniform type: ivec4 (4 int) |
|
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834 SHADER_UNIFORM_UINT, // Shader uniform type: unsigned int |
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835 SHADER_UNIFORM_UIVEC2, // Shader uniform type: uivec2 (2 unsigned int) |
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836 SHADER_UNIFORM_UIVEC3, // Shader uniform type: uivec3 (3 unsigned int) |
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837 SHADER_UNIFORM_UIVEC4, // Shader uniform type: uivec4 (4 unsigned int) |
|
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838 SHADER_UNIFORM_SAMPLER2D // Shader uniform type: sampler2d |
|
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839 } ShaderUniformDataType; |
|
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|
840 |
|
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|
841 // Shader attribute data types |
|
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842 typedef enum { |
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843 SHADER_ATTRIB_FLOAT = 0, // Shader attribute type: float |
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844 SHADER_ATTRIB_VEC2, // Shader attribute type: vec2 (2 float) |
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845 SHADER_ATTRIB_VEC3, // Shader attribute type: vec3 (3 float) |
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846 SHADER_ATTRIB_VEC4 // Shader attribute type: vec4 (4 float) |
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847 } ShaderAttributeDataType; |
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848 |
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849 // Pixel formats |
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850 // NOTE: Support depends on OpenGL version and platform |
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851 typedef enum { |
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852 PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1, // 8 bit per pixel (no alpha) |
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853 PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, // 8*2 bpp (2 channels) |
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854 PIXELFORMAT_UNCOMPRESSED_R5G6B5, // 16 bpp |
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855 PIXELFORMAT_UNCOMPRESSED_R8G8B8, // 24 bpp |
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856 PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha) |
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857 PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha) |
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858 PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, // 32 bpp |
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859 PIXELFORMAT_UNCOMPRESSED_R32, // 32 bpp (1 channel - float) |
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860 PIXELFORMAT_UNCOMPRESSED_R32G32B32, // 32*3 bpp (3 channels - float) |
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861 PIXELFORMAT_UNCOMPRESSED_R32G32B32A32, // 32*4 bpp (4 channels - float) |
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862 PIXELFORMAT_UNCOMPRESSED_R16, // 16 bpp (1 channel - half float) |
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863 PIXELFORMAT_UNCOMPRESSED_R16G16B16, // 16*3 bpp (3 channels - half float) |
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864 PIXELFORMAT_UNCOMPRESSED_R16G16B16A16, // 16*4 bpp (4 channels - half float) |
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865 PIXELFORMAT_COMPRESSED_DXT1_RGB, // 4 bpp (no alpha) |
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866 PIXELFORMAT_COMPRESSED_DXT1_RGBA, // 4 bpp (1 bit alpha) |
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867 PIXELFORMAT_COMPRESSED_DXT3_RGBA, // 8 bpp |
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868 PIXELFORMAT_COMPRESSED_DXT5_RGBA, // 8 bpp |
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869 PIXELFORMAT_COMPRESSED_ETC1_RGB, // 4 bpp |
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870 PIXELFORMAT_COMPRESSED_ETC2_RGB, // 4 bpp |
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871 PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA, // 8 bpp |
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872 PIXELFORMAT_COMPRESSED_PVRT_RGB, // 4 bpp |
|
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873 PIXELFORMAT_COMPRESSED_PVRT_RGBA, // 4 bpp |
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874 PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA, // 8 bpp |
|
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875 PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA // 2 bpp |
|
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876 } PixelFormat; |
|
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|
877 |
|
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|
878 // Texture parameters: filter mode |
|
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879 // NOTE 1: Filtering considers mipmaps if available in the texture |
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880 // NOTE 2: Filter is accordingly set for minification and magnification |
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|
881 typedef enum { |
|
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882 TEXTURE_FILTER_POINT = 0, // No filter, pixel approximation |
|
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883 TEXTURE_FILTER_BILINEAR, // Linear filtering |
|
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884 TEXTURE_FILTER_TRILINEAR, // Trilinear filtering (linear with mipmaps) |
|
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885 TEXTURE_FILTER_ANISOTROPIC_4X, // Anisotropic filtering 4x |
|
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|
886 TEXTURE_FILTER_ANISOTROPIC_8X, // Anisotropic filtering 8x |
|
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887 TEXTURE_FILTER_ANISOTROPIC_16X, // Anisotropic filtering 16x |
|
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|
888 } TextureFilter; |
|
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|
889 |
|
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|
890 // Texture parameters: wrap mode |
|
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891 typedef enum { |
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892 TEXTURE_WRAP_REPEAT = 0, // Repeats texture in tiled mode |
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893 TEXTURE_WRAP_CLAMP, // Clamps texture to edge pixel in tiled mode |
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894 TEXTURE_WRAP_MIRROR_REPEAT, // Mirrors and repeats the texture in tiled mode |
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895 TEXTURE_WRAP_MIRROR_CLAMP // Mirrors and clamps to border the texture in tiled mode |
|
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896 } TextureWrap; |
|
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|
897 |
|
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|
898 // Cubemap layouts |
|
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899 typedef enum { |
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900 CUBEMAP_LAYOUT_AUTO_DETECT = 0, // Automatically detect layout type |
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901 CUBEMAP_LAYOUT_LINE_VERTICAL, // Layout is defined by a vertical line with faces |
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902 CUBEMAP_LAYOUT_LINE_HORIZONTAL, // Layout is defined by a horizontal line with faces |
|
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903 CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR, // Layout is defined by a 3x4 cross with cubemap faces |
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904 CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE // Layout is defined by a 4x3 cross with cubemap faces |
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905 } CubemapLayout; |
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|
906 |
|
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|
907 // Font type, defines generation method |
|
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908 typedef enum { |
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909 FONT_DEFAULT = 0, // Default font generation, anti-aliased |
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910 FONT_BITMAP, // Bitmap font generation, no anti-aliasing |
|
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911 FONT_SDF // SDF font generation, requires external shader |
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912 } FontType; |
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|
913 |
|
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914 // Color blending modes (pre-defined) |
|
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915 typedef enum { |
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916 BLEND_ALPHA = 0, // Blend textures considering alpha (default) |
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917 BLEND_ADDITIVE, // Blend textures adding colors |
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918 BLEND_MULTIPLIED, // Blend textures multiplying colors |
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919 BLEND_ADD_COLORS, // Blend textures adding colors (alternative) |
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920 BLEND_SUBTRACT_COLORS, // Blend textures subtracting colors (alternative) |
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921 BLEND_ALPHA_PREMULTIPLY, // Blend premultiplied textures considering alpha |
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922 BLEND_CUSTOM, // Blend textures using custom src/dst factors (use rlSetBlendFactors()) |
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923 BLEND_CUSTOM_SEPARATE // Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate()) |
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924 } BlendMode; |
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|
925 |
|
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926 // Gesture |
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927 // NOTE: Provided as bit-wise flags to enable only desired gestures |
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928 typedef enum { |
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parents:
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|
929 GESTURE_NONE = 0, // No gesture |
|
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parents:
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|
930 GESTURE_TAP = 1, // Tap gesture |
|
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parents:
diff
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|
931 GESTURE_DOUBLETAP = 2, // Double tap gesture |
|
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parents:
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|
932 GESTURE_HOLD = 4, // Hold gesture |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
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|
933 GESTURE_DRAG = 8, // Drag gesture |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
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|
934 GESTURE_SWIPE_RIGHT = 16, // Swipe right gesture |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
935 GESTURE_SWIPE_LEFT = 32, // Swipe left gesture |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
936 GESTURE_SWIPE_UP = 64, // Swipe up gesture |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
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|
937 GESTURE_SWIPE_DOWN = 128, // Swipe down gesture |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
938 GESTURE_PINCH_IN = 256, // Pinch in gesture |
|
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parents:
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|
939 GESTURE_PINCH_OUT = 512 // Pinch out gesture |
|
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parents:
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|
940 } Gesture; |
|
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|
941 |
|
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|
942 // Camera system modes |
|
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|
943 typedef enum { |
|
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parents:
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|
944 CAMERA_CUSTOM = 0, // Camera custom, controlled by user (UpdateCamera() does nothing) |
|
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|
945 CAMERA_FREE, // Camera free mode |
|
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parents:
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|
946 CAMERA_ORBITAL, // Camera orbital, around target, zoom supported |
|
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|
947 CAMERA_FIRST_PERSON, // Camera first person |
|
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parents:
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|
948 CAMERA_THIRD_PERSON // Camera third person |
|
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|
949 } CameraMode; |
|
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parents:
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|
950 |
|
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|
951 // Camera projection |
|
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|
952 typedef enum { |
|
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parents:
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|
953 CAMERA_PERSPECTIVE = 0, // Perspective projection |
|
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parents:
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|
954 CAMERA_ORTHOGRAPHIC // Orthographic projection |
|
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parents:
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|
955 } CameraProjection; |
|
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|
956 |
|
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|
957 // N-patch layout |
|
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|
958 typedef enum { |
|
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|
959 NPATCH_NINE_PATCH = 0, // Npatch layout: 3x3 tiles |
|
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|
960 NPATCH_THREE_PATCH_VERTICAL, // Npatch layout: 1x3 tiles |
|
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|
961 NPATCH_THREE_PATCH_HORIZONTAL // Npatch layout: 3x1 tiles |
|
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|
962 } NPatchLayout; |
|
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|
963 |
|
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|
964 // Callbacks to hook some internal functions |
|
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|
965 // WARNING: These callbacks are intended for advanced users |
|
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|
966 typedef void (*TraceLogCallback)(int logLevel, const char *text, va_list args); // Logging: Redirect trace log messages |
|
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|
967 typedef unsigned char *(*LoadFileDataCallback)(const char *fileName, int *dataSize); // FileIO: Load binary data |
|
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|
968 typedef bool (*SaveFileDataCallback)(const char *fileName, void *data, int dataSize); // FileIO: Save binary data |
|
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|
969 typedef char *(*LoadFileTextCallback)(const char *fileName); // FileIO: Load text data |
|
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|
970 typedef bool (*SaveFileTextCallback)(const char *fileName, const char *text); // FileIO: Save text data |
|
11
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|
971 |
|
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|
972 //------------------------------------------------------------------------------------ |
|
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|
973 // Global Variables Definition |
|
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|
974 //------------------------------------------------------------------------------------ |
|
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|
975 // It's lonely here... |
|
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|
976 |
|
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|
977 //------------------------------------------------------------------------------------ |
|
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|
978 // Window and Graphics Device Functions (Module: core) |
|
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|
979 //------------------------------------------------------------------------------------ |
|
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|
980 |
|
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|
981 #if defined(__cplusplus) |
|
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|
982 extern "C" { // Prevents name mangling of functions |
|
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|
983 #endif |
|
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|
984 |
|
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|
985 // Window-related functions |
|
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|
986 RLAPI void InitWindow(int width, int height, const char *title); // Initialize window and OpenGL context |
|
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|
987 RLAPI void CloseWindow(void); // Close window and unload OpenGL context |
|
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988 RLAPI bool WindowShouldClose(void); // Check if application should close (KEY_ESCAPE pressed or windows close icon clicked) |
|
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|
989 RLAPI bool IsWindowReady(void); // Check if window has been initialized successfully |
|
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|
990 RLAPI bool IsWindowFullscreen(void); // Check if window is currently fullscreen |
|
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|
991 RLAPI bool IsWindowHidden(void); // Check if window is currently hidden |
|
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|
992 RLAPI bool IsWindowMinimized(void); // Check if window is currently minimized |
|
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|
993 RLAPI bool IsWindowMaximized(void); // Check if window is currently maximized |
|
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|
994 RLAPI bool IsWindowFocused(void); // Check if window is currently focused |
|
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995 RLAPI bool IsWindowResized(void); // Check if window has been resized last frame |
|
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|
996 RLAPI bool IsWindowState(unsigned int flag); // Check if one specific window flag is enabled |
|
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|
997 RLAPI void SetWindowState(unsigned int flags); // Set window configuration state using flags |
|
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|
998 RLAPI void ClearWindowState(unsigned int flags); // Clear window configuration state flags |
|
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|
999 RLAPI void ToggleFullscreen(void); // Toggle window state: fullscreen/windowed, resizes monitor to match window resolution |
|
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|
1000 RLAPI void ToggleBorderlessWindowed(void); // Toggle window state: borderless windowed, resizes window to match monitor resolution |
|
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|
1001 RLAPI void MaximizeWindow(void); // Set window state: maximized, if resizable |
|
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|
1002 RLAPI void MinimizeWindow(void); // Set window state: minimized, if resizable |
|
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|
1003 RLAPI void RestoreWindow(void); // Restore window from being minimized/maximized |
|
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|
1004 RLAPI void SetWindowIcon(Image image); // Set icon for window (single image, RGBA 32bit) |
|
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|
1005 RLAPI void SetWindowIcons(Image *images, int count); // Set icon for window (multiple images, RGBA 32bit) |
|
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|
1006 RLAPI void SetWindowTitle(const char *title); // Set title for window |
|
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1007 RLAPI void SetWindowPosition(int x, int y); // Set window position on screen |
|
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|
1008 RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window |
|
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|
1009 RLAPI void SetWindowMinSize(int width, int height); // Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE) |
|
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|
1010 RLAPI void SetWindowMaxSize(int width, int height); // Set window maximum dimensions (for FLAG_WINDOW_RESIZABLE) |
|
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|
1011 RLAPI void SetWindowSize(int width, int height); // Set window dimensions |
|
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|
1012 RLAPI void SetWindowOpacity(float opacity); // Set window opacity [0.0f..1.0f] |
|
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|
1013 RLAPI void SetWindowFocused(void); // Set window focused |
|
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|
1014 RLAPI void *GetWindowHandle(void); // Get native window handle |
|
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|
1015 RLAPI int GetScreenWidth(void); // Get current screen width |
|
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|
1016 RLAPI int GetScreenHeight(void); // Get current screen height |
|
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|
1017 RLAPI int GetRenderWidth(void); // Get current render width (it considers HiDPI) |
|
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|
1018 RLAPI int GetRenderHeight(void); // Get current render height (it considers HiDPI) |
|
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|
1019 RLAPI int GetMonitorCount(void); // Get number of connected monitors |
|
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1020 RLAPI int GetCurrentMonitor(void); // Get current monitor where window is placed |
|
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1021 RLAPI Vector2 GetMonitorPosition(int monitor); // Get specified monitor position |
|
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|
1022 RLAPI int GetMonitorWidth(int monitor); // Get specified monitor width (current video mode used by monitor) |
|
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1023 RLAPI int GetMonitorHeight(int monitor); // Get specified monitor height (current video mode used by monitor) |
|
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1024 RLAPI int GetMonitorPhysicalWidth(int monitor); // Get specified monitor physical width in millimetres |
|
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|
1025 RLAPI int GetMonitorPhysicalHeight(int monitor); // Get specified monitor physical height in millimetres |
|
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|
1026 RLAPI int GetMonitorRefreshRate(int monitor); // Get specified monitor refresh rate |
|
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1027 RLAPI Vector2 GetWindowPosition(void); // Get window position XY on monitor |
|
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1028 RLAPI Vector2 GetWindowScaleDPI(void); // Get window scale DPI factor |
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1029 RLAPI const char *GetMonitorName(int monitor); // Get the human-readable, UTF-8 encoded name of the specified monitor |
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1030 RLAPI void SetClipboardText(const char *text); // Set clipboard text content |
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1031 RLAPI const char *GetClipboardText(void); // Get clipboard text content |
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1032 RLAPI Image GetClipboardImage(void); // Get clipboard image content |
|
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1033 RLAPI void EnableEventWaiting(void); // Enable waiting for events on EndDrawing(), no automatic event polling |
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1034 RLAPI void DisableEventWaiting(void); // Disable waiting for events on EndDrawing(), automatic events polling |
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1035 |
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1036 // Cursor-related functions |
|
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1037 RLAPI void ShowCursor(void); // Shows cursor |
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1038 RLAPI void HideCursor(void); // Hides cursor |
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1039 RLAPI bool IsCursorHidden(void); // Check if cursor is not visible |
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1040 RLAPI void EnableCursor(void); // Enables cursor (unlock cursor) |
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1041 RLAPI void DisableCursor(void); // Disables cursor (lock cursor) |
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1042 RLAPI bool IsCursorOnScreen(void); // Check if cursor is on the screen |
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1043 |
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1044 // Drawing-related functions |
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1045 RLAPI void ClearBackground(Color color); // Set background color (framebuffer clear color) |
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1046 RLAPI void BeginDrawing(void); // Setup canvas (framebuffer) to start drawing |
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1047 RLAPI void EndDrawing(void); // End canvas drawing and swap buffers (double buffering) |
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1048 RLAPI void BeginMode2D(Camera2D camera); // Begin 2D mode with custom camera (2D) |
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1049 RLAPI void EndMode2D(void); // Ends 2D mode with custom camera |
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1050 RLAPI void BeginMode3D(Camera3D camera); // Begin 3D mode with custom camera (3D) |
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1051 RLAPI void EndMode3D(void); // Ends 3D mode and returns to default 2D orthographic mode |
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1052 RLAPI void BeginTextureMode(RenderTexture2D target); // Begin drawing to render texture |
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1053 RLAPI void EndTextureMode(void); // Ends drawing to render texture |
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1054 RLAPI void BeginShaderMode(Shader shader); // Begin custom shader drawing |
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1055 RLAPI void EndShaderMode(void); // End custom shader drawing (use default shader) |
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1056 RLAPI void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied, subtract, custom) |
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1057 RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending) |
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1058 RLAPI void BeginScissorMode(int x, int y, int width, int height); // Begin scissor mode (define screen area for following drawing) |
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1059 RLAPI void EndScissorMode(void); // End scissor mode |
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1060 RLAPI void BeginVrStereoMode(VrStereoConfig config); // Begin stereo rendering (requires VR simulator) |
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1061 RLAPI void EndVrStereoMode(void); // End stereo rendering (requires VR simulator) |
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1062 |
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1063 // VR stereo config functions for VR simulator |
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1064 RLAPI VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device); // Load VR stereo config for VR simulator device parameters |
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1065 RLAPI void UnloadVrStereoConfig(VrStereoConfig config); // Unload VR stereo config |
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1066 |
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1067 // Shader management functions |
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1068 // NOTE: Shader functionality is not available on OpenGL 1.1 |
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1069 RLAPI Shader LoadShader(const char *vsFileName, const char *fsFileName); // Load shader from files and bind default locations |
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1070 RLAPI Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode); // Load shader from code strings and bind default locations |
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1071 RLAPI bool IsShaderValid(Shader shader); // Check if a shader is valid (loaded on GPU) |
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1072 RLAPI int GetShaderLocation(Shader shader, const char *uniformName); // Get shader uniform location |
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1073 RLAPI int GetShaderLocationAttrib(Shader shader, const char *attribName); // Get shader attribute location |
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1074 RLAPI void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType); // Set shader uniform value |
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1075 RLAPI void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count); // Set shader uniform value vector |
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1076 RLAPI void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat); // Set shader uniform value (matrix 4x4) |
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1077 RLAPI void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture); // Set shader uniform value and bind the texture (sampler2d) |
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1078 RLAPI void UnloadShader(Shader shader); // Unload shader from GPU memory (VRAM) |
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1079 |
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1080 // Screen-space-related functions |
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1081 #define GetMouseRay GetScreenToWorldRay // Compatibility hack for previous raylib versions |
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1082 RLAPI Ray GetScreenToWorldRay(Vector2 position, Camera camera); // Get a ray trace from screen position (i.e mouse) |
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1083 RLAPI Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height); // Get a ray trace from screen position (i.e mouse) in a viewport |
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1084 RLAPI Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Get the screen space position for a 3d world space position |
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1085 RLAPI Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height); // Get size position for a 3d world space position |
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1086 RLAPI Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera); // Get the screen space position for a 2d camera world space position |
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1087 RLAPI Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera); // Get the world space position for a 2d camera screen space position |
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1088 RLAPI Matrix GetCameraMatrix(Camera camera); // Get camera transform matrix (view matrix) |
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1089 RLAPI Matrix GetCameraMatrix2D(Camera2D camera); // Get camera 2d transform matrix |
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1090 |
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1091 // Timing-related functions |
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1092 RLAPI void SetTargetFPS(int fps); // Set target FPS (maximum) |
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1093 RLAPI float GetFrameTime(void); // Get time in seconds for last frame drawn (delta time) |
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1094 RLAPI double GetTime(void); // Get elapsed time in seconds since InitWindow() |
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1095 RLAPI int GetFPS(void); // Get current FPS |
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1096 |
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1097 // Custom frame control functions |
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1098 // NOTE: Those functions are intended for advanced users that want full control over the frame processing |
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1099 // By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timing + PollInputEvents() |
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1100 // To avoid that behaviour and control frame processes manually, enable in config.h: SUPPORT_CUSTOM_FRAME_CONTROL |
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1101 RLAPI void SwapScreenBuffer(void); // Swap back buffer with front buffer (screen drawing) |
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1102 RLAPI void PollInputEvents(void); // Register all input events |
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1103 RLAPI void WaitTime(double seconds); // Wait for some time (halt program execution) |
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1104 |
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1105 // Random values generation functions |
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1106 RLAPI void SetRandomSeed(unsigned int seed); // Set the seed for the random number generator |
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1107 RLAPI int GetRandomValue(int min, int max); // Get a random value between min and max (both included) |
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1108 RLAPI int *LoadRandomSequence(unsigned int count, int min, int max); // Load random values sequence, no values repeated |
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1109 RLAPI void UnloadRandomSequence(int *sequence); // Unload random values sequence |
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1110 |
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1111 // Misc. functions |
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1112 RLAPI void TakeScreenshot(const char *fileName); // Takes a screenshot of current screen (filename extension defines format) |
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1113 RLAPI void SetConfigFlags(unsigned int flags); // Setup init configuration flags (view FLAGS) |
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1114 RLAPI void OpenURL(const char *url); // Open URL with default system browser (if available) |
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1115 |
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1116 // Logging system |
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1117 RLAPI void SetTraceLogLevel(int logLevel); // Set the current threshold (minimum) log level |
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1118 RLAPI void TraceLog(int logLevel, const char *text, ...); // Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...) |
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1119 RLAPI void SetTraceLogCallback(TraceLogCallback callback); // Set custom trace log |
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1120 |
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1121 // Memory management, using internal allocators |
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1122 RLAPI void *MemAlloc(unsigned int size); // Internal memory allocator |
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1123 RLAPI void *MemRealloc(void *ptr, unsigned int size); // Internal memory reallocator |
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1124 RLAPI void MemFree(void *ptr); // Internal memory free |
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1125 |
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1126 // File system management functions |
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1127 RLAPI unsigned char *LoadFileData(const char *fileName, int *dataSize); // Load file data as byte array (read) |
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1128 RLAPI void UnloadFileData(unsigned char *data); // Unload file data allocated by LoadFileData() |
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1129 RLAPI bool SaveFileData(const char *fileName, void *data, int dataSize); // Save data to file from byte array (write), returns true on success |
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1130 RLAPI bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName); // Export data to code (.h), returns true on success |
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1131 RLAPI char *LoadFileText(const char *fileName); // Load text data from file (read), returns a '\0' terminated string |
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1132 RLAPI void UnloadFileText(char *text); // Unload file text data allocated by LoadFileText() |
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1133 RLAPI bool SaveFileText(const char *fileName, const char *text); // Save text data to file (write), string must be '\0' terminated, returns true on success |
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1134 |
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1135 // File access custom callbacks |
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1136 // WARNING: Callbacks setup is intended for advanced users |
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1137 RLAPI void SetLoadFileDataCallback(LoadFileDataCallback callback); // Set custom file binary data loader |
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1138 RLAPI void SetSaveFileDataCallback(SaveFileDataCallback callback); // Set custom file binary data saver |
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1139 RLAPI void SetLoadFileTextCallback(LoadFileTextCallback callback); // Set custom file text data loader |
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1140 RLAPI void SetSaveFileTextCallback(SaveFileTextCallback callback); // Set custom file text data saver |
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1141 |
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1142 RLAPI int FileRename(const char *fileName, const char *fileRename); // Rename file (if exists) |
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1143 RLAPI int FileRemove(const char *fileName); // Remove file (if exists) |
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1144 RLAPI int FileCopy(const char *srcPath, const char *dstPath); // Copy file from one path to another, dstPath created if it doesn't exist |
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1145 RLAPI int FileMove(const char *srcPath, const char *dstPath); // Move file from one directory to another, dstPath created if it doesn't exist |
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1146 RLAPI int FileTextReplace(const char *fileName, const char *search, const char *replacement); // Replace text in an existing file |
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1147 RLAPI int FileTextFindIndex(const char *fileName, const char *search); // Find text in existing file |
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1148 RLAPI bool FileExists(const char *fileName); // Check if file exists |
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1149 RLAPI bool DirectoryExists(const char *dirPath); // Check if a directory path exists |
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1150 RLAPI bool IsFileExtension(const char *fileName, const char *ext); // Check file extension (recommended include point: .png, .wav) |
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1151 RLAPI int GetFileLength(const char *fileName); // Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h) |
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1152 RLAPI long GetFileModTime(const char *fileName); // Get file modification time (last write time) |
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1153 RLAPI const char *GetFileExtension(const char *fileName); // Get pointer to extension for a filename string (includes dot: '.png') |
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1154 RLAPI const char *GetFileName(const char *filePath); // Get pointer to filename for a path string |
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1155 RLAPI const char *GetFileNameWithoutExt(const char *filePath); // Get filename string without extension (uses static string) |
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1156 RLAPI const char *GetDirectoryPath(const char *filePath); // Get full path for a given fileName with path (uses static string) |
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1157 RLAPI const char *GetPrevDirectoryPath(const char *dirPath); // Get previous directory path for a given path (uses static string) |
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1158 RLAPI const char *GetWorkingDirectory(void); // Get current working directory (uses static string) |
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1159 RLAPI const char *GetApplicationDirectory(void); // Get the directory of the running application (uses static string) |
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1160 RLAPI int MakeDirectory(const char *dirPath); // Create directories (including full path requested), returns 0 on success |
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1161 RLAPI bool ChangeDirectory(const char *dirPath); // Change working directory, return true on success |
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1162 RLAPI bool IsPathFile(const char *path); // Check if a given path is a file or a directory |
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1163 RLAPI bool IsFileNameValid(const char *fileName); // Check if fileName is valid for the platform/OS |
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1164 RLAPI FilePathList LoadDirectoryFiles(const char *dirPath); // Load directory filepaths, files and directories, no subdirs scan |
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1165 RLAPI FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs); // Load directory filepaths with extension filtering and subdir scan; some filters available: "*.*", "FILES*", "DIRS*" |
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1166 RLAPI void UnloadDirectoryFiles(FilePathList files); // Unload filepaths |
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1167 RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window |
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1168 RLAPI FilePathList LoadDroppedFiles(void); // Load dropped filepaths |
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1169 RLAPI void UnloadDroppedFiles(FilePathList files); // Unload dropped filepaths |
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1170 RLAPI unsigned int GetDirectoryFileCount(const char *dirPath); // Get the file count in a directory |
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1171 RLAPI unsigned int GetDirectoryFileCountEx(const char *basePath, const char *filter, bool scanSubdirs); // Get the file count in a directory with extension filtering and recursive directory scan. Use 'DIR' in the filter string to include directories in the result |
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1172 |
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1173 // Compression/Encoding functionality |
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1174 RLAPI unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize); // Compress data (DEFLATE algorithm), memory must be MemFree() |
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1175 RLAPI unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize); // Decompress data (DEFLATE algorithm), memory must be MemFree() |
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1176 RLAPI char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize); // Encode data to Base64 string (includes NULL terminator), memory must be MemFree() |
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1177 RLAPI unsigned char *DecodeDataBase64(const char *text, int *outputSize); // Decode Base64 string (expected NULL terminated), memory must be MemFree() |
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1178 RLAPI unsigned int ComputeCRC32(unsigned char *data, int dataSize); // Compute CRC32 hash code |
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1179 RLAPI unsigned int *ComputeMD5(unsigned char *data, int dataSize); // Compute MD5 hash code, returns static int[4] (16 bytes) |
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1180 RLAPI unsigned int *ComputeSHA1(unsigned char *data, int dataSize); // Compute SHA1 hash code, returns static int[5] (20 bytes) |
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1181 RLAPI unsigned int *ComputeSHA256(unsigned char *data, int dataSize); // Compute SHA256 hash code, returns static int[8] (32 bytes) |
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1182 |
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1183 // Automation events functionality |
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1184 RLAPI AutomationEventList LoadAutomationEventList(const char *fileName); // Load automation events list from file, NULL for empty list, capacity = MAX_AUTOMATION_EVENTS |
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1185 RLAPI void UnloadAutomationEventList(AutomationEventList list); // Unload automation events list from file |
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1186 RLAPI bool ExportAutomationEventList(AutomationEventList list, const char *fileName); // Export automation events list as text file |
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1187 RLAPI void SetAutomationEventList(AutomationEventList *list); // Set automation event list to record to |
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1188 RLAPI void SetAutomationEventBaseFrame(int frame); // Set automation event internal base frame to start recording |
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1189 RLAPI void StartAutomationEventRecording(void); // Start recording automation events (AutomationEventList must be set) |
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1190 RLAPI void StopAutomationEventRecording(void); // Stop recording automation events |
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1191 RLAPI void PlayAutomationEvent(AutomationEvent event); // Play a recorded automation event |
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1192 |
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1193 //------------------------------------------------------------------------------------ |
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1194 // Input Handling Functions (Module: core) |
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1195 //------------------------------------------------------------------------------------ |
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1196 |
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1197 // Input-related functions: keyboard |
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1198 RLAPI bool IsKeyPressed(int key); // Check if a key has been pressed once |
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1199 RLAPI bool IsKeyPressedRepeat(int key); // Check if a key has been pressed again |
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1200 RLAPI bool IsKeyDown(int key); // Check if a key is being pressed |
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1201 RLAPI bool IsKeyReleased(int key); // Check if a key has been released once |
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1202 RLAPI bool IsKeyUp(int key); // Check if a key is NOT being pressed |
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1203 RLAPI int GetKeyPressed(void); // Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty |
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1204 RLAPI int GetCharPressed(void); // Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty |
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1205 RLAPI const char *GetKeyName(int key); // Get name of a QWERTY key on the current keyboard layout (eg returns string 'q' for KEY_A on an AZERTY keyboard) |
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1206 RLAPI void SetExitKey(int key); // Set a custom key to exit program (default is ESC) |
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1207 |
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1208 // Input-related functions: gamepads |
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1209 RLAPI bool IsGamepadAvailable(int gamepad); // Check if a gamepad is available |
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1210 RLAPI const char *GetGamepadName(int gamepad); // Get gamepad internal name id |
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1211 RLAPI bool IsGamepadButtonPressed(int gamepad, int button); // Check if a gamepad button has been pressed once |
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1212 RLAPI bool IsGamepadButtonDown(int gamepad, int button); // Check if a gamepad button is being pressed |
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1213 RLAPI bool IsGamepadButtonReleased(int gamepad, int button); // Check if a gamepad button has been released once |
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1214 RLAPI bool IsGamepadButtonUp(int gamepad, int button); // Check if a gamepad button is NOT being pressed |
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1215 RLAPI int GetGamepadButtonPressed(void); // Get the last gamepad button pressed |
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1216 RLAPI int GetGamepadAxisCount(int gamepad); // Get axis count for a gamepad |
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1217 RLAPI float GetGamepadAxisMovement(int gamepad, int axis); // Get movement value for a gamepad axis |
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1218 RLAPI int SetGamepadMappings(const char *mappings); // Set internal gamepad mappings (SDL_GameControllerDB) |
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1219 RLAPI void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration); // Set gamepad vibration for both motors (duration in seconds) |
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1220 |
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1221 // Input-related functions: mouse |
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1222 RLAPI bool IsMouseButtonPressed(int button); // Check if a mouse button has been pressed once |
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1223 RLAPI bool IsMouseButtonDown(int button); // Check if a mouse button is being pressed |
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1224 RLAPI bool IsMouseButtonReleased(int button); // Check if a mouse button has been released once |
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1225 RLAPI bool IsMouseButtonUp(int button); // Check if a mouse button is NOT being pressed |
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1226 RLAPI int GetMouseX(void); // Get mouse position X |
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1227 RLAPI int GetMouseY(void); // Get mouse position Y |
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1228 RLAPI Vector2 GetMousePosition(void); // Get mouse position XY |
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1229 RLAPI Vector2 GetMouseDelta(void); // Get mouse delta between frames |
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1230 RLAPI void SetMousePosition(int x, int y); // Set mouse position XY |
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1231 RLAPI void SetMouseOffset(int offsetX, int offsetY); // Set mouse offset |
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1232 RLAPI void SetMouseScale(float scaleX, float scaleY); // Set mouse scaling |
|
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1233 RLAPI float GetMouseWheelMove(void); // Get mouse wheel movement for X or Y, whichever is larger |
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1234 RLAPI Vector2 GetMouseWheelMoveV(void); // Get mouse wheel movement for both X and Y |
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1235 RLAPI void SetMouseCursor(int cursor); // Set mouse cursor |
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1236 |
|
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1237 // Input-related functions: touch |
|
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1238 RLAPI int GetTouchX(void); // Get touch position X for touch point 0 (relative to screen size) |
|
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1239 RLAPI int GetTouchY(void); // Get touch position Y for touch point 0 (relative to screen size) |
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1240 RLAPI Vector2 GetTouchPosition(int index); // Get touch position XY for a touch point index (relative to screen size) |
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1241 RLAPI int GetTouchPointId(int index); // Get touch point identifier for given index |
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1242 RLAPI int GetTouchPointCount(void); // Get number of touch points |
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1243 |
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1244 //------------------------------------------------------------------------------------ |
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1245 // Gestures and Touch Handling Functions (Module: rgestures) |
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1246 //------------------------------------------------------------------------------------ |
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1247 RLAPI void SetGesturesEnabled(unsigned int flags); // Enable a set of gestures using flags |
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1248 RLAPI bool IsGestureDetected(unsigned int gesture); // Check if a gesture have been detected |
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1249 RLAPI int GetGestureDetected(void); // Get latest detected gesture |
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1250 RLAPI float GetGestureHoldDuration(void); // Get gesture hold time in seconds |
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1251 RLAPI Vector2 GetGestureDragVector(void); // Get gesture drag vector |
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1252 RLAPI float GetGestureDragAngle(void); // Get gesture drag angle |
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1253 RLAPI Vector2 GetGesturePinchVector(void); // Get gesture pinch delta |
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1254 RLAPI float GetGesturePinchAngle(void); // Get gesture pinch angle |
|
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1255 |
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1256 //------------------------------------------------------------------------------------ |
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1257 // Camera System Functions (Module: rcamera) |
|
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1258 //------------------------------------------------------------------------------------ |
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1259 RLAPI void UpdateCamera(Camera *camera, int mode); // Update camera position for selected mode |
|
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1260 RLAPI void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom); // Update camera movement/rotation |
|
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1261 |
|
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1262 //------------------------------------------------------------------------------------ |
|
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1263 // Basic Shapes Drawing Functions (Module: shapes) |
|
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1264 //------------------------------------------------------------------------------------ |
|
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1265 // Set texture and rectangle to be used on shapes drawing |
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1266 // NOTE: It can be useful when using basic shapes and one single font, |
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1267 // defining a font char white rectangle would allow drawing everything in a single draw call |
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1268 RLAPI void SetShapesTexture(Texture2D texture, Rectangle source); // Set texture and rectangle to be used on shapes drawing |
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1269 RLAPI Texture2D GetShapesTexture(void); // Get texture that is used for shapes drawing |
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1270 RLAPI Rectangle GetShapesTextureRectangle(void); // Get texture source rectangle that is used for shapes drawing |
|
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1271 |
|
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1272 // Basic shapes drawing functions |
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1273 RLAPI void DrawPixel(int posX, int posY, Color color); // Draw a pixel using geometry [Can be slow, use with care] |
|
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1274 RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel using geometry (Vector version) [Can be slow, use with care] |
|
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1275 RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line |
|
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1276 RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (using gl lines) |
|
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|
1277 RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line (using triangles/quads) |
|
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|
1278 RLAPI void DrawLineStrip(const Vector2 *points, int pointCount, Color color); // Draw lines sequence (using gl lines) |
|
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|
1279 RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw line segment cubic-bezier in-out interpolation |
|
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|
1280 RLAPI void DrawLineDashed(Vector2 startPos, Vector2 endPos, int dashSize, int spaceSize, Color color); // Draw a dashed line |
|
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1281 RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle |
|
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1282 RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version) |
|
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1283 RLAPI void DrawCircleGradient(Vector2 center, float radius, Color inner, Color outer); // Draw a gradient-filled circle |
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1284 RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle |
|
11
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|
1285 RLAPI void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw circle sector outline |
|
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|
1286 RLAPI void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline |
|
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|
1287 RLAPI void DrawCircleLinesV(Vector2 center, float radius, Color color); // Draw circle outline (Vector version) |
|
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|
1288 RLAPI void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color); // Draw ellipse |
|
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|
1289 RLAPI void DrawEllipseV(Vector2 center, float radiusH, float radiusV, Color color); // Draw ellipse (Vector version) |
|
11
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|
1290 RLAPI void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color); // Draw ellipse outline |
|
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|
1291 RLAPI void DrawEllipseLinesV(Vector2 center, float radiusH, float radiusV, Color color); // Draw ellipse outline (Vector version) |
|
11
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|
1292 RLAPI void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring |
|
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1293 RLAPI void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color); // Draw ring outline |
|
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|
1294 RLAPI void DrawRectangle(int posX, int posY, int width, int height, Color color); // Draw a color-filled rectangle |
|
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|
1295 RLAPI void DrawRectangleV(Vector2 position, Vector2 size, Color color); // Draw a color-filled rectangle (Vector version) |
|
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1296 RLAPI void DrawRectangleRec(Rectangle rec, Color color); // Draw a color-filled rectangle |
|
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|
1297 RLAPI void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color); // Draw a color-filled rectangle with pro parameters |
|
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|
1298 RLAPI void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom); // Draw a vertical-gradient-filled rectangle |
|
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1299 RLAPI void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right); // Draw a horizontal-gradient-filled rectangle |
|
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1300 RLAPI void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color bottomRight, Color topRight); // Draw a gradient-filled rectangle with custom vertex colors |
|
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1301 RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline |
|
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|
1302 RLAPI void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color); // Draw rectangle outline with extended parameters |
|
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|
1303 RLAPI void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle with rounded edges |
|
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|
1304 RLAPI void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color); // Draw rectangle lines with rounded edges |
|
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|
1305 RLAPI void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color); // Draw rectangle with rounded edges outline |
|
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|
1306 RLAPI void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw a color-filled triangle (vertex in counter-clockwise order!) |
|
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|
1307 RLAPI void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline (vertex in counter-clockwise order!) |
|
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1308 RLAPI void DrawTriangleFan(const Vector2 *points, int pointCount, Color color); // Draw a triangle fan defined by points (first vertex is the center) |
|
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1309 RLAPI void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color); // Draw a triangle strip defined by points |
|
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|
1310 RLAPI void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color); // Draw a regular polygon (Vector version) |
|
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1311 RLAPI void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color); // Draw a polygon outline of n sides |
|
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|
1312 RLAPI void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color); // Draw a polygon outline of n sides with extended parameters |
|
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1313 |
|
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1314 // Splines drawing functions |
|
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1315 RLAPI void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color); // Draw spline: Linear, minimum 2 points |
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1316 RLAPI void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color); // Draw spline: B-Spline, minimum 4 points |
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1317 RLAPI void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color); // Draw spline: Catmull-Rom, minimum 4 points |
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1318 RLAPI void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color); // Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...] |
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1319 RLAPI void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color); // Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...] |
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1320 RLAPI void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color); // Draw spline segment: Linear, 2 points |
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1321 RLAPI void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color); // Draw spline segment: B-Spline, 4 points |
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1322 RLAPI void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color); // Draw spline segment: Catmull-Rom, 4 points |
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1323 RLAPI void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color); // Draw spline segment: Quadratic Bezier, 2 points, 1 control point |
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1324 RLAPI void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color); // Draw spline segment: Cubic Bezier, 2 points, 2 control points |
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1325 |
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1326 // Spline segment point evaluation functions, for a given t [0.0f .. 1.0f] |
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1327 RLAPI Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t); // Get (evaluate) spline point: Linear |
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1328 RLAPI Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t); // Get (evaluate) spline point: B-Spline |
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1329 RLAPI Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t); // Get (evaluate) spline point: Catmull-Rom |
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1330 RLAPI Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t); // Get (evaluate) spline point: Quadratic Bezier |
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1331 RLAPI Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t); // Get (evaluate) spline point: Cubic Bezier |
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1332 |
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1333 // Basic shapes collision detection functions |
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1334 RLAPI bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2); // Check collision between two rectangles |
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1335 RLAPI bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2); // Check collision between two circles |
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1336 RLAPI bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec); // Check collision between circle and rectangle |
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1337 RLAPI bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2); // Check if circle collides with a line created betweeen two points [p1] and [p2] |
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1338 RLAPI bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle |
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1339 RLAPI bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius); // Check if point is inside circle |
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1340 RLAPI bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3); // Check if point is inside a triangle |
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1341 RLAPI bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold); // Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold] |
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1342 RLAPI bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount); // Check if point is within a polygon described by array of vertices |
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1343 RLAPI bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint); // Check the collision between two lines defined by two points each, returns collision point by reference |
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1344 RLAPI Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2); // Get collision rectangle for two rectangles collision |
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1345 |
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1346 //------------------------------------------------------------------------------------ |
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1347 // Texture Loading and Drawing Functions (Module: textures) |
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1348 //------------------------------------------------------------------------------------ |
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1349 |
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1350 // Image loading functions |
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1351 // NOTE: These functions do not require GPU access |
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1352 RLAPI Image LoadImage(const char *fileName); // Load image from file into CPU memory (RAM) |
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1353 RLAPI Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize); // Load image from RAW file data |
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1354 RLAPI Image LoadImageAnim(const char *fileName, int *frames); // Load image sequence from file (frames appended to image.data) |
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1355 RLAPI Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames); // Load image sequence from memory buffer |
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1356 RLAPI Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize); // Load image from memory buffer, fileType refers to extension: i.e. '.png' |
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1357 RLAPI Image LoadImageFromTexture(Texture2D texture); // Load image from GPU texture data |
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1358 RLAPI Image LoadImageFromScreen(void); // Load image from screen buffer and (screenshot) |
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1359 RLAPI bool IsImageValid(Image image); // Check if an image is valid (data and parameters) |
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1360 RLAPI void UnloadImage(Image image); // Unload image from CPU memory (RAM) |
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1361 RLAPI bool ExportImage(Image image, const char *fileName); // Export image data to file, returns true on success |
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1362 RLAPI unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize); // Export image to memory buffer, memory must be MemFree() |
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1363 RLAPI bool ExportImageAsCode(Image image, const char *fileName); // Export image as code file defining an array of bytes, returns true on success |
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1364 |
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1365 // Image generation functions |
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1366 RLAPI Image GenImageColor(int width, int height, Color color); // Generate image: plain color |
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1367 RLAPI Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end); // Generate image: linear gradient, direction in degrees [0..360], 0=Vertical gradient |
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1368 RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient |
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1369 RLAPI Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer); // Generate image: square gradient |
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1370 RLAPI Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2); // Generate image: checked |
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1371 RLAPI Image GenImageWhiteNoise(int width, int height, float factor); // Generate image: white noise |
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1372 RLAPI Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale); // Generate image: perlin noise |
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1373 RLAPI Image GenImageCellular(int width, int height, int tileSize); // Generate image: cellular algorithm, bigger tileSize means bigger cells |
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1374 RLAPI Image GenImageText(int width, int height, const char *text); // Generate image: grayscale image from text data |
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1375 |
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1376 // Image manipulation functions |
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1377 RLAPI Image ImageCopy(Image image); // Create an image duplicate (useful for transformations) |
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1378 RLAPI Image ImageFromImage(Image image, Rectangle rec); // Create an image from another image piece |
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1379 RLAPI Image ImageFromChannel(Image image, int selectedChannel); // Create an image from a selected channel of another image (GRAYSCALE) |
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1380 RLAPI Image ImageText(const char *text, int fontSize, Color color); // Create an image from text (default font) |
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1381 RLAPI Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint); // Create an image from text (custom sprite font) |
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1382 RLAPI void ImageFormat(Image *image, int newFormat); // Convert image data to desired format |
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1383 RLAPI void ImageToPOT(Image *image, Color fill); // Convert image to POT (power-of-two) |
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1384 RLAPI void ImageCrop(Image *image, Rectangle crop); // Crop an image to a defined rectangle |
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1385 RLAPI void ImageAlphaCrop(Image *image, float threshold); // Crop image depending on alpha value |
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1386 RLAPI void ImageAlphaClear(Image *image, Color color, float threshold); // Clear alpha channel to desired color |
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1387 RLAPI void ImageAlphaMask(Image *image, Image alphaMask); // Apply alpha mask to image |
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1388 RLAPI void ImageAlphaPremultiply(Image *image); // Premultiply alpha channel |
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1389 RLAPI void ImageBlurGaussian(Image *image, int blurSize); // Apply Gaussian blur using a box blur approximation |
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1390 RLAPI void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize); // Apply custom square convolution kernel to image |
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1391 RLAPI void ImageResize(Image *image, int newWidth, int newHeight); // Resize image (Bicubic scaling algorithm) |
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1392 RLAPI void ImageResizeNN(Image *image, int newWidth, int newHeight); // Resize image (Nearest-Neighbor scaling algorithm) |
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1393 RLAPI void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill); // Resize canvas and fill with color |
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1394 RLAPI void ImageMipmaps(Image *image); // Compute all mipmap levels for a provided image |
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1395 RLAPI void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp); // Dither image data to 16bpp or lower (Floyd-Steinberg dithering) |
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1396 RLAPI void ImageFlipVertical(Image *image); // Flip image vertically |
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1397 RLAPI void ImageFlipHorizontal(Image *image); // Flip image horizontally |
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1398 RLAPI void ImageRotate(Image *image, int degrees); // Rotate image by input angle in degrees (-359 to 359) |
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1399 RLAPI void ImageRotateCW(Image *image); // Rotate image clockwise 90deg |
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1400 RLAPI void ImageRotateCCW(Image *image); // Rotate image counter-clockwise 90deg |
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|
1401 RLAPI void ImageColorTint(Image *image, Color color); // Modify image color: tint |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
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|
1402 RLAPI void ImageColorInvert(Image *image); // Modify image color: invert |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
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|
1403 RLAPI void ImageColorGrayscale(Image *image); // Modify image color: grayscale |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1404 RLAPI void ImageColorContrast(Image *image, float contrast); // Modify image color: contrast (-100 to 100) |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1405 RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255) |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1406 RLAPI void ImageColorReplace(Image *image, Color color, Color replace); // Modify image color: replace color |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1407 RLAPI Color *LoadImageColors(Image image); // Load color data from image as a Color array (RGBA - 32bit) |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1408 RLAPI Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount); // Load colors palette from image as a Color array (RGBA - 32bit) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1409 RLAPI void UnloadImageColors(Color *colors); // Unload color data loaded with LoadImageColors() |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1410 RLAPI void UnloadImagePalette(Color *colors); // Unload colors palette loaded with LoadImagePalette() |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1411 RLAPI Rectangle GetImageAlphaBorder(Image image, float threshold); // Get image alpha border rectangle |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1412 RLAPI Color GetImageColor(Image image, int x, int y); // Get image pixel color at (x, y) position |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1413 |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1414 // Image drawing functions |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1415 // NOTE: Image software-rendering functions (CPU) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
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|
1416 RLAPI void ImageClearBackground(Image *dst, Color color); // Clear image background with given color |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1417 RLAPI void ImageDrawPixel(Image *dst, int posX, int posY, Color color); // Draw pixel within an image |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1418 RLAPI void ImageDrawPixelV(Image *dst, Vector2 position, Color color); // Draw pixel within an image (Vector version) |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1419 RLAPI void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw line within an image |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1420 RLAPI void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color); // Draw line within an image (Vector version) |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1421 RLAPI void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color); // Draw a line defining thickness within an image |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1422 RLAPI void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color); // Draw a filled circle within an image |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1423 RLAPI void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color); // Draw a filled circle within an image (Vector version) |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1424 RLAPI void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color); // Draw circle outline within an image |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1425 RLAPI void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color); // Draw circle outline within an image (Vector version) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1426 RLAPI void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color); // Draw rectangle within an image |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1427 RLAPI void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color); // Draw rectangle within an image (Vector version) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1428 RLAPI void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color); // Draw rectangle within an image |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1429 RLAPI void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color); // Draw rectangle lines within an image |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1430 RLAPI void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle within an image |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1431 RLAPI void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3); // Draw triangle with interpolated colors within an image |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1432 RLAPI void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color); // Draw triangle outline within an image |
|
276
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Add interactive infinite canvas prototype
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11
diff
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|
1433 RLAPI void ImageDrawTriangleFan(Image *dst, const Vector2 *points, int pointCount, Color color); // Draw a triangle fan defined by points within an image (first vertex is the center) |
|
b55c22cff335
Add interactive infinite canvas prototype
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parents:
11
diff
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|
1434 RLAPI void ImageDrawTriangleStrip(Image *dst, const Vector2 *points, int pointCount, Color color); // Draw a triangle strip defined by points within an image |
|
11
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1435 RLAPI void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint); // Draw a source image within a destination image (tint applied to source) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
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|
1436 RLAPI void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) within an image (destination) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1437 RLAPI void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text (custom sprite font) within an image (destination) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1438 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1439 // Texture loading functions |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1440 // NOTE: These functions require GPU access |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1441 RLAPI Texture2D LoadTexture(const char *fileName); // Load texture from file into GPU memory (VRAM) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1442 RLAPI Texture2D LoadTextureFromImage(Image image); // Load texture from image data |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1443 RLAPI TextureCubemap LoadTextureCubemap(Image image, int layout); // Load cubemap from image, multiple image cubemap layouts supported |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1444 RLAPI RenderTexture2D LoadRenderTexture(int width, int height); // Load texture for rendering (framebuffer) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1445 RLAPI bool IsTextureValid(Texture2D texture); // Check if a texture is valid (loaded in GPU) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1446 RLAPI void UnloadTexture(Texture2D texture); // Unload texture from GPU memory (VRAM) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1447 RLAPI bool IsRenderTextureValid(RenderTexture2D target); // Check if a render texture is valid (loaded in GPU) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1448 RLAPI void UnloadRenderTexture(RenderTexture2D target); // Unload render texture from GPU memory (VRAM) |
|
276
b55c22cff335
Add interactive infinite canvas prototype
MrJuneJune <me@mrjunejune.com>
parents:
11
diff
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|
1449 RLAPI void UpdateTexture(Texture2D texture, const void *pixels); // Update GPU texture with new data (pixels should be able to fill texture) |
|
b55c22cff335
Add interactive infinite canvas prototype
MrJuneJune <me@mrjunejune.com>
parents:
11
diff
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|
1450 RLAPI void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels); // Update GPU texture rectangle with new data (pixels and rec should fit in texture) |
|
11
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1451 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1452 // Texture configuration functions |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1453 RLAPI void GenTextureMipmaps(Texture2D *texture); // Generate GPU mipmaps for a texture |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1454 RLAPI void SetTextureFilter(Texture2D texture, int filter); // Set texture scaling filter mode |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1455 RLAPI void SetTextureWrap(Texture2D texture, int wrap); // Set texture wrapping mode |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1456 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1457 // Texture drawing functions |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1458 RLAPI void DrawTexture(Texture2D texture, int posX, int posY, Color tint); // Draw a Texture2D |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1459 RLAPI void DrawTextureV(Texture2D texture, Vector2 position, Color tint); // Draw a Texture2D with position defined as Vector2 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1460 RLAPI void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint); // Draw a Texture2D with extended parameters |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1461 RLAPI void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint); // Draw a part of a texture defined by a rectangle |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1462 RLAPI void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint); // Draw a part of a texture defined by a rectangle with 'pro' parameters |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1463 RLAPI void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint); // Draws a texture (or part of it) that stretches or shrinks nicely |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1464 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1465 // Color/pixel related functions |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1466 RLAPI bool ColorIsEqual(Color col1, Color col2); // Check if two colors are equal |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1467 RLAPI Color Fade(Color color, float alpha); // Get color with alpha applied, alpha goes from 0.0f to 1.0f |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1468 RLAPI int ColorToInt(Color color); // Get hexadecimal value for a Color (0xRRGGBBAA) |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1469 RLAPI Vector4 ColorNormalize(Color color); // Get Color normalized as float [0..1] |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1470 RLAPI Color ColorFromNormalized(Vector4 normalized); // Get Color from normalized values [0..1] |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1471 RLAPI Vector3 ColorToHSV(Color color); // Get HSV values for a Color, hue [0..360], saturation/value [0..1] |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1472 RLAPI Color ColorFromHSV(float hue, float saturation, float value); // Get a Color from HSV values, hue [0..360], saturation/value [0..1] |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1473 RLAPI Color ColorTint(Color color, Color tint); // Get color multiplied with another color |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1474 RLAPI Color ColorBrightness(Color color, float factor); // Get color with brightness correction, brightness factor goes from -1.0f to 1.0f |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1475 RLAPI Color ColorContrast(Color color, float contrast); // Get color with contrast correction, contrast values between -1.0f and 1.0f |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1476 RLAPI Color ColorAlpha(Color color, float alpha); // Get color with alpha applied, alpha goes from 0.0f to 1.0f |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1477 RLAPI Color ColorAlphaBlend(Color dst, Color src, Color tint); // Get src alpha-blended into dst color with tint |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1478 RLAPI Color ColorLerp(Color color1, Color color2, float factor); // Get color lerp interpolation between two colors, factor [0.0f..1.0f] |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1479 RLAPI Color GetColor(unsigned int hexValue); // Get Color structure from hexadecimal value |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1480 RLAPI Color GetPixelColor(void *srcPtr, int format); // Get Color from a source pixel pointer of certain format |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1481 RLAPI void SetPixelColor(void *dstPtr, Color color, int format); // Set color formatted into destination pixel pointer |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
June Park <parkjune1995@gmail.com>
parents:
diff
changeset
|
1482 RLAPI int GetPixelDataSize(int width, int height, int format); // Get pixel data size in bytes for certain format |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
changeset
|
1483 |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
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|
1484 //------------------------------------------------------------------------------------ |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
changeset
|
1485 // Font Loading and Text Drawing Functions (Module: text) |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
changeset
|
1486 //------------------------------------------------------------------------------------ |
|
f33d9ff8b6e8
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parents:
diff
changeset
|
1487 |
|
f33d9ff8b6e8
[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
changeset
|
1488 // Font loading/unloading functions |
|
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1489 RLAPI Font GetFontDefault(void); // Get the default Font |
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1490 RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM) |
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1491 RLAPI Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints, int codepointCount); // Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character set, font size is provided in pixels height |
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1492 RLAPI Font LoadFontFromImage(Image image, Color key, int firstChar); // Load font from Image (XNA style) |
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1493 RLAPI Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf' |
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1494 RLAPI bool IsFontValid(Font font); // Check if a font is valid (font data loaded, WARNING: GPU texture not checked) |
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1495 RLAPI GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount, int type, int *glyphCount); // Load font data for further use |
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1496 RLAPI Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod); // Generate image font atlas using chars info |
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1497 RLAPI void UnloadFontData(GlyphInfo *glyphs, int glyphCount); // Unload font chars info data (RAM) |
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1498 RLAPI void UnloadFont(Font font); // Unload font from GPU memory (VRAM) |
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1499 RLAPI bool ExportFontAsCode(Font font, const char *fileName); // Export font as code file, returns true on success |
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1500 |
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1501 // Text drawing functions |
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1502 RLAPI void DrawFPS(int posX, int posY); // Draw current FPS |
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1503 RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) |
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1504 RLAPI void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint); // Draw text using font and additional parameters |
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1505 RLAPI void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint); // Draw text using Font and pro parameters (rotation) |
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1506 RLAPI void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint); // Draw one character (codepoint) |
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1507 RLAPI void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint); // Draw multiple character (codepoint) |
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1508 |
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1509 // Text font info functions |
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1510 RLAPI void SetTextLineSpacing(int spacing); // Set vertical line spacing when drawing with line-breaks |
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1511 RLAPI int MeasureText(const char *text, int fontSize); // Measure string width for default font |
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1512 RLAPI Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing); // Measure string size for Font |
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1513 RLAPI Vector2 MeasureTextCodepoints(Font font, const int *codepoints, int length, float fontSize, float spacing); // Measure string size for an existing array of codepoints for Font |
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1514 RLAPI int GetGlyphIndex(Font font, int codepoint); // Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found |
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1515 RLAPI GlyphInfo GetGlyphInfo(Font font, int codepoint); // Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found |
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1516 RLAPI Rectangle GetGlyphAtlasRec(Font font, int codepoint); // Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found |
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1517 |
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1518 // Text codepoints management functions (unicode characters) |
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1519 RLAPI char *LoadUTF8(const int *codepoints, int length); // Load UTF-8 text encoded from codepoints array |
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1520 RLAPI void UnloadUTF8(char *text); // Unload UTF-8 text encoded from codepoints array |
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1521 RLAPI int *LoadCodepoints(const char *text, int *count); // Load all codepoints from a UTF-8 text string, codepoints count returned by parameter |
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1522 RLAPI void UnloadCodepoints(int *codepoints); // Unload codepoints data from memory |
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1523 RLAPI int GetCodepointCount(const char *text); // Get total number of codepoints in a UTF-8 encoded string |
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1524 RLAPI int GetCodepoint(const char *text, int *codepointSize); // Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure |
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1525 RLAPI int GetCodepointNext(const char *text, int *codepointSize); // Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure |
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1526 RLAPI int GetCodepointPrevious(const char *text, int *codepointSize); // Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure |
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1527 RLAPI const char *CodepointToUTF8(int codepoint, int *utf8Size); // Encode one codepoint into UTF-8 byte array (array length returned as parameter) |
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1528 |
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1529 // Text strings management functions (no UTF-8 strings, only byte chars) |
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1530 // WARNING 1: Most of these functions use internal static buffers[], it's recommended to store returned data on user-side for re-use |
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1531 // WARNING 2: Some functions allocate memory internally for the returned strings, those strings must be freed by user using MemFree() |
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1532 RLAPI char **LoadTextLines(const char *text, int *count); // Load text as separate lines ('\n') |
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1533 RLAPI void UnloadTextLines(char **text, int lineCount); // Unload text lines |
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1534 RLAPI int TextCopy(char *dst, const char *src); // Copy one string to another, returns bytes copied |
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1535 RLAPI bool TextIsEqual(const char *text1, const char *text2); // Check if two text string are equal |
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1536 RLAPI unsigned int TextLength(const char *text); // Get text length, checks for '\0' ending |
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1537 RLAPI const char *TextFormat(const char *text, ...); // Text formatting with variables (sprintf() style) |
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1538 RLAPI const char *TextSubtext(const char *text, int position, int length); // Get a piece of a text string |
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1539 RLAPI const char *TextRemoveSpaces(const char *text); // Remove text spaces, concat words |
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1540 RLAPI char *GetTextBetween(const char *text, const char *begin, const char *end); // Get text between two strings |
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1541 RLAPI char *TextReplace(const char *text, const char *search, const char *replacement); // Replace text string with new string |
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1542 RLAPI char *TextReplaceAlloc(const char *text, const char *search, const char *replacement); // Replace text string with new string, memory must be MemFree() |
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1543 RLAPI char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replacement); // Replace text between two specific strings |
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1544 RLAPI char *TextReplaceBetweenAlloc(const char *text, const char *begin, const char *end, const char *replacement); // Replace text between two specific strings, memory must be MemFree() |
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1545 RLAPI char *TextInsert(const char *text, const char *insert, int position); // Insert text in a defined byte position |
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1546 RLAPI char *TextInsertAlloc(const char *text, const char *insert, int position); // Insert text in a defined byte position, memory must be MemFree() |
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1547 RLAPI char *TextJoin(char **textList, int count, const char *delimiter); // Join text strings with delimiter |
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1548 RLAPI char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings, using MAX_TEXTSPLIT_COUNT static strings |
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1549 RLAPI void TextAppend(char *text, const char *append, int *position); // Append text at specific position and move cursor |
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1550 RLAPI int TextFindIndex(const char *text, const char *search); // Find first text occurrence within a string, -1 if not found |
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1551 RLAPI char *TextToUpper(const char *text); // Get upper case version of provided string |
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1552 RLAPI char *TextToLower(const char *text); // Get lower case version of provided string |
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1553 RLAPI char *TextToPascal(const char *text); // Get Pascal case notation version of provided string |
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1554 RLAPI char *TextToSnake(const char *text); // Get Snake case notation version of provided string |
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1555 RLAPI char *TextToCamel(const char *text); // Get Camel case notation version of provided string |
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1556 RLAPI int TextToInteger(const char *text); // Get integer value from text |
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1557 RLAPI float TextToFloat(const char *text); // Get float value from text |
|
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1558 |
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1559 //------------------------------------------------------------------------------------ |
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1560 // Basic 3d Shapes Drawing Functions (Module: models) |
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1561 //------------------------------------------------------------------------------------ |
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1562 |
|
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1563 // Basic geometric 3D shapes drawing functions |
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1564 RLAPI void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color); // Draw a line in 3D world space |
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1565 RLAPI void DrawPoint3D(Vector3 position, Color color); // Draw a point in 3D space, actually a small line |
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1566 RLAPI void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color); // Draw a circle in 3D world space |
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1567 RLAPI void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color); // Draw a color-filled triangle (vertex in counter-clockwise order!) |
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1568 RLAPI void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color); // Draw a triangle strip defined by points |
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1569 RLAPI void DrawCube(Vector3 position, float width, float height, float length, Color color); // Draw cube |
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1570 RLAPI void DrawCubeV(Vector3 position, Vector3 size, Color color); // Draw cube (Vector version) |
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1571 RLAPI void DrawCubeWires(Vector3 position, float width, float height, float length, Color color); // Draw cube wires |
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1572 RLAPI void DrawCubeWiresV(Vector3 position, Vector3 size, Color color); // Draw cube wires (Vector version) |
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1573 RLAPI void DrawSphere(Vector3 centerPos, float radius, Color color); // Draw sphere |
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1574 RLAPI void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color); // Draw sphere with extended parameters |
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1575 RLAPI void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color); // Draw sphere wires |
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1576 RLAPI void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color); // Draw a cylinder/cone |
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1577 RLAPI void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color); // Draw a cylinder with base at startPos and top at endPos |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
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|
1578 RLAPI void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color); // Draw a cylinder/cone wires |
|
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[Raylib] Added raylib linux to third party lib and added cross platform support.
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parents:
diff
changeset
|
1579 RLAPI void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color); // Draw a cylinder wires with base at startPos and top at endPos |
|
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parents:
diff
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|
1580 RLAPI void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color); // Draw a capsule with the center of its sphere caps at startPos and endPos |
|
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parents:
diff
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|
1581 RLAPI void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color); // Draw capsule wireframe with the center of its sphere caps at startPos and endPos |
|
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parents:
diff
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|
1582 RLAPI void DrawPlane(Vector3 centerPos, Vector2 size, Color color); // Draw a plane XZ |
|
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parents:
diff
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|
1583 RLAPI void DrawRay(Ray ray, Color color); // Draw a ray line |
|
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June Park <parkjune1995@gmail.com>
parents:
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|
1584 RLAPI void DrawGrid(int slices, float spacing); // Draw a grid (centered at (0, 0, 0)) |
|
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|
1585 |
|
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|
1586 //------------------------------------------------------------------------------------ |
|
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parents:
diff
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|
1587 // Model 3d Loading and Drawing Functions (Module: models) |
|
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parents:
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|
1588 //------------------------------------------------------------------------------------ |
|
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|
1589 |
|
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parents:
diff
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|
1590 // Model management functions |
|
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parents:
diff
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|
1591 RLAPI Model LoadModel(const char *fileName); // Load model from files (meshes and materials) |
|
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parents:
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|
1592 RLAPI Model LoadModelFromMesh(Mesh mesh); // Load model from generated mesh (default material) |
|
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parents:
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|
1593 RLAPI bool IsModelValid(Model model); // Check if a model is valid (loaded in GPU, VAO/VBOs) |
|
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parents:
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|
1594 RLAPI void UnloadModel(Model model); // Unload model (including meshes) from memory (RAM and/or VRAM) |
|
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|
1595 RLAPI BoundingBox GetModelBoundingBox(Model model); // Compute model bounding box limits (considers all meshes) |
|
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parents:
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|
1596 |
|
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|
1597 // Model drawing functions |
|
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parents:
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|
1598 RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set) |
|
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parents:
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|
1599 RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model with extended parameters |
|
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|
1600 RLAPI void DrawModelWires(Model model, Vector3 position, float scale, Color tint); // Draw a model wires (with texture if set) |
|
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parents:
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|
1601 RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model wires (with texture if set) with extended parameters |
|
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1602 RLAPI void DrawBoundingBox(BoundingBox box, Color color); // Draw bounding box (wires) |
|
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|
1603 RLAPI void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint); // Draw a billboard texture |
|
11
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|
1604 RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint); // Draw a billboard texture defined by source |
|
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parents:
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|
1605 RLAPI void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint); // Draw a billboard texture defined by source and rotation |
|
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|
1606 |
|
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|
1607 // Mesh management functions |
|
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parents:
diff
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|
1608 RLAPI void UploadMesh(Mesh *mesh, bool dynamic); // Upload mesh vertex data in GPU and provide VAO/VBO ids |
|
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|
1609 RLAPI void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset); // Update mesh vertex data in GPU for a specific buffer index |
|
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parents:
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1610 RLAPI void UnloadMesh(Mesh mesh); // Unload mesh data from CPU and GPU |
|
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parents:
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1611 RLAPI void DrawMesh(Mesh mesh, Material material, Matrix transform); // Draw a 3d mesh with material and transform |
|
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|
1612 RLAPI void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances); // Draw multiple mesh instances with material and different transforms |
|
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parents:
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|
1613 RLAPI BoundingBox GetMeshBoundingBox(Mesh mesh); // Compute mesh bounding box limits |
|
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|
1614 RLAPI void GenMeshTangents(Mesh *mesh); // Compute mesh tangents |
|
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|
1615 RLAPI bool ExportMesh(Mesh mesh, const char *fileName); // Export mesh data to file, returns true on success |
|
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parents:
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|
1616 RLAPI bool ExportMeshAsCode(Mesh mesh, const char *fileName); // Export mesh as code file (.h) defining multiple arrays of vertex attributes |
|
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|
1617 |
|
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parents:
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|
1618 // Mesh generation functions |
|
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parents:
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|
1619 RLAPI Mesh GenMeshPoly(int sides, float radius); // Generate polygonal mesh |
|
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parents:
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|
1620 RLAPI Mesh GenMeshPlane(float width, float length, int resX, int resZ); // Generate plane mesh (with subdivisions) |
|
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parents:
diff
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|
1621 RLAPI Mesh GenMeshCube(float width, float height, float length); // Generate cuboid mesh |
|
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parents:
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|
1622 RLAPI Mesh GenMeshSphere(float radius, int rings, int slices); // Generate sphere mesh (standard sphere) |
|
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parents:
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|
1623 RLAPI Mesh GenMeshHemiSphere(float radius, int rings, int slices); // Generate half-sphere mesh (no bottom cap) |
|
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parents:
diff
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|
1624 RLAPI Mesh GenMeshCylinder(float radius, float height, int slices); // Generate cylinder mesh |
|
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parents:
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|
1625 RLAPI Mesh GenMeshCone(float radius, float height, int slices); // Generate cone/pyramid mesh |
|
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parents:
diff
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|
1626 RLAPI Mesh GenMeshTorus(float radius, float size, int radSeg, int sides); // Generate torus mesh |
|
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parents:
diff
changeset
|
1627 RLAPI Mesh GenMeshKnot(float radius, float size, int radSeg, int sides); // Generate trefoil knot mesh |
|
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parents:
diff
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|
1628 RLAPI Mesh GenMeshHeightmap(Image heightmap, Vector3 size); // Generate heightmap mesh from image data |
|
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parents:
diff
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|
1629 RLAPI Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize); // Generate cubes-based map mesh from image data |
|
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parents:
diff
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|
1630 |
|
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parents:
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|
1631 // Material loading/unloading functions |
|
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parents:
diff
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|
1632 RLAPI Material *LoadMaterials(const char *fileName, int *materialCount); // Load materials from model file |
|
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parents:
diff
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|
1633 RLAPI Material LoadMaterialDefault(void); // Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps) |
|
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parents:
diff
changeset
|
1634 RLAPI bool IsMaterialValid(Material material); // Check if a material is valid (shader assigned, map textures loaded in GPU) |
|
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parents:
diff
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|
1635 RLAPI void UnloadMaterial(Material material); // Unload material from GPU memory (VRAM) |
|
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parents:
diff
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|
1636 RLAPI void SetMaterialTexture(Material *material, int mapType, Texture2D texture); // Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...) |
|
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parents:
diff
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|
1637 RLAPI void SetModelMeshMaterial(Model *model, int meshId, int materialId); // Set material for a mesh |
|
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parents:
diff
changeset
|
1638 |
|
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parents:
diff
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|
1639 // Model animations loading/unloading functions |
|
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parents:
diff
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|
1640 RLAPI ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount); // Load model animations from file |
|
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|
1641 RLAPI void UpdateModelAnimation(Model model, ModelAnimation anim, float frame); // Update model animation pose (vertex buffers and bone matrices) |
|
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|
1642 RLAPI void UpdateModelAnimationEx(Model model, ModelAnimation animA, float frameA, ModelAnimation animB, float frameB, float blend); // Update model animation pose, blending two animations |
|
11
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parents:
diff
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|
1643 RLAPI void UnloadModelAnimations(ModelAnimation *animations, int animCount); // Unload animation array data |
|
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parents:
diff
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|
1644 RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match |
|
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parents:
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|
1645 |
|
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|
1646 // Collision detection functions |
|
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|
1647 RLAPI bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2); // Check collision between two spheres |
|
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|
1648 RLAPI bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2); // Check collision between two bounding boxes |
|
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|
1649 RLAPI bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius); // Check collision between box and sphere |
|
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|
1650 RLAPI RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius); // Get collision info between ray and sphere |
|
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|
1651 RLAPI RayCollision GetRayCollisionBox(Ray ray, BoundingBox box); // Get collision info between ray and box |
|
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|
1652 RLAPI RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform); // Get collision info between ray and mesh |
|
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|
1653 RLAPI RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3); // Get collision info between ray and triangle |
|
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|
1654 RLAPI RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4); // Get collision info between ray and quad |
|
11
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|
1655 |
|
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|
1656 //------------------------------------------------------------------------------------ |
|
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|
1657 // Audio Loading and Playing Functions (Module: audio) |
|
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|
1658 //------------------------------------------------------------------------------------ |
|
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|
1659 typedef void (*AudioCallback)(void *bufferData, unsigned int frames); |
|
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parents:
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|
1660 |
|
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|
1661 // Audio device management functions |
|
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diff
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|
1662 RLAPI void InitAudioDevice(void); // Initialize audio device and context |
|
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|
1663 RLAPI void CloseAudioDevice(void); // Close the audio device and context |
|
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|
1664 RLAPI bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully |
|
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|
1665 RLAPI void SetMasterVolume(float volume); // Set master volume (listener) |
|
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|
1666 RLAPI float GetMasterVolume(void); // Get master volume (listener) |
|
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|
1667 |
|
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|
1668 // Wave/Sound loading/unloading functions |
|
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|
1669 RLAPI Wave LoadWave(const char *fileName); // Load wave data from file |
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parents:
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1670 RLAPI Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize); // Load wave from memory buffer, fileType refers to extension: i.e. '.wav' |
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1671 RLAPI bool IsWaveValid(Wave wave); // Checks if wave data is valid (data loaded and parameters) |
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1672 RLAPI Sound LoadSound(const char *fileName); // Load sound from file |
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1673 RLAPI Sound LoadSoundFromWave(Wave wave); // Load sound from wave data |
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1674 RLAPI Sound LoadSoundAlias(Sound source); // Create a new sound that shares the same sample data as the source sound, does not own the sound data |
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1675 RLAPI bool IsSoundValid(Sound sound); // Checks if a sound is valid (data loaded and buffers initialized) |
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1676 RLAPI void UpdateSound(Sound sound, const void *data, int sampleCount); // Update sound buffer with new data (default data format: 32 bit float, stereo) |
|
11
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1677 RLAPI void UnloadWave(Wave wave); // Unload wave data |
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1678 RLAPI void UnloadSound(Sound sound); // Unload sound |
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1679 RLAPI void UnloadSoundAlias(Sound alias); // Unload a sound alias (does not deallocate sample data) |
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1680 RLAPI bool ExportWave(Wave wave, const char *fileName); // Export wave data to file, returns true on success |
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parents:
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1681 RLAPI bool ExportWaveAsCode(Wave wave, const char *fileName); // Export wave sample data to code (.h), returns true on success |
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1682 |
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1683 // Wave/Sound management functions |
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1684 RLAPI void PlaySound(Sound sound); // Play a sound |
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1685 RLAPI void StopSound(Sound sound); // Stop playing a sound |
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1686 RLAPI void PauseSound(Sound sound); // Pause a sound |
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1687 RLAPI void ResumeSound(Sound sound); // Resume a paused sound |
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1688 RLAPI bool IsSoundPlaying(Sound sound); // Check if a sound is currently playing |
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1689 RLAPI void SetSoundVolume(Sound sound, float volume); // Set volume for a sound (1.0 is max level) |
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1690 RLAPI void SetSoundPitch(Sound sound, float pitch); // Set pitch for a sound (1.0 is base level) |
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1691 RLAPI void SetSoundPan(Sound sound, float pan); // Set pan for a sound (-1.0 left, 0.0 center, 1.0 right) |
|
11
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1692 RLAPI Wave WaveCopy(Wave wave); // Copy a wave to a new wave |
|
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1693 RLAPI void WaveCrop(Wave *wave, int initFrame, int finalFrame); // Crop a wave to defined frames range |
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1694 RLAPI void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels); // Convert wave data to desired format |
|
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1695 RLAPI float *LoadWaveSamples(Wave wave); // Load samples data from wave as a 32bit float data array |
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1696 RLAPI void UnloadWaveSamples(float *samples); // Unload samples data loaded with LoadWaveSamples() |
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1697 |
|
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1698 // Music management functions |
|
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1699 RLAPI Music LoadMusicStream(const char *fileName); // Load music stream from file |
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1700 RLAPI Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data, int dataSize); // Load music stream from data |
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1701 RLAPI bool IsMusicValid(Music music); // Checks if a music stream is valid (context and buffers initialized) |
|
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1702 RLAPI void UnloadMusicStream(Music music); // Unload music stream |
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1703 RLAPI void PlayMusicStream(Music music); // Start music playing |
|
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1704 RLAPI bool IsMusicStreamPlaying(Music music); // Check if music is playing |
|
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1705 RLAPI void UpdateMusicStream(Music music); // Updates buffers for music streaming |
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1706 RLAPI void StopMusicStream(Music music); // Stop music playing |
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1707 RLAPI void PauseMusicStream(Music music); // Pause music playing |
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1708 RLAPI void ResumeMusicStream(Music music); // Resume playing paused music |
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1709 RLAPI void SeekMusicStream(Music music, float position); // Seek music to a position (in seconds) |
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1710 RLAPI void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level) |
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1711 RLAPI void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level) |
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1712 RLAPI void SetMusicPan(Music music, float pan); // Set pan for a music (-1.0 left, 0.0 center, 1.0 right) |
|
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1713 RLAPI float GetMusicTimeLength(Music music); // Get music time length (in seconds) |
|
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1714 RLAPI float GetMusicTimePlayed(Music music); // Get current music time played (in seconds) |
|
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|
1715 |
|
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|
1716 // AudioStream management functions |
|
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|
1717 RLAPI AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Load audio stream (to stream raw audio pcm data) |
|
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1718 RLAPI bool IsAudioStreamValid(AudioStream stream); // Checks if an audio stream is valid (buffers initialized) |
|
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1719 RLAPI void UnloadAudioStream(AudioStream stream); // Unload audio stream and free memory |
|
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1720 RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int frameCount); // Update audio stream buffers with data |
|
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1721 RLAPI bool IsAudioStreamProcessed(AudioStream stream); // Check if any audio stream buffers requires refill |
|
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|
1722 RLAPI void PlayAudioStream(AudioStream stream); // Play audio stream |
|
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|
1723 RLAPI void PauseAudioStream(AudioStream stream); // Pause audio stream |
|
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|
1724 RLAPI void ResumeAudioStream(AudioStream stream); // Resume audio stream |
|
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|
1725 RLAPI bool IsAudioStreamPlaying(AudioStream stream); // Check if audio stream is playing |
|
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|
1726 RLAPI void StopAudioStream(AudioStream stream); // Stop audio stream |
|
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|
1727 RLAPI void SetAudioStreamVolume(AudioStream stream, float volume); // Set volume for audio stream (1.0 is max level) |
|
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|
1728 RLAPI void SetAudioStreamPitch(AudioStream stream, float pitch); // Set pitch for audio stream (1.0 is base level) |
|
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|
1729 RLAPI void SetAudioStreamPan(AudioStream stream, float pan); // Set pan for audio stream (-1.0 to 1.0 range, 0.0 is centered) |
|
11
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|
1730 RLAPI void SetAudioStreamBufferSizeDefault(int size); // Default size for new audio streams |
|
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|
1731 RLAPI void SetAudioStreamCallback(AudioStream stream, AudioCallback callback); // Audio thread callback to request new data |
|
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|
1732 |
|
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|
1733 RLAPI void AttachAudioStreamProcessor(AudioStream stream, AudioCallback processor); // Attach audio stream processor to stream, receives frames x 2 samples as 'float' (stereo) |
|
11
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|
1734 RLAPI void DetachAudioStreamProcessor(AudioStream stream, AudioCallback processor); // Detach audio stream processor from stream |
|
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|
1735 |
|
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|
1736 RLAPI void AttachAudioMixedProcessor(AudioCallback processor); // Attach audio stream processor to the entire audio pipeline, receives frames x 2 samples as 'float' (stereo) |
|
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|
1737 RLAPI void DetachAudioMixedProcessor(AudioCallback processor); // Detach audio stream processor from the entire audio pipeline |
|
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|
1738 |
|
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|
1739 #if defined(__cplusplus) |
|
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|
1740 } |
|
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|
1741 #endif |
|
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|
1742 |
|
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|
1743 #endif // RAYLIB_H |