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160
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1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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2 *
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3 * Permission is hereby granted, free of charge, to any person obtaining a copy
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4 * of this software and associated documentation files (the "Software"), to
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5 * deal in the Software without restriction, including without limitation the
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6 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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7 * sell copies of the Software, and to permit persons to whom the Software is
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8 * furnished to do so, subject to the following conditions:
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9 *
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10 * The above copyright notice and this permission notice shall be included in
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11 * all copies or substantial portions of the Software.
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12 *
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13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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15 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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16 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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17 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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18 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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19 * IN THE SOFTWARE.
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20 */
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21
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22 #ifndef UV_WIN_INTERNAL_H_
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23 #define UV_WIN_INTERNAL_H_
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24
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25 #include "uv.h"
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26 #include "../uv-common.h"
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27
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28 #include "uv/tree.h"
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29 #include "winapi.h"
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30 #include "winsock.h"
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31
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32 #ifdef _MSC_VER
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33 # define INLINE __inline
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34 # define UV_THREAD_LOCAL __declspec( thread )
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35 #else
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36 # define INLINE inline
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37 # define UV_THREAD_LOCAL __thread
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38 #endif
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39
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40
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41 #ifdef _DEBUG
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42
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43 extern UV_THREAD_LOCAL int uv__crt_assert_enabled;
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44
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45 #define UV_BEGIN_DISABLE_CRT_ASSERT() \
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46 { \
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47 int uv__saved_crt_assert_enabled = uv__crt_assert_enabled; \
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48 uv__crt_assert_enabled = FALSE;
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49
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50
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51 #define UV_END_DISABLE_CRT_ASSERT() \
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52 uv__crt_assert_enabled = uv__saved_crt_assert_enabled; \
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53 }
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54
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55 #else
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56 #define UV_BEGIN_DISABLE_CRT_ASSERT()
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57 #define UV_END_DISABLE_CRT_ASSERT()
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58 #endif
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59
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60 /*
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61 * TCP
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62 */
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63
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64 typedef enum {
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65 UV__IPC_SOCKET_XFER_NONE = 0,
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66 UV__IPC_SOCKET_XFER_TCP_CONNECTION,
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67 UV__IPC_SOCKET_XFER_TCP_SERVER
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68 } uv__ipc_socket_xfer_type_t;
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69
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70 typedef struct {
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71 WSAPROTOCOL_INFOW socket_info;
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72 uint32_t delayed_error;
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73 } uv__ipc_socket_xfer_info_t;
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74
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75 int uv__tcp_listen(uv_tcp_t* handle, int backlog, uv_connection_cb cb);
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76 int uv__tcp_accept(uv_tcp_t* server, uv_tcp_t* client);
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77 int uv__tcp_read_start(uv_tcp_t* handle, uv_alloc_cb alloc_cb,
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78 uv_read_cb read_cb);
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79 int uv__tcp_write(uv_loop_t* loop, uv_write_t* req, uv_tcp_t* handle,
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80 const uv_buf_t bufs[], unsigned int nbufs, uv_write_cb cb);
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81 int uv__tcp_try_write(uv_tcp_t* handle, const uv_buf_t bufs[],
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82 unsigned int nbufs);
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83
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84 void uv__process_tcp_read_req(uv_loop_t* loop, uv_tcp_t* handle, uv_req_t* req);
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85 void uv__process_tcp_write_req(uv_loop_t* loop, uv_tcp_t* handle,
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86 uv_write_t* req);
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87 void uv__process_tcp_accept_req(uv_loop_t* loop, uv_tcp_t* handle,
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88 uv_req_t* req);
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89 void uv__process_tcp_connect_req(uv_loop_t* loop, uv_tcp_t* handle,
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90 uv_connect_t* req);
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91 void uv__process_tcp_shutdown_req(uv_loop_t* loop,
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92 uv_tcp_t* stream,
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93 uv_shutdown_t* req);
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94
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95 void uv__tcp_close(uv_loop_t* loop, uv_tcp_t* tcp);
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96 void uv__tcp_endgame(uv_loop_t* loop, uv_tcp_t* handle);
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97
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98 int uv__tcp_xfer_export(uv_tcp_t* handle,
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99 int pid,
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100 uv__ipc_socket_xfer_type_t* xfer_type,
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101 uv__ipc_socket_xfer_info_t* xfer_info);
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102 int uv__tcp_xfer_import(uv_tcp_t* tcp,
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103 uv__ipc_socket_xfer_type_t xfer_type,
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104 uv__ipc_socket_xfer_info_t* xfer_info);
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105
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106
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107 /*
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108 * UDP
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109 */
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110 void uv__process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle, uv_req_t* req);
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111 void uv__process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle,
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112 uv_udp_send_t* req);
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113
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114 void uv__udp_close(uv_loop_t* loop, uv_udp_t* handle);
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115 void uv__udp_endgame(uv_loop_t* loop, uv_udp_t* handle);
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116
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117
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118 /*
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119 * Pipes
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120 */
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121 int uv__create_stdio_pipe_pair(uv_loop_t* loop,
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122 uv_pipe_t* parent_pipe, HANDLE* child_pipe_ptr, unsigned int flags);
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123
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124 int uv__pipe_listen(uv_pipe_t* handle, int backlog, uv_connection_cb cb);
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125 int uv__pipe_accept(uv_pipe_t* server, uv_stream_t* client);
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126 int uv__pipe_read_start(uv_pipe_t* handle, uv_alloc_cb alloc_cb,
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127 uv_read_cb read_cb);
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128 void uv__pipe_read_stop(uv_pipe_t* handle);
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129 int uv__pipe_write(uv_loop_t* loop,
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130 uv_write_t* req,
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131 uv_pipe_t* handle,
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132 const uv_buf_t bufs[],
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133 size_t nbufs,
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134 uv_stream_t* send_handle,
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135 uv_write_cb cb);
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136 void uv__pipe_shutdown(uv_loop_t* loop, uv_pipe_t* handle, uv_shutdown_t* req);
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137
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138 void uv__process_pipe_read_req(uv_loop_t* loop, uv_pipe_t* handle,
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139 uv_req_t* req);
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140 void uv__process_pipe_write_req(uv_loop_t* loop, uv_pipe_t* handle,
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141 uv_write_t* req);
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142 void uv__process_pipe_accept_req(uv_loop_t* loop, uv_pipe_t* handle,
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143 uv_req_t* raw_req);
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144 void uv__process_pipe_connect_req(uv_loop_t* loop, uv_pipe_t* handle,
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145 uv_connect_t* req);
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146 void uv__process_pipe_shutdown_req(uv_loop_t* loop, uv_pipe_t* handle,
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147 uv_shutdown_t* req);
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148
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149 void uv__pipe_close(uv_loop_t* loop, uv_pipe_t* handle);
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150 void uv__pipe_endgame(uv_loop_t* loop, uv_pipe_t* handle);
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151
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152
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153 /*
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154 * TTY
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155 */
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156 void uv__console_init(void);
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157
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158 int uv__tty_read_start(uv_tty_t* handle, uv_alloc_cb alloc_cb,
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159 uv_read_cb read_cb);
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160 int uv__tty_read_stop(uv_tty_t* handle);
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161 int uv__tty_write(uv_loop_t* loop, uv_write_t* req, uv_tty_t* handle,
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162 const uv_buf_t bufs[], unsigned int nbufs, uv_write_cb cb);
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163 int uv__tty_try_write(uv_tty_t* handle, const uv_buf_t bufs[],
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164 unsigned int nbufs);
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165 void uv__tty_close(uv_tty_t* handle);
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166
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167 void uv__process_tty_read_req(uv_loop_t* loop, uv_tty_t* handle,
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168 uv_req_t* req);
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169 void uv__process_tty_write_req(uv_loop_t* loop, uv_tty_t* handle,
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170 uv_write_t* req);
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171 #define uv__process_tty_accept_req(loop, handle, req) abort()
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172 #define uv__process_tty_connect_req(loop, handle, req) abort()
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173 void uv__process_tty_shutdown_req(uv_loop_t* loop,
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174 uv_tty_t* stream,
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175 uv_shutdown_t* req);
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176 void uv__tty_endgame(uv_loop_t* loop, uv_tty_t* handle);
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177
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178
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179 /*
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180 * Poll watchers
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181 */
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182 void uv__process_poll_req(uv_loop_t* loop, uv_poll_t* handle,
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183 uv_req_t* req);
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184
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185 int uv__poll_close(uv_loop_t* loop, uv_poll_t* handle);
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186 void uv__poll_endgame(uv_loop_t* loop, uv_poll_t* handle);
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187
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188
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189 /*
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190 * Loop watchers
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191 */
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192 void uv__loop_watcher_endgame(uv_loop_t* loop, uv_handle_t* handle);
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193
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194 void uv__prepare_invoke(uv_loop_t* loop);
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195 void uv__check_invoke(uv_loop_t* loop);
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196 void uv__idle_invoke(uv_loop_t* loop);
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197
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198 void uv__once_init(void);
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199
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200
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201 /*
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202 * Async watcher
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203 */
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204 void uv__async_close(uv_loop_t* loop, uv_async_t* handle);
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205 void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle);
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206
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207 void uv__process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle,
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208 uv_req_t* req);
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209
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210
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211 /*
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212 * Signal watcher
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213 */
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214 void uv__signals_init(void);
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215 int uv__signal_dispatch(int signum);
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216
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217 void uv__signal_close(uv_loop_t* loop, uv_signal_t* handle);
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218 void uv__signal_endgame(uv_loop_t* loop, uv_signal_t* handle);
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219
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220 void uv__process_signal_req(uv_loop_t* loop, uv_signal_t* handle,
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221 uv_req_t* req);
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222
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223
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224 /*
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225 * Spawn
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226 */
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227 void uv__process_proc_exit(uv_loop_t* loop, uv_process_t* handle);
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228 void uv__process_close(uv_loop_t* loop, uv_process_t* handle);
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229 void uv__process_endgame(uv_loop_t* loop, uv_process_t* handle);
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230
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231
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232 /*
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233 * FS
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234 */
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235 void uv__fs_init(void);
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236
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237
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238 /*
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239 * FS Event
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240 */
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241 void uv__process_fs_event_req(uv_loop_t* loop, uv_req_t* req,
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242 uv_fs_event_t* handle);
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243 void uv__fs_event_close(uv_loop_t* loop, uv_fs_event_t* handle);
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244 void uv__fs_event_endgame(uv_loop_t* loop, uv_fs_event_t* handle);
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245
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246
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247 /*
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248 * Stat poller.
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249 */
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250 void uv__fs_poll_endgame(uv_loop_t* loop, uv_fs_poll_t* handle);
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251
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252
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253 /*
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254 * Utilities.
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255 */
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256 void uv__util_init(void);
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257
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258 uint64_t uv__hrtime(unsigned int scale);
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259 __declspec(noreturn) void uv_fatal_error(const int errorno, const char* syscall);
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260 int uv__convert_utf16_to_utf8(const WCHAR* utf16, size_t utf16len, char** utf8);
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261 int uv__copy_utf16_to_utf8(const WCHAR* utf16, size_t utf16len, char* utf8, size_t *size);
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262 int uv__convert_utf8_to_utf16(const char* utf8, WCHAR** utf16);
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263
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264 typedef int (WINAPI *uv__peersockfunc)(SOCKET, struct sockaddr*, int*);
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265
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266 int uv__getsockpeername(const uv_handle_t* handle,
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267 uv__peersockfunc func,
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268 struct sockaddr* name,
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269 int* namelen,
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270 int delayed_error);
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271
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272 int uv__random_rtlgenrandom(void* buf, size_t buflen);
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273
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274
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275 /*
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276 * Process stdio handles.
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277 */
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278 int uv__stdio_create(uv_loop_t* loop,
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279 const uv_process_options_t* options,
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280 BYTE** buffer_ptr);
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281 void uv__stdio_destroy(BYTE* buffer);
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282 void uv__stdio_noinherit(BYTE* buffer);
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283 int uv__stdio_verify(BYTE* buffer, WORD size);
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284 WORD uv__stdio_size(BYTE* buffer);
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285 HANDLE uv__stdio_handle(BYTE* buffer, int fd);
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286
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287
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288 /*
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289 * Winapi and ntapi utility functions
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290 */
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291 void uv__winapi_init(void);
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292
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293
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294 /*
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295 * Winsock utility functions
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296 */
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297 void uv__winsock_init(void);
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298
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299 int uv__ntstatus_to_winsock_error(NTSTATUS status);
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300
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301 BOOL uv__get_acceptex_function(SOCKET socket, LPFN_ACCEPTEX* target);
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302 BOOL uv__get_connectex_function(SOCKET socket, LPFN_CONNECTEX* target);
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303
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304 int WSAAPI uv__wsarecv_workaround(SOCKET socket, WSABUF* buffers,
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305 DWORD buffer_count, DWORD* bytes, DWORD* flags, WSAOVERLAPPED *overlapped,
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306 LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine);
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307 int WSAAPI uv__wsarecvfrom_workaround(SOCKET socket, WSABUF* buffers,
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308 DWORD buffer_count, DWORD* bytes, DWORD* flags, struct sockaddr* addr,
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309 int* addr_len, WSAOVERLAPPED *overlapped,
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310 LPWSAOVERLAPPED_COMPLETION_ROUTINE completion_routine);
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311
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312 int WSAAPI uv__msafd_poll(SOCKET socket, AFD_POLL_INFO* info_in,
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313 AFD_POLL_INFO* info_out, OVERLAPPED* overlapped);
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314
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315 /* Whether there are any non-IFS LSPs stacked on TCP */
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316 extern int uv_tcp_non_ifs_lsp_ipv4;
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317 extern int uv_tcp_non_ifs_lsp_ipv6;
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318
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319 /* Ip address used to bind to any port at any interface */
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320 extern struct sockaddr_in uv_addr_ip4_any_;
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321 extern struct sockaddr_in6 uv_addr_ip6_any_;
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322
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323 /*
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324 * Wake all loops with fake message
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325 */
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326 void uv__wake_all_loops(void);
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327
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328 /*
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329 * Init system wake-up detection
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330 */
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331 void uv__init_detect_system_wakeup(void);
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332
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333 int uv_translate_write_sys_error(int sys_errno);
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334
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335 #endif /* UV_WIN_INTERNAL_H_ */
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