annotate third_party/libuv/src/timer.c @ 175:71ad34a8bc9a hg-web

[HgWeb] Can stream hg response now. Added react page for hg web since we use json anyway.
author MrJuneJune <me@mrjunejune.com>
date Tue, 20 Jan 2026 06:06:47 -0800
parents 948de3f54cea
children
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1 /* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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2 * Permission is hereby granted, free of charge, to any person obtaining a copy
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3 * of this software and associated documentation files (the "Software"), to
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4 * deal in the Software without restriction, including without limitation the
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5 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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6 * sell copies of the Software, and to permit persons to whom the Software is
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7 * furnished to do so, subject to the following conditions:
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8 *
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9 * The above copyright notice and this permission notice shall be included in
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10 * all copies or substantial portions of the Software.
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11 *
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12 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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13 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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14 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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15 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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16 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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17 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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18 * IN THE SOFTWARE.
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19 */
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20
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21 #include "uv.h"
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22 #include "uv-common.h"
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23 #include "heap-inl.h"
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24
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25 #include <assert.h>
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26 #include <limits.h>
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27
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28
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29 static struct heap *timer_heap(const uv_loop_t* loop) {
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30 #ifdef _WIN32
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31 return (struct heap*) loop->timer_heap;
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32 #else
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33 return (struct heap*) &loop->timer_heap;
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34 #endif
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35 }
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36
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37
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38 static int timer_less_than(const struct heap_node* ha,
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39 const struct heap_node* hb) {
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40 const uv_timer_t* a;
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41 const uv_timer_t* b;
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42
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43 a = container_of(ha, uv_timer_t, node.heap);
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44 b = container_of(hb, uv_timer_t, node.heap);
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45
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46 if (a->timeout < b->timeout)
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47 return 1;
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48 if (b->timeout < a->timeout)
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49 return 0;
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50
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51 /* Compare start_id when both have the same timeout. start_id is
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52 * allocated with loop->timer_counter in uv_timer_start().
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53 */
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54 return a->start_id < b->start_id;
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55 }
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56
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57
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58 int uv_timer_init(uv_loop_t* loop, uv_timer_t* handle) {
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59 uv__handle_init(loop, (uv_handle_t*)handle, UV_TIMER);
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60 handle->timer_cb = NULL;
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61 handle->timeout = 0;
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62 handle->repeat = 0;
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63 uv__queue_init(&handle->node.queue);
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64 return 0;
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65 }
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66
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67
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68 int uv_timer_start(uv_timer_t* handle,
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69 uv_timer_cb cb,
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70 uint64_t timeout,
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71 uint64_t repeat) {
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72 uint64_t clamped_timeout;
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73
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74 if (uv__is_closing(handle) || cb == NULL)
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75 return UV_EINVAL;
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76
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77 uv_timer_stop(handle);
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78
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79 clamped_timeout = handle->loop->time + timeout;
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80 if (clamped_timeout < timeout)
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81 clamped_timeout = (uint64_t) -1;
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82
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83 handle->timer_cb = cb;
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84 handle->timeout = clamped_timeout;
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85 handle->repeat = repeat;
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86 /* start_id is the second index to be compared in timer_less_than() */
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87 handle->start_id = handle->loop->timer_counter++;
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88
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89 heap_insert(timer_heap(handle->loop),
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90 (struct heap_node*) &handle->node.heap,
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91 timer_less_than);
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92 uv__handle_start(handle);
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93
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94 return 0;
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95 }
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96
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97
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98 int uv_timer_stop(uv_timer_t* handle) {
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99 if (uv__is_active(handle)) {
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100 heap_remove(timer_heap(handle->loop),
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101 (struct heap_node*) &handle->node.heap,
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102 timer_less_than);
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103 uv__handle_stop(handle);
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104 } else {
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105 uv__queue_remove(&handle->node.queue);
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106 }
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107
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108 uv__queue_init(&handle->node.queue);
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109 return 0;
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110 }
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111
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112
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113 int uv_timer_again(uv_timer_t* handle) {
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114 if (handle->timer_cb == NULL)
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115 return UV_EINVAL;
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116
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117 if (handle->repeat) {
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118 uv_timer_stop(handle);
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119 uv_timer_start(handle, handle->timer_cb, handle->repeat, handle->repeat);
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120 }
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121
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122 return 0;
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123 }
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124
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125
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126 void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat) {
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127 handle->repeat = repeat;
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128 }
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129
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130
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131 uint64_t uv_timer_get_repeat(const uv_timer_t* handle) {
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132 return handle->repeat;
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133 }
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134
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135
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136 uint64_t uv_timer_get_due_in(const uv_timer_t* handle) {
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137 if (handle->loop->time >= handle->timeout)
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138 return 0;
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139
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140 return handle->timeout - handle->loop->time;
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141 }
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142
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143
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144 int uv__next_timeout(const uv_loop_t* loop) {
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145 const struct heap_node* heap_node;
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146 const uv_timer_t* handle;
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147 uint64_t diff;
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148
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149 heap_node = heap_min(timer_heap(loop));
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150 if (heap_node == NULL)
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151 return -1; /* block indefinitely */
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152
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153 handle = container_of(heap_node, uv_timer_t, node.heap);
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154 if (handle->timeout <= loop->time)
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155 return 0;
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156
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157 diff = handle->timeout - loop->time;
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158 if (diff > INT_MAX)
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159 diff = INT_MAX;
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160
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161 return (int) diff;
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162 }
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163
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164
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165 void uv__run_timers(uv_loop_t* loop) {
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166 struct heap_node* heap_node;
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167 uv_timer_t* handle;
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168 struct uv__queue* queue_node;
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169 struct uv__queue ready_queue;
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170
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171 uv__queue_init(&ready_queue);
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172
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173 for (;;) {
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174 heap_node = heap_min(timer_heap(loop));
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175 if (heap_node == NULL)
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176 break;
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177
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178 handle = container_of(heap_node, uv_timer_t, node.heap);
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179 if (handle->timeout > loop->time)
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180 break;
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181
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182 uv_timer_stop(handle);
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183 uv__queue_insert_tail(&ready_queue, &handle->node.queue);
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184 }
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185
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186 while (!uv__queue_empty(&ready_queue)) {
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187 queue_node = uv__queue_head(&ready_queue);
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188 uv__queue_remove(queue_node);
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189 uv__queue_init(queue_node);
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190 handle = container_of(queue_node, uv_timer_t, node.queue);
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191
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192 uv_timer_again(handle);
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193 handle->timer_cb(handle);
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194 }
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195 }
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196
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197
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198 void uv__timer_close(uv_timer_t* handle) {
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199 uv_timer_stop(handle);
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200 }